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Come and see the show, stupidity in abundance

First post
Author
ISD Gallifreyan
ISD Community Communications Liaisons
ISD Alliance
#21 - 2014-02-18 08:19:41 UTC  |  Edited by: ISD Gallifreyan
Both guns seem to have pros and cons. (powergrid use seemingly the only pro for the 1200's)

My concern would be pushing a new player into a ship they cannot pilot optimally before they are ready.
Perhaps if someone does not have enough skill they should stick to Level 3's
Doing level 4's in a best you can fit ship can lead to ship loss, before you can replace it.

I think Arsine is confused by a turret's Damage Output (Alpha) and Damage Per Second (DPS)
Alpha is the damage applied on each Volley, DPS is averaged damage over the cycle factoring in reload (if my memory serves me correctly)

Please keep the discussion civil.
I have cleaned a number of posts in this thread for Inflamatory comments In violation of Forum Rule 2
Quote:
Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
Everyone here is trying to help with clarifying the mechanics.

ISD Gallifreyan

Lt. Commander

Community Communication Liaisons (CCL)

Interstellar Services Department

Damien White
Deep Core Mining Inc.
Caldari State
#22 - 2014-02-18 19:12:26 UTC  |  Edited by: Damien White
Batelle wrote:
Lot of people getting butthurt over seeing a self-described noob fit being somewhat overtanked. There's a difference between a fit being non-optimal and a fit being horrible. If the OP further prefaces the fit with, "hey this is overtanked and for rookies and they should definitely fit more damage as they get used to the ship" then you should at least put away the torches and pitchforks.

The OP is also not the first to argue the virtues of 1200s. That said, if you're using an MJD sniper, all guns should have effectively infinite tracking as npcs fly directly at you. PG use and cycle time are valid points of comparison.


My problem was, that the fitting he/she/it prostet was announced to be THE fitting for solving tracking problems with artillery and it failed horribly at that. Its like saying you got the best Shieldtank and all you did was put on 6 small shieldbooster.


Also, the cons of the fitting did not even remotley get the attention they need, mainly the loss of Damage due to miserable range and the usage of "hig rate of fire" artillery (well, for artillery at least) Because the main reason seasoned players tell newbies to go for 1400s (as well as Tachyons as Amarr and 425 rails as Gallente) is the extremely low DPS you get by using the smaller variant of each weaponsystem.

His first fitting gets 436 DPS with "All V" but no newbie has "All V".

Has he Minmatar BS V?
Large Projectile Turret V?
Rapid Firing V?
Surgical Strike V?

No, all of these would be more likely to be just III. Now look at his first fitting and change these skills, you will see how the DPS go down and even lower. In the end you end up at ~300 DPS and that is a problem because some NPC (like the last guy from angel extra) tank 300 or even 350 DPS. Zor, Scarlet and co are no big deal but for that low ammount of damage you may even have problems killing some of the elite cruisers. And dont count on drones because it is not uncommon for newbies to get their first BS and just beeing able to field bad skilled T1 drones.

With 1400s the DPS go up to 335, not that much either but 1400s have one crucial benefit most people happily sacrifice the tracking for. They can use faction ammo and still run a good profit.

THIS is the reason why you should tell even newbies to use 1400s because with faction ammo they get above 350 DPS and get >400 DPS once the first of the previous mentioned skills gets to level 4.



Also I have to agree with Arsine in this point, simply throwing a fit in the face of a newbie and be done with it is not the way to go, you have to take your time to explain it.

But Minmatar newbies are not that stupid either they had to go through the Hurricane or Cyclone, each of wich is not realy a good PvE ship, compared to their counterparts. So when you where able to fly L3 missions with an arty fittet battlecruiser you should have no problem to adjust to arty fittet BS, especially with MJD.

97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

"DO A BARREL ROLL!"

