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War Declaration: Could be better, let's fix it.

Author
Feyd Rautha Harkonnen
Doomheim
#21 - 2014-02-20 19:15:34 UTC  |  Edited by: Feyd Rautha Harkonnen
JetStream Drenard wrote:

As you see from previous posts, I disagree with the OP. And I disagree with you. All your idea accomplishes is un-subbing many accounts. All those deleted accounts, due to your hostility to 'carebears' as you derisively call them would ruin your game in the end, even if you dont see it. And likely, most 'carebears' only exist to fund their separate PvP accounts. War Dec's and 'ducking' Dec's are fine as they are. If you dont like them dropping corp, then gank them. You are the one that needs to HTFU and stop whining about losing easy kills.

Ps. Griefing is a fact, not a biased opinion. This is part of eve, I never said it was bad, I only expressed my personal opinion that true griefers never, ever want a fair fight, only easy kills. There is a big difference. Like you apparently, they 'stealthily' whine that killing indies is not easy enough, and 'stealthily' suggest ways to kill more carebears. Is this because you fail at industry, yourself? Just because some PvPers, like myself, want to fight hardened targets, does not make us carebears.

Some history first, because its very important...

Before the road to nerfdom began, EvE was doing fine just thank you, including when wars cost much less to issue, and defenders couldn't have unlimited (and potentially free) allies. There was no exodus from EvE of carebears wailing and gnashing their teeth, as evidenced by the fact EvE is still here and the apocalypse of unsubbing you suggest didn't happen pre-nerfs. Right?

Also, by your logic (and ultimately contrary to EvE's HTFU core), all CCP needs to do is remove wardecs entirely then right? Surely if nerfing wardecs increases WoW-reject subs, getting rid of them and ganking would vastly increase subs right?

You see the slippery slope you and CCP have gone down, and have lost the plot on?

Also your assertion that wars are purely and always about 'griefing' aren't even worth a response. If you don't know of or understand the vibrant back-and-forth pvp that is going on in hisec because of war declarations I simply can't help you. I also get that losec and nullsec pvp'ers want to see hisec wars fail entirely, so more players are routed down into their realms of empty systems and TiDi extremes. Finally your sense of pvp elitism is also a bit fail, I shoot everything -- if you want to play some form of space-bushido thats your call.

F
Basil Pupkin
Republic Military School
#22 - 2014-02-20 19:22:36 UTC
Feyd Rautha Harkonnen wrote:
I concede dealing with the AFK (cloaky or otherwise) issue is not central to fixing wardecs, but however remain convinced defenders should be incentivized to come out and fight. Putting the aggressors wardec fees in a pot that a defender can claim based on aggressor ships killed at least creates an opportunity of that, contrasted with status quo of said isk going in a CONCORD black hole.

And you're sure corp with 10 people can definitely do it under these conditions against an alliance of 100+. I afraid your incentive sucks pretty hard. But you're too busy with crying about people not wishing to fight being outnumbered 10 to 1 to notice it.

Feyd Rautha Harkonnen wrote:
If you combine this war-bounty proposal with increases to NPC corp taxes and add a stasis period to those trying to duck wars entirely, you are really cooking IMHO towards fixing the obviously broken existing war mechanic. Again ultimately CCP needs to sh!t or get off the pot, either wars are supposed to be bad nasty things (like in real life) with real consequences, or they should get rid of them entirely; not keep f#cking it up with the death of 1,000 cuts sourced from mewling nerf-hisec carebears...


Indeed war dec mechanic is broken, being extremely biased towards attacker. If you look back, almost every war of 20th century were a mutual war, where each involved party had the incentive to fight, and the parties who didn't want to fight dodged it every time, sometimes losing their assets, sometimes keeping them with diplomacy, but if they truly didn't want to fight, a way out was always there.
You should bless the current mechanics. They give you too much.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Feyd Rautha Harkonnen
Doomheim
#23 - 2014-02-20 19:22:48 UTC
Basil Pupkin wrote:

..
P.S. Grats on war deccing my permadocked Jita character.

Surely further evidence you are a master of pvp and hisec wardec mechanics who's opinions on the matter should carry tremendous weight in this thread.

