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Class 7 Wormhole Suggestion

Author
Rek Seven
University of Caille
Gallente Federation
#41 - 2014-02-18 18:14:22 UTC  |  Edited by: Rek Seven
Bane Nucleus wrote:
If people haven't move up already with the isk difference that exists already, they aren't going to. Ask N0mex if they are going to move up if C7's come out, or any other larger low class entities.


So what are you saying? That low class wormholes should yield more isk because there are people who don't want to move?

Should Level 3 mission payouts be improved because i don't want to buy a battleship to run level 4's?

N0mex and others like them have made their choice for reasons other than isk.
Gnaw LF
Viziam
Amarr Empire
#42 - 2014-02-18 18:26:03 UTC  |  Edited by: Gnaw LF
Rek Seven wrote:


I don't really understand what you are saying Gnaw.

When Probe lived in a C2 static C4 we farmed our static and made a lot of isk in the beginning. As we grew, we started to find that farming C4 sites didn't provide enough isk when it had to be shared out between 10+ people so we went deeper into the chain in search of C5 wormholes with lots of sites to run. Eventually we decided to move to C6 space where we could earn lots of isk quickly and spend the rest of the time pvping. I don't think any of us wanted CCP to make C2 wormholes more lucrative so that we could play the game in easy mode.

You can't win with the wormhole community. They all say that we need to add things to wormhole space to encourage new people to move in but then everyone starts to reach for their pitchforks if someone suggests a new feature or a change in mechanics.

The idea for a new class of wormhole (e.g. C7) has been floating around for ages and when i argue for the implementation of C7 wormholes, i'm arguing for a wormhole class that has:

* A limited number in existence (e.g. 4 C7s only)
* No POSs
* New sites
* New tech (t3 versions of existing mods)
* Can only be accessed through C6 wormholes (maybe C5 also)
* Roaming sleepers (i want this for all classes really)
* Bigger mass limits
* New mechanics
* Multiple statics

I believe that the biggest/strongest alliances need a reason to fight for control of C6 space and hold their systems, and i also believe that people in lower class wormholes should eventually move to higher classes to make way for the new guys.



Yes, you do not understand. First, you keep on claiming that c6 systems are the end game of w-space when they are not, they are not even the most popular class. Yes, they net the most ISK but a lot of groups perefer c5s because of the amount of null sec exits those systems provide. So no thank you, we and many other people are not interested in fighting over a handful of C6s systems (especially ones with awful statics like c4/c3/c2/c1).

Second, you are under a mistaken impression that all groups/corps/alliances are on growth track. That eventually they will outgrow their own system and need to move into a higher class w-space system. You are wrong, some groups prefer to stay in lower class w-space, some groups don't want to grow beyond 5-6 active players. It is their choice how to expand and how to move, thus it is their choice if they chose not to expand their operation and stay put in lower class systems.

Third, you are under an assumption that w-space needs a conflict driver of some sort. Especially in high class w-space. You are wrong yet again, the main conflict driver in eve is to shoot someone, second biggest conflict driver is collection of tears. There are many others but fighting over systems is a conflict driver for null sec, not w-space. Fighting for systems that are inherently better is a cause for creating larger and larger alliances and coalition, something that might be fine in null sec, but a disaster for w-space.

Lastly, you are mistaken in that w-space needs something NEW to provide to pilots. We do not need to have anything new, w-space IS NEW for pilots who are just entering it and learning it. There are already plenty of mechanics that make life in w-space complicated, adding a new class of w-space systems is not going to attract new players. Instead we need to address the current issues in w-space, address them in such a way that the complexity of the system is not reduced but the tedium is limited or eliminated. For that we need something similar to the following changes:


- Fix POS management. Its awful, POSes need individual managers. Corp Hangars need to have separate tabs for various individuals. CCP already announced their preffered solution and has been "working" on it for a year now.

-Fix Black Holes. Literally the ghetto of w-space, no one wants to live there and the people that do don't know any better. There has been many different proposals for this.

-Change c4s, currently these function like the DMV of eve. Once you get stuck in one, be ready to spend hours working through the chain of insanity and grief. They need to be changed, multiple statics to w-space, make them into superhighway of w-space.

-Remove auto scan, you should not even know about any new sig or their approximate position without dropping probes.

You make those changes and there will be more people in w-space and more people means more conflict drivers.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#43 - 2014-02-18 18:27:17 UTC  |  Edited by: Bane Nucleus
Rek Seven wrote:


So what are you saying? That low class wormholes should yield more isk because there are people who don't want to move?

Should Level 3 mission payouts be improved because i don't want to buy a battleship to run level 4's?