Arsine Mayhem
Doomheim
#23 - 2014-02-21 19:46:14 UTC  |  Edited by: Arsine Mayhem
ISD Gallifreyan wrote:

I think Arsine is confused by a turret's Damage Output (Alpha) and Damage Per Second (DPS)
Alpha is the damage applied on each Volley, DPS is averaged damage over the cycle factoring in reload (if my memory serves me correctly)


Oh yes masterful one, it's so difficult, dps * cycle time - theoretical alpha. Or the other way damage / cycle time = dps.

I can see how that would elude someone, so the only one here that 'thinks' they know, obviously doesn't.
Arsine Mayhem
Doomheim
#24 - 2014-02-21 20:12:21 UTC  |  Edited by: Arsine Mayhem
Damien White wrote:

My problem was, that the fitting he/she/it prostet was announced to be THE fitting for solving tracking problems with artillery and it failed horribly at that. Its like saying you got the best Shieldtank and all you did was put on 6 small shieldbooster.


I'm sorry your comprehension skills are so limited. I wrote it at 4th grade level. Maybe you should read it again, because what it says is " 1200's have much better tracking than 1400's." Now if you can manage to do a show info on modules, you'll discover that fact also.

Now, again, how does "actual" dps compare to the dps PYFA/EFT shows when you're running 2x cycle time which calculates to a dps loss in taking out the last HP per ship, totally misses ~every 10th shot, glancing blows etc? The 1400's even miss on battleships.

Let me expand on the cycle time loss. You hit a ship down to 10 hp, next shot from a 1200 is 2k, from a 1400 is 4k. Not only do you waste an extra 2k hp damage, it is another 19 seconds before your next shot fires compared to 9 for the 1200. So when you have 8 frigs and 6 cruisers coming at you, it adds up to a lot more damage lost using 1400's over 1200's.

I realize some people can't see past that little DPS number that EFT shows, and I guess in that case put 1400's on you're ship. I'm sorry but CCP hasn't given us a DPS meter, which is lame in itself.

Now, again, have you gone on the test server and run tests? Or just live in ignorance.

And no, you cannot use faction ammo with anything but 1400's. OMG ISD, just fuking delete this whole thread. These people are too fuking stupid.

All of your calculations between skills are relative and won't change the dps difference between weapons significantly, but only a stupid fuk like yourself would go to all the time to spew more irrelevant bullshit into the thread. Maybe you could spam some more about range and falloff dumb fuk.

The whole thread is spammed full of fuking lies and bullshit from a simple minded fuk from shadow cartel who is some kind of sik control freak and lies his ass off to try to "try" to prove me wrong, when he doesn't have the capability to think past his bullshit fuking lies.
Ayeshah Volfield
Republic Military School
Minmatar Republic
#25 - 2014-02-21 22:32:16 UTC  |  Edited by: Ayeshah Volfield
Why do you keep mentioning different weapon variants when everyone else is comparing different FITS ?

It is a fact that your FIT with 1200's tracks worse than Bertrand's with 1400's, regardless of the natural tracking differences they may have by themselves.

Even if both had 1200's, yours is still worse by a fair margin.

The differences of 1200's vs 1400's only merit discussion if the rest of the fit is exactly the same on an entirely different thread.

Resorting to insults and showing off your innability to accept contradicting facts or criticism only weakens your position and is a poor show of character, not unlike what happened in your marauder thread.

EVE is what happens when the rule of law does not apply and Darwinism is allowed to run freely.

Arsine Mayhem
Doomheim
#26 - 2014-02-21 22:46:49 UTC  |  Edited by: Arsine Mayhem
Ayeshah Volfield wrote:
Why do you keep mentioning different weapon variants when everyone else is comparing different FITS ?

It is a fact that your FIT with 1200's tracks worse than Bertrand's with 1400's, regardless of the natural tracking differences they may have by themselves.

Even if both had 1200's, yours is still worse by a fair margin.

The differences of 1200's vs 1400's only merit discussion if the rest of the fit is exactly the same on an entirely different thread.

Resorting to insults and showing off your innability to accept contradicting facts or criticism only weakens your position and is a poor show of character, not unlike what happened in your marauder thread.


Oh, i'm sorry you didn't "FIT" that up in EFT because NO it doesn't.