I am saddened in truth, that your already heinous killboard might not get further tweaked by handing a bestower to our merry band though... ::sadpanda::

Perhaps one of your day-tripping-to-hisec alliance buds will though, and get you to thank for it by shooting off your mouth? A man can dream can't he? Let the EvE circle of cause & effect commence...

(waves arms in mystical concentric circles...)
Basil Pupkin
Republic Military School
#24 - 2014-02-20 19:38:04 UTC
Feyd Rautha Harkonnen wrote:
Basil Pupkin wrote:

..
P.S. Grats on war deccing my permadocked Jita character.

Surely further evidence you are a master of pvp and hisec wardec mechanics who's opinions on the matter should carry tremendous weight in this thread.

I am saddened in truth, that your already heinous killboard might not get further tweaked by handing a bestower to our merry band though... ::sadpanda::

Perhaps one of your day-tripping-to-hisec alliance buds will though, and get you to thank for it by shooting off your mouth? A man can dream can't he? Let the EvE circle of cause & effect commence...

(waves arms in mystical concentric circles...)


That bestower was lost during my first month in eve years ago, and to this day remains my one and only PvP loss. People who bring this up from 2010 are funny, it's like they actually expect I'll still be upset Big smile

Having only one loss in 4 years make me pretty damn good at PvP, after all this time in Providence, wormholes, and some more endeavors I would not speak about. Actually, that makes me better at PvP than PvE, considering i took a lot more losses from sleepers Big smile

Here's your evidence. Me being on carebear side is just due to the fact that your side has an advantage and still rants. HTFU and learn2gank.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#25 - 2014-02-20 19:39:52 UTC
Feyd Rautha Harkonnen wrote:
Before the road to nerfdom began, EvE was doing fine just thank you, including when wars cost much less to issue, and defenders couldn't have unlimited (and potentially free) allies. There was no exodus from EvE of carebears wailing and gnashing their teeth, as evidenced by the face EvE is still here and the apocolypse of unsubbing you suggest didn't happen pre-nerfs. Right?

You may be right about the history. I can only comment on my own personal history.

Feyd Rautha Harkonnen wrote:
Also, by your logic (and ultimately contrary to EvE's HTFU core), all CCP needs to do is remove wardecs entirely then right? Surely if nerfing wardecs increases WoW-reject subs, getting rid of them and ganking would vastly increase subs right?

You see the slippery slope you and CCP have gone down, and have lost the plot on?

now you are just putting words in my mouth. Dont be silly...

Feyd Rautha Harkonnen wrote:
Also your assertion that wars are purely and always about 'griefing' aren't even worth a response. If you don't know of or understand the vibrant back-and-forth pvp that is going on in hisec because of war declarations I simply can't help you.

F

My own personal history, in several corps in this game, is that when an enemy war target alliance gets face smashed, they resort to hitting only soft targets and running like cowards against hard targets even when they could probably take the fight. Not always, but certainly often enough to correlate war records with performance and tactics, if one was so inclined. Add to this the prevalence of war dec's against soft targets, or perceived soft targets, to begin with and I believe the pattern intensifies. So I have not seen a whole lot of 'vibrant' pvp, only a little here and there. But maybe your experience is different.
Feyd Rautha Harkonnen
Doomheim
#26 - 2014-02-20 19:49:47 UTC
JetStream Drenard wrote:

...
My own personal history, in several corps in this game, is that when an enemy war target alliance gets face smashed, they resort to hitting only soft targets and running like cowards against hard targets even when they could probably take the fight. Not always, but certainly often enough to correlate war records with performance and tactics, if one was so inclined. Add to this the prevalence of war dec's against soft targets, or perceived soft targets, to begin with and I believe the pattern intensifies. So I have not seen a whole lot of 'vibrant' pvp, only a little here and there. But maybe your experience is different.

We actually had what I refer to as a magical moment, when a so-called 'soft' industrial target we decced came out in a massive cruiser and battlecruiser fleet and fought us head on. After we wiped the floor with them, their surprising response brought tears to my eyes -- they asked to schedule a rematch, which we both honored the terms on with a battle at the sun; this time they fielded a fricken fleet of battleships, throwing caution and ISK to the wind to 'learn pvp'...

I won't mention who they are for obvious reasons, but I will say they were extended an open invitation to join our training corps, and given immediate and honest feedback on what to fix.

