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Noob question regarding ship type

Author
Kesarin Davamos
Viziam
Amarr Empire
#1 - 2011-11-28 06:53:38 UTC
Hi guys,

I just started playing Eve and was wondering something.

I'm using a Rifter now and like it quite abit. I was wondering if it would be worth training frigates to lvl V and then get an assault ship.

OR

Should i go on to cruisers.

Sorry, still quite new to all this. Enjoying the game thoroughly :)

My Profile   Feedback is welcomed


Schmata Bastanold
In Boobiez We Trust
#2 - 2011-11-28 07:21:47 UTC
Minmatar frigs is worth taking to lvl 5 even for rifter because it has 5% bonus to damage for every level of that skill. Those 25% more dmg is something we newbies should appreciate a lot :)

You should also not rush into higher level ships until you know how to handle your little frigate. Jag or Wolf are great but there is a difference between being able to sit in them and to know how to fly them well.

My advice to you as a fellow newbie: train support skills enough to not have problems with fitting your rifter and to have flexibility with modules you can put on it, in the meanwhile get familiar with game mechanics and what real pvp looks like (meaning take your ship into lowsec and get into fights) and then train more skills and then decide either to go for muscle cars of Eve (jag, wolf) or for sth else.

And remember that no matter what you will be flying you will lose it sooner than later so don't get emo on your ship :)

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Mike Whiite
Deep Core Mining Inc.
Caldari State
#3 - 2011-11-28 07:41:14 UTC
Most important question to yourself, can you afford to loose it?

Personaly I would tend to step up to cruisers and battle cruisers while learning your "Core" and "Defence" Certificates, it will increase your income from missions and then make the step to Assault ships.

It's a little more friendly, remember T2 ships aren't worth insuring.

Than again if you can answer the first question with yes, go for what you like the most.
mxzf
Shovel Bros
#4 - 2011-11-28 07:42:23 UTC
Assault Frigs are definitely worth getting into and using. One nice thing about Eve is that bigger isn't always better, even the smaller ships (like AFs) can be quite useful, depending on what you're doing. I've been playing for about 2.5y or so, and I can fly everything through BSes in 3 different races, but I spent most of the last 4-6 months in AFs just because they were better suited to what I was doing. So, yeah, they're definitely worth getting into.

TL;DR: Yes, AFs are awesome if you like small, quick ships that can still tank/gank great for their size.
Frost Mistress
Angel Heart Ammo Co.
#5 - 2011-11-28 08:14:01 UTC
If your new going bigger is normally better. T2 require some skills to be at 5 where you can spend that long time from 4-5 on several core skills. Also as pointed out the ISK issue. Bigger (with core skills) = alot more isk/hour which you can use to later buy T2 frigs.

What really matters is what you plan to do and how you plan to do it, If you want to do PvP and have the ISK to fund it than by all means go T2 frigs off the bat. If you are going to be running missions to fill your wallet and supply income for PvP down the line than going T2 is a poor choice as you can be running LV3 missions in the time it takes to properly train for a T2 Frig which will still put you in LV1 missions. If you get enough SP you may one day do LV2 missions in T2 Frigs but by this time you can be rocking LV4 which have BS's in them that payout 500k-1.5mil a pop.

As mentioned T2 frigs are not worth insuring. Some will actully cost you isk on the incress payout making you a fool for doing so. at 20M+ a frig that gets pricy so unless you got the ISK to lose alot of T2 frigs in PvP go bigger for now.

Also unless you are rich I suggest PvPing in T1s to start you will probaly lose your ship either way and it is best to get your experiance on cheeper ships.

That being said you shouldn't spend your time grinding for ISK as the fun in the game will soon fade, but it is always nice to be able to run 1 Lv4 mission and buy 1-2 fitted T2 frigs or a BC than grinding for hours trying to replace your loses.

Don't let my frosty appearance and cold attitude fool you. Once you get to know me you'll find I'm a complete and total * 

Kesarin Davamos
Viziam
Amarr Empire
#6 - 2011-11-28 08:29:32 UTC
Thanks guys for all the responses.

Yeah, I'm trying to get the skills training up. I've trained a fair share of my gunnery skills and now doing the others.
Am grinding through Lvl 1 missions to keep up the cash flow.

Tell you what though, the skills thing is pretty confusing. Been reading up but i think it takes sometime to 'learn the language' so to speak.

@Schmata : I hear what you're saying, but its slighty hard to not get attached when you're painstakingly looking at battleclinic to outfit and then travelling all over the universe to pick up stuff for your (my) beloved ship. Frankly the thought of being blowed up scares me. And i'm still new so the thought of all those precious precious ISKs going up in (virtual)smoke saddens me.

