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Whats considered CCP's Intellectual Property?

Author
Brandon Tsero
Deep Core Mining Inc.
Caldari State
#1 - 2011-11-28 00:06:34 UTC  |  Edited by: Brandon Tsero
Besides the obvious things(ships, names, etc), what else is considered CCPs intellectual property?

ui?
overview?
etc?

thanks!

edit: For those of you wondering, I'm developing a game, an MMO, however playing eve for 6 years has greatly influenced my ideas on features and UI development.
RubyPorto
RubysRhymes
#2 - 2011-11-28 00:20:09 UTC
Yes.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Brandon Tsero
Deep Core Mining Inc.
Caldari State
#3 - 2011-11-28 00:21:24 UTC
RubyPorto wrote:
Yes.


That's soooo detailed. Roll

I love detailed responses.
Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2011-11-28 00:27:46 UTC
Brandon Tsero wrote:
RubyPorto wrote:
Yes.


That's soooo detailed. Roll

I love detailed responses.

pretty much anything and everything the EvE developers made themselves and didnt buy is their intellectual property, like the carbon system is NOT theres casue it was pre-existing, but pretty much everything they amde WITH it IS their property.

but that generally only applies to things visually, since 90% of all FPS's are cookie cutter UI's adn whatnot, as long as yours is similar with its own coding adn not ripped directly from an EvE code, i do believe it would eb YOUR OWN intellectual property.

im pretty sure thats how it works, and if their is anything specific you are not quite sure about, im sure youc an always message the devs and say "hey, im making a game, and was wondering if you cared if i borrowed this feature, cause you guys were awesome with comingt up with it (making them feel smart and special ALWAYS helps whena sking things)"
RubyPorto
RubysRhymes
#5 - 2011-11-28 00:30:38 UTC
Fine.
1. If it looks or smells like Eve, you're gonna have problems.
2. If you're asking here and not asking your Lawyer, you don't have nearly enough venture capital to start designing an MMO
3. If you want to take inspiration for UI, Look and Feel, etc from EVE, you're insane. We love EVE despite its myriad and self evident flaws, most of which weren't a big deal when it launched in 2003.
4. New Font!

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Liam Mirren
#6 - 2011-11-28 00:30:51 UTC
Well, they let Perpetuum copy over most of EVE's mechanics and feel so that's a hint right there. Probably because it's not about spaceships and they copied over EVE's really bad stuff meaning CCP was probably laughing knowing how much trouble the Perpetuum guys got themselves into. Don't use any graphics, models or names and you should be fine.

Having said that, if you're a game developer you should probably realise a few things:

- most of the things in EVE are crappily done (especially back then), it's just saved by the awesomeness of the sandbox

- the player pool for open sandbox, pvp oriented type players is quite limited. For every person that loves EVE's playstyle there's 20 who love WOW more (which is a good thing). Result is that if you're going to try and compete for those sandbox players by making a similar type MMO you're probably going to lose out as those folks are already playing EVE. Just like trying to make a wow clone doesn't work because people who like that... play WOW.

- if you've learned anything from past releases, the best way to fail is to do something mediocre that's already been done. So being different gives a better chance of being successful.

Excellence is not a skill, it's an attitude.

Brandon Tsero
Deep Core Mining Inc.
Caldari State
#7 - 2011-11-28 00:31:26 UTC
Nariya Kentaya wrote:
Brandon Tsero wrote:
RubyPorto wrote:
Yes.


That's soooo detailed. Roll

I love detailed responses.

pretty much anything and everything the EvE developers made themselves and didnt buy is their intellectual property, like the carbon system is NOT theres casue it was pre-existing, but pretty much everything they amde WITH it IS their property.

but that generally only applies to things visually, since 90% of all FPS's are cookie cutter UI's adn whatnot, as long as yours is similar with its own coding adn not ripped directly from an EvE code, i do believe it would eb YOUR OWN intellectual property.

im pretty sure thats how it works, and if their is anything specific you are not quite sure about, im sure youc an always message the devs and say "hey, im making a game, and was wondering if you cared if i borrowed this feature, cause you guys were awesome with comingt up with it (making them feel smart and special ALWAYS helps whena sking things)"


I was wondering where it drew the line, because I'd love to use the overview system(mainly), and the skill idea(takes time to train). These things are major in eve online and I did not want to strip them of their intellectual property using them.
Darth Skorpius
352 Industries
#8 - 2011-11-28 00:31:40 UTC
Nariya Kentaya wrote:
Brandon Tsero wrote:
RubyPorto wrote:
Yes.


That's soooo detailed. Roll

I love detailed responses.

pretty much anything and everything the EvE developers made themselves and didnt buy is their intellectual property, like the carbon system is NOT theres casue it was pre-existing, but pretty much everything they amde WITH it IS their property.


wrong. carbon is ccps creation, it was made using exsisting eve code. so carbon is ccp's ip.

http://www.ccpgames.com/en/company/technology
Darth Skorpius
352 Industries
#9 - 2011-11-28 00:35:37 UTC
Brandon Tsero wrote:
Nariya Kentaya wrote:
Brandon Tsero wrote:
RubyPorto wrote:
Yes.


