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Bump buffer tank mods up a level

Author
Catherine Laartii
Doomheim
#1 - 2014-02-24 10:31:16 UTC  |  Edited by: Catherine Laartii
All passive tank mods, both shield and armor, should be bumped up a respective class. This means that in addition to effectively doubling their base amounts, their fitting requirements move up respectively. Here are some reasons why this is a good idea:

1. Nobody worth their salt fits the 'small' tank mods, be they 50 or 100mm plates, small or micro shield extenders. They are statistically worthless considering the ease and advantage of fitting the next size up. So, by effectively doubling each size, 50mm plates become as effective as 100mm, 200mm becomes as effective as 400mm, and so on. The same progression goes into the fitting space each size uses, so you wouldn't necessarily see an increase in effectiveness; just mod renaming and more useful mods.

2. This will effectively add specific battleship-class passive tank mods. I have noticed and been annoyed at how cruisers and battleships share the same tanking mods, and effectively doubling the effectiveness of these mods for specific use for battleships would go a long way for improving their survivability, which is noticeably lacking compared to battlecruisers and tankier cruisers. Increasing the tank gap between the two would suit their roles and costs better, as well as making battleship pilots feel happier and a bit more secure.

3. It makes sense. Think about it in a progression sense; as I said earlier, there is no good reason from a technical perspective for cruiser-size ships to share the same tanking mods as their comparably titanic battleship-sized counterparts. You should have just as much a gap between the two as you between frigates and cruisers. This also helps with their role in larger situations like anti-cap or cap support.



Thoughts? Ideas? Disagreements?
Kimmi Chan
Tastes Like Purple
#2 - 2014-02-24 10:45:44 UTC
Not going to lie. It does seem odd to me that I can put a Lg Shield Extender and/or a Lg Shield Booster on a Cruiser.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

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Lephia DeGrande
Luxembourg Space Union
#3 - 2014-02-24 10:52:00 UTC
I do have some Gallente fittings with 800mm Armor Plates because they do have less disadvantage on cruisers or battlecruiser.

But yes i agree !micro!/small/medium extender (both armor and shield) are kinda pointless.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#4 - 2014-02-24 10:59:32 UTC
Then I guess BSes would all lose a fitting slot to compensate.
Seliah
Red Cloud Vigil
#5 - 2014-02-24 11:03:33 UTC
Agreed on all of your points. I'd go with something like :

Shield :
Small - standard option for frigates / destroyers
Medium - standard option for cruisers, can be fitted on frigates / destroyers at a great cost
Large - standard option for battlecruisers and tankier cruisers
X-Large - standard option for battleships

Armor :
200mm - standard option for frigates / destroyers
4000mm - in order to smooth the transition, for tanky frigates or lightly tanked cruisers
800mm - standard option for cruisers
1600mm - standard option for battlecruisers and tankier cruisers
3200mm - standard option for battleships
Catherine Laartii
Doomheim
#6 - 2014-02-24 15:26:12 UTC  |  Edited by: Catherine Laartii
Seliah wrote:
Agreed on all of your points. I'd go with something like :

Shield :
Small - standard option for frigates / destroyers
Medium - standard option for cruisers, can be fitted on frigates / destroyers at a great cost
Large - standard option for battlecruisers and tankier cruisers
X-Large - standard option for battleships

Armor :
200mm - standard option for frigates / destroyers
4000mm - in order to smooth the transition, for tanky frigates or lightly tanked cruisers
800mm - standard option for cruisers
1600mm - standard option for battlecruisers and tankier cruisers
3200mm - standard option for battleships


To clarify, the item names wouldn't be changed, although I could see this working too, since 'micro' is as dinky and useless as it sounds. When I say I would be bumping them up a bit, that's exactly what I meant; CCP could just move the names down.
So if you're fitting an 800 plate pre-patch, and the next day it comes up as a 400 plate, with the same fittings. Battleships and anything else using the old 1600 plate would register when they log in and bring up the fit window as an 800. 1600 plate would be a 'new' market item that would be on the market. 200s would register as 100mm plate and they can just get rid of 50mm completely, hence the 'bump' part that was mentioned for the thread.

