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Allow the Nestor to fit Covops Cloak as was originally intended

First post
Author
Shpenat
Ironman Inc.
Transgress
#181 - 2014-02-23 17:05:13 UTC
Nice thread. Its nice to see people mostly staying calm and doing constructive discussion.

I don't think the reason for "no battleship with covert ops cloak" mooto of CCP is the battleship itself. I think it more about EHP.

lets go over all the ship classes that can fit covert ops cloak;

Covert ops: They dont have much tanking slots and generally cant do much damage. Thir main purpose is mainly not to get into fight at all.

Stealth bombers: These ships do massive damage especially to large targets. But when anything just sneezes their way, they die. And they have really no defense agains frigates.

Recons: This class of ship focuse on ewar rather than dps. generally they have low dps and ehp and try to provide support from range. If they are caught they die very easilly.

T3s: This class has not been ballanced yet. Some can have notable tank and good dps while being able to fit covert ops cloak (proteus) some other don't (loki). I expect them to be much more squishy with covert ops after reballance.

Astero + Stratios: With addition of these two ship the ballance went a bit in direction of more ehp for covert ops cloaky ships. However nither can fit formidable tank and they are very slow for their class (which can be counted to tank on these small levels).

Closely related are also BLOPS ships. They have not been ballanced yet, but again they are know for very low ehp for their class.




And finally we have nestor. A poor thing. It has quite decent tank for a battleship even though it has only 6 low slots. It is enough for staing on grid. No ather covert ops ship has this luxury. They are forced to hit and run tactic. And that is why covert ops nestor in current state wold be a bad thing.

I can imagine a scenarios where nestor has a covert ops cloak.
1) strip it of its offensive capabilities and give it defensive ones, weaker than logistics cruiser.
OR
2) lower its tank significantly to be on par with attack battlecruisers
OR
3) Make it simmilar to BLOPS with fuel bay (without coverrt ops cloak)
OR
4) some other ideas people mentioned before.

TL:DR nestor with covert ops cloak has too much tank and dps. Either limit its tank or dps substantionally to allow covert ops cloak.
Onictus
Federal Navy Academy
Gallente Federation
#182 - 2014-02-23 17:34:53 UTC
Shpenat wrote:

TL:DR nestor with covert ops cloak has too much tank and dps. Either limit its tank or dps substantionally to allow covert ops cloak.


I already covered that.

...and no it doesn't even with a Covert Cloak its of questionable value.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#183 - 2014-02-23 18:50:56 UTC
I don't think it's fair to say that the astero and stratios are squishy.

Buffer astero tackler has 10,000 ehp and equivalent stratios has 60,000.

Dual rep AB stratios with gang links can tank quite a few ships at once, and it has a strong capacitor as long as you don't put lasers on it (small blasters work well).



Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Reaver Glitterstim
The Scope
Gallente Federation
#184 - 2014-02-24 01:30:42 UTC
Arthur Aihaken wrote:
Black Ops battleships potentially having a Covert Ops cloak down the road

You don't fly Black Ops, clearly. No.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Arthur Aihaken
CODE.d
#185 - 2014-02-24 01:31:59 UTC
Reaver Glitterstim wrote:
You don't fly Black Ops, clearly. No.

I did preface that with "potentially".

I am currently away, traveling through time and will be returning last week.

Hasikan Miallok
Republic University
Minmatar Republic
#186 - 2014-02-24 03:24:48 UTC
Arthur Aihaken wrote:
Reaver Glitterstim wrote:
You don't fly Black Ops, clearly. No.

I did preface that with "potentially".


sooo .... jump to a covert cyno and then virtually immediately engage a covert cloak and bugger off anywhere in system without detection.

just a wee bit OP maybe ??? bluebears in particular will not be amused



As for the Nestor ... giving it a covert ops cloak means you are creating a covert T1 BS that anyone with Cloak IV and 1 rank of Gallante BS and 1 rank of Ammar BS can fly and fit a covops cloak too. Assuming you actually are going to consider covops cloaked BS at all --- surely you want a wee bit more skill training than that before someone can fly one -- in fact you probably would want to create a new class of BS with its own skill requirements to limit access.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#187 - 2014-02-24 03:47:58 UTC  |  Edited by: Uriel Paradisi Anteovnuecci
Hasikan Miallok wrote:


sooo .... jump to a covert cyno and then virtually immediately engage a covert cloak and bugger off anywhere in system without detection.

just a wee bit OP maybe ??? bluebears in particular will not be amused



As for the Nestor ... giving it a covert ops cloak means you are creating a covert T1 BS that anyone with Cloak IV and 1 rank of Gallante BS and 1 rank of Ammar BS can fly and fit a covops cloak too. Assuming you actually are going to consider covops cloaked BS at all --- surely you want a wee bit more skill training than that before someone can fly one -- in fact you probably would want to create a new class of BS with its own skill requirements to limit access.