That's soooo detailed. Roll

I love detailed responses.

pretty much anything and everything the EvE developers made themselves and didnt buy is their intellectual property, like the carbon system is NOT theres casue it was pre-existing, but pretty much everything they amde WITH it IS their property.

but that generally only applies to things visually, since 90% of all FPS's are cookie cutter UI's adn whatnot, as long as yours is similar with its own coding adn not ripped directly from an EvE code, i do believe it would eb YOUR OWN intellectual property.

im pretty sure thats how it works, and if their is anything specific you are not quite sure about, im sure youc an always message the devs and say "hey, im making a game, and was wondering if you cared if i borrowed this feature, cause you guys were awesome with comingt up with it (making them feel smart and special ALWAYS helps whena sking things)"


I was wondering where it drew the line, because I'd love to use the overview system(mainly), and the skill idea(takes time to train). These things are major in eve online and I did not want to strip them of their intellectual property using them.


the skills system: you can use the idea of it, but you cant copy the specifics of the actual system. ie you can implement a skills system the rquires rl time to train skills or sp, but you cant just copy thier code and use it
Andski
Science and Trade Institute
Caldari State
#10 - 2011-11-28 00:42:34 UTC
oh man you're developing an MMO that's awesome hit me up when it goes under and you're in debt

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ptraci
3 R Corporation
#11 - 2011-11-28 00:57:30 UTC
Everything that is, you know, intellectual property. How about you hire a lawyer instead of asking in the forums?

Internet space ships is not intellectual property. Hell internet space ships and space ships in general have been around since the dawn of computing. EVE is just a very meticulous rip off of a game called "Elite". However specific creative work done by CCP - the back story, the races, the ships, the designs, the actual mechanics of the game, the way ships are "put together", etc, that all belongs to CCP.

For more detail than that you really need legal help, IP is a literal minefield.
RubyPorto
RubysRhymes
#12 - 2011-11-28 01:04:01 UTC
Ptraci wrote:

For more detail than that you really need legal help, IP is a literal minefield.



Aww, come on, HTFU. You don't need a Lawyer for IP, strangers on a forum known for trolling is good enough to hold up in court erryday.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Brandon Tsero
Deep Core Mining Inc.
Caldari State
#13 - 2011-11-28 01:08:02 UTC
So basically if it gets coded by ourselves, its ours?
Nova Fox
Novafox Shipyards
#14 - 2011-11-28 01:09:50 UTC
All of my fanships are technically thiers.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nariya Kentaya
Ministry of War
Amarr Empire
#15 - 2011-11-28 01:12:39 UTC
Darth Skorpius wrote:
Nariya Kentaya wrote:
Brandon Tsero wrote:
RubyPorto wrote:
Yes.


That's soooo detailed. Roll

I love detailed responses.

pretty much anything and everything the EvE developers made themselves and didnt buy is their intellectual property, like the carbon system is NOT theres casue it was pre-existing, but pretty much everything they amde WITH it IS their property.


wrong. carbon is ccps creation, it was made using exsisting eve code. so carbon is ccp's ip.

http://www.ccpgames.com/en/company/technology

ok thanks, my bad, i was under the assumption that they bought the usage rights for carbon from a different company, instead fo developing it themselves.
Nariya Kentaya
Ministry of War
Amarr Empire
#16 - 2011-11-28 01:14:45 UTC
Brandon Tsero wrote:
So basically if it gets coded by ourselves, its ours?

you make ti, its yours, unless your under contract to amke it for someone else.

but eyah, so long as you code everything yourself and dont copy/paste steal code from EvE you should be pretty safe.
Zions Child
Higashikata Industries
#17 - 2011-11-28 01:17:03 UTC
Brandon Tsero wrote:
Besides the obvious things(ships, names, etc), what else is considered CCPs intellectual property?

ui?
overview?
etc?

thanks!

edit: For those of you wondering, I'm developing a game, an MMO, however playing eve for 6 years has greatly influenced my ideas on features and UI development.


Do you see the words CCP anywhere? It is their intellectual property. Everything on the forums is also their intellectual property. Literally everything to do with EVE and CCP is their intellectual property, except those things which players have not put down in physical form on something which CCP owns the rights to.
Brandon Tsero
Deep Core Mining Inc.
Caldari State
#18 - 2011-11-28 01:22:39 UTC
Nova Fox wrote:
All of my fanships are technically thiers.


well are they not your concepts?
Ai Shun
#19 - 2011-11-28 01:29:23 UTC
RubyPorto wrote:
2. If you're asking here and not asking your Lawyer, you don't have nearly enough venture capital to start designing an MMO


OP, as Ruby suggests, do yourself a favour and talk to a professional about this. If you honestly believe the EVE-O forums with the collection of trolls, Anti-Semetic toolbags, womanisers and whatnot else that lives around here can give you correct information on copyright law ... well. You might be better off flipping burgers than actually engaging in a professional endeavour.

Especially as they can't even capitalise sentences properly and have difficulties understanding the difference between their and there.

I do admire your courage in attempting this though.

Note: Obligatory mistakes included for daring to mock the intellectually impaired.
Brandon Tsero
Deep Core Mining Inc.
Caldari State
#20 - 2011-11-28 01:59:19 UTC
Ai Shun wrote:
RubyPorto wrote:
2. If you're asking here and not asking your Lawyer, you don't have nearly enough venture capital to start designing an MMO


OP, as Ruby suggests, do yourself a favour and talk to a professional about this. If you honestly believe the EVE-O forums with the collection of trolls, Anti-Semetic toolbags, womanisers and whatnot else that lives around here can give you correct information on copyright law ... well. You might be better off flipping burgers than actually engaging in a professional endeavour.

Especially as they can't even capitalise sentences properly and have difficulties understanding the difference between their and there.

I do admire your courage in attempting this though.

Note: Obligatory mistakes included for daring to mock the intellectually impaired.


Haha i was hoping to get a GM/CCP post actually.
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