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Bring back the one month skill que ...

First post
Author
Freiday
HC - Voo-Doo Witch
#1 - 2014-02-18 21:56:20 UTC
I don't always log on every day, I would really appreciate if skills could be qued for e.g. a month at a time. It used to be that way, now there is a 24h barrier. I don't like the change.
Rowells
Pator Tech School
Minmatar Republic
#2 - 2014-02-18 21:58:00 UTC
something along these lines yes please. i always hated having to wait an hour or two just to fit that last skill in. I dont see a reason why this would be bad.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#3 - 2014-02-18 21:58:08 UTC
4 years after I started its only ever been 24h. After all every minute or day of training missed is another day you have to pay for..
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2014-02-18 22:04:17 UTC
Freiday wrote:
I don't always log on every day, I would really appreciate if skills could be qued for e.g. a month at a time. It used to be that way, now there is a 24h barrier. I don't like the change.



Uhh. When did it used to be that way? We went from having no queue to having a 24 hour queue. There was never a month long queue.
Mike Voidstar
Voidstar Free Flight Foundation
#5 - 2014-02-18 22:45:15 UTC
It would make no difference. After a while all your desired skills are around a month long train, and the limit will always be somewhere.

Just be glad there is no skill or implant to use this functionality.
Batelle
Federal Navy Academy
#6 - 2014-02-18 23:04:40 UTC
Danika Princip wrote:
Freiday wrote:
I don't always log on every day, I would really appreciate if skills could be qued for e.g. a month at a time. It used to be that way, now there is a 24h barrier. I don't like the change.



Uhh. When did it used to be that way? We went from having no queue to having a 24 hour queue. There was never a month long queue.


This

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Mag's
Azn Empire
#7 - 2014-02-18 23:39:54 UTC  |  Edited by: Mag's
Batelle wrote:
Danika Princip wrote:
Freiday wrote:
I don't always log on every day, I would really appreciate if skills could be qued for e.g. a month at a time. It used to be that way, now there is a 24h barrier. I don't like the change.



Uhh. When did it used to be that way? We went from having no queue to having a 24 hour queue. There was never a month long queue.


This
Indeed this.

Also, how is being able to add a skill within that 24 hours, a barrier?

You can still have a long skill time btw, just add a long skill. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Yolo
Unknown Nation
#8 - 2014-02-19 04:19:17 UTC
You are aware that you can just pause the current skill, while training another (longer) and give a crap about the queue? And then train the remainder of the previous skill when you have time to administrate it.

- since 2003, bitches

Freiday
HC - Voo-Doo Witch
#9 - 2014-02-19 14:44:20 UTC
It was possible to que skills beyond the 24 hour barrier, maybe it was two weeks, maybe it was one month, the point still remains, it's a nag to have to sit online for an extra hour or two, or log in every single day at the exact right time to que skill training. It did use to be that way, I see no reason for why it was changed to 24h limits.
Itago Gemulus
Station Spinners United
#10 - 2014-02-19 14:48:21 UTC
I agree that the queue could be longer, but there is still a 24hr window where you can add the next skill.
48-72hr would be nice, or maybe just having a minimum of 2 skills (currently training + next)
DuKackBoon
Soban Heavy Industries
#11 - 2014-02-19 15:22:21 UTC
Actually, it has never been possible to queue up skills for more than 24 hours. What is, and has been possible since the introduction of the queue, is to add a long skill at the end of your skill queue, as long as it starts within 24 hours. That skill can even take a month to train, but has to start within 24 hours. It has always be
Maximus Aerelius
PROPHET OF ENIGMA
#12 - 2014-02-20 09:59:04 UTC  |  Edited by: Maximus Aerelius
DuKackBoon wrote:
Actually, it has never been possible to queue up skills for more than 24 hours. What is, and has been possible since the introduction of the queue, is to add a long skill at the end of your skill queue, as long as it starts within 24 hours. That skill can even take a month to train, but has to start within 24 hours. It has always be


This is QFT and I've been playing since 2003.

Now what would be nice is if one character finishes their skill queue and you have skills queued on other characters on the same account that it starts their queues off...but that's just me wanting more.

24 hours is nice and long. I'm currently training a Level 5 to get specialisation but can't queue the specialisation skills until it completes which really annoys me. Buffer skills added so I can add later.

You've just gotta manage what you have to the best of your ability. I've got a long holiday coming up so I know I'll be taking a skill I need to Level 5 while I'm away...just plan ahead and log in once in a while.

I'd suggest EVEHQ,, EveMON or similar for monitoring skill queues if you don't want to log in. EVEHQ emails me 30 minutes before I have a skill finishing if I'm not logged in (which is rare).

TL;DR: A month long is complete BS. No to a longer skill queue. Learn to manage.