If someone tried to fly a ship like that with such worthless skills, they'd be garbage- having a ship like this, even with a covert ops cloak, would be much weaker than any character of the same age with skills for a specific battleship and weapon type.

The ship, if given a covert ops cloak, should not have the ability to jump to a covert cyno- that'd be easy to do to fix that possible problem if it was made more like a black ops.

But really, it shouldn't be a black ops, it should just get a covert cloak- then it'd still have to warp, but it wouldn't have the luxury of jumping, which Blops do. it could do with some more capacitor, or at least a reduction to RR cap use, and the covert ops cloak. If it just had that, no jump drive, no other powerful bonuses, it would be useful in wormholes (which it was designed for) and a competent logistics vessel at the same time.

Additionally, it's a unique type of battleship as it is- a battleship with logistics and exploration capabilities produced by the only "pirate" faction that is accessible in high sec, which is really a humanitarian organization with darker, more obscure ties to finding the truths about the mysteries of New Eden- this ship is fine and a new class would only further complicate things.
Vincintius Agrippa
Crimson Serpent Syndicate
#188 - 2014-02-24 05:45:11 UTC
Herzog Wolfhammer wrote:
Mournful Conciousness wrote:
We all know it, the Nestor without a covops cloak is as useful as a chocolate teapot and as desirable as your mother in law after six glasses of sherry.

The dev argument against it getting the covops cloak is that it will be "too powerful", but the dev team is unable to come up with reasoned arguments or empirical experimental results to support this view.

This thread seeks to persuade the dev team, through gentle pressure from the player base, to deliver the Nestor as it should have been born.

Give the Nestor convops cloak ability and the ability to warp cloaked. No more, no less. 30 seconds before reactivation of the cloak is reasonable.

Please like if you agree.

If you do not agree, please provide reasoned argument backed with experimental data.



Most of the posts I have seen against the Nestor having a covops cloak come from known nullsecers.

I wonder what they are afraid of. Are they afraid of the Nestor? They should be happy if someone comes at them with such an expensive ship, the death of which, would boost their killoard stats!

(unless they are.... carebears)


The nullsec guys are concerned that they wont be able to blap people in these things
Only YOU can prevent internet bullying!
Hasikan Miallok
Republic University
Minmatar Republic
#189 - 2014-02-24 05:53:14 UTC
Its still a wee bit odd that people want the ONLY covert ops capable BS to be a pirate ship which requires no special covops skills other than cloak IV.

The situation with the Astero and Stratios is different, numerous frigate and cruiser hulled covop ships already exist and the SOE ships simply allowed easier access in terms of SP invested at a cost.
Vincintius Agrippa
Crimson Serpent Syndicate
#190 - 2014-02-24 06:03:54 UTC
Hasikan Miallok wrote:
Arthur Aihaken wrote:
Reaver Glitterstim wrote:
You don't fly Black Ops, clearly. No.

I did preface that with "potentially".


sooo .... jump to a covert cyno and then virtually immediately engage a covert cloak and bugger off anywhere in system without detection.

just a wee bit OP maybe ??? bluebears in particular will not be amused



As for the Nestor ... giving it a covert ops cloak means you are creating a covert T1 BS that anyone with Cloak IV and 1 rank of Gallante BS and 1 rank of Ammar BS can fly and fit a covops cloak too. Assuming you actually are going to consider covops cloaked BS at all --- surely you want a wee bit more skill training than that before someone can fly one -- in fact you probably would want to create a new class of BS with its own skill requirements to limit access.



Yeah because thats what EVE is about: Flying expensive ships your not fully skilled for and dying 20 minutes after unlocking. And thus the lesson is learned.

Admittedly, Black ops Battleships are broken as they are now. At a minimum, the Nestor should be able to use covert cynos.
Only YOU can prevent internet bullying!
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#191 - 2014-02-24 07:54:54 UTC  |  Edited by: epicurus ataraxia
Vincintius Agrippa wrote:
Herzog Wolfhammer wrote:
Mournful Conciousness wrote:
We all know it, the Nestor without a covops cloak is as useful as a chocolate teapot and as desirable as your mother in law after six glasses of sherry.

