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n00b wormhole concerns

Author
Handsome Hussein
#1 - 2011-11-25 19:24:27 UTC
I was originally planning on using wormholes to transit into null and do some ninja-ratting, but once I got in one I looked around and thought "why not just do **** here?" So, I went out and read some guides, but I still have some concerns.

I have an Orca alt and a "nano" fit (inasmuch as that fat ****** can be nano...) with a cloak (bulkheads and DCII in the lows). Align time is bearable. If I feel safe enough bringing it into a hole and cloaking it at a safe, is it wise? It would allow me a lot more flexibility; a dedicated scanning frigate, a PvE ship, and a salvaging ship, instead of trying to make a catch-all. Plus, having cargo space is nice.

My PvE ship is a Hurricane with a decent shield omni-tank. Are ACs okay against Sleepers or should I look into Arty? Do I need an AB (cuts down on my tank)? Should I even bother with drones and, if so, Hobs or Warriors? Maybe a rail Myrm or Brutix?

I'm still a month and a half away from a T3. I know Tengus are the prefered T3 for running Sleeper sites but most of my skills are in Gunnery. So which of the other T3s would fit the bill best? I can run T2 hybrids or projectiles right now, and I can always train lasers if needed.

Thanks in advance!

Leaves only the fresh scent of pine.

Hamatitio
State War Academy
Caldari State
#2 - 2011-11-25 19:49:05 UTC
There are restrictions on what ships you can bring into a wormhole, meaning your orca is going to be limited to a c2 or higher. I'm not sure how a hurricane would hold up in a c2 to be honest.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#3 - 2011-11-25 20:43:06 UTC  |  Edited by: Substantia Nigra
Handsome Hussein wrote:
I have an Orca alt ....


If you're playing in w-space you will lose your ships ... at some time(s). An orca is a fairly significant asset to many ppl, so the loss-risk is going to need to be balanced against the benefit.

ppl do do what you're proposing, but there may be less risky, easier, and cheaper ways to achieve the same.

do-everything ships are a bit of a pain but if you're running two characters you could, instead of orca-guy and other-roles-guy, run a DPS ship and a scanner / salvager ship. The latter would be a compromise and would be a slow salvager but it would mean a thorough ganking will lose you a hundred mill not a bill.

Sleeper stuff is big-value for low-volume so, unless you are also mining and harvesting gas you're not going to need the cargo capacity of an orca.

Handsome Hussein wrote:
My PvE ship is a Hurricane with a decent shield omni-tank. Are ACs okay against Sleepers or should I look into Arty? Do I need an AB (cuts down on my tank)? Should I even bother with drones and, if so, Hobs or Warriors? Maybe a rail Myrm or Brutix?


When I first moved into C2 I used a 'cane and, while it's sorta do-able, I would not recommend it. If you can cope with lvl4 encounter missions in your 'cane you should be able to survive most C2 anoms. A/Cs apply more DPS and track better but there is often a delay as you get into range.

sleepers omni damage and omni tank, so just use whatever weapon types have best bonuses and allow you to apply best DPS. Drones help but not if you take mission-runner approach to them. You need to be very very careful with your drones, sleepers love to kill them.

Handsome Hussein wrote:
I'm still a month and a half away from a T3. I know Tengus are the prefered T3 for running Sleeper sites but most of my skills are in Gunnery. So which of the other T3s would fit the bill best? I can run T2 hybrids or projectiles right now, and I can always train lasers if needed


There's a reason that tengu, and drakes, are so often recommended for w-space efforts ... they are way better for the role.

Like you, when I started out into w-space, I flew a moderately skilled hurricane and was pretty poor on caldari and missile skills. It didn't take me long to realise that not-so-skilled drake worked better than well-skilled 'cane.

