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Warfare & Tactics

 
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Are Links Too Much?

Author
Colt Blackhawk
Doomheim
#101 - 2014-02-25 12:10:08 UTC  |  Edited by: Colt Blackhawk
Gully Alex Foyle wrote:
Colt Blackhawk wrote:
Nope.
Won´t change that links are a solo killer.
Won´t change farming "solo" killmails vs pilots without links.
Will make defense too easy in comparison to offense.
Won´t change that whole corps quit eve because "oh okay they have links and we haven´t so guys stay docked, no pvp today".
Won´t change that links are op like hell.


Exactly. The idea was to make link gameplay more interesting, not to eliminate it.

Also, I'm pretty sure a whole corp that would even consider the idea of staying docked, let alone quitting EVE altogether (really???) just because of not having links (that are trainable to a decent level in what, 2-3 months max?) would probably quit EVE for some other reason anyway.


You are prolly an ignorant nullbear. I know 80+ corps that don´t exist any more because they weren´t able to have 24/7 links today what is prolly mandatory.
There are even "don´t go" systems in eve you shouldn´t go to if you don´t have minimum 2 links. 2 links and 3b pod would be better. But yeah... ourgankers want their links.
Killing unlinked frig with linked frig is NOT pvp. It is ganking. You could join a highsec ganking corp. Would be the same.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Bad Messenger
Rehabilitation Clinic
#102 - 2014-02-25 12:11:41 UTC
link are fine.

Other day we had 4 guys pvping, everyone had their own fleet and before we could engage enemy stabbed rifter we had to move approx 7 link alts to system and then blob the dangerous rifter.

after we left local and local count dropped form 12 to 1 which was rifter pilot with his capsule.
Gully Alex Foyle
The Scope
Gallente Federation
#103 - 2014-02-25 14:15:27 UTC  |  Edited by: Gully Alex Foyle
Colt Blackhawk wrote:
I know 80+ corps that don´t exist any more because they weren´t able to have 24/7 links

80+? Wow! They could've formed an alliance to overcome enemy links with sheer numbers.

Colt Blackhawk wrote:
Killing unlinked frig with linked frig is NOT pvp. It is ganking.

90% of EVE PVP is ganking, isn't it? Or do you instruct half of your fleet to go afk when you stumble upon an enemy fleet half your size?

Seriously now, it never is about 'fairness'. It's about making things more interesting, dynamic, fun. To me, the main issue with OGBs atm is dull-ish gameplay, not OP-ness.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

chatgris
Quantum Cats Syndicate
Of Essence
#104 - 2014-02-25 18:14:05 UTC
Gully Alex Foyle wrote:
90% of EVE PVP is ganking, isn't it? Or do you instruct half of your fleet to go afk when you stumble upon an enemy fleet half your size?


Actually, I try to hide from my fleet unless it starts getting 3-4:1. My corpmates have taken to putting cloaked alts outside my plexes so they know when targets come my way so they can rush in to try and whore on the kills.
Smook
Fugutive Task Force
#105 - 2014-02-26 01:45:42 UTC
Bad Messenger wrote:
link are fine.

Other day we had 4 guys pvping, everyone had their own fleet and before we could engage enemy stabbed rifter we had to move approx 7 link alts to system and then blob the dangerous rifter.

after we left local and local count dropped form 12 to 1 which was rifter pilot with his capsule.



Now that's funny!

Bottom line: Links are equally available to everyone. If CCP restricted them to a select race or a select alliance then I could understand the upset. If you are losing... and believe it's because the other guy has links... get your own or go play World of Tanks all day.

Crying about a freely-available game mechanic just makes no sense.

Dear CCP:
Please re-write the code so that I am the only person who ever wins but instead of everyone crying about it... I want them to all have to suck my balls over it and tell me how great I am.


That's what some of you want. Just admit it.

On the rare occasions that I win a PVP fight, it's not because I have links... or that I am better... it's almost always because the other guy DC'd. I will take what I can get though.

If CCP eliminated links from the game, I wonder what some of you would use as the excuse to justify your losses then... would be great to see that forum thread.



IbanezLaney
The Church of Awesome
#106 - 2014-02-26 02:03:46 UTC
Smook wrote:


If CCP eliminated links from the game, I wonder what some of you would use as the excuse to justify your losses then... would be great to see that forum thread.






TBH - That is why I prefer they are removed completely.