The thread isn't about Bertrand's fit, it's about 1200's and all the retards that push 1400's for missions.

Bertrand's fit gives up 150 hps repair and 100 hps sustained. If someone wants to swap out defense for tracking, umm I posted that in here right at the beginning if you're able to comprehend. You also blow 2 rig slots to fit those 1400's and that's with all 5's, but everyone has their skills all trained up to 5 for you narrow minded trash.

Another STUPID FUK posting $hit they know nothing about.

Have you FIT a Maelstrom up and tested 1200's compared to 1400's? Can you even fly a Maelstrom?

If not, you are just spouting out $hit you know nothing about.

All the stupid that flows in this game is just unimaginable, but here it is.
Damien White
Deep Core Mining Inc.
Caldari State
#27 - 2014-02-21 23:41:21 UTC
Arsine Mayhem wrote:
Oh, i'm sorry you didn't "FIT" that up in EFT because NO it doesn't.


it does, I have shown the numbers here multiple times and even gave you the exact percentage to show you how bad it realy is. Do I have to mention, that you did not respond to this?


Arsine Mayhem wrote:
The thread isn't about Bertrand's fit, it's about 1200's and all the retards that push 1400's for missions.


The thread is called "Maelstrom L4 for the new missioner"... Its all about the fitting when you even say in your opening post:

Arsine Mayhem wrote:
This is the fit you should start with until you're comfortable running L4's:


With these words you did bring your fitting into the game and these words did not leave any room for alternate interpretations, in your mind your fitting was THE fitting for new players.

Arsine Mayhem wrote:
Bertrand's fit gives up 150 hps repair and 100 hps sustained. If someone wants to swap out defense for tracking, umm I posted that in here right at the beginning if you're able to comprehend.


No, his fitting did way more than just give you some tracking albeit this beeing the whole point of this thread in the first place, your fitting has many errors, way beyond beeing overtanked. It has neither the range nor damage to even remotely be a good fitting "you should start with". THAT is the whole point.

Arsine Mayhem wrote:
Another STUPID FUK posting $hit they know nothing about.

Have you FIT a Maelstrom up and tested 1200's compared to 1400's? Can you even fly a Maelstrom?


As I said earlier, I can fly every single minmatar Sub Capital and have flown every relevant ship that uses Large Artillery in multiple variations, some of wich you would not even dream about flying. I have flown 1200s, 1400s both as passive/active shield and armor, speedtank or brute force in bastion mode. I know how 1200s and 1400s handle hence why I try to explain this stuff to you.


Have you ever trained a newbie, gave him your fitting and have seen the results? Well, I have hence why I can safely say that you fitting was, is and will be crap. And before you just start raging all over again, I already explained the reasons, why I personaly tell newbies to go for 1400s, an explanation you did not even remotely react to.


Anyway, I can see your point and it is a valid one but your aproach is not the best one. Instead of trying to understand why 1400s are so widely used you just claim everyone who has not your oppinion to be some idiot talking crap even when people try to explain to you, all you do is show how few you actually understand in terms of actually hitting stuff. You just cant point at one single stat and say this or that fitting or even item is better than another one, you have to take every relevant stat into account. In case of your fitting, you "might" have the more newbfriendly tracking but you had no range. Without range the best tracking is worthless, otherwise small autocannons would win the day. Same goes for damage, flexibility and running cost all of wich your fitting falls behind.

You did create a more refined version wich still has mayor flaws, starting by the usage of Tech 2 weapons, the requirement of advanced weapon upgrades, bad rig selection, still showing just medium range (for atillery) and a tank way beyond the reasonable size. So in the end you did learn nothing at all, you did not even read most of the posts here otherwise you would not do this mistakes again.

97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

"DO A BARREL ROLL!"

