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What to do with the Caracal Navy Issue?

Author
ReptilesBlade
Science and Trade Institute
Caldari State
#1 - 2011-11-27 20:41:52 UTC
I own one and I love the ship but I cannot find anything to do with it. PVE? PVP? What is it good for and what fittings are good for it?

Question
Luba Cibre
Global Song Setup
#2 - 2011-11-27 20:45:03 UTC
Get a full rack Assault Missile Launcher and go sniping frigs.

"Nothing essential happens in the absence of noise." 

mxzf
Shovel Bros
#3 - 2011-11-27 21:59:47 UTC
It's like a Caracal ... but better.

Seriously though, anything you can use a Caracal for, a Navy Caracal should do better. They have more slots, more hardpoints, and more fitting room. If you don't know how to use a Caracal in the first place, I would suggest starting out with that before going straight to the faction variant.
Duchess Starbuckington
Doomheim
#4 - 2011-11-27 23:04:32 UTC
Pointless to use it in PVE over the Drake, for PVP it could be a good ship but it's handicapped quite badly by poor CPU.

Not an unusably bad hull, but frankly there are better choices for basically everything.
Smabs
State War Academy
Caldari State
#5 - 2011-11-28 00:08:07 UTC
It's got the problem that most cruiser hulls have in that battlecruisers are a better choice. It's not a bad ship for pvp considering the range, speed and agility but is a bit pointless in the age of drakes and hurricanes.
Nalha Saldana
Aliastra
Gallente Federation
#6 - 2011-11-28 00:56:29 UTC
Its only real strength is as mentioned earlier, killing frigs.
This is not only in pvp but its also really good at running low level missions/complexes etc and have more tank then a destroyer.
Misanthra
Alternative Enterprises
#7 - 2011-11-28 02:43:12 UTC
its a good lv2/lv grinder. Lv 2 you can be sure it won't be gate restricted. Level 3 on ranged rooms you are hitting before drake is.

Got a storyline with lots of hops to it....saves some gate time since a faster travel time.

depending on markets it can be a substitute for cerbs. I liked them for hac roams when I could n't fly a cerb. And after I could, ran them when market had them cheaper blow ups than cerb (not sure of current prices, used to be these were way cheaper....and almost the same ship).


Caretaking Sunofabitcch Quigglywobbl
Fulmar's Anti-Caldari Club
#8 - 2011-11-28 03:23:13 UTC  |  Edited by: Caretaking Sunofabitcch Quigglywobbl
Was my 1st experience flying anything remotely nano fit. Was a good place to start, thinking I was the bee's knees being all fast and high, iirc. :)

It's like a drake, but it can gtfo, if you so wish, al;beit in vry loose enggements, as it's tanksig are awful lol.

To sum it up, i think its one of those ships that you really wanna like, but can't fly it because of all of the above.



Edit: Give it another mid + bit more CPU and a bit more PG, enough fo it to fit another LSE.
Liang Nuren
No Salvation
Divine Damnation
#9 - 2011-11-28 04:13:10 UTC
The Navy Caracal is significantly faster and more agile than the Cerb and the 3 light drones is usually worth more than the 2/3rds of an effective launcher the Cerb has on it. So basically, you can (and perhaps should) use the Navy Caracal anywhere you'd use a Cerb. I guess that limits it to nano gangs and sniper HAC gangs?

A bit more CPU on the thing would give it the fittings it needs to just outright obsolete the Cerb.

-Liang

I'm an idiot, don't mind me.

King Rothgar
Deadly Solutions
#10 - 2011-11-28 04:47:31 UTC
Never really flown one but they've always proven themselves very capable when I've fought against or along side them. Typically they are fit with assault launchers and focus on frigate slaughtering. That said, the long range on those missiles compared to what other cruiser/BC hulls can pull off is also pretty impressive. Very nasty ships in pvp in the right hands even if the theoretical DPS and tank don't suggest it.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Asuka Smith
StarHunt
#11 - 2011-11-28 14:41:09 UTC
A cerberus is all around much better.
Tanya Powers
Doomheim
#12 - 2011-11-28 19:07:22 UTC
Luba Cibre wrote:
Get a full rack Assault Missile Launcher and go sniping frigs.


