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Fix the drone Damage multipliers!!!

Author
Buzzmong
Aliastra
Gallente Federation
#101 - 2011-11-26 14:13:10 UTC  |  Edited by: Buzzmong
Double posts! Horrible forum!
Buzzmong
Aliastra
Gallente Federation
#102 - 2011-11-26 14:16:44 UTC
Aamrr wrote:
Last I checked, they were actually more effective against the majority of NPC factions than Gallente drones, even neglecting the improved speed and tracking modifiers.

Not really relevant to a PvP discussion, but I figured it was worth pointing out.


Tbh, after experimenting with them against mostly Serpentis rats and with regards to Lights and Meds only, the difference is pretty much nonexistant. Hornets are noticeably slightly better at dealing with the interceptor style NPC frigates though.

I'd expect that with Heavies it would be different, mostly because Ogres fly like they're wading through mud.
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#103 - 2011-11-26 16:41:25 UTC
And if you look at the odd EoM NPCs, their sheild holes are EM and Kin (and they shield tank).

http://games.chruker.dk/eve_online/mission_view.php?id=11

Look at the Hydra resists:
EM The Kin Exp
45 65 43 67 - Shield
60 25 25 10 - Armor
I think I'll take the Caldari drones...

Ogre Resists:
50 70 45 68 Shield
60 25 25 10 Armor

Death Lord
55 75 48 69 Shield
60 25 25 10 Armor

In that case, I find the Kin drones to be useful as they are now.
You can't reasonably tell me that you'd still take Exp or The drones over Kin on that mission.
Similar arguments can be made about some T2 ships, especially for ships where one has a large enough drone bay to carry multiple types of drones

The EM drones might be useful for the smaller ships on that level if they did more damage.
The cruisers on that level have these shield resists:
33 55 40 65

And the frigates:
13 33 33 62

Many ships can carry an extra set of lights. I'd sure rather be going against 13% resists with the reasonably fast EM drones than 62% with the Exp drones.

13% vs 33% (ie applied damage = 0.87 or 0.67 * damage) isn't enough to make the EM drones worth it when their damage modifier is only 1.15 and the Kin drones get 1.45 (keeping in mind that you've got the non-tanked armor as well to deal with)
Liang Nuren
No Salvation
Divine Damnation
#104 - 2011-11-26 19:43:07 UTC
Verity Sovereign wrote:
And if you look at the odd EoM NPCs, their sheild holes are EM and Kin (and they shield tank).

http://games.chruker.dk/eve_online/mission_view.php?id=11

In that case, I find the Kin drones to be useful as they are now.
You can't reasonably tell me that you'd still take Exp or The drones over Kin on that mission.


You aren't going to be killing that particular rat with drones anyway, so I took the liberty of looking at one that you might (but still probably won't). There's a 3 second difference between Hammerheads and Vespas for killing an EOM Death Knight. It's probably not worth the time+effort it would cost me to swap out my drone bay - especially when you consider that non-sentries are an extremely minor consideration in that mission. There's just too much travel time - even for Exp drones.

-Liang

I'm an idiot, don't mind me.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#105 - 2011-11-27 02:28:49 UTC
Well, if you fly a domi/rattler/gila/ishtar/ NVexor, you probably would be killing those rates with drones.
Liang Nuren
No Salvation
Divine Damnation
#106 - 2011-11-27 02:45:29 UTC
Verity Sovereign wrote:
Well, if you fly a domi/rattler/gila/ishtar/ NVexor, you probably would be killing those rates with drones.


I thought we were discussing efficient mission running where 3 seconds is somehow an eternity?

-Liang

I'm an idiot, don't mind me.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#107 - 2011-11-27 21:13:10 UTC
My point is that its not simply Exp drones or Therm drones, Kin drones are viable too (note that serpentis, a much more common NPC enemy, also has Kin as its lowest resist).

EM drones are the only drones that aren't viable/competitive in any situation.
This should be changed
Liang Nuren
No Salvation
Divine Damnation
#108 - 2011-11-27 21:19:38 UTC
Verity Sovereign wrote:
My point is that its not simply Exp drones or Therm drones, Kin drones are viable too (note that serpentis, a much more common NPC enemy, also has Kin as its lowest resist).