If you're likely to be spending some time playing in w-space then I'd recommend steering your training queue towards drake / tengu, T2 HMs, T2 drones, and all-T2 fittings with decent support skills. A decent drake will be fine in C2s, and can (sort of) cope with most C3 sites, and good drake support skills are a major stepping stone towards good tengu.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Alaik
Lucifer's Hammer
A Band Apart.
#4 - 2011-11-25 21:00:11 UTC  |  Edited by: Alaik
Handsome Hussein wrote:
I have an Orca alt and a "nano" fit (inasmuch as that fat ****** can be nano...) with a cloak (bulkheads and DCII in the lows). Align time is bearable. If I feel safe enough bringing it into a hole and cloaking it at a safe, is it wise? It would allow me a lot more flexibility; a dedicated scanning frigate, a PvE ship, and a salvaging ship, instead of trying to make a catch-all. Plus, having cargo space is nice.


An Orca is a really juicy target. You will, eventually, loose it. Most likely once it's full of loot, as that would be the worst time to loose it. I prefer to fly my main in a PVE fit ship with a cloak, and my alt in a destroyer, fitted with salvagers, sisters probe launcher + probes, cloak and I make use of implants to increase my scanning skill to partly compensate for the lack of bonuses to the scanning. I intend to upgrade this to a utility fitted tengu once the skills are trained, so it'll end up with covops cloak, probe strength bonus and will still have enough slots to fit salvagers/tractors (which also get a bonus). W-space loot doesn't really take much room unless you keep the metal scraps. It'll take you quite a while to run out of space.

Handsome Hussein wrote:
My PvE ship is a Hurricane with a decent shield omni-tank. Are ACs okay against Sleepers or should I look into Arty? Do I need an AB (cuts down on my tank)? Should I even bother with drones and, if so, Hobs or Warriors? Maybe a rail Myrm or Brutix?

I'm still a month and a half away from a T3. I know Tengus are the prefered T3 for running Sleeper sites but most of my skills are in Gunnery. So which of the other T3s would fit the bill best? I can run T2 hybrids or projectiles right now, and I can always train lasers if needed.


It'd take a matter of hours/days to get into a drake with level 3 skills in your missile support skills, and as you already have a shield tank, that would be my recommendation. Get the missile support skills to level 4, and that'd keep you going until you get into a Tengu. A drake is perfect for C1-2 WH activity.
Handsome Hussein
#5 - 2011-11-25 21:15:17 UTC  |  Edited by: Handsome Hussein
Thanks for the replies and advice, this is some great information.

I think what I'll do is use the Orca for staging; I can bring along all the crap I need and day- or week-trip into a nearby hole. That way it stays in high-sec and I only have to worry about concentrated gankers.

I really want to keep my main in the gunnery skills for the moment. Fortunately, my Orca alt can fly a Drake in L4s (T2 fit all around) and is actually closer to a Tengu than my main is to a T3, so I'll just do a "role-reversal" on my accounts. Besides, my main has better exploration skills.

This looks like a case of "You could do it that way, but why, especially when you already have the tools?" Thanks again.

Leaves only the fresh scent of pine.

Nalha Saldana
Aliastra
Gallente Federation
#6 - 2011-11-25 22:56:20 UTC
My favorite C2 farm ship so far is the passive tanked Vagabond, its fast, dont die horribly from neuts, can fit a salvager, does sites at a decent speed.
A cane can easily do it, i would suggest a passive fit with a AB so whatever happends with energy neuts you will at least be able to tank.

As for the Orca, its only needed if you want to switch ships a lot (which you shouldnt need) but you could park it in a wormhole with whatever class and farm its statics but this way you need 3 accounts or do the salvaging with the pve ship.
Handsome Hussein
#7 - 2011-11-25 23:01:53 UTC
Nalha Saldana wrote:
My favorite C2 farm ship so far is the passive tanked Vagabond, its fast, dont die horribly from neuts, can fit a salvager, does sites at a decent speed.

If I make enough money doing this I'll definitely look into a Vaga, thanks.

Leaves only the fresh scent of pine.