N0mex and others like them have made their choice for reasons other than isk.


They may have but that doesn't make the huge disparity between risk and reward in c2's right.

No trolling please

Angsty Teenager
Broski North
#44 - 2014-02-18 18:32:47 UTC  |  Edited by: Angsty Teenager
Haha.

I like how Bane seems to think that lower class wormholes need changes. He acts like they don't make enough isk when in reality they make more than enough. In terms of risk/reward, C4 and below are significantly better than C5 and C6 for the following reasons:

You don't run sites with dreads in siege giving you a static 5 minute timer in which you will die if dropped without a support fleet.
You don't have to run sites in a huge group to be safe aganist ganking (huge group means low isk/hr/pilot)
You don't have to worry about getting evicted (because really who cares enough to bring in a 50 man gang to take an hour to kill a caldari large hardened out the ******* in a C2).

And yet somehow they need a buff?

This baffles me. It's not like people are stuck to lower class wormholes, they can go to C5's/C6's if they want, but many don't because they suck and can't handle it. That's the way it should be.

The only fix that needs to be applied to w-space is to remove all moons from C4 and above, and only allow small POS's in C3 and below. I would also increase the mass limits on wormholes by 100-200%. Wormholes should be the frontier, not just another stupid system for an alliance to live in. This is why people want new wormhole classes/systems, because they want w-space to feel like the frontier again. Too bad it's extremely unlikely that this will ever happen, but one can hope.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#45 - 2014-02-18 18:37:08 UTC
Angsty Teenager wrote:
Haha.

I like how Bane seems to think that lower class wormholes need changes. He acts like they don't make enough isk when in reality they make more than enough. In terms of risk/reward, C4 and below are significantly better than C5 and C6 for the following reasons:

You don't run sites with dreads in siege giving you a static 5 minute timer in which you will die if dropped without a support fleet.
You don't have to run sites in a huge group to be safe aganist ganking (huge group means low isk/hr/pilot)
You don't have to worry about getting evicted (because really who cares enough to bring in a 50 man gang to take an hour to kill a caldari large hardened out the ******* in a C2).

And yet somehow they need a buff?

This baffles me. It's not like people are stuck to lower class wormholes, they can go to C5's/C6's if they want, but many don't because they suck and can't handle it. That's the way it should be.

The only fix that needs to be applied to w-space is to remove all moons from C4 and above, and only allow small POS's in C3 and below. I would also increase the mass limits on wormholes by 100-200%. Wormholes should be the frontier, not just another stupid system for an alliance to live in. This is why people want new wormhole classes/systems, because they want w-space to feel like the frontier again. Too bad it's extremely unlikely that this will ever happen, but one can hope.


Best troll post in this thread lol

No trolling please

grassy 420
Anoikis Equilibrium
Honorable Third Party
#46 - 2014-02-18 18:44:25 UTC
At this point Wh's should not be adding any further content. **** IS BROKEN. Pos's, Black Holes and the ALL MIGHTY BEARS.

My personal idea would to be fix existing problems before adding more content that can be broken or taken advantage of.

HOWEVER,!!!!! Do wh's get a lil boring after a while? yes!.

Would it be nice to have new **** that we can all explore and mess around with? YES!.

A new class wh would be exciting if only for a short while. Having random sleepers every where could present a challenge in some certin instances (ur in ur badger with 50 bill in sleeper loot warping to a hole lol :P) More escalations would be interesting as well, if only for a short while. lets be honest no one likes doing escalations. id rather punch babies.Evil

i think wh's do need to be spiced up. and id like to see changes. likely not gonna happenRoll
Gnaw LF
Viziam
Amarr Empire
#47 - 2014-02-18 18:46:40 UTC
Angsty Teenager wrote:

The only fix that needs to be applied to w-space is to remove all moons from C4 and above, and only allow small POS's in C3 and below. I would also increase the mass limits on wormholes by 100-200%. Wormholes should be the frontier, not just another stupid system for an alliance to live in. This is why people want new wormhole classes/systems, because they want w-space to feel like the frontier again. Too bad it's extremely unlikely that this will ever happen, but one can hope.



It is human nature to explore, to settle and to subvert to our whims. As such anything you release into an MMO will not be a frontier forever. Eventually people will learn about it and exploit it. But that is also the most appealing thing about EvE, the ability to write our own narrative. W-space was not meant to be colonized, CCP envisioned something different, but the players wrote their own story and developed this complex organism we call w-space today (one with its own history, its own feuds). Many other MMOs will have new dungeons and expansions, yeah they will be fun for a while and there will be a race to clear them, but once that frontier is explored it will be forgotten with the next dungeon and the next expansion. No so with w-space. That is unique, that is unprecedented and that is the difference between EvE (writing your own narrative) and all the cookie cutter MMOs out there.
grassy 420
Anoikis Equilibrium
Honorable Third Party
#48 - 2014-02-18 18:46:45 UTC
Angsty Teenager wrote:
Haha.