Removes their excuses for failure.
IbanezLaney
The Church of Awesome
#107 - 2014-02-26 02:24:45 UTC
chatgris wrote:

Actually, I try to hide from my fleet unless it starts getting 3-4:1 or 1:1 against Laney. My corpmates have taken to putting cloaked alts outside my plexes so they know when targets come my way so they can rush in to try and ***** on the kills.



Good of you to admit what the rest of Gallente won't about the whole cloaky alt thing.

+1 To Chatgris for honesty about his corp and what lengths they need to go to compete with the Caldari.

Big smileBig smileBig smile
Taoist Dragon
Okata Syndicate
#108 - 2014-02-26 02:35:51 UTC
Smook wrote:

Crying about a freely-available game mechanic just makes no sense.


Just because they are freely available (which is arguable at best) doesn't mean it's not broken.

Any time the counter to a mechanic is get another account so you can have your own it is broken. Simple.

Bringing the boosts on grid is a simple way to balance them out. You want the benefit - put them on the field. Alts were not invented for boosts etc, falcon alts were the bane of solo/small gang pvp for some time but they showed up on KM and if you knew how to you could somewhat counter them and killem when they entered the fight.

Then the 'leet' solo pvp'er realised that they could 'solo' with OGB's and people couldn't prove otherwise so they got a raging hard on about all the kills they were getting.

Boosts are fine when you scale up combat and everyone has them but for smaller scale they are just op'd to hell and back. Bring them on grid so they are vulnerable. As boost hunting is something you have to set yourself up for not something you can just do on the fly - you either need your own alt set up for it (again the argument of 'get your own' hence broken) or someone in your fleet needs to set up and remove themselves from being effective in combat.

Bringing them on grid is not as hard as CCP is making it out to be IMO (there is already code that operates on grid only - overview/fleet watchlists). I think they are just scared of all the subs they will lose for alt accounts if they do so, afterall someone has to pay for those accounts even if the players who use them plex it.

That is the Way, the Tao.

Balance is everything.

IbanezLaney
The Church of Awesome
#109 - 2014-02-26 03:29:35 UTC
Taoist Dragon wrote:
falcon alts were the bane of solo/small gang pvp for some time but they showed up on KM


Well tbh. Before I used boosts I used to bring in a Griffin and not jam the wt unless it looked like I would lose.

They would see the griffin enter the plex - and start putting their effort into escaping over fighting.
Making it less likely I would need to jam them - thus guaranteeing a solo kill in most fights.

95% of the time the Griffin was simply a visual weapon - capable of changing the behavior of the WT.

So '1v1' still wont exist. It never will in EVE.
They will only be 1v1 with alts hovering to pounce.




I just came up with a new 'lol 1v1' tactic as I typed the last sentence - will try it tonight - It should be a real tear producer if it works.

Every now and then people actually have to fire a jam on someone and give up the 'SOLO KILL'. Their KB will still look like they are great at 'solo'


Links showing or not showing on killmails is irrelevant to the owner of the boost toon.
Only the people without boosts seem to have that concern.

Wont bother anyone I know if CCP showed boosts on killmails.


But the TL;DR is
If people hated Falcons so much before - Why are they so interested in going back to that?
Why do they think this time it wont be much much worse. (And it will - ECM will be everywhere as that is the easiest and logical move for people who dont unsub their current boost toons)
Not being able to lock the enemy at all is worse for '1v1's and new players than boosts are.


I personally will unsub my boost toon over going back to using ECM as dual boxing is not much fun.
Taoist Dragon
Okata Syndicate
#110 - 2014-02-26 03:55:56 UTC
IbanezLaney wrote:

I personally will unsub my boost toon over going back to using ECM as dual boxing is not much fun.


Yeah your post pretty much nailed it about the difference when using boost toons v ecm alts.

Personally I used to prefer getting ecm'd as I knew who the ecm alts were and was ready to try and counter them when they appeared on field. As a solo pvp'er I can setup for general pvp and still have a counter plan for ecm'ing. This is not practical if I want to go roam to have a ship that I can pvp in as well as hunt down and kill OGB's toons.

Having said that I really don't worries about OGB too much as I can probably claim only about 15%-20% of my solo deaths are due to OGB.

But the above quote is by far the main reason IMO that CCP won't ever bring them on grid.

That is the Way, the Tao.