THAT is how EvE should be...IMHO, and the goal of my wardec fixes. Inspire more moments like that. If they had of whined or petitioned for nerfs to wardecs, I would be calling for their perma-deccing and disbandment; instead my door is now always open to them.

F
Basil Pupkin
Republic Military School
#27 - 2014-02-20 20:01:02 UTC
Feyd Rautha Harkonnen wrote:
JetStream Drenard wrote:

...
My own personal history, in several corps in this game, is that when an enemy war target alliance gets face smashed, they resort to hitting only soft targets and running like cowards against hard targets even when they could probably take the fight. Not always, but certainly often enough to correlate war records with performance and tactics, if one was so inclined. Add to this the prevalence of war dec's against soft targets, or perceived soft targets, to begin with and I believe the pattern intensifies. So I have not seen a whole lot of 'vibrant' pvp, only a little here and there. But maybe your experience is different.

We actually had what I refer to as a magical moment, when a so-called 'soft' industrial target we decced came out in a massive cruiser and battlecruiser fleet and fought us head on. After we wiped the floor with them, their surprising response brought tears to my eyes -- they asked to schedule a rematch, which we both honored the terms on with a battle at the sun; this time they fielded a fricken fleet of battleships, throwing caution and ISK to the wind to 'learn pvp'...

I won't mention who they are for obvious reasons, but I will say they were extended an open invitation to join our training corps, and given immediate and honest feedback on what to fix.

THAT is how EvE should be...IMHO, and the goal of my wardec fixes. Inspire more moments like that. If they had of whined or petitioned for nerfs to wardecs, I would be calling for their perma-deccing and disbandment; instead my door is now always open to them.


Cool story bro.
And in the end you predictably showed that it is hurting you that there are people who didn't ask you for permission to play eve there.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#28 - 2014-02-20 20:06:27 UTC
Feyd Rautha Harkonnen wrote:
JetStream Drenard wrote:

...
My own personal history, in several corps in this game, is that when an enemy war target alliance gets face smashed, they resort to hitting only soft targets and running like cowards against hard targets even when they could probably take the fight. Not always, but certainly often enough to correlate war records with performance and tactics, if one was so inclined. Add to this the prevalence of war dec's against soft targets, or perceived soft targets, to begin with and I believe the pattern intensifies. So I have not seen a whole lot of 'vibrant' pvp, only a little here and there. But maybe your experience is different.

We actually had what I refer to as a magical moment, when a so-called 'soft' industrial target we decced came out in a massive cruiser and battlecruiser fleet and fought us head on. After we wiped the floor with them, their surprising response brought tears to my eyes -- they asked to schedule a rematch, which we both honored the terms on with a battle at the sun; this time they fielded a fricken fleet of battleships, throwing caution and ISK to the wind to 'learn pvp'...

I won't mention who they are for obvious reasons, but I will say they were extended an open invitation to join our training corps, and given immediate and honest feedback on what to fix.

THAT is how EvE should be...IMHO, and the goal of my wardec fixes. Inspire more moments like that. If they had of whined or petitioned for nerfs to wardecs, I would be calling for their perma-deccing and disbandment; instead my door is now always open to them.

F

That is awesome. But it is the exception, not the rule. But not all pvp is shots fired, pvp is also shots denied, which is the value of dropping corp. Pvp is also getting others to do it for you whenever appropriate. That is at least two reasons why, I think my industrial alt corp has not had any dec's in like 5 months. That and they are no longer perceived as noob bait... None of the proposals on here identify a real problem, or propose a sensible solution.
Lion Ahishatsu
State War Academy
Caldari State
#29 - 2014-02-20 20:27:35 UTC
im one of the players that dont evolve

Hey pvp guys there are people that hate pvp hear me HATE IT in any form (Market pvp is a diferent matter)
even if we cant avoid it complette there should be a way besides npc corp

if the corp has to pay 1 Mrd isk per week or so its fine industrie corps have mostly one form of power
ISK and merchants arent a help at least in the most cases

its not unfair that we cant avoid it its more the problem that pvp guys are chickens that wardec mainly industriel corps without much fighting potential and mostly that people avoid pvp in form of pew pew and sitting in stations etc

why hey lets face it whta pvp guy would be in a industriel corp with mining ops t2 production etc
and most members from the non pvp faction
Basil Pupkin
Republic Military School
#30 - 2014-02-20 20:35:49 UTC
JetStream Drenard wrote:
That is awesome. But it is the exception, not the rule. But not all pvp is shots fired, pvp is also shots denied, which is the value of dropping corp. Pvp is also getting others to do it for you whenever appropriate. That is at least two reasons why, I think my industrial alt corp has not had any dec's in like 5 months. That and they are no longer perceived as noob bait... None of the proposals on here identify a real problem, or propose a sensible solution.

