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EVE New Citizens Q&A

 
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New player - open for recruitment

First post
Author
J'Poll
School of Applied Knowledge
Caldari State
#21 - 2014-02-19 12:12:09 UTC
Hostis Tuus wrote:
Quick update:
I just realized, that asking what can corporations do for me is a completely bad attitude.
I have nothing I can offer to any corporation yet. My skills are funny ATM and my real skills are close to zero. I have a lot of fun, but thinking that corporations will be fighting for having me invited was a bad attitude. I'm not a celebrity or something. I'm just another trial user who TRIES. So first of all, I will work on myself, then I will find a suitable corporation to which I can be good and helpful member. Meanwhile I will have some fun with friends I made and who knows, maybe I'll join their corps later on :)
Thank you all for very helpful advices - I learned a lot thank to your hints.


Heads up on what most good corps look at if you talk to their recruiter in order of importance:

1. Is this a likely spy/awoxer/thief.
2. What type of personality has the person and would it fit in with the group.
3. How much does the player know about the game / is said player open to learn from others and his/her mistakes.
4. How many SP has the player got.


Basically, correct attitude and a good personality can get you much further then high SP amounts.
And you ALWAYS have something to offer for a corp that suits you. It might not be much now, but it will grow in time.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Destination SkillQueue
Doomheim
#22 - 2014-02-20 22:24:48 UTC
One time bump to fix forum.
Hostis Tuus
Crayon Stickers Ltd.
#23 - 2014-02-21 11:12:37 UTC
I just subscribed. You're great people and I'm looking forward to roam with you sometimes :)
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#24 - 2014-02-21 20:29:04 UTC
Removed a spam post. Recruitment advertising is prohibited in NC Q&A.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

NightCrawler 85
Phoibe Enterprises
#25 - 2014-02-21 20:49:48 UTC  |  Edited by: NightCrawler 85
Hostis Tuus wrote:
Quick update:
I just realized, that asking what can corporations do for me is a completely bad attitude.


I have to disagree here. This is one of the main questions you should ask, but it depends on how you ask it. This is where you have to be careful with how your word your self and make sure you dont sound like your just looking to join to get "free shinys!"

Sure you dont have a lot of SP right now, but eventually you will, and even with low SP you can still be a great asset to a corporation, and any decent recruiter should realize this and understand that you want to know that in the long run it will be a mutual benefit for you and the corporation.

Joining a corporation without asking this question might lead to you finding your self in a corp that gives you nothing, which in turn will lead to you leaving because there is nothing there for you.

Now also please note.. When you ask what a corp can do for you, you shouldent just think about stuff like.."Hey how many free ships can i get from you guys".
Access to BPO's, certain events, social groups, teaching groups, fleet operations, access to different parts of space (depends on if they live in low sec, 0.0 or wh space), research POS's... All these things are things that may or may not benefit you down the line and are things you should know about before you make a decision to join the corporation.

In simple words.. Dont think about what you can gain from the corp "right now", but instead what you can gain from being in that corp 6 months from now.
Hostis Tuus
Crayon Stickers Ltd.
#26 - 2014-02-24 08:22:30 UTC
NightCrawler 85 wrote:
Hostis Tuus wrote:
Quick update:
I just realized, that asking what can corporations do for me is a completely bad attitude.


I have to disagree here. This is one of the main questions you should ask, but it depends on how you ask it. This is where you have to be careful with how your word your self and make sure you dont sound like your just looking to join to get "free shinys!"

Sure you dont have a lot of SP right now, but eventually you will, and even with low SP you can still be a great asset to a corporation, and any decent recruiter should realize this and understand that you want to know that in the long run it will be a mutual benefit for you and the corporation.

Joining a corporation without asking this question might lead to you finding your self in a corp that gives you nothing, which in turn will lead to you leaving because there is nothing there for you.

Now also please note.. When you ask what a corp can do for you, you shouldent just think about stuff like.."Hey how many free ships can i get from you guys".
Access to BPO's, certain events, social groups, teaching groups, fleet operations, access to different parts of space (depends on if they live in low sec, 0.0 or wh space), research POS's... All these things are things that may or may not benefit you down the line and are things you should know about before you make a decision to join the corporation.

In simple words.. Dont think about what you can gain from the corp "right now", but instead what you can gain from being in that corp 6 months from now.


This is exactly why I love it here. Thanks for advice. Now I'm kinda in "Story of the Three Bears" experience. I'm trying to taste every aspect of the game at least a little, to find what I actualy want to focus on in long term. I've seen some of those level 5 skill times and wrong turn can take me a month or more. I'm lucky I met some great people who are really helpfull.