This tbh

Strong tank, fast, throws dps at the fastest ceptors or frigs out there and at looooong range, excellent anti frig/bomber/interdictor, don't use tackle because it's not your job, just put big ass kicks on any thing smaller than cruiser (vs cruiser is ok too). Your tacklers/logis will love you
Liang Nuren
No Salvation
Divine Damnation
#13 - 2011-11-28 19:15:12 UTC  |  Edited by: Liang Nuren
Asuka Smith wrote:
A cerberus is all around much better.


I'm super curious why you say that? It seems to me that the only real advantage the Cerb has is very marginally higher missile DPS and more (useless) range?

-Liang

Ed: I should point out that I fly missile ships a lot but eschew both the Cerb and the Navy Caracal. I desperately want the Navy Caracal to be worth my time but I'd rather fly a NOmen or Phantasm or Stabber FI or something.

I'm an idiot, don't mind me.

m0cking bird
Doomheim
#14 - 2011-11-28 20:22:11 UTC
You fit assault missile lauchers on them and skirmish. Like a space mongol or Hun...
Tanaka Sekigahara
United Space Marine Corp
#15 - 2011-11-30 02:02:26 UTC  |  Edited by: Tanaka Sekigahara
I fly the Navy Caracal, the Cerb and the Drake and I find the Navy Cara is my preferred choice these days.I like them all, but the advantage in range the Navy Cara has lets me sit 25K farther back than the drakes in the rest of the fleet and basically lay down a sustained barrage of HM fire throughout the fight with impunity.

It's natural targets are enemy support ships ( Recons, AFs, any T2 cruiser or frig hull ). Very good at driving enemy support off the field.I also get the best kill to loss ratio out of any ship with it, I think i have 25 kills to every loss I have in it.
Paired with a Rook 100 K from the enemy and you have a fine anti support duo, spamming HML fire and ECM from a safe distance. With their drones you are pretty safe from ambitious 'ceptor pilots looking to ruin your day.

A Rook, a Cal Navy Cara and a Rocketbill make a fine little hunting/scouting gang.

I also find it's less brittle than the Cerb.

Great ship for small to mid-size gangs.
Tanaka Sekigahara
United Space Marine Corp
#16 - 2011-11-30 02:22:28 UTC
Also like to see how long it takes people to figure out CNCs with Nagas and Rooks 100 K off gates in support of ships on the gate is gonna put a severe hurting on the other side.

CNCs will work naturally well in support of Nagas deployed at range.They gonna go together like peanut butter and jelly.


Misanthra
Alternative Enterprises
#17 - 2011-11-30 07:28:15 UTC
Tanaka Sekigahara wrote:
Also like to see how long it takes people to figure out CNCs with Nagas and Rooks 100 K off gates in support of ships on the gate is gonna put a severe hurting on the other side.

CNCs will work naturally well in support of Nagas deployed at range.They gonna go together like peanut butter and jelly.




well since we still get becuse of falcon whines....I would not hold your breath while waiting.


Its range like a cerb has it as a predator of ecm boats (well scorp be a bit much assuming a 2 X 1600 RT fit) . Cerb/CNC is not omfg insta pop dps...great thing about falcons is it doesn't have to be. they will gtfo or they pop. either way no more jms.

Well that and sniper fits don't pack points generally (its where sebo goes, did on mine anyway). A Fit setup not liked by the masses. Not sure why....you got SR/MR hacs/bc, all pointy if not scam fit....do you really need 11 points instead 10 if a CNC/cerb in the mix is missing it?
Forum Chav
State War Academy
Caldari State
#18 - 2011-11-30 09:40:05 UTC
OP, I don't know if you have more than one character, but you could use your CNC as a kiting spammer on level 4's if you dual- box. Hell, you could use it without another character, it'll just take a while. Which, given that I am not obsessive about time/isk ratio grinding, is handy for semi-afk'ing.

I use a cerb' for that tbh, and a main DD up close. I forget about the Cerb', but make sure it's got FoF's in the hold. Set orbit at 90km's and fire away.