EM drones are the only drones that aren't viable/competitive in any situation.
This should be changed


I feel that you're really grasping at straws by trying to show that Kinetic drones are somehow viable drones because of a 6 DPS difference in certain PVE situations. It literally isn't worth the time it takes to switch drones. Just accept the fact that drones need a more thorough look than nerfing Explosive drones and boosting EM drones.

-Liang

I'm an idiot, don't mind me.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#109 - 2011-11-27 21:41:34 UTC
Faster (less Travel time), more tracking, only slightly better DPS..... clearly not a viable drone type, of course!
Liang Nuren
No Salvation
Divine Damnation
#110 - 2011-11-27 21:46:48 UTC
Verity Sovereign wrote:
Faster (less Travel time), more tracking, only slightly better DPS..... clearly not a viable drone type, of course!


Comments:
- We already covered that all non-sentry drones have better tracking than the best tracking frigate gun. Please stop bringing it up like its a meaningful statistics - it just makes me think you're being intentionally ignorant.
- It is faster, but not by enough to make someone switch to it instead of Thermal drones.
- 6 DPS difference is almost literally nothing - it'll be really hard to spot that difference out of the RNG. Furthermore, 6 DPS is likely little enough that you won't spot the difference simply because the damage comes in discrete chunks instead of a steady stream.

Basically: Kinetic drones are underwhelming and also in need of a boost. I mean, since you're going off on a tear about Amarr drones you may as well fix it right. Unless your entire goal is just to nerf "Winmatar" - as seems to be the only thing that you bother posting about?

-Liang

I'm an idiot, don't mind me.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#111 - 2011-11-27 22:00:34 UTC
Its already been mentioned (many times in this thread) that there really isn't anything racially specific about these drones (note I have switched to using "Kin" and "Exp" rather than a meaningless racial designation).


Are Kin drones great? no.
Are they at least balanced from an objective point of view? yes.
We can see a clear balancing concept that CCP implemented, more drone speed(and tracking to compensate) for X less damage.
Kin drones fit that balancing concept, EM and Exp drones do not.

Is it the best balancing concept? perhaps not, perhaps the speed advantage of the Kin drones is insufficient.

But at least its not blatantly broken, at least there are clear tradeoffs so its better on one area, worse in another.


Minmatar already seem to be dominating (and one could perhaps argue that their speed + sig superiority is out of whack with the speed+ sig differences among the other races), and Gallente seem to suck (wtf is with their BCs being the 2nd slowest?) for a variety of reasons that don't come down to simple tradeoff tables.

But then under the guise of "fixing" the Gallente, I see an area where the Minmatar are blatently (without any tradeoffs whatsoever) made better than the counterparts of the other races (dramatically reduced falloff bonus for close range T2 ammo)

Forgive me for pointing out blatant examples of broken game balance where your concept of "good in some areas, worse in others" does not apply.

As to my post on the other thread about the advantages of the minmatar, that was provoked by someone claiming the *only* advantage the minmatar had in combat was speed.
Liang Nuren
No Salvation
Divine Damnation
#112 - 2011-11-27 22:13:32 UTC
Verity Sovereign wrote:
Its already been mentioned (many times in this thread) that there really isn't anything racially specific about these drones (note I have switched to using "Kin" and "Exp" rather than a meaningless racial designation).


Are Kin drones great? no.
Are they at least balanced from an objective point of view? yes.
We can see a clear balancing concept that CCP implemented, more drone speed(and tracking to compensate) for X less damage.
Kin drones fit that balancing concept, EM and Exp drones do not.

Is it the best balancing concept? perhaps not, perhaps the speed advantage of the Kin drones is insufficient.

But at least its not blatantly broken, at least there are clear tradeoffs so its better on one area, worse in another.


The current balancing of drones means that there are two meaningful drone classes - Exp and Thermal. Its worth taking a look at drones as a whole and understanding where and how and why they get used individually. So far, it seems that everyone with a clue has weighed in on "Fast for fending off tacklers" and "Slow for killing something held down". The middle ground is of highly dubious utility - and thus your insistence on the sliding scale of speed, tracking, and damage will never result in a fixed drone meta.

