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Is living in a wormhole the most efficient way of making ISK?

First post
Author
Tabs27
Black Layer Syndicate
Pan-Intergalatic Business Community
#1 - 2014-02-20 12:30:00 UTC
I have never lived in a wormhole.. I heard that there's a lot of potential for making ISK in there though.. What are the pros and cons?
Andrew Jester
Collapsed Out
Pandemic Legion
#2 - 2014-02-20 12:43:15 UTC
If you carebear for isk too hard and deny fights, there's a good chance you'll be evicted. Pro for some, con for others...

If thuggin' was a category I'd win a Grammy

Chitsa Jason
Deep Core Mining Inc.
Caldari State
#3 - 2014-02-20 12:44:36 UTC  |  Edited by: Chitsa Jason
Start here: http://talocanunited.com/wordpress/about-wormholes

Good website for general info on wspace.

Tldr: Isk is good but you have to be organized and dedicated.

Burn the land and boil the sea You can't take the sky from me

Patient Zero1
If You're Reading This You Suck
#4 - 2014-02-20 13:37:49 UTC  |  Edited by: Patient Zero1
Hey tabs, it's your old buddy S0mveraa. Yes, yes it it.




EDIT:

PRO-No Local
CON- You're trapped in here with me.
Derath Ellecon
University of Caille
Gallente Federation
#5 - 2014-02-20 14:00:54 UTC
IMO living in wormholes is about the lifestyle, not the isk.

People love to talk about the mad isk/hr in WH space. But it's more complicated.

The only place in EVE you can really talk about just isk/hr are either 0.0 anomoly running or missions. They are pretty much the only 2 places where you can simply log in, and have an endless supply of NPC's to kill. Even with incursions you have to factor in the time to get invited into a fleet etc before you can talk about the isk/hr.

Isk/hr in wormholes really only matters if you can find enough sites to actually keep you running. This generally means farming your static. But farming your static has risks. You can roll your static to find it is full of hostiles (not necessarily bad unless you are only looking to carebear). You could find it has already been farmed out (wasting time) and so forth.

Once you are running sites, you only make potential isk when you loot/salvage. So interruptions will at the very least mean you wasted time and ammo for nothing, and possibly the loss of your ship.

Once all the farming is done, you have to deal with the added logistics. You don't make any isk until you get the loot safely to market and sold. You also have to deal with the logistics of living in WH space. Hauling out loot, hauling in fuel/ammo/ships. This can take significant amounts of time and is also not without risk.

So honestly, IMO, if all you really want to do is easily grind out isk, you can still do better overall just sticking to the traditional isk farms (missions, 0.0 anoms, incursions etc).

If you want the lifestyle of living in the unknown, then try out wormholes.

My 2 cents. And yes fairly generalized, but you get the idea hopefully.
Noxisia Arkana
Deadspace Knights
#6 - 2014-02-20 14:03:13 UTC  |  Edited by: Noxisia Arkana
It is not the most efficient way of making isk. You can get filthy rich, but that generally requires a semi-large group of regular players.

Most of the people I know make way more running incursions.

Edit: Yes, agree with above. More about lifestyle.
bubble trout
Brutor Tribe
Minmatar Republic
#7 - 2014-02-20 15:08:28 UTC
You can make mad money, but it is not as efficient timewise. You can't just warp to a site that respawns and kill rats>receive isk, like in nullsec. You can't just join a fleet and know you will make 100m/h, like in hisec.

Then again, I can do enough isking for bling ships or **** to whelp in null one weekend a month and just pvp/scout the rest of the time.
Riel Saigo
Facta.Non.Verba
#8 - 2014-02-20 15:21:17 UTC
Making tons of money in wormholes requires a lot of time commitment. If your the type of guy who just logs in a couple hours each evening and that's it - then this may not be a massive payout for you.

Don't forget PI. It may not be insane ISK, but once you set it up, it is a passive revenue stream, and wormhole planets are generally considered some of the best PI in the game. Harvesting out gas clouds can also be a tidy profit (most people seem to agree that mining rocks in a wormhole is usually a suboptimal idea).
Rek Seven
University of Caille
Gallente Federation
#9 - 2014-02-20 15:25:45 UTC
Duke Wendo
Tribal Liberation Force
Minmatar Republic
#10 - 2014-02-20 15:50:15 UTC
Yes- lots of money.

