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The strange silence of... Empire??

Author
Alejandro Rebenga
#21 - 2014-02-22 07:43:30 UTC
You just need to spend more time in one system, so the locals can get to know you. And it goes both ways, you get to know whos a local, whos a hauler, whos mining, etc. etc. so you'll get a good feel of who you can approach and talk to. Many good discussions sometimes start off with a simple "o/ [name here]" in local. That or "[name here] you forgot your drones again".

Sometimes people are also engaged in their own community chat channels eg. Corp, Alliance, everadio, helpmymission, incursion channels, etc etc. so a blip in the Local tab might not interest them.
Dave Stark
#22 - 2014-02-22 07:45:30 UTC
there's no incentive to be social; so they don't do it.
Nevyn Auscent
Broke Sauce
#23 - 2014-02-22 08:13:24 UTC
Go to WH space. Watch local while in a cloaky. Wait for someone to talk...

So yea.....
Almost like EVE doesn't reward talking in local in pretty much any space.

Removing local and replacing it with Constellation chat showing the full user list, and some form of hacking mini game or something 'active' to narrow down someone's system (Obviously with effects from pilot skills of some kind also to reward focused training to being a 'scout' or 'hunter'). And easier if they are in your system.
You can now narrow it down if you actually work at it, but you can't simply look at local and know passively, which means bots won't know 100% unless they do the active bot, which is much harder to script, meaning it helps combat bot use.
It also promotes specialist game play for hunter types.
And still gives you some reasonable idea if danger is near as most constellations are only about 10 systems.

And I'm betting you might get more chatter then.
Alejandro Rebenga
#24 - 2014-02-22 08:25:56 UTC
Dave Stark wrote:
there's no incentive to be social; so they don't do it.

You'll get the opportunity to know who's who. If you do it well enough you might even get a few new blue contacts that you can 'use and abuse' heh. Its a community building tool, and most games that offer diverse sets of communities go a long way for player experience.
Dave Stark
#25 - 2014-02-22 08:27:29 UTC
Alejandro Rebenga wrote:
Dave Stark wrote:
there's no incentive to be social; so they don't do it.

You'll get the opportunity to know who's who. If you do it well enough you might even get a few new blue contacts that you can 'use and abuse' heh. Its a community building tool, and most games that offer diverse sets of communities go a long way for player experience.

and for the vast majority of activities that go on in high sec; that's a completely useless waste of time. knowing "who's who" doesn't change mission payouts, mining yield, etc.

in other areas of the game; sure it might be useful to do that... but not in high sec, there's no value in it.
Alejandro Rebenga
#26 - 2014-02-22 09:13:01 UTC
Dave Stark wrote:
Alejandro Rebenga wrote:
Dave Stark wrote:
there's no incentive to be social; so they don't do it.

You'll get the opportunity to know who's who. If you do it well enough you might even get a few new blue contacts that you can 'use and abuse' heh. Its a community building tool, and most games that offer diverse sets of communities go a long way for player experience.

and for the vast majority of activities that go on in high sec; that's a completely useless waste of time. knowing "who's who" doesn't change mission payouts, mining yield, etc.

in other areas of the game; sure it might be useful to do that... but not in high sec, there's no value in it.

In my part of hisec, my locals warn other locals if theres bumpers or known wardeccers/gankers in the next system over. Sometimes I also get interesting news from another part of the game that im not into, which is nice cause I dabble in manufacturing and some of these chats opened up markets for me.

You're looking at it from the immediate sense of things Kat.. er.. Dave. But I know where you're coming from and I just wish you and others find the ingame communities where you can just be yourselves :)
Sycotic Deninard
Basgerin Pirate
#27 - 2014-02-22 09:37:48 UTC
Pix Severus wrote:
Years of ganking, long cons, and wardecs over trivial matters have taken their toll. High sec dwellers have learned to shut their mouths, lest they become a target.

That, and most of them are AFK at any given time.


^ This.

A person that does'nt use his intelligence is no better than an animal that does'nt have any and thus are steaks on the table by choice and consent.

Dave Stark
#28 - 2014-02-22 09:39:00 UTC
Alejandro Rebenga wrote:
Kat.. er.. Dave.

clearly, i've missed something.
BrundleMeth
State War Academy
Caldari State
#29 - 2014-02-22 11:51:05 UTC  |  Edited by: BrundleMeth
Well...

In my home station, local chat is full of russians speaking russian. It appears they have no interest in talking to anyone else which to my mind is nothing more than pure racism. Which doesn't really surprise me...

And no I'm not moving, I have too much to move and I was there first...
Dave Stark
#30 - 2014-02-22 11:57:30 UTC
BrundleMeth wrote:
Well...