The dev argument against it getting the covops cloak is that it will be "too powerful", but the dev team is unable to come up with reasoned arguments or empirical experimental results to support this view.

This thread seeks to persuade the dev team, through gentle pressure from the player base, to deliver the Nestor as it should have been born.

Give the Nestor convops cloak ability and the ability to warp cloaked. No more, no less. 30 seconds before reactivation of the cloak is reasonable.

Please like if you agree.

If you do not agree, please provide reasoned argument backed with experimental data.



Most of the posts I have seen against the Nestor having a covops cloak come from known nullsecers.

I wonder what they are afraid of. Are they afraid of the Nestor? They should be happy if someone comes at them with such an expensive ship, the death of which, would boost their killoard stats!

(unless they are.... carebears)


The nullsec guys are concerned that they wont be able to blap people in these things


Well it wouldn't be much different with a T2 cloak in null, if you couldnt uncloak a battleship on a gatecamp with interceptors no one could expect the game being balanced around players just being bad. And most are in fact very very good.
Overall, Exactly the same as any battleship using the MWD T2 cloak tactic.

Over a standard cloak in null when hunting? You know the player is there because you have local. Warping cloaked does not change that.

If it is cloaked, it is cloaked whatever type of cloak it has,

It has no ability to drop on someone and suprise them unless they are afk or a bot, just like any other ship. Plenty of time to warp away, and if suprised by a cloaky fleet, the small ships are the issue, not the battleship.

I really do not believe that anyone would be honestly concerned with a battleship becoming a racing car at around 100m/second. cloaked speed on the nestor is irrelevant. The argument about picking your range etc applies to smaller ships, not the Nestor.

The truth is the covert ops cloak would add nothing to it's power in Null over a standard cloak that couldn't be added with a sebo.
Null seccers would find it no easier or no more difficuilt than currently.
A covert ops battleship is in fact the least powerful implementation of the technology as long as there is a targeting delay.

On a blops with skills lowering the post cloak targeting delay, a different story, I do see potential for additional power, however this is a discussion for when those are rebalanced. I certainly understand that being a fuzzy line that CCP are cautious of crossing, but the nestor is not a Blops.

However in wormhole space, it would be able to take it's part in a travelling fleet. It Would be able to travel with them, and be useful.
Not more power, just having a flaw that prevents its use at all fixed. Without it, in reality it is limited to it's home system, Or under perfect conditions the neighbouring one, no further. Would anyone buy a ship that was so restricted in it's use? Seems we are not. Price while relevant, is NOT the main reason we are not using it.

So in summation.
If covert ops is added, no increased true power in hisec, null and losec. Becomes useable in wormholes.


To keep this focused, I will leave the discussion of lack of capacitor and repair abilities for another post.

There is one EvE. Many people. Many lifestyles. WE are EvE

Steph Livingston
Neko's Blanket
#192 - 2014-02-24 14:05:47 UTC
So, I feel the need to ask why people believe the Nestor needs a Covert Ops cloak. Why exactly do you want it, and what do you gain by having one?

Do you want a Covert Ops to help in transit, avoid getting ganked while in a system, setup your own ganks, or just that you feel the Nestor needs something to dictate it's current price tag? Personally, I wouldn't turn it down if the Nestor gained the ability to fit a Covert Ops cloak, but I really don't see a reason why it absolutely needs one either.

Perhaps we can figure out a compromise that'll be acceptable to both CCP and the Pro-Covert Ops groups.

Considering the SoE's focus on exploration and long term deployments, what if the Nestor took the probe bonus from the Astero and Stratios, and then turned them around. Instead of additional scan strength for probes, make the Nestor immune or highly resistant to probing. Considering that Probes are the Sister's specialty, it's not a stretch that they could have found ways to hide from probes while refining the tech. The Nestor would still be detectable by long range directional, and there would be no benefit when on the same field, but it would provide some unique advantages in uncharted space.

I'd really like to understand why some people think the Nestor requires a Covert Ops, until then I can't really contribute to this discussion constructively.

Arthur Aihaken
CODE.d
#193 - 2014-02-24 14:13:30 UTC
Steph Livingston wrote:
So, I feel the need to ask why people believe the Nestor needs a Covert Ops cloak. Why exactly do you want it, and what do you gain by having one?