Thank you again.
J'Poll
School of Applied Knowledge
Caldari State
#27 - 2014-02-24 12:24:21 UTC
That is the correct way of playing if you arent 100% sure what you like.
Try anything you want, train it up a bit and try to find out where you want your future to be.
You cant judge anything if you havent tried it, and there is totally nothing wrong with trying stuff out as a new player.

The same counts for waiting to search and joining a corp till you think you are ready for it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Forest Archer
State War Academy
Caldari State
#28 - 2014-02-24 12:58:51 UTC
It can take a while to figure out what you want , I know it did for me. Try all the different space, pvp, pve, blops, run missions, run incursions, run anoms, run wh sites, explore. Trust me there isn't a wrong way to play the game. If you have questions about a particular aspect or way of life we all have different backgrounds we can share to help point you to where you want to go or how to be prepared to try new things just ask us.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Jared Lennox
The Scope
Gallente Federation
#29 - 2014-02-24 22:27:29 UTC
Hostis Tuus wrote:
I'm lucky I met some great people who are really helpfull.

Thank you again.


If you found good teachers, then most of the time you should be a good student and prove them if it's worthwhile to teach you stuff.

It is not about learning things quick or immediately deciding on what to do. Both are hard to do in this game and it is going to require some time. Which again will show your worth to your mentor. To be honest nobody would like to dedicate their time to teach someone who will leave the game in 2 months. That is the risk... The person who teaches you don't know if you are going to leave or stay, they just assume it :)

In my opinion if he/she is a good teacher, then s/he should be patient. Tell you the possible outcomes and consequences of your actions. A good mentor shouldn't fill new players with unnecessary info. Also s/he shouldn't drown you in the pool of information either. One step at a time...

A good mentor should really give you choices. He should have knowledge about all parts of EVE and let YOU to decide which path are you going to take while being objective about his opinions.

As for you, if you are overwhelmed by the info you should tell it to your mentor. When people know a lot things they tend to talk a lot :). If you don't understand why or how things went that way you should ask. Don't pretend to understand when you actually didn't.

Don't be afraid to lose stuff... Either call it time or ships. Those times or ships aren't actual losses. They are gains. They show you your mistakes so you can learn from them. If you are doing the same mistake again then it's a loss. Just try everything but focus on one thing. Don't try to be Jack of all trades and master at none. A focused training program after you have an idea of what to do next should be prepared by you under the guidance of your mentor. It will also let you to understand the relationship between different skills etc.

Anyways, to wrap it up, welcome to New Eden once again. Glad to have you here with us.

Fly Dangerously o7
JL

http://www.minerbumping.com/p/the-code.html

J'Poll
School of Applied Knowledge
Caldari State
#30 - 2014-02-24 23:02:14 UTC
Jared Lennox wrote:
Hostis Tuus wrote:
I'm lucky I met some great people who are really helpfull.

Thank you again.


If you found good teachers, then most of the time you should be a good student and prove them if it's worthwhile to teach you stuff.

It is not about learning things quick or immediately deciding on what to do. Both are hard to do in this game and it is going to require some time. Which again will show your worth to your mentor. To be honest nobody would like to dedicate their time to teach someone who will leave the game in 2 months. That is the risk... The person who teaches you don't know if you are going to leave or stay, they just assume it :)

In my opinion if he/she is a good teacher, then s/he should be patient. Tell you the possible outcomes and consequences of your actions. A good mentor shouldn't fill new players with unnecessary info. Also s/he shouldn't drown you in the pool of information either. One step at a time...

A good mentor should really give you choices. He should have knowledge about all parts of EVE and let YOU to decide which path are you going to take while being objective about his opinions.

As for you, if you are overwhelmed by the info you should tell it to your mentor. When people know a lot things they tend to talk a lot :). If you don't understand why or how things went that way you should ask. Don't pretend to understand when you actually didn't.

Don't be afraid to lose stuff... Either call it time or ships. Those times or ships aren't actual losses. They are gains. They show you your mistakes so you can learn from them. If you are doing the same mistake again then it's a loss. Just try everything but focus on one thing. Don't try to be Jack of all trades and master at none. A focused training program after you have an idea of what to do next should be prepared by you under the guidance of your mentor. It will also let you to understand the relationship between different skills etc.

Anyways, to wrap it up, welcome to New Eden once again. Glad to have you here with us.

Fly Dangerously o7
JL


Only 2 reactions come to mind with this reply:

1. Me nodding because its all true and very well written.
2. And giving it a +1.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

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