In my home station, local chat is full of russians speaking russian. It appears they have no interest in talking to anyone else which to my mind is nothing more than pure racism. Which doesn't really surprise me...

And no I'm not moving, I have too much to move and I was there first...


some would call that a "target rich environment"
I Love Boobies
All Hail Boobies
#31 - 2014-02-22 12:08:32 UTC
I think a lot of it is with bounties. A lot of high sec carebears are afraid of bounties, and many times, if you even talk in local, someone slaps you with a bounty. You see it here on the forums, people complaining and worried about bounties. Even some of my characters got bounties just for talking in local. The true carebears think having a bounty means you will get killed easier.

Anyway, where I hang out, there is always a lot of chat in local. Some between gankers and gankees, but also just normal conversation a lot of the time. Guess it really depends on where you're at in the universe, and whether or not you're considered hostile or non-hostile by the locals who hang in systems.
Josef Djugashvilis
#32 - 2014-02-22 12:50:10 UTC  |  Edited by: Josef Djugashvilis
Seems appropriate...http://www.youtube.com/watch?v=n03g8nsaBro

This is not a signature.

March rabbit
Aliastra
Gallente Federation
#33 - 2014-02-22 13:02:13 UTC
Ilovetomine wrote:
Suggestions/observations on this, anyone?

personally i always come to meeting with new people. Assist them in missions when i can (i'm in militia so most of the time i can't)

The Mittani: "the inappropriate drunked joke"

Krixtal Icefluxor
INLAND EMPIRE Galactic
#34 - 2014-02-22 13:05:17 UTC
Ilovetomine wrote:
Good day to all of you. I just wanted to share a thought I had, or maybe a feeling... Or perhaps something I just have noticed.

Empire is well populated.... but... quiet??

A local of 44 on an alt, and 34 on the main.

I greet both ends, no response. Ask a question, same thing. Hours pass, not a word.

So I bring up d-scan, and sure enough, tons of ships... But no one is home?



I think it is so strange that the people of empire are just so silent. I see them come and go, I see them go places; belts, missions, anoms, you name it. And not a word is said. People will reject convos, block you over mails, or just greet you with some sort of frantic paranoia.

I offered multiple systems FREE perfect orca boosts(on the alt), and was greeted with silence, or the typical too-good-to-be-true attitude. When giving people reasonable proof that my orca is indeed a friendly orca, with all of its very deadly high-slots etc, people get crazy and scared.


Where is the socialization? Where are the friendly, talkative people? Honestly, empire almost feels as isolated or as quiet as null.

Hell, I had more genuine conversations, and more trust from neutrals, yellows, etc from lowsec. Even people whom I never met, would be a wingman.

But not in empire... Isn't it quiet?? Or is it just me??




The only thing ever seen typed in Local anymore is "Greetings from your Saviors of High Sec. If you don't have a permit........" and blah blah blah.

That's the only convo I've heard in local in years. Where have you been ??

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#35 - 2014-02-22 13:06:35 UTC
Pix Severus wrote:
Years of ganking, long cons, and wardecs over trivial matters have taken their toll. High sec dwellers have learned to shut their mouths, lest they become a target.

That, and most of them are AFK at any given time.


Lets see some real statistics on that.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Rhatar Khurin
Doomheim
#36 - 2014-02-22 13:47:21 UTC
Ilovetomine wrote:
Pix Severus wrote:
Years of ganking, long cons, and wardecs over trivial matters have taken their toll. High sec dwellers have learned to shut their mouths, lest they become a target.

That, and most of them are AFK at any given time.




Very good point.. I do know this and keep it in mind...


I just think it is so sad. I can't even get together with anyone to pve with. Its just odd to me.


Use the fleet finder
KuroVolt
Federal Navy Academy
Gallente Federation
#37 - 2014-02-22 14:04:52 UTC
And then the people bowed and prayed to the neon god they made.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#38 - 2014-02-22 14:12:06 UTC
Dave Stark wrote:
Alejandro Rebenga wrote:
Kat.. er.. Dave.

clearly, i've missed something.
Only the obvious. Blink

Who put the goat in there?

Dace Onio
Republic Military School
Minmatar Republic
#39 - 2014-02-22 14:12:10 UTC
local blink is turned of in hisec for a reason, the ppl who generally talk there are full of there own sh1t, the less i know thats said there the less i go through keyboards
Obunagawe
#40 - 2014-02-22 14:30:02 UTC
It's even the same in the starter systems - 100 players in starter system local and noone talks. Except Russians. But no English talk whatsoever. These are players who should be too young to have formed prejudices or closed local.