Your continued insistence that we should do nothing but nerf the good drones and boost meaningless drones to a level that they still remain meaningless is... well, infuriating. Its a perfect example of a time when someone is demanding to fix the game by making numbers in a spreadsheet line up and to hell with game balance as a whole. Furthermore, your propsal is a direct nerf to the two most drone heavy races (Gallente, Amarr) and is thus in fact a stealth boost to the "Winmatar" that you so desperately despise.

Quote:
Why you feel Minmatar is imbalanced


Pick a thread to discuss this. This one or the other - I'm not going to play ping pong with you between the threads.

-Liang

I'm an idiot, don't mind me.

Cambarus
The Baros Syndicate
#113 - 2011-11-28 00:56:13 UTC
Verity Sovereign wrote:

Are Kin drones great? no.
Are they at least balanced from an objective point of view? yes.

No they aren't. They're balanced in the sense that the numbers line up on a spreadsheet, but I would argue that if you want to argue about balance from an objective standpoint, you have to actually define what said balance is. Perhaps you disagree, but I define balance (from an objective standpoint) as something to the effect of:
An item is considered balanced if its advantages in a given role are inversely proportional to the relative frequency in which that role is deemed useful.

That is to say, an item useful more often holds a smaller advantage over its competitors than one whose niche is very small.

It's not a concept you can really assign a number to, because if you could, every game would be perfectly balanced overnight.


Verity Sovereign wrote:

But at least its not blatantly broken, at least there are clear tradeoffs so its better on one area, worse in another.
It's better in one STAT, and worse in another. The drone itself has no real ROLE, which is why it never sees use. Simply swapping numbers around does not make an item balanced (can you imagine if blasters had the same DPS advantage over pulses that pulses have over blasters wrt range? You'd have 3k DPS megathrons running all over the place) It's a broken balancing method, and asking to have it forced onto the drones because right now ONE of the drones is bad (and you want to change it by making drones as a whole worse) is showing that you're not really thinking logically when it comes to wanting balance; you just want to see minmatar nerfed.

Verity Sovereign wrote:

Forgive me for pointing out blatant examples of broken game balance where your concept of "good in some areas, worse in others" does not apply.

It DOES apply though. Actually BALANCING drones is more important than having them balanced numerically (see my above blaster/pulse point).

Verity Sovereign wrote:

As to my post on the other thread about the advantages of the minmatar, that was provoked by someone claiming the *only* advantage the minmatar had in combat was speed.

Go back to that thread, I just did a comparison that shows rather conclusively that this point is fairly spot on (for the ships in question anyway)
Ireland VonVicious
Vicious Trading Company
#114 - 2011-11-28 05:25:16 UTC
OP left out health aspect of drones.

Amarr drones have 2nd highest health and 2nd highest speed. ((Very good choice for new players))

The big speed gap is between amarr and caldari drones.

EM is also very effective on drone v.s. drone fights!

They are working exactly as intended.

Curators work great for 2nd set of sentries in missions!


I saw people wondering the use of caldari drones in this thread too.
Caldari drones have the most shields. Shields recharge when drones are in your drone bay.
If you are good at rotating your drones in pvp you will see that caldari drones are AWSOME!


The people commenting on Beserkers over Orges; it is purely situational. Beserkers are definately best for missions ((drone boat users)) as they deal the damage type that close orbiting npc's are weak against.

Hopes this helps clear up some drone confusion.
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#115 - 2011-11-28 08:36:18 UTC
please dont


cause then id have to train amar drone spec

Aamrr
#116 - 2011-11-28 08:49:15 UTC
Potamus Jenkins wrote:
please dont

cause then id have to train amar drone spec
...Quoting a symptom...
GavinCapacitor
CaeIum Incognitum
#117 - 2011-11-28 09:47:15 UTC
Verity Sovereign wrote:

Are they at least balanced from an objective point of view? yes.


Just going to throw this out there - balance is subjective, not objective. And given that you think it is kinda makes the rest of your post seem... well stupid.

The fact of the matter is that no one uses the EM or kinetic drones. That you could find only one type of NPC rat that the kinetic drones even technically have an advantage on sort of shows the point. Also the tracking difference means literally nothing as they are all so high.