I think more than a Covert Ops cloak the Nestor needs a defined role. At this point I think the best suggestions are a refitting bay and a clone vat. Those would make it extremely valuable.

I am currently away, traveling through time and will be returning last week.

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#194 - 2014-02-24 14:42:43 UTC
epicurus ataraxia wrote:

...

The truth is the covert ops cloak would add nothing to it's power in Null over a standard cloak that couldn't be added with a sebo.
Null seccers would find it no easier or no more difficuilt than currently.
A covert ops battleship is in fact the least powerful implementation of the technology as long as there is a targeting delay.

On a blops with skills lowering the post cloak targeting delay, a different story, I do see potential for additional power, however this is a discussion for when those are rebalanced. I certainly understand that being a fuzzy line that CCP are cautious of crossing, but the nestor is not a Blops.

However in wormhole space, it would be able to take it's part in a travelling fleet. It Would be able to travel with them, and be useful.
Not more power, just having a flaw that prevents its use at all fixed. Without it, in reality it is limited to it's home system, Or under perfect conditions the neighbouring one, no further. Would anyone buy a ship that was so restricted in it's use? Seems we are not. Price while relevant, is NOT the main reason we are not using it.

So in summation.
If covert ops is added, no increased true power in hisec, null and losec. Becomes useable in wormholes.



Thank you for this very well thought through argument for covops nestor Epicurus.

I think that answers the question of "why covops on Nestor?" while answering any concerns about being overpowered.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Steph Livingston
Neko's Blanket
#195 - 2014-02-24 15:02:03 UTC
Arthur Aihaken wrote:
I think more than a Covert Ops cloak the Nestor needs a defined role. At this point I think the best suggestions are a refitting bay and a clone vat. Those would make it extremely valuable.


Oh, I definitely agree with that and I've said so before. The Nestor may have decent base stats (not outstanding by any means), but the roll bonuses are a terrible mismatch for a BS level ship.

My question is why some people have latched onto the idea that a covert ops cloak will fix the Nestor. What do they think the problems are with the Nestor, and what will adding a Covert Ops fix?
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#196 - 2014-02-24 15:13:50 UTC
Steph Livingston wrote:
Arthur Aihaken wrote:
I think more than a Covert Ops cloak the Nestor needs a defined role. At this point I think the best suggestions are a refitting bay and a clone vat. Those would make it extremely valuable.


Oh, I definitely agree with that and I've said so before. The Nestor may have decent base stats (not outstanding by any means), but the roll bonuses are a terrible mismatch for a BS level ship.

My question is why some people have latched onto the idea that a covert ops cloak will fix the Nestor. What do they think the problems are with the Nestor, and what will adding a Covert Ops fix?


See the above post. Covops will allow the Nestor to be used as logi for a covert fleet in w-space, without making it any more powerful in k-space.

This ties in nicely with 2 storyline threads - sisters' humanitarian efforts and the ship's stated "wormhole focus"

Note: this thread is about persuading CCP Rise to consider a covops cloak. If you have a different idea for the Nestor, please feel welcome to propose it on another thread. I will certainly be happy to comment constructively.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Steph Livingston
Neko's Blanket
#197 - 2014-02-24 16:06:32 UTC
Mournful Conciousness wrote:

See the above post. Covops will allow the Nestor to be used as logi for a covert fleet in w-space, without making it any more powerful in k-space.

This ties in nicely with 2 storyline threads - sisters' humanitarian efforts and the ship's stated "wormhole focus"

Note: this thread is about persuading CCP Rise to consider a covops cloak. If you have a different idea for the Nestor, please feel welcome to propose it on another thread. I will certainly be happy to comment constructively.



Just because you can use a T2 cloak to escape gate camps does not mean the Covert ops does not add 'True' power in sec space.

In null space, for example, a Covert Ops cloak has a distinct advantage if you ran into a warp bubble or are trying to find a safe spot to log off. It's pretty common to hear a story about a Carrier or Dread that got scanned down during warp and then de-cloaked by a persistent group blindly bumping at the end point.

It may be fine to let a AF or HAC through a camp, but do you honestly think anyone at a gatecamp will let a Nestor get away with the warp changes? They wouldn't have a choice if it had a Covert Ops.

The module is restricted to certain ships for a reason.

Which brings me back to my original question... Why is it so important to have a covert ops over any other option? It seems like the main problem most people have is that the Nestor cannot participate in Covert roams through WH space. I'm not a WH resident, so I'm honestly asking what about the Covert Ops cloak is absolutely necessary?