I like how Bane seems to think that lower class wormholes need changes. He acts like they don't make enough isk when in reality they make more than enough. In terms of risk/reward, C4 and below are significantly better than C5 and C6 for the following reasons:

You don't run sites with dreads in siege giving you a static 5 minute timer in which you will die if dropped without a support fleet.
You don't have to run sites in a huge group to be safe aganist ganking (huge group means low isk/hr/pilot)
You don't have to worry about getting evicted (because really who cares enough to bring in a 50 man gang to take an hour to kill a caldari large hardened out the ******* in a C2).

And yet somehow they need a buff?

This baffles me. It's not like people are stuck to lower class wormholes, they can go to C5's/C6's if they want, but many don't because they suck and can't handle it. That's the way it should be.

The only fix that needs to be applied to w-space is to remove all moons from C4 and above, and only allow small POS's in C3 and below. I would also increase the mass limits on wormholes by 100-200%. Wormholes should be the frontier, not just another stupid system for an alliance to live in. This is why people want new wormhole classes/systems, because they want w-space to feel like the frontier again. Too bad it's extremely unlikely that this will ever happen, but one can hope.


you are BAFFLEING ME. please stop the retardation
HTIDRaver
Neurosurgical Reconstruction Centre
#49 - 2014-02-18 19:01:40 UTC
Bane Nucleus wrote:
Because we have so many unoccupied ones, along with the fact "fix black holes bro". It's not needed until we can sort out what we have already. Adding something for the sake of adding something while other areas need attention is silly. How any wormholer can be against that is beyond me.


I think that's a great point.. Sober raver agrees with this
Quinn Corvez
Perkone
Caldari State
#50 - 2014-02-18 19:03:20 UTC
Posting to confirm that Gnaws personal opinion is actually fact and that his version of what's right and wrong for wormhole space applies to every individual in the WH community. Blink

Thanks for sharing your wisdom with us. I'm sure that once black holes are fixed, everyone will finally be content. I mean, who need a conflict driver when the reason to shoot stuff is because you can shoot stuff, right?!
Gnaw LF
Viziam
Amarr Empire
#51 - 2014-02-18 19:13:18 UTC  |  Edited by: Gnaw LF
Quinn Corvez wrote:
Posting to confirm that Gnaws personal opinion is actually fact and that his version of what's right and wrong for wormhole space applies to every individual in the WH community. Blink

Thanks for sharing your wisdom with us. I'm sure that once black holes are fixed, everyone will finally be content. I mean, who need a conflict driver when the reason to shoot stuff is because you can shoot stuff, right?!



Yeah, I mean multiplayer pvp games have always provided "conflict drivers" besides shooting the other guy. If you really need a conflict driver that bad you can always try out nullsec, one of the appeals of w-space is that there is no "need" and no pressure on corps and alliances to do anything but pvp. There is no need or pressure to grow ranks because your neighbors are doing the same, no need to form coalitions. It still happens and some feuds over the past couple of years have steered w-space towards centralization and coalition building. But that is a player driven event rather than something that is mandated by the system.

In the end, if you are having problems finding motivation to go out and pew in w-space then I don't think w-space is for your.


P.S. I just realized that you are in a corp that used to be part of Exhale and Polarized so I have to laugh at your opinions and attitudes. So much typing wasted.
HTIDRaver
Neurosurgical Reconstruction Centre
#52 - 2014-02-18 19:19:11 UTC  |  Edited by: HTIDRaver
I'ld like to just say that my suggestion of this was never intended to mean more farming and more isk.. though that would be an obvious part of it now that I look at it sober.. When i originally suggested it my thought was to make pve and the ability to live in a wormhole like this much much more difficult. It's obvious it would just turn into an isk printer once everything got sorted.. but just know that wasn't my original intention.

Lower class wormholes need a good throttling to get a few things sorted out, and yes black holes are terrible pieces of space that need a revamping. I'm not sure there are very many people out there who appreciate a black hole wormhole and would be sad about seeing that waste of space converted into something useful for pvp. And good lord we all know C4's need a massive fix of some kind. I liked Bane's earlier suggestions on how to fix lower class holes and agree with them.

