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Ship Crew Members - Do they exist?

First post
Author
flank steak
Deep Core Mining Inc.
Caldari State
#1 - 2011-11-28 07:52:27 UTC  |  Edited by: flank steak
Ok forum warriors and CCP devs,

I have always had this stupid idea to increase immersion in EVE involving the crew. I am not saying this is the best idea ever but it may open some doors.


When you are flying in lowsec and you and your gang of valiant knights blow up a dangerous itteron, you rarely find yourself thinking, "I just ended 5000 crew member's lives in that very moment! Holy Kanolis that was sweet!", instead you end up thinking "lawl i killed that noob get his pod".

That is why I suggest to you, that instead of "rigging" your ship with fancy doohickies, you instead hire a crew!

This in no way would change the mechanics or the rigging system, but would instead just replace the rig models with NPCs, potentialy with a personality.

I have thought up a short list of pros and cons as I know you defenders of general discussion hate walls of text.

PROS:

Added immersion! - It no longer feels like you are alone in your ship!

Use for the CQ! - Your crew could either stand around your CQ and say stupid NPC things, fly around in little shuttles below you to and from your ship or even be seen repairing your ship! (or maybe even walk around the station enviroment once that is completed)

What the hell is calibration anyway? - Calibration would be replaced with Crew Size, ie. 50 crew members for a gun crew and 100 to man the anti-EM shield bay!

More EVE personalities! - If you are like me, you know nothing about the EVE backstory, let your new gallente crew tell you about their exciting lives!

CONS:

Give you new reasons to want to explode! - Will your damned female crew member not shut up about her cat in the hangar? Self destruct and blow that b!tch up!

Angry Bitter Vets! - You seriously gonna take my trimarks away from me you 2010 punk? 0/10

Way too much effort for something so stupid as Crew Members! - Sad


Thank you for your time
Guthris
The Shard Restaurant
#2 - 2011-11-28 07:55:06 UTC
8/10 i like

inb4 sh*tst0rm
Klask Atriund
Kindred Rising
#3 - 2011-11-28 08:03:52 UTC
Awesome idea

I can rarely say no to more immersion
Pierced Brosmen
The Scope
Gallente Federation
#4 - 2011-11-28 08:07:46 UTC
I like the idea of having a crew onboard that can make a difference, but would be kinda hard making crewmembers out of salvage parts (if they were to replace rigs) ;)
flank steak
Deep Core Mining Inc.
Caldari State
#5 - 2011-11-28 08:11:02 UTC
Pierced Brosmen wrote:
I like the idea of having a crew onboard that can make a difference, but would be kinda hard making crewmembers out of salvage parts (if they were to replace rigs) ;)


Guess I didn't really think that one through... Well food for thought, you could have a standard item named "crew", and then in combination with the rig making process, could be turned into a specific crew type? That really does throw a wrench in my plan doesnt it.
non judgement
Without Fear
Flying Burning Ships Alliance
#6 - 2011-11-28 10:04:38 UTC  |  Edited by: non judgement
I got rid of my crew. I was too afraid that my crew would just put me on mute and fly the ship without me.
Sad
Zions Child
Higashikata Industries
#7 - 2011-11-28 10:11:02 UTC
Yes, crew exist, no they aren't implementing them soon, they were part of the original plan back when EVE was in its infancy. Yes, that means that trillions of people in EVE are pirates/willing to die on capsuleer ships. No, it doesn't make any sense. Deal with it.
Flap jak
Caldari Provisions
Caldari State
#8 - 2011-11-28 10:43:33 UTC
Kinda like a World of Tanks crew system. i like it honestly.

if implemented properly. P
Marcus Wilde
The Scope
Gallente Federation
#9 - 2011-11-28 10:52:50 UTC
+1

Tears + Bucket = Win

Revajin
Doomheim
#10 - 2011-11-28 10:54:09 UTC
People play this game for immersion?
Pinaculus
Aliastra
Gallente Federation
#11 - 2011-11-28 11:11:52 UTC
The first time I did a hard bank into a top-speed close orbit so I could actually use my blasters, I ended up having to sponge my crew off the back wall. I haven't replaced them since, which has actually made my ship much lighter.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#12 - 2011-11-28 11:15:28 UTC
*cough*rip-off idea*cough*

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Disco Knightly
Perkone
Caldari State
#13 - 2011-11-28 12:35:31 UTC
Wacktopia wrote:
*cough*rip-off idea*cough*


Which was first the chicken or the egg?
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#14 - 2011-11-28 13:02:40 UTC
Yes they do. There is even exact count of "civilians" in any given ship.

Dont have an link, but i am quite sure someone linked it up.
Kehro Urgus
Dark Nebula Academy
O X I D E
#15 - 2011-11-28 13:06:39 UTC
I comfort myself believing they have thier own escape pods. Oops

Yeeee! 

Nova Fox
Novafox Shipyards
#16 - 2011-11-28 13:08:37 UTC
FnI That away ->

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Fraa Bjorn
Cell 317
#17 - 2011-11-28 13:09:08 UTC
The official Eve-books mention that yes indeed, the ships are crewed, by normal (mortal) people that chose to stay with their capsuleer of choice; for money/glory/lack of alternatives.
sounds like a **** job to me! :)

All games have QQ, but only Eve has Q.Q

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#18 - 2011-11-28 13:11:15 UTC  |  Edited by: Jaroslav Unwanted
Kehro Urgus wrote:
I comfort myself believing they have thier own escape pods. Oops


they do, however "only" 70-80 percent makes it alive.

Isnt it too 21 century to speak about human lifes in percents ?
Arguile Thellere
Tellus Finem Industria
#19 - 2011-11-28 13:13:42 UTC
+1 because I would be amused by NPC's walking around my CQ or hanger view saying and doing stupid things.

Currently when I feel particularly alone on space (read: always) I just talk to the corpses I keep in my indy ship cargo.

Arguile Thellere - Intergalactic Handyman --"Lets get some shoes."

Karl Planck
Perkone
Caldari State
#20 - 2011-11-28 13:50:04 UTC
flank steak wrote:

Give you new reasons to want to explode! - Will your damned female crew member not shut up about her cat in the hangar? Self destruct and blow that b!tch up!


ROFL

Also, I like the idea

I has all the eve inactivity

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