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Frost Mistress
Angel Heart Ammo Co.
#7 - 2011-11-28 08:43:06 UTC
If your new going bigger is normally better. T2 require some skills to be at 5 where you can spend that long time from 4-5 on several core skills. Also as pointed out the ISK issue. Bigger (with core skills) = alot more isk/hour which you can use to later buy T2 frigs.

What really matters is what you plan to do and how you plan to do it, If you want to do PvP and have the ISK to fund it than by all means go T2 frigs off the bat. If you are going to be running missions to fill your wallet and supply income for PvP down the line than going T2 is a poor choice as you can be running LV3 missions in the time it takes to properly train for a T2 Frig which will still put you in LV1 missions. If you get enough SP you may one day do LV2 missions in T2 Frigs but by this time you can be rocking LV4 which have BS's in them that payout 500k-1.5mil a pop.

As mentioned T2 frigs are not worth insuring. Some will actully cost you isk on the incress payout making you a fool for doing so. at 20M+ a frig that gets pricy so unless you got the ISK to lose alot of T2 frigs in PvP go bigger for now.

Also unless you are rich I suggest PvPing in T1s to start you will probaly lose your ship either way and it is best to get your experiance on cheeper ships.

That being said you shouldn't spend your time grinding for ISK as the fun in the game will soon fade, but it is always nice to be able to run 1 Lv4 mission and buy 1-2 fitted T2 frigs or a BC than grinding for hours trying to replace your loses.

Don't let my frosty appearance and cold attitude fool you. Once you get to know me you'll find I'm a complete and total * 

Schmata Bastanold
In Boobiez We Trust
#8 - 2011-11-28 08:49:37 UTC
Kesarin Davamos wrote:
@Schmata : I hear what you're saying, but its slighty hard to not get attached when you're painstakingly looking at battleclinic to outfit and then travelling all over the universe to pick up stuff for your (my) beloved ship. Frankly the thought of being blowed up scares me. And i'm still new so the thought of all those precious precious ISKs going up in (virtual)smoke saddens me.


Heh, I understand completely you fear of losing ship but sooner you realize that your ship is lost every time you undock better you will be in the long run. Ask anybody more experienced about it they will say same thing. Ship is just a tool, it can and will break at some point and you can't cry about it, just take next from hangar and go have fun (whatever it is for you - mining, missions, pvp).

Personally I decided to fund myself with PLEX so I don't do any missions or other ISK grinding stuff so for me it is like: 35 euros for like 50 rifter hulls and all modules I can fit and want to test. When I have time to play I just go into lowsec and get blown up. Part of a learning process for me, no tears, no regrets. So far I did not even used my second PLEX but that's due to lack of time not my winnings :)

Also I would advice to do your shopping in trade hubs not spend too much time flying around and collecting your stuff. I buy everything in Dodixie and start my roams from there. But I suppose it is probably different case when you count every ISK :)

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Frost Mistress
Angel Heart Ammo Co.
#9 - 2011-11-28 08:58:38 UTC

@Schmata : I hear what you're saying, but its slighty hard to not get attached when you're painstakingly looking at battleclinic to outfit and then travelling all over the universe to pick up stuff for your (my) beloved ship. Frankly the thought of being blowed up scares me. And i'm still new so the thought of all those precious precious ISKs going up in (virtual)smoke saddens me.[/quote]

Big mistake here. I did it myself as a new player you want the best and greatest and what you end up with is 1.5mil a pop mods on a 23,000isk ship. It took me forever to get into a cruiser because I never had saved enough isk but once I was there and saw the diffrance from 1 to 2 I realized my error. Stick with lower end items on the smaller ships until you have the monny to pay for them with ease is my advice. THe insurance on ships takes the sting out of losing one but not when your fitting is over 100x the cost of the ship.

Don't let my frosty appearance and cold attitude fool you. Once you get to know me you'll find I'm a complete and total * 

Kesarin Davamos
Viziam
Amarr Empire
#10 - 2011-11-28 09:14:32 UTC
Haha, I bought me a GTC to get some startup funds (910 mil) i would still like to only do this when i really really need to though.
I also promised myself that i would try and build up a stable skill base before rushing off (i've plyed EVE for about a month about a year ago) as i did before.

Looks like the general consensus is to go to a cruiser until i figure out what i want to do and then consider assault ships.

Oh, thanks for being such a great community :)

Next step is to find a corp.

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Schmata Bastanold
In Boobiez We Trust
#11 - 2011-11-28 09:20:06 UTC
Kesarin Davamos wrote:

Oh, thanks for being such a great community :)


Heh, I really hope you won't change your opinion any time soon :)

Great thing about Eve for a casual player like me is that even when you don't play your skills are going up as long as you remember to put something in your queue. More PG here, 2% more dmg there and when you finally have time to log in and play your nimble frig dies after 20 seconds not 5 like before :)

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Arthur Frayn
V.O.F.L IRON CORE
#12 - 2011-11-28 09:54:23 UTC
You can insure a cruiser and get your money back if it blows up. Not so with a T2 frigate.
Roime
Mea Culpa.
Shadow Cartel
#13 - 2011-11-28 09:58:54 UTC
Just some random tips, that assume you do missions just as a stepping stone to real EvE, which is PvP.