Nobody will evict you for dodging fights unless they have at least 2 days to spare, have a group of people willing to bore themselves to tears shooting at a picture for hours and you can just hide behind your POS shields or scan your way out with your goodies or stay logged off in a safe spot for a few days and either set up again or move and set up in another unoccupied hole.

So in conclusion: money

Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#11 - 2014-02-21 00:35:09 UTC
Any proper wormhole organization has a PvP component to it and the majority (to my knowledge) do not have Ship Replacement Programs. If you want just a steady upward climb in money while PvPing null is for you since ussually everything is SRP'd. If you just want ISK just do incursions, they are safer. Or you can give me your J-tag to help you move in.
Rroff
Antagonistic Tendencies
#12 - 2014-02-21 00:42:45 UTC  |  Edited by: Rroff
Duke Wendo wrote:
Yes- lots of money.

Nobody will evict you for dodging fights unless they have at least 2 days to spare, have a group of people willing to bore themselves to tears shooting at a picture for hours and you can just hide behind your POS shields or scan your way out with your goodies or stay logged off in a safe spot for a few days and either set up again or move and set up in another unoccupied hole.

So in conclusion: money



These days probably truer than in times past, the entities that were more pro-active about that kind of stuff have for the most part either ceased to exist, moved onto other things or restructured and no longer interested in it (or no longer have the member base to drop a 60-80 man fleet in for a weekend) - though there are still 1-2 who will do it.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#13 - 2014-02-21 00:55:19 UTC
Keep the shiit talking down. Don't leave a tower with no defense. Use common sense.

Those three things will keep most people from evicting you. There is plenty of isk to be made and can be done with a certain amount of safety if you aren't lazy. That said, you will lose ships. It's the nature of the beast.

No trolling please

Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#14 - 2014-02-21 01:43:30 UTC
It helps to define efficiency.
Averaged over a week or a month, the ISK/hr ratio is pretty high, but most of the money comes from a few nights a week.
When it comes to press button, receive bacon, it's not very efficient at all since it requires a ton of coordination to run a good money making operation, and a lot of logistics to get the products of your labors to market to cash in.
Mourn LeBlade
Jupiter Roughriders
#15 - 2014-02-21 01:43:46 UTC
I lived in a wormhole and the ISK was OK.

I discovered that ganking in wormholes was actually making me more ISK. But much less popular. Sad

LTCOL LeBlade 177 Division Live Free or Die

Marsan
#16 - 2014-02-21 02:09:04 UTC
As many people note the isk per hour is great when you have sites, but horrible when you don't. Also C class of the hole matters a lot. A c1 is worse isk than missioning. A C6 is a license to print isk. However the number of people and the required fittings scales with the class of hole. C1 can be soloed a BC. C3 generally require a T3 or well fit BC. C4 generally require at least a pair. C5-6 generally require 5-10 people. (Note that this is to run the hardest site in the hole.) C5-6 also have escalation which spawn additional ships if you warp in a Capital ship like a carrier.

Farming a single wspace system has issues in that sites randomly spawn over a period of days, and if you aren't online all day people may clear out your sites. People are making a lot of isk in wspace tend to chain collapse their static until they get a connection with a good number of sites. Of course cycling through your static wormhole tends to connect you to pvpers who will tend to put an end to your pve for the night. (On the plus if you like pvp it's fun.)


PS- Solo site running in wspace will get you ganked. Generally you need a corp of at least 3-4 players to efficiently make isk in wspace.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#17 - 2014-02-21 02:35:56 UTC
There are lots of ways for solo players to make isk, even in deep wh space. There are also lots of ways to reduce the risk, all of which require the use of common sense and d-scan.

No trolling please

Winthorp
#18 - 2014-02-21 03:18:00 UTC
I'm sure ISK/hour you could make much more grinding incursions out.

I prefer a little dabble of isking in between scouting/hunting/general **** talking.
Angsty Teenager
Broski North
#19 - 2014-02-21 04:46:28 UTC
Winthorp wrote:
I'm sure ISK/hour you could make much more grinding incursions out.

I prefer a little dabble of isking in between scouting/hunting/general **** talking.


Haha, you are so wrong
Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#20 - 2014-02-21 04:50:36 UTC
Angsty Teenager wrote:
Winthorp wrote:
I'm sure ISK/hour you could make much more grinding incursions out.

I prefer a little dabble of isking in between scouting/hunting/general **** talking.


Haha, you are so wrong


Nullsec pubbie stumbled into the wormhole forums again... back to the kiddie table.

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