Please explain me, what's awesome about a phony coolstory which sounds like "One day during routine griefing operation we had a gudfait, and now I want every hisec pilot to ask for my permission to play eve due to that."

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Sara Careless
TRI Assault
#31 - 2014-02-20 20:37:26 UTC
referring to history when you come to a game that has no tutorial, no help, and scamming is not against the rules you get entierly different type of players then now. wardecs need to be nerfed for some pretty simple reasons.
-diffrent types of players from past era
-i want cheaper ships
-griefing carebears causses unsubbing

i just dont understand why most of null wants hisec nerfed high sec should be safe end of story. the barrier to entry now is ridiculous ship losses hurt 2-3 times worse now than they did a few years ago. think about it for example new corp comes along newbie friends just getting into bc's and bs's gankers wardec they lose there ships. now do you really think a group of friends that wants to play for fun and relaxation is going to stay and rebuild? if you do get your brain checked. they will leave just like most of the older toons leave. its kinda like a birth death rate eve has 500k accounts right now right? well i would wager less than 200k of those are main accounts and not alts of some kind. you need new subs to replace people leaving right? well with old toons leaving due to many factors and new players not being able to do anything because of gankers, wardecs, null bears wanting highsec nerfed, ect how do you exspect them to stay?
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#32 - 2014-02-20 21:35:28 UTC
Basil Pupkin wrote:
JetStream Drenard wrote:
That is awesome. But it is the exception, not the rule. But not all pvp is shots fired, pvp is also shots denied, which is the value of dropping corp. Pvp is also getting others to do it for you whenever appropriate. That is at least two reasons why, I think my industrial alt corp has not had any dec's in like 5 months. That and they are no longer perceived as noob bait... None of the proposals on here identify a real problem, or propose a sensible solution.

Please explain me, what's awesome about a phony coolstory which sounds like "One day during routine griefing operation we had a gudfait, and now I want every hisec pilot to ask for my permission to play eve due to that."

It is cool if true, because pvp is the heart and soul of this game. any one who truly wants to learn, needs a lot of help and training to gain experience.

Basil Pupkin wrote:
Cool story bro.
And in the end you predictably showed that it is hurting you that there are people who didn't ask you for permission to play eve there.

I agree with your assessment. Your right! He proves that he war dec's looking for easy kills. He admits he decced a soft target and was surprised when they fought back. He was probably so happy with them for padding his killboard with a bunch of bc and bs kills. I was try to look past that.

Feyd Rautha Harkonnen wrote:

Also, by your logic (and ultimately contrary to EvE's HTFU core), all CCP needs to do is remove wardecs entirely then right? Surely if nerfing wardecs increases WoW-reject subs, getting rid of them and ganking would vastly increase subs right?

You see the slippery slope you and CCP have gone down, and have lost the plot on?

I have actually been thinking about this quite a bit... I think your silliness is in fact the best idea for this thread. NO MORE WAR. This would accomplish either causing more suicide ganks from all the hard core high sec pvpers (or hopefully) drive said pvpers into low sec where it really belongs, or at least designed to accomodate. I would hope for the latter, lo sec can be really quite boring and mostly dominated by the 'real' hard core pvp corps. If all the merc pvpers spent more time in low sec, aiming for 'real' gudfights, then there would be more fun to had by me and mine. Cool

The issue against this is: How to take down POS and POCO? guess that would only require a major nerf where high sec wars could ONLY occur on a planet or moon (Lore: Concord doesnt want fighting to occur on gates or stations because it is disruptive to intergalactic stability and commerce)... Oops queue up the flame posting haters...
Clementina
University of Caille
#33 - 2014-02-20 21:53:17 UTC
Several things I see in this thread that deserve comment.

War decs are fine. Actually they are too expensive and should be made cheaper, maybe 1/5's or 2/5's what they cost currently, and discounts for comparatively little organizations going against large organizations, and penalties for large organizations going against small organizations (It might be more fair though to consider skillpoints held by characters rather than just characters).