Soldarius
Dreddit
Test Alliance Please Ignore
#198 - 2014-02-24 16:20:54 UTC
TrouserDeagle wrote:
at 500 mil it's still trash. try making it good instead of making it cheaper.

lol @ people who don't think covops cloaks are broken op.


lol at people that think they are broken. Fix instant intel local first.

http://youtu.be/YVkUvmDQ3HY

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#199 - 2014-02-24 16:21:17 UTC  |  Edited by: Mournful Conciousness
Steph Livingston wrote:
Mournful Conciousness wrote:

See the above post. Covops will allow the Nestor to be used as logi for a covert fleet in w-space, without making it any more powerful in k-space.

This ties in nicely with 2 storyline threads - sisters' humanitarian efforts and the ship's stated "wormhole focus"

Note: this thread is about persuading CCP Rise to consider a covops cloak. If you have a different idea for the Nestor, please feel welcome to propose it on another thread. I will certainly be happy to comment constructively.



Just because you can use a T2 cloak to escape gate camps does not mean the Covert ops does not add 'True' power in sec space.

In null space, for example, a Covert Ops cloak has a distinct advantage if you ran into a warp bubble or are trying to find a safe spot to log off. It's pretty common to hear a story about a Carrier or Dread that got scanned down during warp and then de-cloaked by a persistent group blindly bumping at the end point.

It may be fine to let a AF or HAC through a camp, but do you honestly think anyone at a gatecamp will let a Nestor get away with the warp changes? They wouldn't have a choice if it had a Covert Ops.

The module is restricted to certain ships for a reason.

Which brings me back to my original question... Why is it so important to have a covert ops over any other option? It seems like the main problem most people have is that the Nestor cannot participate in Covert roams through WH space. I'm not a WH resident, so I'm honestly asking what about the Covert Ops cloak is absolutely necessary?



I think with respect that there are three incorrect premises behind your position. If I may, I'll tackle them in order.

1. Evading gate camps. A covops nestor will travel at ~110m/s when cloaked. This gives the interceptor pilot in a gate camp a very high probability of decloaking the Nestor, since it will not be able to move any significant distance from the point of cloaking before the interceptor (or dictor) arrives within 2km. I would strongly advise against trying to beat a gate camp in such a ship. It will not end well. Once the Nestor is decloaked, it lacks the manoeuvrability to get back to gate. It's toast.

2. In order to log off safely in space, all ships must now have spent 30 seconds in space with all modules off, not in a fleet and not changing course. This includes cloaks. Since the recent changes, it's simply not possible to log off cloaked. If a scanning ship with combat probes knows roughly where you are when you begin your logoff, you will be caught either before you log and if not, certainly when you log back on. Remember that a combat scanner probe at 4AU range will get a Nestor in 1 scan cycle (6 seconds). Give the scanner 15 seconds to warp to you, and this is 21 seconds. If there is motivated scanner, he can get to you and lock you down before you can log. he'll be in a fleet who can warp to 0. You'll be toast.

3. It's not that I am asserting that a covops cloak is any better an idea than clone bays, refitting bays or any other idea that CCP have so far rejected. I simply personally believe, having evaluated the pros and cons of each, that this one will:
a) make the ship desirable in the space it was designed for,
b) not unbalance any other part of the game.

Hope this helps to clarify my position.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Mike Voidstar
Voidstar Free Flight Foundation
#200 - 2014-02-25 02:32:21 UTC
Cloaking itself is broken because of it's lack of counter and complete effectiveness. I personally believe all cloaks should be like the Cov-ops cloaks, and the ability to run prop mods or anything else you want while cloaked. That comes with the idea that you could actually hunt cloaked ships though, running other stuff would make the ship easier to find, and that cloaks themselves would be so cap intensive that the ship would have to be gimped with cap mods to be able to perma run it. All of that is beyond the scope of this thread.


The ability to use a cov-ops cloak on a Battleship to evade camps at gates would be much reduced compared to other ships with that ability, but the fact remains that if it did it would be forever concealed within that system until it was destroyed or it decided to leave, with no reason for it to ever drop cloak until the moment it attacked. This is still a stronger use than any other battleship can make of a cloak, and no evidence has been shown, or argument made that changes where the balance point of cloaking should be in regards to battleships. Unless you are willing to cut the ship in half and significantly reduce it's fittings, then it would be massively out of line in comparison to other cloaking battleships--as evidenced by the devs reluctance to change cloaking in any way for the past several years.