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Does Eve need new players?

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Author
Demerius Xenocratus
The Scope
Gallente Federation
#201 - 2014-02-24 01:53:55 UTC
The atron is paper, I get that. I don't fly the incursus because its the most ******** looking spaceship I've ever seen, I don't care how amazing it is with t2 fit and dual reps. Lately I've been flying the algos since so much of my so is in drones, but t1 frigates won't fight that and it still loses to af's. Eventually plan to train into amarr af's but vengeance requires skilling heavily into missiles and the retribution's lack of a 3rd med concerns me.
Eccon Dustwaver
Excalibur Industries
#202 - 2014-02-24 01:58:33 UTC
Knights Armament wrote:
New players who can't afford to buy plex to get easy isk aren't essential to the life of CCP, CCP wants people willing to buy plex to survive the suicide gankers, this increases profits. If newbies can mine freely without being blown up and pay for the game entirely in isk it just removes plex from the market, CCP wants new players to purchase plex from them to increase revenue, CCP doesn't earn revenue from plex that was purchased a year ago.

So making the game easier for new players decreases the profits of CCP, making it more difficult encourages new players to spend money on the game, and thats exactly what alliances encourage people to do. Putting noob in 0.0 and having them die 100 times in a frigate makes them yern for the days they can fly a titan so newbies will buy lots of plex, and buy an account then get their expensive ships blown up. This increases ccps profits even more, would you rather have 1000 newbies mining paying the 15 dollars a month, or 100 newbies dropping 100 dollars a month or more on plex?

Gotta love stupid statements like this. Yes CCP wants to make money however that's why they need to make it easier for new players can't make a profit off of a player who quits due to idiotic system flaws like the training time for some skills, worrying about being killed in high sec space, or the harassment that comes from some players in this game.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#203 - 2014-02-24 02:03:36 UTC  |  Edited by: Scipio Artelius
Demerius Xenocratus wrote:
The atron is paper, I get that. I don't fly the incursus because its the most ******** looking spaceship I've ever seen, I don't care how amazing it is with t2 fit and dual reps. Lately I've been flying the algos since so much of my so is in drones, but t1 frigates won't fight that and it still loses to af's. Eventually plan to train into amarr af's but vengeance requires skilling heavily into missiles and the retribution's lack of a 3rd med concerns me.


If you are specializing in drones, then the Ishkur is a great AF to train for. I guess since its based on an Incursus, it probably doesn't do it for you in the looks department, but it will certainly do it for you in battle. Less tank than an Enyo, but more projection.

I find I struggle in an Algos against a Hawk, Crow or arty fit Wolf, but other AFs not so much. Shield tanked it has ok speed too, but a shield (adaptive invul field, shield extender, etc.) takes a mid slot, which means dropping the web and using a point instead of a scram in order to kite a bit. 75 mm gatling rails fit + drones I find it works well, but generally tend to armour tank it and brawl just because I like to brawl. Then it's slow and less flexible, but lots of fun.
Demerius Xenocratus
The Scope
Gallente Federation
#204 - 2014-02-24 02:07:57 UTC  |  Edited by: Demerius Xenocratus
Scipio Artelius wrote:
Demerius Xenocratus wrote:
The atron is paper, I get that. I don't fly the incursus because its the most ******** looking spaceship I've ever seen, I don't care how amazing it is with t2 fit and dual reps. Lately I've been flying the algos since so much of my so is in drones, but t1 frigates won't fight that and it still loses to af's. Eventually plan to train into amarr af's but vengeance requires skilling heavily into missiles and the retribution's lack of a 3rd med concerns me.


If you are specializing in drones, then the Ishkur is a great AF to train for. I guess since its based on an Incursus, it probably doesn't do it for you in the looks department, but it will certainly do it for you in battle. Less tank than an Enyo, but more projection.


I would prefer any other race's AF over the incursus model. Unfortunately I started gallente. Comet isn't bad but fully fitted it ends up costing almost 40m isk. Like I said I really like the look of the amarr assault frigates, I just don't know about flying the laser boat with only 2 med slots and that would be a lot easier for me since gunnery skills apply to lasers also.
Eran Mintor
Metropolis Commercial Consortium
#205 - 2014-02-24 02:23:59 UTC  |  Edited by: Eran Mintor
In response to the OP, cuz I'm not going to read 12 pages of this:

Yes the game needs new players. No there is nothing wrong with the situation you described. It is very common for people to wardec PVE corps in hisec because they are easy targets. The problem is with the training corp not offering the proper training.