If we take "balanced" as meaning 'all 4 types are regularly used' then I believe that the drones as a whole need to be looked at. (also, under that definition, the kinetic drones are *not* balanced).

I'm inclined to agree with Liang entirely. Plus he/she said it much better than I can.
Onictus
Federal Navy Academy
Gallente Federation
#118 - 2011-11-28 10:29:14 UTC
Verity Sovereign wrote:
Well, if you fly a domi/rattler/gila/ishtar/ NVexor, you probably would be killing those rates with drones.



You would also be using sentry drones.

Why the hell would you fly a bonused drone ship and use MEDIUM drones? Trust me you don't, and if you do you are missing the point. On a mission domi I don't bother carrying light or medium drones, waste of time because with dual omnis Ogres frigate slap better than anything lighter, so if carries two sets of sentries and a set of ogres

Even if I have the navy domi that HAS room for a set of light I usually have either ECM or light Armor bots to repair bigger drones that get a little beat up. Since a Ishtar can't fit a tank and medium guns, you don't use lighter drones than heavies because you cut your DPS to exactly shite the second you do, and its not a lot of DPS to start with.

Not to mention that there are NO mods to boost combat or scout drone damage, but you CAN fit sentry damage rigs, and sentries have no travel time you use sentries unless you absolutely have to get a tackle off of you, then the ogres come out. (or Zerkers if you happen to be in an angle mission)

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#119 - 2011-11-28 20:54:57 UTC
Liang Nuren wrote:
Your continued insistence that we should do nothing but nerf the good drones and boost meaningless drones to a level that they still remain meaningless is... well, infuriating.


Quite a few posts ago, I gave a suggestion that did not nerf the "good" drones at all, but instead buffed the EM drones with a 0.3 damage miltplier boost and the The & Kin drones by 0.15 (this also makes the damage ratio between Kin and The drones closer to 1, ie 1.75/1.6 = 1.094 instead of 1.6/1.45= 1.103, making it more likely you'd choose the Kin drones over the The drones based on target resists or speed)
So as far as you statement of "continued insistence that we should do nothing but nerf the good drones" is a lie, plain and simple.

As far as I'm concerned, the drones could also be made exactly equal except for dealing different damage types.
The choice between drones would thus be lke the choice between Phased Plasma or EMP (or Thunderbolt vs Scourge missiles)
I also like the idea of two groups of drones, fast drones or high damage drones. THen within each group you have two drones with essentially equal stats but different damage types.

Selectable damage types is a well established Eve gameplay concept, and since we have drones with different damage types, I think it should apply there (Thus giving many gallente ships selectable damage types).

But it doesn't really apply because we have an Exp drone that is simply better than the EM drone - while I think the Kin and The drones are basically close enough*, you seem to argue otherwise, which only supports the argument that the drones need to be changed.
I would have liked to have seen a change to drone stats as part of the Gallente Buff.

* an aside about the Kin drones, perhaps the mission NPCs aren't the best example (in passing, I did make a mention of T2 resists).
Take an Broadsword, its base Shield Kin resist is 40%, its native The resist is 60%, thus every unit of Kin damage counts for 1.5 units of The, more than enough to overcome the 1.6/1.45 damage difference. (its even worse once you get it into armor).
I still think Kin vs The drones are close enough that damage type selection makes the Kin drones useful


On the other thread, not once did I suggest nerfing the Minmatar, I was complaining that they were getting yet another Buff, at a time when it was widely considered they were already OP'd, and that Gallente + some Caldari ships needed a buff.
Ireland VonVicious
Vicious Trading Company
#120 - 2011-12-02 00:48:01 UTC
I prefer how they are to what you are suggesting.

Why go to 2 kinds of warriors and 2 kinds of hobgoblins when I have options for more shield or tank/speed mix.

What you are suggesting would be a nerf to drones not a buff. Drone pilots already don't get enough love.

I admit that the em drones need a little extra love and I mean a little. I already find kin drones to be awsome. They are great for pve and pvp.

It's not a speed v.s. dps issue. Tank and recharge of tank are factors and they need to stop being ignored in this thread.