Pos mechanics are a cursed ***** that I personally don't think CCP will ever touch. In my mind I wouldn't want to be the programmer who writes up a fix for POSs and when the patch for them goes live the next day everyone wakes up to offlined broken towers across New Eden. I personally think that they are scared of fixing POS mechanics.. if not CCP.. prove me wrong.. FIX THEM!

Either way it's easy to see that there are a lot of fixes desired in wh space before throwing another variable into the mix.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#53 - 2014-02-18 19:28:30 UTC
Conflict drivers should be player created, not CCP installed.

No trolling please

Aderoth Anstian
Pator Tech School
Minmatar Republic
#54 - 2014-02-18 20:20:49 UTC
POS will not be "revamped". They will be replaced. Why do you think mobile structures were introduced? We are seeing the development of a new POS system that will eventually replace the old. Down the line, all CCP will have to do is delete the POS code instead of a revamp.
unimatrix0030
University of Caille
Gallente Federation
#55 - 2014-02-18 20:34:56 UTC
-> Carrier and Dread class sleepers.
Maybe as a way to help balance isk/reward in higher class wormholes?
-> C7 hole
C7's is not that needed, i would rather see current systems be filled more with targets/people/extra content, but extra content would be good for all w-space systems.
Maybe all the idea's about "c7" systems could be done to blackhole systems?
Quote:
* A limited number in existence (e.g. 4 C7s only)
* No POSs
* New sites
* New tech (t3 versions of existing mods)
* Roaming sleepers (i want this for all classes really)
* Bigger mass limits
* New mechanics
* Multiple statics

-changing system effects
-no moons

Because I realy don't think we should thin the mix of systems/players even more.

-> Sleepers spawn on POSs and engage POS mods.. maybe even the tower itself. Sleepers spawn on wormholes(as NPCs do on gates in k-space).
Would that be fun or generate isk or just be a nuisance ?
Are those in 0.0 fun? I think more that they just a nuisance, doesn't add much.
-> Certain Sleepers drop resources allowing the construction of "Tech III" styled combat drones.
The more stuff the is exclusive to w-space the more people will come to harvest it, so bring those new targets in.
- Giving C4s dual statics, one c5/c6 and one low class connection.
This would be excellent!
- Fixing the self destruct inside pos shield mechanism would be fantastic as well. If not abolishing it, then give it a penalty. Something along the lines of damaging the pos when a ship sd's. This would also drive conflict because LOOOOOOOOOOOOOT
absolutly!
- Fix the damn auto sig update. You should have to scan to find a new sig. It shouldn't just automatically show up. Work for your intel you lazy bastards.
This i absolutly agree with. Can anyone since the change claim that they had more ganks? I don't thinks so! I remember miners claim that they would be slaughtered by the dozen while they are now more safer then ever before(if they stay awake).

About the isk/reward distribution if people in lower class wormholes think the isk/reward ratio for them should change then all of the isk/reward ratio must change in w-space.
Sure c5/c6 capital escalation brings in the big isk, but is usualy not don't in the static, lower class ones can farm their statics easier then the c5/c6 ones.
But if c2 earn less then l4 missions then things are indeed wrong, the risk is way bigger then hs l4 missions.

This should be always the case :
Quote:
If you aren't earning enough in a C2, move to a C4. If you still need more or don't like C4 space, move to C5 and so on...

There should always be some need extra advantage/more risk when going from c1 up to c6.

But to be honest most resources should go to pos revamp, but that leaves little left for other things... .

No local in null sec would fix everything!

Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#56 - 2014-02-18 20:58:45 UTC
I think a POS revamp is the only thing we can all agree on hahaha

No trolling please

Havoc Zealot
Ministry of War
Amarr Empire
#57 - 2014-02-18 21:05:04 UTC
I agree with Bane's idea about self destructing in a POS...because of reasons.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#58 - 2014-02-18 21:08:35 UTC
Havoc Zealot wrote:
I agree with Bane's idea about self destructing in a POS...because of reasons.


Did you buy fuel?!?! Evil

No trolling please

Quinn Corvez
Perkone
Caldari State
#59 - 2014-02-18 21:09:10 UTC  |  Edited by: Quinn Corvez
CCP and the CSM have already said that a pos revamp isn't going to happen, so it's pointless talking about it. Instead I would prefer to talk about things that would attract more people to WH space and revitalise WH life. Things like a C7 WH fit that bill but I'm sure someone will tell that I'm wrong and what I actually want is a fix to black holes and less reasons to live in C6/5 space.
Havoc Zealot
Ministry of War
Amarr Empire
#60 - 2014-02-18 21:18:20 UTC
Dammit Bane, I logged in last night and there was no k-space.
If I don't get it this afternoon you can blow up my sleipnir