Balance is everything.

chatgris
Quantum Cats Syndicate
Of Essence
#111 - 2014-02-26 05:03:11 UTC
If CCP would just put OGB on killmails, it would help

a) People concerned about killboard rankings would have an incentive not to use them
b) People who had no idea wtf just happenned to their ships would see the booster on the killmail (especially new guys who may not know much about boosters).
IbanezLaney
The Church of Awesome
#112 - 2014-02-26 05:09:45 UTC
Taoist Dragon wrote:
IbanezLaney wrote:

I personally will unsub my boost toon over going back to using ECM as dual boxing is not much fun.



But the above quote is by far the main reason IMO that CCP won't ever bring them on grid.



I thought that too for ages but after hearing Fozzie at Eve Down Under I also now believe boosts will go ongrid at some point.


The real question now is - will they stay ongrid forever or will CCP change it back after a while when they see their bank balance going south?


Zarnak Wulf
Task Force 641
Empyrean Edict
#113 - 2014-02-26 05:26:26 UTC
I've heard the same 'CCP will lose money!' argument right before the last nano nerf and ECM nerf. Yawn.
IbanezLaney
The Church of Awesome
#114 - 2014-02-26 05:42:45 UTC
Zarnak Wulf wrote:
I've heard the same 'CCP will lose money!' argument right before the last nano nerf and ECM nerf. Yawn.





So I pay $15 x 2 a month = $30 a month.
When I have one account I pay $15 x 1 = $15 a month.
CCP will lose $15 - So 50% of their earning potential from me a month.



Yawn????
Maffs????


ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#115 - 2014-02-26 06:40:51 UTC
Zarnak Wulf wrote:
I've heard the same 'CCP will lose money!' argument right before the last nano nerf and ECM nerf. Yawn.


yawn ya cos those nerfs are somehow connected to a second account???
Mabego Tetrimon
Spiritus Draconis
#116 - 2014-02-26 07:10:28 UTC  |  Edited by: Mabego Tetrimon
chatgris wrote:
If CCP would just put OGB on killmails, it would help

a) People concerned about killboard rankings would have an incentive not to use them
b) People who had no idea wtf just happenned to their ships would see the booster on the killmail (especially new guys who may not know much about boosters).


+1

plus boosters need an agrression timer, if they start boosting, they are agressed.....that would make things more interesting ;)
ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#117 - 2014-02-26 07:15:53 UTC  |  Edited by: ALUCARD 1208
Mabego Tetrimon wrote:
chatgris wrote:
If CCP would just put OGB on killmails, it would help

a) People concerned about killboard rankings would have an incentive not to use them
b) People who had no idea wtf just happenned to their ships would see the booster on the killmail (especially new guys who may not know much about boosters).


+1

plus boosters need an agrression timer, if they start boosting, they are agressed.....that would make things more interesting ;)


wouldnt care would still use them park them in a safe sorted,
then after fight cloak them and always be aligned when boosting......
Baali Tekitsu
AQUILA INC
#118 - 2014-02-26 08:58:54 UTC
Honestly off grid links also bring many disadvantages that people seem to ignore. Admittedly they are practically invulnerable, but being off grid means also they cant switch between systems freely as other force multipliers which are on grid. This forces the guy using links to fight in a fixed system which more often than not completely diminishes the link benefits.
Of course this is less of an disadvantage in (faction warfare) lowsec where most fights dont happen on gates but in deadspace and over a strategic objective. Faction warfare lowsec seems also to be the source of most of the tears so the solution in my opinion would be a incursion like system which forces links on grid in faction warfare lowsec and leave them off grid anywhere else.

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Bad Messenger
Rehabilitation Clinic
#119 - 2014-02-26 10:37:46 UTC
Baali Tekitsu wrote:
Honestly off grid links also bring many disadvantages that people seem to ignore. Admittedly they are practically invulnerable, but being off grid means also they cant switch between systems freely as other force multipliers which are on grid. This forces the guy using links to fight in a fixed system which more often than not completely diminishes the link benefits.
Of course this is less of an disadvantage in (faction warfare) lowsec where most fights dont happen on gates but in deadspace and over a strategic objective. Faction warfare lowsec seems also to be the source of most of the tears so the solution in my opinion would be a incursion like system which forces links on grid in faction warfare lowsec and leave them off grid anywhere else.


forcing on grid links means that there would be no links at all in FW fights in plexes because only large plex allows link ships to enter.

If CCP some day forces links on grid they should bring frigate size boost ships too.
Whim Aqayn
Ministry of War
Amarr Empire
#120 - 2014-02-26 11:45:52 UTC
Bad Messenger wrote:


forcing on grid links means that there would be no links at all in FW fights in plexes because only large plex allows link ships to enter.


I'm fine with that.