Sat Nav
Perkone
Caldari State
#8 - 2011-11-26 13:56:03 UTC
IME you should start out running C1's from high sec - day tripping in. You'll make good isk and learn WH craft. But you won't get your orca in there. And running sites in a hurricane will get you used to aggro management as its tank isn't great.

C2's and C3's will see you ganked with alarming regularity unless you really know what you're doing.

There's a shed load of good guides around - Eve Uni have a good collection and there's good guides on what's in sites and what the triggers are.

Or you could just join a WH corp...

Aestivalis Saidrian
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#9 - 2011-11-26 18:25:14 UTC
When I ran around doing C1s/C2s in a Cane, I used an AB Arty Fit. Sounds weird but I found it to be pretty effective as it allowed you to get a bit of speed/signature tanking in (As much as a 314m sig tank can well, sigtank). But, keep the range open at 20-25 km.

Also, you can use Drones as bait magnets. A bunch of Warriors have the wtfspeed to absorb quite a bit of sleeper fire as long as you keep them moving from target to target.

Don't expect them to survive long tho.
Handsome Hussein
#10 - 2011-11-26 20:26:08 UTC  |  Edited by: Handsome Hussein
Sat Nav wrote:
IME you should start out running C1's from high sec - day tripping in. You'll make good isk and learn WH craft. But you won't get your orca in there. And running sites in a hurricane will get you used to aggro management as its tank isn't great.

From what I've read, day-tripping from high-sec is kinda painting a target on your back. But, I might take my failfit Arby into a high-sec hole to see if I can find some day-trippers... Big smile

Sat Nav wrote:
C2's and C3's will see you ganked with alarming regularity unless you really know what you're doing.

By players? Yeah, I believe you, but I know my way around low-sec and will be using those holes. Besides, losing ships is one of the best way to learn. I can afford a few Drakes and I have some L4 boats lying around to rebuild my funds. This just seemed like a fun way to get more excitement out of the game. If it goes bad, I'll just switch to using the hole as transit and ninja-ratting for my kicks.

Might have to buy a new mouse for all that d-scan clicking, though.

Aestivalis Saidrian wrote:
When I ran around doing C1s/C2s in a Cane, I used an AB Arty Fit. Sounds weird but I found it to be pretty effective as it allowed you to get a bit of speed/signature tanking in (As much as a 314m sig tank can well, sigtank). But, keep the range open at 20-25 km.

In truth, I couldn't find an arty fit I liked. Might just have to wait until I get AWU up to at least III.

Leaves only the fresh scent of pine.

Derath Ellecon
University of Caille
Gallente Federation
#11 - 2011-11-26 21:11:45 UTC
Handsome Hussein wrote:
Sat Nav wrote:
IME you should start out running C1's from high sec - day tripping in. You'll make good isk and learn WH craft. But you won't get your orca in there. And running sites in a hurricane will get you used to aggro management as its tank isn't great.

From what I've read, day-tripping from high-sec is kinda painting a target on your back. But, I might take my failfit Arby into a high-sec hole to see if I can find some day-trippers... Big smile

Sat Nav wrote:
C2's and C3's will see you ganked with alarming regularity unless you really know what you're doing.

By players? Yeah, I believe you, but I know my way around low-sec and will be using those holes. Besides, losing ships is one of the best way to learn. I can afford a few Drakes and I have some L4 boats lying around to rebuild my funds. This just seemed like a fun way to get more excitement out of the game. If it goes bad, I'll just switch to using the hole as transit and ninja-ratting for my kicks.

Might have to buy a new mouse for all that d-scan clicking, though.

Aestivalis Saidrian wrote:
When I ran around doing C1s/C2s in a Cane, I used an AB Arty Fit. Sounds weird but I found it to be pretty effective as it allowed you to get a bit of speed/signature tanking in (As much as a 314m sig tank can well, sigtank). But, keep the range open at 20-25 km.

In truth, I couldn't find an arty fit I liked. Might just have to wait until I get AWU up to at least III.