To be fair, I like your idea too. I'm just not sure which would be easier to implement. I thought my way would be more consistent and balance out the line a little better.

Also, here's some stats for what the hypothetical battleship-sized mods would look like (fittings for micros, mediums and smalls would just be brought down from the next highest level):

Large Shield Extender 2:
6000 HP
400 PG
60 CPU

1600mm steel armor plate 2:
10000 HP
1000 PG
52 CPU

These rather nice, round numbers are based off of the progression I had estimated from small to large. If the fitting seems rather large to you, it should; battleships can fairly easily fit these, and cruisers/bcs that fit for big tank at the expense of offense (lol navy aug) free up a lowslot to do so. The same goes for shield ships, although to be quite honest it would be a bit more difficult for shield bc to do that since there's a bit less in the way of fitting room, despite assuming bonuses to PG reduction. With a little help, you could fit one of the new larges on something like a ferox and have it field a better tank than before. This would be very helpful since it only gets 5 mid slots, which frees it up a little for things like more hardeners or ewar.

This also has a bit of a side-benefit; it buffs combat battlecruisers a bit in the tank department if you fit it right, so you have the option of making them a bit more tankier than their cruiser-class counterparts. The ideal would be to have battlecruisers with passive resist bonuses getting around or a little over 100k ehp, and battleships in general having between 200-300k be the normal mark. Double-plated abby would get 230-250k if you factor for quad plates in the current model.

This being said, I don't see an issue with battleship fitting. A quad-plated abby that would be the equivalent of a double plate with the proposed model still has a good 4k of power grid leftover, which is fairly easy to fit whatever else you need in the mids, and accounting for lower skills. Generally it looks like it helps separate the weight classes cruiser and up a bit better; tankier battleships like the scorp navy could pull an estimated 500-600k ehp, bringing them a little closer to cap ships, keeping in-line with weight class, pricing and fit progression.

God help us all with the nutcase who decides to fit a million ehp plus proteus from this...
Bertrand Butler
Cras es Noster
#7 - 2014-02-24 15:44:05 UTC  |  Edited by: Bertrand Butler
Catherine Laartii wrote:

Large Shield Extender 2:
6000 HP
400 PG
60 CPU

1600mm steel armor plate 2:
10000 HP
1000 PG
52 CPU


The correct figures (if you take into account the current module classes) should be:

X-Large Shield Extender II:
6500 HP
870 PG (Shield Upgrades skill @lvl0)
62 CPU
Signature Radius Bonus: 90m

3200mm Reinforced Steel Plates II:
9600 HP
1440 PG
38 CPU
Mass Adittion: 7.000.000kg

The idea has been posted a lot of times before, and it is not entirely without merit. The balancing problems stemming from it right now though regarding slot efficiency in hulls outstrip the benefits.

ps: Just bumping the names will not work, as it will break all existing fitted ships, the market and internal+third party documentation. You cannot code a change like this easily without changing the ID tag for the item, so you might as well add it on top and be done with it.
Danika Princip
GoonWaffe
Goonswarm Federation
#8 - 2014-02-24 17:14:53 UTC
Wouldn't this end up doing truly disgusting things to pretty well everything with a resist bonus?
Anhenka
The New Federation
Sigma Grindset
#9 - 2014-02-24 17:18:09 UTC
Danika Princip wrote:
Wouldn't this end up doing truly disgusting things to pretty well everything with a resist bonus?


If the powergrid requirements of the 3200 plate were enough to make it prohibitive to fit on anything less than a BS, I don't believe it would be that big of an issue. Damnation packing a 3200 would be a hilariously tanky brick though, I'll admit.
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2014-02-24 17:23:19 UTC
Anhenka wrote:
Danika Princip wrote:
Wouldn't this end up doing truly disgusting things to pretty well everything with a resist bonus?