Arsine Mayhem
Doomheim
#28 - 2014-02-22 01:12:04 UTC  |  Edited by: Arsine Mayhem
Damien White wrote:

Anyway, I can see your point and it is a valid one but your aproach is not the best one. Instead of trying to understand why 1400s are so widely used you just claim everyone who has not your oppinion to be some idiot talking crap even when people try to explain to you, all you do is show how few you actually understand in terms of actually hitting stuff. You just cant point at one single stat and say this or that fitting or even item is better than another one, you have to take every relevant stat into account. In case of your fitting, you "might" have the more newbfriendly tracking but you had no range. Without range the best tracking is worthless, otherwise small autocannons would win the day. Same goes for damage, flexibility and running cost all of wich your fitting falls behind.

You did create a more refined version wich still has mayor flaws, starting by the usage of Tech 2 weapons, the requirement of advanced weapon upgrades, bad rig selection, still showing just medium range (for atillery) and a tank way beyond the reasonable size. So in the end you did learn nothing at all, you did not even read most of the posts here otherwise you would not do this mistakes again.


I'm sorry you are unable to "percieve" the advantage of a weapon that cycles 2x as fast, especially when there are a lot of smaller ships. I've typed it in several times, but you do not have the ability, nor the perception to see the difference.

Since your so hung on Bertrands fit and DPS, and Bertrands $hit tank, "Talk about $HIT FIT", I tried it on the test server and was shreaded in Silence the Informant. First area, no cap left. $hit cycle time on weapons for small rats, and ending with little hp left on the rat, waiting 17.19 seconds.

Yea, that's a $hit fit. How do you think it would hold up against Mordus Headhunters? How much dps do you lose when you need to warp out? Oh, wait, that isn't in EFT. So you're lack of perception would never be able to calculate that one in.

if you're so worried about a few dps and are unable to comprehend the roll cycle time plays on dps, then this fit out dps's and out tracks Bert's. Better tank, only slightly. Or you could call it same $hit tank.

[Maelstrom, Maelstrom PVE]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script
Dread Guristas Large Shield Booster

1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Burst Aerator II

Hobgoblin II x5
Hammerhead II x5


So copy, import.

Quit feeding me all this bull$hit. I was just on the test server and ran the above mission with Bert's fit and 1400's and it sux.

Waiting for cycle time, blapping a ship that has 140hp left, getting hammered by sentries with cap down to nothing.

Yea, you fuking put a noob in that ship, or even the above one.

Or, hey, maybe you could send him to battleclinic where all the sht fits are.

http://wiki.eveuniversity.org/Maelstrom

Next you're going to tell me the sky is blue.
Arsine Mayhem
Doomheim
#29 - 2014-02-22 01:39:22 UTC
Damien White wrote:

You did create a more refined version wich still has mayor flaws, starting by the usage of Tech 2 weapons, the requirement of advanced weapon upgrades, bad rig selection, still showing just medium range (for atillery) and a tank way beyond the reasonable size. So in the end you did learn nothing at all, you did not even read most of the posts here otherwise you would not do this mistakes again.


Sorry I don't learn from stupid fuks. I go on the test server and see for myself. 1200's will hit fine out to target range. If you ever tried them you'd know that. Rigs, swap the cap rigs out for what ever you want. Sustained tank will be better with them, but it's alll a trade off if you weren't such a narrow minded control freak. But you just spew your stupid all over the post over and over.

I can't help you. You will always be stupid. Sorry. Same thing I told you 10 posts ago.

You are stupid.
Arsine Mayhem
Doomheim
#30 - 2014-02-22 01:42:33 UTC  |  Edited by: Arsine Mayhem
ISD Gallifreyan wrote:
Both guns seem to have pros and cons. (powergrid use seemingly the only pro for the 1200's)


Because tracking and cycle time are disadvantages.

Yea, more ignorance.
MissBehaving
A Blessed Bean
Pandemic Horde
#31 - 2014-02-22 02:04:19 UTC
$hit cycle time on weapons for small rats, and ending with little hp left on the rat, waiting 17.19 seconds.