It may sound like I'm just saying HTFU, and to a degree I am, but think about it. EVE is brutal and if you can't handle that or don't like it then this game is probably not for you.

There will always be some people who just want to mission run by themselves all day and chat to a few buddies. To them I suggest staying in a NPC corp that cannot be wardecc'd and create a chat room with friends. It's simple, safe, and allows you to PVE your heart out. To strictly PVE in a player owned corp only gives one advantage and that is avoiding the NPC tax, but when compared to the risks and time lost of being in a constantly wardecc'd corporation, it's a small price to pay.

"Now wait a minute," you say, "I want to lead a training corp and teach people about EVE." To that I reply, "Great!"

Teach them everything about EVE. Teach them how to scout and avoid PVP they don't want to engage in. Teach them about how these griefers devote their time and ISK/money to trolling people and the best way to put them off is to deny them their excitement. No, this does not mean to stay docked when they camp you. Kill them when you can, be clever with your strategies, and don't throw yourselves into the fire. Don't want to fight them, or can't because you're solo? Fine, jumpclone somewhere else and do what you want, just be smart and keep an eye on local.

Even if you lose some ships should you decide to PVP, it's not the end of the world. It's part of learning, just don't be foolish enough to smacktalk the griefers (unless you kick their ass) because half the reason they grief is to hear people smacktalk. Ignore them or be cool. Should you develop a positive image of yourself, they may even drop the war and help you against future wardecs. Don't let yourself look like an ass.

If all of this still sounds like too much, consider doing operations in low-sec. Most highsec griefers are scared to go to lowsec themselves because the reality is they suck at PVP and need the safety of hisec to help them. If youre camped in station, jumpclone to lowsec and give those newbies new learning experiences. They will have to learn about PVP eventually, whether they learn willingly or unwillingly.

Training corps should never limit themselves to PVE and claim to be helpless when they're forced into PVP. Be creative, use your head, and you'll be fine.

Edit: there are plenty of systems in lowsec that are unpopulated. Don't look at systems like Old Man Star or Amamake and think they're all like that. Look off the beaten path if you're aiming for less PVP in your lowsec experience.
Demerius Xenocratus
The Scope
Gallente Federation
#206 - 2014-02-24 02:35:07 UTC  |  Edited by: Demerius Xenocratus
Eran Mintor wrote:
In response to the OP, cuz I'm not going to read 12 pages of this:

Yes the game needs new players. No there is nothing wrong with the situation you described. It is very common for people to wardec PVE corps in hisec because they are easy targets. The problem is with the training corp not offering the proper training.

It may sound like I'm just saying HTFU, and to a degree I am, but think about it. EVE is brutal and if you can't handle that or don't like it then this game is probably not for you.

There will always be some people who just want to mission run by themselves all day and chat to a few buddies. To them I suggest staying in a NPC corp that cannot be wardecc'd and create a chat room with friends. It's simple, safe, and allows you to PVE your heart out. To strictly PVE in a player owned corp only gives one advantage and that is avoiding the NPC tax, but when compared to the risks and time lost of being in a constantly wardecc'd corporation, it's a small price to pay.

"Now wait a minute," you say, "I want to lead a training corp and teach people about EVE." To that I reply, "Great!"

Teach them everything about EVE. Teach them how to scout and avoid PVP they don't want to engage in. Teach them about how these griefers devote their time and ISK/money to trolling people and the best way to put them off is to deny them their excitement. No, this does not mean to stay docked when they camp you. Kill them when you can, be clever with your strategies, and don't throw yourselves into the fire. Don't want to fight them, or can't because you're solo? Fine, jumpclone somewhere else and do what you want, just be smart and keep an eye on local.

Even if you lose some ships should you decide to PVP, it's not the end of the world. It's part of learning, just don't be foolish enough to smacktalk the griefers (unless you kick their ass) because half the reason they grief is to hear people smacktalk. Ignore them or be cool. Should you develop a positive image of yourself, they may even drop the war and help you against future wardecs. Don't let yourself look like an ass.