If the powergrid requirements of the 3200 plate were enough to make it prohibitive to fit on anything less than a BS, I don't believe it would be that big of an issue. Damnation packing a 3200 would be a hilariously tanky brick though, I'll admit.



Rattlesnake. It's already a brick, this sort of thing would only add to it. Same with the marauders. Hell, even the caldari/amarr battleships with resist bonuses would benefit from this far, far more than anything else.
Swiftstrike1
Swiftstrike Incorporated
#11 - 2014-02-24 17:30:02 UTC
Power creep is a dangerous thing. Personally I'd be more in favour of reducing overall EHP and making speed/sig tanking more important. Long live the derptron!

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Dolorous Tremmens
The Scope
Gallente Federation
#12 - 2014-02-24 17:30:43 UTC  |  Edited by: Dolorous Tremmens
Yep, Caldari ships would be a lot better with the massive shield. The popularity of passive fits will rise again.

It would be a Huge boost too, as Dankia said, since the rate the shields charge is a percentage of the total shield hp, doubling each mod means not only more buffer, but much faster recharge. More resists with a lot more tank.

This is a kind of non-capital blanket buff

Get some Eve. Make it yours.

Batelle
Federal Navy Academy
#13 - 2014-02-24 17:36:07 UTC  |  Edited by: Batelle
or we could just remove the unused frigate-sized mods and leave everything else the same.

Doubling the HP of existing mods without increasing their fittings cost is hilariously dumb, as it would just increase the popularity of 1600 plate cruisers and double-plated battleships.

Making t2 steel plates worthwhile was a significant and beneficial change.

I'm not convinced at all that there's a need for X-Large extenders or 3200mm plates.

Dolorous Tremmens wrote:
Yep, Caldari ships would be a lot better with the massive shield. The popularity of passive fits will rise again.


Passive fits are still popular. Prior to active tanking changes they were practically the only fit anyone used, and this was a bad situation that CCP worked long and hard to fix. Not really seeing that passive tanking needs a major boost.

I was hoping this thread was going to be about shield resistance amplifiers.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Dolorous Tremmens
The Scope
Gallente Federation
#14 - 2014-02-24 17:40:57 UTC
Batelle wrote:


I'm not convinced at all that there's a need for X-Large extenders or 3200mm plates.



^this. Cap ships are fine as they are, since they can fit on the fly ( in a group) and have enough of a buffer already.
Xlarge extenders or 3200mm plates would be white elephants, unless the t3 cruisers can fit them, which is not something I'd like to see

Get some Eve. Make it yours.

Harvey James
The Sengoku Legacy
#15 - 2014-02-24 17:49:46 UTC
Dolorous Tremmens wrote:
Batelle wrote:


I'm not convinced at all that there's a need for X-Large extenders or 3200mm plates.



^this. Cap ships are fine as they are, since they can fit on the fly ( in a group) and have enough of a buffer already.
Xlarge extenders or 3200mm plates would be white elephants, unless the t3 cruisers can fit them, which is not something I'd like to see


it would make sense too make them the capital fitting mods
- they did with rigs .. linear progression and logical sense
- too make capitals more expensive
- nerf capital HP too compensate

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Catherine Laartii
Doomheim
#16 - 2014-02-24 21:09:59 UTC  |  Edited by: Catherine Laartii
Bertrand Butler wrote:
Catherine Laartii wrote:

Large Shield Extender 2:
6000 HP
400 PG
60 CPU

1600mm steel armor plate 2:
10000 HP
1000 PG
52 CPU


The correct figures (if you take into account the current module classes) should be:

X-Large Shield Extender II:
6500 HP
870 PG (Shield Upgrades skill @lvl0)
62 CPU
Signature Radius Bonus: 90m

3200mm Reinforced Steel Plates II:
9600 HP
1440 PG
38 CPU
Mass Adittion: 7.000.000kg

The idea has been posted a lot of times before, and it is not entirely without merit. The balancing problems stemming from it right now though regarding slot efficiency in hulls outstrip the benefits.

ps: Just bumping the names will not work, as it will break all existing fitted ships, the market and internal+third party documentation. You cannot code a change like this easily without changing the ID tag for the item, so you might as well add it on top and be done with it.