EDIT:

Also requesting a lock for duplication of oh-so-many-dead-threads. Please use search.
Seliah
Red Cloud Vigil
#13 - 2014-02-20 10:07:09 UTC
Yeah it's definitely never been possible to queue up skills for a month. Maybe what you're remembering is "ghost training". Before 2008 your skill in training would finish training even if you stopped paying for your account.

But anyway, I don't see how the 24h queue is a problem. It requires some time management when you're going on vacation, or when you're training a new skillset and you have fairly short I, II and III trainings, but even then, you just queue up a big level V in the end and you're done. I don't see how you can have to log in every 24h to change skills over a long period of time.
Alvatore DiMarco
Capricious Endeavours Ltd
#14 - 2014-02-20 10:14:56 UTC
EVE Online has never had a skill queue longer that 24h. I, like most (or all) of these others, was here before the implementation of the skill queue and was here when it arrived.

Sorry OP, but you're completely mistaken about this.
Kagura Nikon
Native Freshfood
Minmatar Republic
#15 - 2014-02-20 10:20:44 UTC
Freiday wrote:
I don't always log on every day, I would really appreciate if skills could be qued for e.g. a month at a time. It used to be that way, now there is a 24h barrier. I don't like the change.



it has NEVER been 1 month.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#16 - 2014-02-20 10:22:35 UTC
Freiday wrote:
It was possible to que skills beyond the 24 hour barrier, maybe it was two weeks, maybe it was one month, the point still remains, it's a nag to have to sit online for an extra hour or two, or log in every single day at the exact right time to que skill training. It did use to be that way, I see no reason for why it was changed to 24h limits.



It was NOT.

Before you did not even had the skill queue. YOu coudl have only 1 skill trianign and you had to wake up 3 Am to change your skill that was about to finish training.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Mara Rinn
Cosmic Goo Convertor
#17 - 2014-02-20 10:49:59 UTC  |  Edited by: Mara Rinn
Freiday wrote:
It was possible to que skills beyond the 24 hour barrier, maybe it was two weeks, maybe it was one month, the point still remains, it's a nag to have to sit online for an extra hour or two, or log in every single day at the exact right time to que skill training. It did use to be that way, I see no reason for why it was changed to 24h limits.


You can queue a skill as long as you need it to be. If training "Jump Drive Calibration 5" is going to take 45 days, you start it today and it will keep going for 45 days without your intervention.

What the skill queue allows is the training of a skill that takes less than 24 hours, followed by any other skill you want. Thus if you have a 12 hour skill to train, followed by a 1 week skill, you can queue the two together so that when you come back in a week you will have a small portion of the 1-week-long skill left training.

There is no requirement for you to log in at exactly the same time every day. You just have to log in sometime in the 24 hours before the last skill finishes training so that you can queue up the next training request.

edit: video tutorial on the skill queue.
Mag's
Azn Empire
#18 - 2014-02-20 10:52:58 UTC  |  Edited by: Mag's
Freiday wrote:
It was possible to que skills beyond the 24 hour barrier, maybe it was two weeks, maybe it was one month, the point still remains, it's a nag to have to sit online for an extra hour or two, or log in every single day at the exact right time to que skill training. It did use to be that way, I see no reason for why it was changed to 24h limits.
You are confused with how it works and how it has ALWAYS worked, since introduced.

I'm starting to wonder if you are trolling, but in case you are legit here is how it works.

24 hour queue.
This means you can add any skills to it up to the 24 hour limit, but as soon as that limit is reached, you cannot add more. But you can add skills that run well after that 24 hour limit.

So say for example you have 4 skills that run for an hour each and another 2 that run for 3. it would be as follows.
1+1+1+1+3+3 =10 hours, but then you can add a skill that could take you 32 days, making your queue 32 days and 10 hours long.

My queue is at present running Tactical Weapons Recon to 5, I have 20 days left. In the 19th day of this skill, it will allow me to add another. I've actually timed it so I end on 200,000,000 SP. I will then add my longest skill, Amarr Titan 5 and it will take me 52 days 51 minutes and 32 seconds.

This means I've had to log in twice, to run my queue for nearly 3 months. At the start and once in the middle. Hardly a barrier.

The queue was added and designed to remove the need for 3/4 am wake up calls and to make it possible to run those small time skills without having to stay online or keep connecting. The queue means that at any time within that 24 hours, you can log in and add another skill. It makes life a lot easier and does what it was designed to do.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Freiday
HC - Voo-Doo Witch
#19 - 2014-02-20 13:54:13 UTC
You are all wrong, it was possible to que e.g. 3 days + 3 days skills, there was no 24h limit. This changes when CCP removed the ability to "ghost train skills" , they double removed this by both stoping the training after an account expired and implementing a 24h limit. The 24h limit was and is unecessary.
Seliah
Red Cloud Vigil
#20 - 2014-02-20 13:57:05 UTC
There was no 24h limit because there was no training queue. You couldn't queue up two skills one after the other. That, or my memory is really deficient and I should probably consult ^^.
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