If all of this still sounds like too much, consider doing operations in low-sec. Most highsec griefers are scared to go to lowsec themselves because the reality is they suck at PVP and need the safety of hisec to help them. If youre camped in station, jumpclone to lowsec and give those newbies new learning experiences. They will have to learn about PVP eventually, whether they learn willingly or unwillingly.

Training corps should never limit themselves to PVE and claim to be helpless when they're forced into PVP. Be creative, use your head, and you'll be fine.

Edit: there are plenty of systems in lowsec that are unpopulated. Don't look at systems like Old Man Star or Amamake and think they're all like that. Look off the beaten path if you're aiming for less PVP in your lowsec experience.


My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat. Also, regarding wardecs, I haven't seen any actual war. More like neutral scouted gank ops in shiny ships against new players in t1s. If that is your approach to pvp, you clearly suck at the game.

I'm a firm believer in off the beaten path lowsec systems, think I actually hopped past you down near goinard/lermivere earlier today.
Demerius Xenocratus
The Scope
Gallente Federation
#207 - 2014-02-24 02:49:40 UTC
Scipio Artelius wrote:
Demerius Xenocratus wrote:
The atron is paper, I get that. I don't fly the incursus because its the most ******** looking spaceship I've ever seen, I don't care how amazing it is with t2 fit and dual reps. Lately I've been flying the algos since so much of my so is in drones, but t1 frigates won't fight that and it still loses to af's. Eventually plan to train into amarr af's but vengeance requires skilling heavily into missiles and the retribution's lack of a 3rd med concerns me.


If you are specializing in drones, then the Ishkur is a great AF to train for. I guess since its based on an Incursus, it probably doesn't do it for you in the looks department, but it will certainly do it for you in battle. Less tank than an Enyo, but more projection.

I find I struggle in an Algos against a Hawk, Crow or arty fit Wolf, but other AFs not so much. Shield tanked it has ok speed too, but a shield (adaptive invul field, shield extender, etc.) takes a mid slot, which means dropping the web and using a point instead of a scram in order to kite a bit. 75 mm gatling rails fit + drones I find it works well, but generally tend to armour tank it and brawl just because I like to brawl. Then it's slow and less flexible, but lots of fun.


I like the shield fit algos because I can put on a dda or 2, but I haven't put a lot of sp in shields yet and yea lack of a web is troubling especially vs. Kitey ab frigs.
Kaarous Aldurald
Black Hydra Consortium.
#208 - 2014-02-24 02:50:05 UTC
Demerius Xenocratus wrote:


My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat. Also, regarding wardecs, I haven't seen any actual war. More like neutral scouted gank ops in shiny ships against new players in t1s. If that is your approach to pvp, you clearly suck at the game.

I'm a firm believer in off the beaten path lowsec systems, think I actually hopped past you down near goinard/lermivere earlier today.


If your alliance, like mine, is not completely half assed, they can get you jump clones. I have godawful NPC standings and I have a bunch of jumpclones on this character.

It is interesting to note that you believe the use of well known tactics equate to sucking at the game, however.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Divine Entervention
Doomheim
#209 - 2014-02-24 02:58:12 UTC  |  Edited by: Divine Entervention
So basically, do nothing for a year and then you can start thinking about playing the game.

Literally the only option is to wait.

Go do missions with only 1 million skill points in high sec?

Nope, can't do that. Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Go mine? Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Try trading? Nope, some griefer will scan you at a jump gate and suicide gank you for everything you own.

"Why don't you team up with other new players and defend yourselves?!"

Because then all that happens is 20 of us lose ships while a guy in a battleship LoL posts a thread on the eve forums receiving applause and accolades from you.

Being a new player in this game really, really sucks. The only chance I have to stand on my own is to buy an account, or wait 1-2 years for skills to train.
Remiel Pollard
Aliastra
Gallente Federation
#210 - 2014-02-24 03:07:05 UTC
Divine Entervention wrote:
So basically, do nothing for a year and then you can start thinking about playing the game.

Literally the only option is to wait.

Go do missions with only 1 million skill points in high sec?

Nope, can't do that. Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Go mine? Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Try trading? Nope, some griefer will scan you at a jump gate and suicide gank you for everything you own.

"Why don't you team up with other new players and defend yourselves?!"

Because then all that happens is 20 of us lose ships while a guy in a battleship LoL posts a thread on the eve forums receiving applause and accolades from you.