Fair enough, but the PG reqs look quite high; a 3200 plate should be a clear progression up; 800s use a tad under half that of 1600s, so it would make more sense to me for it to be closer to 1k pg usage. The pg reqs for the XL extender also seem obnoxiously high. Aside from that, I do believe they should at least chop off the lowest level; micro extenders and 50mm plates are useless things.

Also, in response to other people's post. This is NOT game-breaking or a severe power creep; many, many shield ships double up on their extenders, specifically the larges. Quite a few armor boats double up on 1600s. This simply makes it so if they use the next highest tank mod, they don't have to do that, and can balance their slot fitting a little better.

For perspective: isn't it 'unbalanced' that you can tank a heavier cruiser or battlecruiser the same as a battleship? What would make more sense, keeping the current model or introducing higher-level mods to help move that gap a little higher? I see NO reason, absolutely none why this isn't a good idea, or how it would severely destablize ship balancing, ESPECIALLY factoring in ship pricing.

If someone can make a post with numbers that can directly prove that statement wrong with good theory to back it up, please do so; this forum is based around constructive feedback, and I would like to hear as much as I can about potential problems, so it has sufficient merit for CCP to pick up and work on should it still prove viable.
Catherine Laartii
Doomheim
#17 - 2014-02-24 21:24:06 UTC  |  Edited by: Catherine Laartii
Batelle wrote:
or we could just remove the unused frigate-sized mods and leave everything else the same.

Doubling the HP of existing mods without increasing their fittings cost is hilariously dumb, as it would just increase the popularity of 1600 plate cruisers and double-plated battleships.

Making t2 steel plates worthwhile was a significant and beneficial change.

I'm not convinced at all that there's a need for X-Large extenders or 3200mm plates.

Dolorous Tremmens wrote:
Yep, Caldari ships would be a lot better with the massive shield. The popularity of passive fits will rise again.


Passive fits are still popular. Prior to active tanking changes they were practically the only fit anyone used, and this was a bad situation that CCP worked long and hard to fix. Not really seeing that passive tanking needs a major boost.

I was hoping this thread was going to be about shield resistance amplifiers.


Catherine Laartii wrote:
This means that in addition to effectively doubling their base amounts, their fitting requirements move up respectively.

Learn to read.

There is more than sufficient need to add battleship-level buffer mods; the fact that you have cruisers and battleships using the same tank mods isn't problem enough for you? How about having cruiser tanks that approach and exceed battleship tanks despite having an absurdly low sig radius? Does that seem right to you?

Also to be fair, I am conceding the point that bumping the names would be too sever an issue; adding XL extenders and a 3200mm plate would be more appropriate, as long as they chopped off those dumb micro buffer mods.
Catherine Laartii
Doomheim
#18 - 2014-02-24 21:29:49 UTC
Harvey James wrote:
Dolorous Tremmens wrote:
Batelle wrote:


I'm not convinced at all that there's a need for X-Large extenders or 3200mm plates.



^this. Cap ships are fine as they are, since they can fit on the fly ( in a group) and have enough of a buffer already.
Xlarge extenders or 3200mm plates would be white elephants, unless the t3 cruisers can fit them, which is not something I'd like to see


it would make sense too make them the capital fitting mods
- they did with rigs .. linear progression and logical sense
- too make capitals more expensive
- nerf capital HP too compensate


Capital ships generally rely on active tanking more, and they have armor mods that buff cap HP by percentages, not specific amounts, which is FAR more effective than a single buffer mod. The should stick to having them used for BC/BS if they add them.