If you are getting Griefed by wardeccers then you need to learn how to play this game! Rarely have I seen the dedicated wardeccers people complain about leave the Jita undock, and most of the ones who do confine themselves to Hub to Hub pipes and sundry.
Hint, your CEO has probably already told you to leave high-sec and go back to your staging system in low-sec or null. Make it happen!

Feyd Rautha Harkonnen's idea that war dec fees should be payable like bounties to the defenders when they gank the attackers is a good idea. And yes, the attackers do have assets that you can gank. They're ganking you with those very assets! The other ideas in this thread are not any good.
Alcorak
Science and Trade Institute
Caldari State
#34 - 2014-02-20 22:18:36 UTC
I love the idea that wardec fees would amount to putting a bounty on your own corp/alliance - that sounds fun. If the funds run out, make the bounties continue to come out of the executor corp's wallet.

IMO the biggest problem with war decs is the very nature of highsec wars - aka station games. If your ship is yellow-boxed by a war target, you should not be allowed to dock. Neutral RR is also a long-standing problem that should be solved through concordokken.

I would suggest creating a reason to fight when wardecced - make it mandatory. For instance, perhapes a portion of the CONCORD wardec fees would go to the creation of a DED arena in the decced corp's HQ system. Attackers and defenders would be required to spend a certain amount of time in a no-cloak region of the arena to continue the war. An alternative goal for war continuation could be an 'isk killed/lost' threshold. If defenders don't fight enough within a week, they lose x isk to the attackers as a 'surrender' fee. If attackers don't show, make them pay an extra fee for wasting CONCORD's time and drop the wardec.

To the OP - life in New Eden is meant to be neither safe nor fair. For wars against defenseless indy corps, the 'war ally' mechanics were added. An effective mercenary group for an ally *should* deter those who made the declaration.
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#35 - 2014-02-20 22:49:00 UTC
Just make war dec's apply to moons and planets only for the sole purpose of destroying POCO and POS. War dec's are a completetly flawed mechanic whose only purpose is to sustain pvp in high sec when it needs to go to low sec.
Bohneik Itohn
10.K
#36 - 2014-02-21 00:41:53 UTC
So nice to see old wounds open. Especially if they've been festering and filling with puss.

None of what anyone has said matters. You're all just singing your same old sob-songs about how Eve should be played your way, instead of looking at the mechanics of the game and considering how to improve them, and thus improve the game.

Just please, for a moment, consider what the definition of "War" is in the reality we're all escaping from and what "War" actually means in Eve right now.

Nobody sees a conflict here? Really?

War should be expensive, for everyone. Right now it's only expensive for new corporations. It should be expensive for old corporations, big corporations, small corporations, etc...

War should not be an isk-farming tool.

War should be something you declare to accomplish something, not just pew-pew a bit, get some lol-mails of noob fits and log off until next weekend.

"Teach the Noobs how to play." is not a legitimate reason to randomly war-dec noob corps. Reason? It obviously doesn't work, your success rate is so laughably low I can't be bothered to guesstimate it.

Carebears exist for a reason. Lousy tutorials that do not explain just how deeply PvP is ingrained into every aspect of the game, no matter where you are in the game. The tutorials need to be changed, but if we petition CCP to change them will they get better or worse? Likely worse.

Another possible change that would help clarify a big misunderstanding: Get rid of the tag "War". Call it anything but war because as the mechanic is being used now it is not a "Declaration of War" because aggressors in a war have a purpose. Majority of War Declarations occurring are only being done for lols. Not a legitimate purpose for a war, sorry. Just call it a High Security Piracy Permit or something, because as it stands right now that's all it is.

Third possible change to help with the problem: Do as I suggested. By the time players are in their own corporation and making decisions as a group they should be capable of some critical thinking skills. People panic when they are only given one option and immediately balk from it and look for some other unmentioned alternative. Give them a second or even third option to consider immediately and they will explore the rest of the legitimate solutions themselves. Slamming the door shut on people's options for avoiding fighting as they are is not going to solve the problem, they'll just find other ways to circumvent your aggressive behavior because they are being told they have one option, and that option generally sucks, because let's face it....