Being a new player in this game really, really sucks. The only chance I have to stand on my own is to buy an account, or wait 1-2 years for skills to train.


Every single thing you post is just a tantrum. You're wrong and you've been told why you're wrong, enough that you can do something about your 'problems', but maybe this game just isn't for you.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Divine Entervention
Doomheim
#211 - 2014-02-24 03:10:49 UTC  |  Edited by: Divine Entervention
Remiel Pollard wrote:
Divine Entervention wrote:
So basically, do nothing for a year and then you can start thinking about playing the game.

Literally the only option is to wait.

Go do missions with only 1 million skill points in high sec?

Nope, can't do that. Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Go mine? Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Try trading? Nope, some griefer will scan you at a jump gate and suicide gank you for everything you own.

"Why don't you team up with other new players and defend yourselves?!"

Because then all that happens is 20 of us lose ships while a guy in a battleship LoL posts a thread on the eve forums receiving applause and accolades from you.

Being a new player in this game really, really sucks. The only chance I have to stand on my own is to buy an account, or wait 1-2 years for skills to train.


Every single thing you post is just a tantrum. You're wrong and you've been told why you're wrong, enough that you can do something about your 'problems', but maybe this game just isn't for you.


Yea well maybe if you were more concerned with fostering a positive attitude, negativity wouldn't arise.

You're a reason this thread needed to exist.
Jonah Gravenstein
Machiavellian Space Bastards
#212 - 2014-02-24 03:13:20 UTC  |  Edited by: Jonah Gravenstein
Demerius Xenocratus wrote:
My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat.
That's relatively easy to get around, it does however involve dropping corp briefly. Estel Arador Corp Services offer a jumpclone service with around 75% of the NPC owned clone services, scattered all over high, low and null sec.

  • Join them for 24 hours.
  • Install as many JC's as you have skills for.
  • drop and rejoin your original corp.
  • ???????
  • Profit.


You pay the NPC costs only, although I understand donations are appreciated as is feedback.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Demerius Xenocratus
The Scope
Gallente Federation
#213 - 2014-02-24 03:13:53 UTC
Kaarous Aldurald wrote:
Demerius Xenocratus wrote:


My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat. Also, regarding wardecs, I haven't seen any actual war. More like neutral scouted gank ops in shiny ships against new players in t1s. If that is your approach to pvp, you clearly suck at the game.

I'm a firm believer in off the beaten path lowsec systems, think I actually hopped past you down near goinard/lermivere earlier today.


If your alliance, like mine, is not completely half assed, they can get you jump clones. I have godawful NPC standings and I have a bunch of jumpclones on this character.

It is interesting to note that you believe the use of well known tactics equate to sucking at the game, however.


I note that if you have to run neutral scouted ganks vs new players in hisec to get kills while your alt stacks cash in null, you are bad at the game. It really was more obvious than interesting. Well knowm tactic can still be broken.
Eran Mintor
Metropolis Commercial Consortium
#214 - 2014-02-24 03:17:30 UTC
Divine Entervention wrote:
So basically, do nothing for a year and then you can start thinking about playing the game.

Literally the only option is to wait.

Go do missions with only 1 million skill points in high sec?

Nope, can't do that. Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Go mine? Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Try trading? Nope, some griefer will scan you at a jump gate and suicide gank you for everything you own.

"Why don't you team up with other new players and defend yourselves?!"

Because then all that happens is 20 of us lose ships while a guy in a battleship LoL posts a thread on the eve forums receiving applause and accolades from you.

Being a new player in this game really, really sucks. The only chance I have to stand on my own is to buy an account, or wait 1-2 years for skills to train.


I suggest you read my post on page 12. When I first started playing I did RSS missions in lowsec. Your problem, I think, is that you are quick to make excuses as to why you can't do what you want instead of actually seeking ways around your problems.

Also, I dont see many suicide ganks of ships worth only a few mill....so I'm going to guess you're just making that up for theatrical effect.
Demerius Xenocratus
The Scope
Gallente Federation
#215 - 2014-02-24 03:17:59 UTC
Jonah Gravenstein wrote:
Demerius Xenocratus wrote:
My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat.
That's relatively easy to get around, it does however involve dropping corp briefly. Estel Arador Corp Services offer a jumpclone service in around 1000 stations scattered all over high, low and null sec. Join them for 24 hours, install as many JC's as you have skills for, drop and rejoin your original corp.