You do raise a certain issue though; they should have shield modules (not just the rigs) that increase shield HP by a certain percentage, just as the regenerative membrane does for armor.
Bertrand Butler
Cras es Noster
#19 - 2014-02-24 21:43:16 UTC  |  Edited by: Bertrand Butler
Catherine Laartii wrote:
Bertrand Butler wrote:
Catherine Laartii wrote:

Large Shield Extender 2:
6000 HP
400 PG
60 CPU

1600mm steel armor plate 2:
10000 HP
1000 PG
52 CPU


The correct figures (if you take into account the current module classes) should be:

X-Large Shield Extender II:
6500 HP
870 PG (Shield Upgrades skill @lvl0)
62 CPU
Signature Radius Bonus: 90m

3200mm Reinforced Steel Plates II:
9600 HP
1440 PG
38 CPU
Mass Adittion: 7.000.000kg

The idea has been posted a lot of times before, and it is not entirely without merit. The balancing problems stemming from it right now though regarding slot efficiency in hulls outstrip the benefits.

ps: Just bumping the names will not work, as it will break all existing fitted ships, the market and internal+third party documentation. You cannot code a change like this easily without changing the ID tag for the item, so you might as well add it on top and be done with it.


Fair enough, but the PG reqs look quite high; a 3200 plate should be a clear progression up; 800s use a tad under half that of 1600s, so it would make more sense to me for it to be closer to 1k pg usage. The pg reqs for the XL extender also seem obnoxiously high. Aside from that, I do believe they should at least chop off the lowest level; micro extenders and 50mm plates are useless things.


It is a clear progression. The 800mm plate needs 230PG for 2400 armor, and the 1600mm plate needs 575 for 4800.
To double the effective armor for a possible 3200mm plate, you would need to observe the PG interaction between the lower classes.

3200pg = 1600pg * (1600pg/800pg) = 575 * 2.5 = 1437.5pg.

Even if you do that though, you have to add some more fitting cost since you additionally get ONE FREE SLOT for the same amount of armor. I put there 1440PG, but I really think it could be even higher.

Same goes for the X-Large Shield extender. Remember though that the latter also has a skill that reduces the PG needed to fit it.

XLpg = Lpg * (Lpg/Mpg) = 165 * 5.32 = 878pg

I put 870PG for the X-Large Shield extender, I think though that it could/should be even higher for balance.

Ultimately though, the problem persists. You have to re-balance A LOT of hulls to remove power creep from BC+BS hulls if something like this has to go through. The balancing problems outstrip any benefit.
Batelle
Federal Navy Academy
#20 - 2014-02-24 21:57:12 UTC
Catherine Laartii wrote:

Learn to read.

The possibility of misreading the OP is exactly why I qualified my assessment of the idea. So you don't get to be mad about that.

Catherine Laartii wrote:

There is more than sufficient need to add battleship-level buffer mods; the fact that you have cruisers and battleships using the same tank mods isn't problem enough for you? How about having cruiser tanks that approach and exceed battleship tanks despite having an absurdly low sig radius? Does that seem right to you?


No, it doesn't particularly bother me that you can fit 1600 plates and LSEs on cruisers. It probably doesn't bother me because "cruisers with battleship tanks" is really only a t3 issue, rather than an issue with the plates. And even then its mostly just the proteus/legion with 1600 plates that really take it to the extreme. For most other ships you're either totally gimping your fit or you're still just a tanky hac, not a battleship. I think the penalties of fitting "oversized" mods are appropriate and make for interesting choices. Its true that using MSEs on cruisers is objectively stupid, and I DO agree there's some cognative dissonance here, but I think its just that, and not some indication of broken mechanics. I think if you got past the aesthetics of the issue, there isn't much else there. And the fact that fitting MSEs to cruisers is dumb just the players realizing that if you're going to buffer tank you may as well fit as much buffer into one slot as possible. LSEs and 1600 plates have been working for years, and since it isn't broken, there's nothing to fix.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

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