Why not just split your weapons? It works really well and with 1400's you usually one shot frigs at range.
Arsine Mayhem
Doomheim
#32 - 2014-02-22 02:16:50 UTC  |  Edited by: Arsine Mayhem
MissBehaving wrote:
$hit cycle time on weapons for small rats, and ending with little hp left on the rat, waiting 17.19 seconds.



Why not just split your weapons? It works really well and with 1400's you usually one shot frigs at range.


I do split my weapons, you didn't read the thread. I tested the 1400's in 4 groups, it sux. I do better with 1200's in 4's.

I do one shot most frigs.

What's your agenda, more stupid?
Orlacc
#33 - 2014-02-22 02:23:14 UTC
Mael is an AC boat.

"Measure Twice, Cut Once."

MissBehaving
A Blessed Bean
Pandemic Horde
#34 - 2014-02-22 02:23:39 UTC
No I must have missed it but you don't have to be a little snot, I was honestly trying to help but It seems your meds have warn off in the late evening.
Arsine Mayhem
Doomheim
#35 - 2014-02-22 02:39:51 UTC
MissBehaving wrote:
No I must have missed it but you don't have to be a little snot, I was honestly trying to help but It seems your meds have warn off in the late evening.


Sorry, I'm just fed up with this control freak shadow cartel. He is a stupid lying a ss.

ISD just needs to delete the whole thread, hence the change in title.
Arsine Mayhem
Doomheim
#36 - 2014-02-22 02:42:46 UTC
Orlacc wrote:
Mael is an AC boat.


I wouldn't want to go in with ac's and low skills. I would have been shreaded. When I started a few years ago, before MJD, i would get beat up pretty bad AB'ing out from those close groups.

Mach is nice for AC's. It has the speed to close on groups and lower signature to help with the dps.
Ayeshah Volfield
Republic Military School
Minmatar Republic
#37 - 2014-02-22 03:12:03 UTC
Arsine Mayhem wrote:
Have you FIT a Maelstrom up and tested 1200's compared to 1400's? Can you even fly a Maelstrom?

If not, you are just spouting out $hit you know nothing about.


I only fly minmatar subcaps, for the last 3 years. In fact, maelstrom was my first battleship, tested both weapons multiple times and either one is fine, though I did prefer the faster RoF of the 1200's on frig/cruiser heavy missions and allowed me to fit a XL Shield Booster with my then low fitting skills.

The rest of your fit is the problem, not the weapon systems.


Arsine Mayhem wrote:
[Maelstrom, Maelstrom PVE]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script
Dread Guristas Large Shield Booster

1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Burst Aerator II

Hobgoblin II x5
Hammerhead II x5


This fit is far better for a newbie than the one on the OP and wouldn't have gotten nearly as much backlash. it's very similar to my original Maelstrom fit, though I used a different prop mod (MJD didn't exist then) and XLSB.

EVE is what happens when the rule of law does not apply and Darwinism is allowed to run freely.

Arsine Mayhem
Doomheim
#38 - 2014-02-22 04:13:50 UTC
Ayeshah Volfield wrote:
Arsine Mayhem wrote:
Have you FIT a Maelstrom up and tested 1200's compared to 1400's? Can you even fly a Maelstrom?

If not, you are just spouting out $hit you know nothing about.


I only fly minmatar subcaps, for the last 3 years. In fact, maelstrom was my first battleship, tested both weapons multiple times and either one is fine, though I did prefer the faster RoF of the 1200's on frig/cruiser heavy missions and allowed me to fit a XL Shield Booster with my then low fitting skills.

The rest of your fit is the problem, not the weapon systems.


Arsine Mayhem wrote:
[Maelstrom, Maelstrom PVE]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script
Dread Guristas Large Shield Booster

1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Burst Aerator II

Hobgoblin II x5
Hammerhead II x5


This fit is far better for a newbie than the one on the OP and wouldn't have gotten nearly as much backlash. it's very similar to my original Maelstrom fit, though I used a different prop mod (MJD didn't exist then) and XLSB.