Day tripping isn't any more dangerous than the many WH corps who farm their static WH. The big key difference is every K162 you find from K space is gonna likely be an active WH that the residents opened at some point.

I am guessing the C2/C3 comment is more likely because C2 and C3 WH's are probably the most widely lived in. So you are more likely to come up against the residents of that WH when daytripping.

Handsome Hussein
#12 - 2011-11-26 21:24:41 UTC
Derath Ellecon wrote:
I am guessing the C2/C3 comment is more likely because C2 and C3 WH's are probably the most widely lived in. So you are more likely to come up against the residents of that WH when daytripping.

That makes a lot of sense. I'll keep that in mind.

Leaves only the fresh scent of pine.

veshna wildsun
Science and Trade Institute
Caldari State
#13 - 2011-11-28 00:50:55 UTC
Orca works but I would go out of my way to destroy it for laughs.
Nalha Saldana
Aliastra
Gallente Federation
#14 - 2011-11-28 01:18:54 UTC
Btw if you ever take a orca into a WH fit it like this

[Orca, WH]
Expanded Cargohold II
Expanded Cargohold II

Quad LiF Fueled I Booster Rockets
Magnetic Scattering Amplifier II
Heat Dissipation Amplifier II
Kinetic Deflection Amplifier II

Improved Cloaking Device II
[empty high slot]
[empty high slot]

Large Ancillary Current Router I
Large Cargohold Optimization I
Large Cargohold Optimization I

It gives you 10 sec align with optimal cargo capacity, even allows it to do the cloak+mwd trick (if you are good at it) to warp much more safely.
The last highs can be used for tractor, probe launcher or whatever u want.
Purehydro
Caldari Provisions
Caldari State
#15 - 2011-11-28 08:09:07 UTC
Keep the Orca out of the WH's as I believe My Fenrir is more agile than my Orca with 2 Inert Stabs II. Roll Everyone and their mother will make a temporary truce to kill that thing.

Go on day trips in C1's to get your feet wet and get used to losing ships and scanning. Scanning is the one thing that can really burn you out of WH life.

I'd suggest a Cane in C1's over a Drake because the sig is so big on a Drake you mind as well broadcast where you are to the scanner because it would be harder for him to find you that way than with probes. Get used to the incoming HIC as a T3 decloaks and scrambles you. Then you have the small problem of people camping the hole for day trippers. You'll want to set up in a quiet part of HS/LS to avoid such things.

AC's will have trouble with the cruisers who like to hang at 30-40KMs out.

You can also just camp the WH with a small bubble to get scanners and haulers as they go to exit the WH. You might get some nice stuff and a few pods that way.
Handsome Hussein
#16 - 2011-11-28 08:35:48 UTC
I found something that works for me, carries all my ammo, much better for day- or week-tripping. I tried the setup in a C2 tonight alongside a Drake, made an off-axis safe to cloak up at, ran two anoms and salvaged them both, made some ISK, everything went well.

Fortunately, both of my ships are cheap enough to replace with a few L4s. The paranoia in a hole is something to be savored for sure, lol. I can't imagine spending weeks on end clicking the d-scan.

Thanks for the advice, everyone. Think I might make a hobby out of this.

Leaves only the fresh scent of pine.

Alaik
Lucifer's Hammer
A Band Apart.
#17 - 2011-11-28 10:50:02 UTC
A Noctis is also perfectly capable of performing support in WH trips, and can carry tons of ammo into the system with you. Highly recommended if you want to upgrade from a cheap and cheerful destroyer sidekick.
Ryuce
#18 - 2011-11-28 11:29:23 UTC
Purehydro wrote:
Keep the Orca out of the WH's as I believe My Fenrir is more agile than my Orca with 2 Inert Stabs II. Roll Everyone and their mother will make a temporary truce to kill that thing.

Look up how to align by using a MWD cycle to make you reach warp speed faster. It will save you quiet a bit of time. This is why the OP has a MWD fitted.