1) racial frigate and cruiser skills are two of the best skills to take to level V. Your opponents will have frigate and cruiser V if flying T1 ships (and therefore have clear advantage, as the ship bonuses are dependent on the ship skill level), and level V is prerequisite for training T2 ships.

2) do small-scale regional trading in the modules you use for your ships. That means: buy stuff on buy orders (buying region-wide is the cheapest, but also means more hauling), keep what you need and sell the rest in trade hubs for nice, steady profit

3) fitting skills are really important on frigates and cruisers (Engineering, Energy Grid Upgrades, Electronics, Electronics Upgrades, Weapon Upgrades, Advanced Weapon Upgrades, Shield Upgrades), as they dictate how much powergrid and CPU you have available, and how much your modules consume. Best fittings generally require all these at V, except Advanced Weapon Upgrades which is a long train and more commonly left at IV until later.

4) use third party tools like Evemon, pyfa and EFT. They will make the whole skill tree and fitting **** much simpler to get to grips with.

5) learn to pilot manually. Player skill > character skill in EvE combat. You can overcome your low skill and equipment by being a better pilot. Use EFT or ingame show info to see what is your weapon optimal, tracking and your max speed. Zoom out so your ship is just a tiny speck, open the tactical overlayand train perceptual awareness - look where enemies are. Configure your overview to show all the velocities and learn to read them.

6) train Thermodynamics and heat **** when things get hot. Don't be afraid to take your ship to hull, pushing things to the edge is not only incredibly fun, but will also teach you your limits.

7) forget "cap stability", learn to manage your cap instead.

You can do lots of stuff in a T1 fit cruiser (I made my first billion doing 4/10s in a Vexor), just don't expect to be able to tank whole rooms at once, and think what you need to shoot first.

And yeah, read stuff. Eve University Wiki, Azual Skolls blog, Rifter Drifter's Rifter Guide are some good starting points.

Fly dangerous o7

.

Emily Poast
The Whipping Post
#14 - 2011-11-28 14:32:53 UTC
If you are running missions, get into a rupture and do level 2s as soon as you can. Train minimal drone skills for it so you can use them, but after that work on support skills. Cap, grid,navigation, gunnery support, etc. As a minmatar, you often aften have a choice between shield and armor tanking. I would pick one and stick with it until you get One of them reasonably 'complete' before switching over. Level 4 missions can make you 20M+ an hour (some people say 60!). Once you get there, you can make decent isk while widening your skills.
Nalha Saldana
Aliastra
Gallente Federation
#15 - 2011-11-28 16:18:45 UTC
General training for a new pve combat pilot should look something like this
Frigate -> basic core skills -> destroyer -> unlock medium size guns/tank mods -> cruiser -> basic drone skills (drones V a must have) -> battlecruiser

after this you can go for either BS or t2 ships/mods.
Jenn Makanen
Doomheim
#16 - 2011-11-28 16:34:03 UTC
Go for cruisers, then battle cruisers. That 8 days for Frigate 5 is painful, when you're just starting out. You'll get used to it, in time.

Aside from that, you'd also need Engineering and mechanic at 5, so another 8 days there (from 4 in each)


Some people will say 'don't rush'. But they're only half right. If all you're doing is grinding level 1 missions, you'll be bored out of your skull, and earning very little money. They're right in that if you rush, you'll barely be able to fly the bigger ships, and you'll lose them. But there's rushing, and there's rushing. getting relevant skills to 3 and 4 means you'll be able to fly it reasonably.

Try for a T2 tank. Don't worry about T2 guns initially as they're really costly time wise. Initially, avoid getting 5s.4s tend to be enough (except on the way to something bigger). 3s will do in some cases.
Tanya Powers
Doomheim
#17 - 2011-11-28 16:47:09 UTC  |  Edited by: Tanya Powers
Kesarin Davamos wrote:
Hi guys,

I just started playing Eve and was wondering something.

I'm using a Rifter now and like it quite abit. I was wondering if it would be worth training frigates to lvl V and then get an assault ship.

OR

Should i go on to cruisers.

Sorry, still quite new to all this. Enjoying the game thoroughly :)


Every lvl5 on base ships like frigate, cruiser, destroyers, battlecruisers battleships is the pre requisite for some of the best ships out there, plus the real advantages on having these 5's are something you don't want to miss.

Just an opinion, every one wants bigger ships and bigger stuff to pewpew etc but you should consider the option of train every single intell/mem skill first before you train ships/missiles/drones/gunnery.