You pay the NPC costs only, although I understand donations are appreciated as is feedback.


What exactly does a jc do for you anyway? Is it a copy of the original (same skills) or do you lose something? Just implants maybe? As I said I haven't messed with jumpclones at all. Avoiding wardeccers is not that hard, It just cost me a ship to understand that they were actually running fully trained combat probe alts.
Victoria Thorne
Science and Trade Institute
Caldari State
#216 - 2014-02-24 03:18:32 UTC
Jonah Gravenstein wrote:
Demerius Xenocratus wrote:
My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat.
That's relatively easy to get around, it does however involve dropping corp briefly. Estel Arador Corp Services offer a jumpclone service in around 1000 stations scattered all over high, low and null sec. Join them for 24 hours, install as many JC's as you have skills for, drop and rejoin your original corp.

You pay the NPC costs only, although I understand donations are appreciated as is feedback.


If my memory serves, you can also do this for your own corp, by having one person get the necessary standings to get jump clones from an NPC corp - as long as no one else has any standings with that corp you should all be able to get jump clones from them. I've never used that method myself, so someone should be able to confirm if this is correct.
Ai Shun
#217 - 2014-02-24 03:18:38 UTC
Divine Entervention wrote:
So basically, do nothing for a year and then you can start thinking about playing the game.

Literally the only option is to wait.

Go do missions with only 1 million skill points in high sec?

Nope, can't do that. Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Go mine? Some griefer will come along, notice you've only been playing for 3 weeks, kill you, and post a thread on the eve forums reaping accolades and applause.

Try trading? Nope, some griefer will scan you at a jump gate and suicide gank you for everything you own.

"Why don't you team up with other new players and defend yourselves?!"

Because then all that happens is 20 of us lose ships while a guy in a battleship LoL posts a thread on the eve forums receiving applause and accolades from you.

Being a new player in this game really, really sucks. The only chance I have to stand on my own is to buy an account, or wait 1-2 years for skills to train.


You take that quoted bullshit as truth when the experienced EVE players have posted the exact opposite and explained how? You can do all the things you've said you cannot, but you also need to be at least semi realistic in your expectations.

That said - EVE requires you to read, learn and assimilate information. That is the minimum level of interaction required with other players to enjoy this game. Otherwise yes, you will be running into a brick wall repeatedly and I know nobody that enjoys doing that.

I've not followed the thread religiously, but I've seen some gems from Tippia and Kimmi and others that give pointers on how to get involved.
Jonah Gravenstein
Machiavellian Space Bastards
#218 - 2014-02-24 03:24:34 UTC  |  Edited by: Jonah Gravenstein
Demerius Xenocratus wrote:
What exactly does a jc do for you anyway? Is it a copy of the original (same skills) or do you lose something? Just implants maybe? As I said I haven't messed with jumpclones at all. Avoiding wardeccers is not that hard, It just cost me a ship to understand that they were actually running fully trained combat probe alts.


You keep your skills, the implants remain in the original clone. You can have multiple implant sets by fitting each JC with different combinations as an added bonus.

For example when going on a PvP roam you could use a JC with a full set of PvP orientated implants and jump back to a clone with a set of +4 or 5 attribute implants halfway across Eve the next day and lose very little in the way of skill training time.

The only times you lose SP are if your med clone is insufficient or your T3 Strat Cruiser explodes.

If you want to do it for your own corp you'll need to have +8 standings with the NPC Corp. There are people who offer this as a service.

As far as I know it requires corp members with anything other than neutral standings to the NPC corp in question to leave for 7 days/downtimes. Once everyone rejoins the corp gets a further 7 days to install any JCs before the standing return to normal.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#219 - 2014-02-24 03:25:54 UTC  |  Edited by: Scipio Artelius
Divine Entervention wrote:
So basically, do nothing for a year and then you can start thinking about playing the game.

Literally the only option is to wait.

...
...

Being a new player in this game really, really sucks. The only chance I have to stand on my own is to buy an account, or wait 1-2 years for skills to train.


There have been a number of attempts to add helpful information in this thread and I firmly believe that your view, while understandable because of the steep learning curve of the game, can be overcome by approaching things differently.

You don't need to wait until your character skills increase, because the development of your skills as a player can give you a huge advantage later on.