Cept it's a crap tank, especially for a newer player. I say to swap out mods when they are more comfortable with it. Should be more like:

[Maelstrom, Maelstrom PVE]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

EM Ward Field II
Thermic Dissipation Field II
Large Micro Jump Drive
Tracking Computer II
Shield Boost Amplifier II
Pith B-Type Large Shield Booster

1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Burst Aerator II

Hobgoblin II x5
Hammerhead II x5


DPS <->Tank, it's always a trade off.
Arsine Mayhem
Doomheim
#39 - 2014-02-22 06:15:53 UTC  |  Edited by: Arsine Mayhem
Bertrand Butler wrote:
Thats a horrible PvE Mael fit. A three slot tank is sufficient even to newbies due to the MJD, and there is no need for 4 (!) cap modules.

Moreover, by using an MJD you can easily fit 1400s in 3 weapon groups (3-3-2) without any problems in tracking due to the indirect tracking bonus from jumping. Here is a basic serpentis variant.

[Maelstrom, Maelstrom PvE]

Tracking Enhancer II
Tracking Enhancer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Dread Guristas Large Shield Booster
Kinetic Deflection Field II
Thermic Dissipation Field II
Large Micro Jump Drive

1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L
1400mm 'Scout' Artillery I, Fusion L

Large Projectile Burst Aerator II
Large Ancillary Current Router I
[Empty Rig slot]


It will give you 618DPS before implants or drones @43+85, more than 300HP/s for 3min perma (what you need on a MJD BS) and 3 target simul-sniping with 2362/3542/3542 salvoes.


This is 744 weapon DPS, better tracking, Better Tank, 663 hp/s rep, cap stable. If you're impresses with what your salvo's do, you're simple minded. Dps says it all. And no, 3 slot tank isn't enough. I tested it and got shreaded. Give that to a noob fuktard.

[Maelstrom, Maelstrom PVE]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

EM Ward Field II
Thermic Dissipation Field II
Large Micro Jump Drive
Tracking Computer II
Large Ancillary Shield Booster, Cap Booster 150
Large Ancillary Shield Booster, Cap Booster 150

1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L
1200mm Artillery Cannon II, Republic Fleet Fusion L

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Burst Aerator II

Hobgoblin II x5
Hammerhead II x5
Damien White
Deep Core Mining Inc.
Caldari State
#40 - 2014-02-22 10:32:52 UTC
Arsine Mayhem wrote:
MissBehaving wrote:
No I must have missed it but you don't have to be a little snot, I was honestly trying to help but It seems your meds have warn off in the late evening.


Sorry, I'm just fed up with this control freak shadow cartel. He is a stupid lying a ss.


Wait... What?

I try to help you to understand where the flaws in your fitts, ideas and approach to this thread are and now I am a stupid lying control freak?



You did not even once respond to any criticism beyond calling everyone stupid even though people tried to help you so where is all the anger coming from? I mean, we went from a simple "No!" to "You are stupid" and now "fuktard"...

/correction: you already called everyone in your first answer a "tard" etc. pp. geez, how old are you?


Anyway, now we are, again, at using dual ancillary Shieldboost with, T2 weaponry, still not enough tracking mods, requiring AWU and using faction ammo? It is nice that you testet this on SISI, now come and play in the real game over a longer duration by full marketprice for faction ammo.

On top of that, you keep contradicting yourself. In the beginning of the thread you said:

Arsine Mayhem wrote:
Noobs don't come with AWU at 5, which is what it takes to fit your fukfit. Guess the subject eludes you cause you tards seem to think everyone has everything trained to 5, but that's pretty simple minded isn't it.


You think every newbie has Large Projectile Turrets V, but thats pretty simple minded, isn't it?


Anyway, since you do not listen to reason, ignore even the simplest forms of explanation and just insult everyone I dont think you wantet to achieve anything with this thread to begin with and are just another troll people have fallen for.



Once you calmed down we may start anew but as long as you dont even remotely address the criticism we are at a dead end, you will not change your oppinion, no matter the flaws and I will not say "you are right" just so you can feel happy because in case some newbie reads this your fitts will kill him.

97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

"DO A BARREL ROLL!"

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