It's tedious, very long but at the end you'll no longer need to train those for whatever ship you want. This kind of plan looks like 1 year commitment to train stuff that doesn't makes you feel progress in ship type, but the benefits will be there for small and later for bigger stuff. Better fitting options, dps, EHP.

For the meantime, your rifter is a hell of a frigate and everyone wants you has tackler, it's cheap to replace, very often corps give those for free and you will learn very good pvp bases RIGHT NOW using this little beast.

It's also one, if not the best T1 frigate with witch you can clean completely lvl1 missions to lvl3, you'll see how better you'll be at each new lvl5 support skill you'll get.

Keep training, rating is fine to make iskies and that little beast is just awesome to blow small faction rats in 0.5/.6 belts that leave you some excellent loot you can sell easily and for a lot of isk.
Exploring and clean small sites you can get on your inboard scanner is also fine and brings you plenty of iskies.

Then you can always ask "need tackler someone?" -you'll have to refuse demands, you can't imagine yet how important and asked small cheap throwaway tackle ships are.

Keep rolling and, welcome to Eve Blink
Kesarin Davamos
Viziam
Amarr Empire
#18 - 2011-11-28 23:55:26 UTC
Tanya Powers wrote:
Kesarin Davamos wrote:
Hi guys,

I just started playing Eve and was wondering something.

I'm using a Rifter now and like it quite abit. I was wondering if it would be worth training frigates to lvl V and then get an assault ship.

OR

Should i go on to cruisers.

Sorry, still quite new to all this. Enjoying the game thoroughly :)


Every lvl5 on base ships like frigate, cruiser, destroyers, battlecruisers battleships is the pre requisite for some of the best ships out there, plus the real advantages on having these 5's are something you don't want to miss.

Just an opinion, every one wants bigger ships and bigger stuff to pewpew etc but you should consider the option of train every single intell/mem skill first before you train ships/missiles/drones/gunnery.

It's tedious, very long but at the end you'll no longer need to train those for whatever ship you want. This kind of plan looks like 1 year commitment to train stuff that doesn't makes you feel progress in ship type, but the benefits will be there for small and later for bigger stuff. Better fitting options, dps, EHP.

For the meantime, your rifter is a hell of a frigate and everyone wants you has tackler, it's cheap to replace, very often corps give those for free and you will learn very good pvp bases RIGHT NOW using this little beast.

It's also one, if not the best T1 frigate with witch you can clean completely lvl1 missions to lvl3, you'll see how better you'll be at each new lvl5 support skill you'll get.

Keep training, rating is fine to make iskies and that little beast is just awesome to blow small faction rats in 0.5/.6 belts that leave you some excellent loot you can sell easily and for a lot of isk.
Exploring and clean small sites you can get on your inboard scanner is also fine and brings you plenty of iskies.

Then you can always ask "need tackler someone?" -you'll have to refuse demands, you can't imagine yet how important and asked small cheap throwaway tackle ships are.

Keep rolling and, welcome to Eve Blink



Hmm. so basically i could just use the rifter while making sure all my base skills are as fully trained as possible since they'll be used in whatever other ship i step in.

2 things, Makes sense and sounds cheaper :P

Also i'm quite interested to push the rifter as far s it can go to see what it can do.

Dammit, so many considerations.

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Lili Lu
#19 - 2011-11-29 05:29:30 UTC
Nalha Saldana wrote:
General training for a new pve combat pilot should look something like this
Frigate -> basic core skills -> destroyer -> unlock medium size guns/tank mods -> cruiser -> basic drone skills (drones V a must have) -> battlecruiser

after this you can go for either BS or t2 ships/mods.

Succinct and good advice.

The new destroyers should be murder on some level 2s since the rof reduction is removed. Some level 2s with noobish skills you will need a cruiser for though. By the time you have trained into a BC you should be able to do level 3s. That is a good place to take stock of where you are and what you want to do.
Lili Lu
#20 - 2011-11-29 05:33:28 UTC
Jenn Makanen wrote:
Go for cruisers, then battle cruisers. That 8 days for Frigate 5 is painful, when you're just starting out. You'll get used to it, in time.

Aside from that, you'd also need Engineering and mechanic at 5, so another 8 days there (from 4 in each)


Some people will say 'don't rush'. But they're only half right. If all you're doing is grinding level 1 missions, you'll be bored out of your skull, and earning very little money. They're right in that if you rush, you'll barely be able to fly the bigger ships, and you'll lose them. But there's rushing, and there's rushing. getting relevant skills to 3 and 4 means you'll be able to fly it reasonably.

Try for a T2 tank. Don't worry about T2 guns initially as they're really costly time wise. Initially, avoid getting 5s.4s tend to be enough (except on the way to something bigger). 3s will do in some cases.

Also good advice. Taking skills to 4 is generally good enough to start (except for some things like Drones 5 as was said).
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