None of you are declaring war against anyone you have any hope of losing against. P

I also love how everyone is entrenched in the idea that the only way to fight a war is Side A grabs their ships, Side B grabs theirs, and everybody fights at high noon or whenever the hell the 24 hour grace period is up. Really showing a deep understanding of all of the dynamic gameplay options CCP has laid out on the table, guys. Roll

Give new players more legitimate options to FIGHT wars, passively or actively, up front as soon as the war is declared, turn off the high sec war deccing isk faucet and make those lazy twits earn their keep, and watch the game grow as a whole.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Basil Pupkin
Republic Military School
#37 - 2014-02-21 01:05:51 UTC  |  Edited by: Basil Pupkin
Clementina wrote:
And yes, the attackers do have assets that you can gank. They're ganking you with those very assets! The other ideas in this thread are not any good.

They are either docked up and invulnerable, or floating in a tight formation equally invulnerable to tools at your disposal.
So yes, war dec should be renamed to grief dec.

P.S. Maybe preventing them from docking and having to deal with a permanent aggression timer for the war duration would help. Now they at least are forced to have a POS you can hit.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Odoman Empeer
Federal Navy Academy
Gallente Federation
#38 - 2014-02-21 01:18:45 UTC
How about the money paid into wars goes into a bounty set against the corporation paying for the dec. The corporation that is declared upon will receive a bounty pay out when they kill ships from the corp that decced them based upon how much they paid to enter into the war.

As of right now, there really isn't much of a point in undocking if you are war decked and don't have extremely fat wallets to replace **** or skills to fly a combat ship. honestly, outside of taking down the occasional pos and customs station, or defending them, there really isn't much reason to fight a war.

You'd simply be far better off enticing the defender to fight back. at least then you might get a fight that you want.
Basil Pupkin
Republic Military School
#39 - 2014-02-21 01:33:31 UTC
Odoman Empeer wrote:
How about the money paid into wars goes into a bounty set against the corporation paying for the dec. The corporation that is declared upon will receive a bounty pay out when they kill ships from the corp that decced them based upon how much they paid to enter into the war.

As of right now, there really isn't much of a point in undocking if you are war decked and don't have extremely fat wallets to replace **** or skills to fly a combat ship. honestly, outside of taking down the occasional pos and customs station, or defending them, there really isn't much reason to fight a war.

You'd simply be far better off enticing the defender to fight back. at least then you might get a fight that you want.


They don't need a fight, they need the warm e-peen-erating feeling people get when other people must ask their permission to play the game. The last thing they want is a fight.

As said before, bounty payout would have no value for the decced, because it's usually outnumbered 10 to 1 and have no chance to pop a ship of the deccer.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Feyd Rautha Harkonnen
Doomheim
#40 - 2014-02-21 02:43:27 UTC  |  Edited by: Feyd Rautha Harkonnen
Basil Pupkin wrote:

..
As said before, bounty payout would have no value for the decced, because it's usually outnumbered 10 to 1 and have no chance to pop a ship of the deccer.

You're projecting your own abysmal killboard and pvp inadequacies all over everyone else with that one I'm afraid. News flash, not everyone sucks at pvp just because you do.

As I have also exposed, there are two hidden agendas at work in this thread putting their true intentions on full display. That is the carebears who want hisec to be a 100% safe disneyland like WoW with the complete removal of wardecs, alongside the losec/null pvp'ers who would just as gladly see wardecs gone to drive more pvp into their empty / TiDi wastelands...

Its laughable actually, that people who go on record saying they are ok with removing wardecs entirely have the balls to pretend to offer 'fixes' to the mechanic.

Its clear that CCP has shifted the pendulum too far into the theme-park zone contrary to HTFU values, and balance can only be restored by the measures I mentioned...

- Allow war defenders to claim agressor war fees based on ships killed as an incentive for them to come out and fight
- Add a stasis period to corp jumpers trying to dodge wars by leaving corps under wardec
- Increase NPC corp taxes, or auto-boot players from NPC corps after 60 days, never to return

CCP either fundamentally believes in HTFU and hisec pvp through its wardec mechanic, or it does not. What chafes is they haven't the balls to get rid of it entirely or make them consensual only in the open for all to see, instead they hide their road to nerfdom policies by leaving a dodge mechanism you can drive a truck through logic wise while giving it a death of 1,000 cuts... Despicable.

F