Since only 20% of the training time for a skill is required to obtain 80% of the benefit, it is easy for a new character to be extremely useful in a broad range of professions, very quickly and for some professions, player skill is almost the only thing that counts.

Obviously your experience in the game has led you to draw these conclusions, so not knowing how many experienced and skilled players you have around you in game, it might be worth suggesting you go and hook up with some, since they will be able to teach you much faster than you can learn on your own.
Eran Mintor
Metropolis Commercial Consortium
#220 - 2014-02-24 03:30:54 UTC
Demerius Xenocratus wrote:
Eran Mintor wrote:
In response to the OP, cuz I'm not going to read 12 pages of this:

Yes the game needs new players. No there is nothing wrong with the situation you described. It is very common for people to wardec PVE corps in hisec because they are easy targets. The problem is with the training corp not offering the proper training.

It may sound like I'm just saying HTFU, and to a degree I am, but think about it. EVE is brutal and if you can't handle that or don't like it then this game is probably not for you.

There will always be some people who just want to mission run by themselves all day and chat to a few buddies. To them I suggest staying in a NPC corp that cannot be wardecc'd and create a chat room with friends. It's simple, safe, and allows you to PVE your heart out. To strictly PVE in a player owned corp only gives one advantage and that is avoiding the NPC tax, but when compared to the risks and time lost of being in a constantly wardecc'd corporation, it's a small price to pay.

"Now wait a minute," you say, "I want to lead a training corp and teach people about EVE." To that I reply, "Great!"

Teach them everything about EVE. Teach them how to scout and avoid PVP they don't want to engage in. Teach them about how these griefers devote their time and ISK/money to trolling people and the best way to put them off is to deny them their excitement. No, this does not mean to stay docked when they camp you. Kill them when you can, be clever with your strategies, and don't throw yourselves into the fire. Don't want to fight them, or can't because you're solo? Fine, jumpclone somewhere else and do what you want, just be smart and keep an eye on local.

Even if you lose some ships should you decide to PVP, it's not the end of the world. It's part of learning, just don't be foolish enough to smacktalk the griefers (unless you kick their ass) because half the reason they grief is to hear people smacktalk. Ignore them or be cool. Should you develop a positive image of yourself, they may even drop the war and help you against future wardecs. Don't let yourself look like an ass.

If all of this still sounds like too much, consider doing operations in low-sec. Most highsec griefers are scared to go to lowsec themselves because the reality is they suck at PVP and need the safety of hisec to help them. If youre camped in station, jumpclone to lowsec and give those newbies new learning experiences. They will have to learn about PVP eventually, whether they learn willingly or unwillingly.

Training corps should never limit themselves to PVE and claim to be helpless when they're forced into PVP. Be creative, use your head, and you'll be fine.

Edit: there are plenty of systems in lowsec that are unpopulated. Don't look at systems like Old Man Star or Amamake and think they're all like that. Look off the beaten path if you're aiming for less PVP in your lowsec experience.


My understanding is that jumpclones require stupid high standing with an npc corp that owns a cloning vat. Also, regarding wardecs, I haven't seen any actual war. More like neutral scouted gank ops in shiny ships against new players in t1s. If that is your approach to pvp, you clearly suck at the game.

I'm a firm believer in off the beaten path lowsec systems, think I actually hopped past you down near goinard/lermivere earlier today.


Was the "you clearly suck at the game" directed at me? I'm going to assume the answer is "no" since that comment wouldn't make any sense in regards to my post. Regarding suicide gankers, they dont suck; they pick their targets based on how profitable it is. If a frigate is on Autopilot with a dozen PLEX in the hold with some rare loot, youre gonna get ganked.

Jumpclones are easy to get as someone pointed out there are corps that offer services for that. JCs arent limited to the station you originally got them in, either. When you JC, the target JC becomes active and your previous clone is left behind for future use. Using this, you can have JCs where you dont have great standings.

Also, if youre getting ganked by suicide fleets then youre likely in highly trafficked area, like Jita. My suggestion is not to autopilot when your cargo/fittings are worth more than your ship. Also dont fly what you cant afford to lose. Dont mission in the big hubs because youre more likely to get harrassed by canflippers and gankers. Faction/Officer fit ships are overkill for PVE and regardless aren't something newbies will have access to...unless they waste money buying PLEX so they can officer fit an Omen....in which case they need to die anyways.

And yes, I'm often around Goinard.