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Player Features and Ideas Discussion

 
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Suggestion for low-sec CONCORD protection

Author
Darthvadara
The Scope
Gallente Federation
#1 - 2014-02-18 05:08:58 UTC
Currently, CONCORD is offering no protection for fleet, especially industrial fleet, in low-sec. This is limiting a lot of industrial activities in low-sec. There is just so much resources in low-sec that are not 'touched' daily but little resources left in high-sec that are depleted within 6 hours of system restart. There is a huge 'imbalance' here.

I know the game design of risk-vs-reward as far as low-sec is concerned. Will there be another rethink to 'adjust' some aspect of the 'reward' side of the equation?

I am suggesting that we can pay (perhaps in quantum of block of 2 hours, 4 hours ...) for CONCORD protection in low-sec. This is like a commercial police service providing VIP protection and escort in real live. The premium for such service can be set to offset potential 'gain' in reward by using CONCORD service in low-sec to that of high-sec equivalent. For example, in high-sec, you can mine and earn 1 million isk per 2 hour in high-sec, but in low-sec 1.5 million isk per 2 hour. So the premium for CONCORD protection service can be set at 500,000 isk for a 2hours block thus equalizing the 'reward'.

Having a paid CONCORD protection service also change the dynamic of the 'risk' side of the equation because the pvp gankers has to second guess and take some 'risk' assuming the presence or absence of CONCORD protection. It added much needed uncertainties for the 'risk' side. :)

Currently, the only way to get protection is to join a pvp corp or to buy protection service from a pvp corp. However, these 2 options are often not available to us when we need it. It could be a locality issue where the pvp corp providing such service is not operating in, or it could be a time zone issue when we play at an hour period which the pvp corp member don't play.

I am suggesting this for low-sec only so as not to impact the whole game design in 0.0 and null sec. Hope this could be given some thought. Thanks.
Kenrailae
Center for Advanced Studies
Gallente Federation
#2 - 2014-02-18 05:13:36 UTC
Darthvadara wrote:
Currently, CONCORD is offering no protection for fleet, especially industrial fleet, in low-sec. This is limiting a lot of industrial activities in low-sec. There is just so much resources in low-sec that are not 'touched' daily but little resources left in high-sec that are depleted within 6 hours of system restart. There is a huge 'imbalance' here.

I know the game design of risk-vs-reward as far as low-sec is concerned. Will there be another rethink to 'adjust' some aspect of the 'reward' side of the equation?

I am suggesting that we can pay (perhaps in quantum of block of 2 hours, 4 hours ...) for CONCORD protection in low-sec. This is like a commercial police service providing VIP protection and escort in real live. The premium for such service can be set to offset potential 'gain' in reward by using CONCORD service in low-sec to that of high-sec equivalent. For example, in high-sec, you can mine and earn 1 million isk per 2 hour in high-sec, but in low-sec 1.5 million isk per 2 hour. So the premium for CONCORD protection service can be set at 500,000 isk for a 2hours block thus equalizing the 'reward'.

Having a paid CONCORD protection service also change the dynamic of the 'risk' side of the equation because the pvp gankers has to second guess and take some 'risk' assuming the presence or absence of CONCORD protection. It added much needed uncertainties for the 'risk' side. :)

Currently, the only way to get protection is to join a pvp corp or to buy protection service from a pvp corp. However, these 2 options are often not available to us when we need it. It could be a locality issue where the pvp corp providing such service is not operating in, or it could be a time zone issue when we play at an hour period which the pvp corp member don't play.

I am suggesting this for low-sec only so as not to impact the whole game design in 0.0 and null sec. Hope this could be given some thought. Thanks.



You can. Go to the Crime and Punishment Forum, look through the Merc's available, and decide which one you're willing to spend isk on. NPC involvement is not wanted nor a good thing here.

The Law is a point of View

The NPE IS a big deal

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#3 - 2014-02-18 05:16:02 UTC
How could things possibly go wrong when concordokens can hit titans?

If you make 1m isk an hour mining, stop mining; you're really, really bad at it.
Linkxsc162534
Silent Scourge
#4 - 2014-02-18 06:12:38 UTC
HiddenPorpoise wrote:
How could things possibly go wrong when concordokens can hit titans?

If you make 1m isk an hour mining, stop mining; you're really, really bad at it.


I think he was jsut throwing out easy round numbers for people to wrap their heads around.

though 10-15mil/hr in HS isn't unreasonable even on veldspar
DSpite Culhach
#5 - 2014-02-18 06:27:33 UTC
I'm surprised this entire thread isn't engulfed in burning lava already.

To the OP: I don't think CONCORD is supposed to exist at all. It's not really part of the real game, it's a bunch of scripts that exist to try and allow Hisec to function. If CONCORD did not, the ganking of everything that leaves a station/gate COULD probably happen on such a large scale that the game would grind to a halt.

Example:

http://oldforums.eveonline.com/?a=topic&threadID=166270



I apparently have no idea what I'm doing.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2014-02-18 08:35:01 UTC
DSpite Culhach wrote:
I'm surprised this entire thread isn't engulfed in burning lava already.

To the OP: I don't think CONCORD is supposed to exist at all. It's not really part of the real game, it's a bunch of scripts that exist to try and allow Hisec to function. If CONCORD did not, the ganking of everything that leaves a station/gate COULD probably happen on such a large scale that the game would grind to a halt.

Example:

http://oldforums.eveonline.com/?a=topic&threadID=166270


Scrap the "could", it will happen without a single doubt. It's just how players in EVE tick. Imagine, Niarja, Uedama and Burn Jita all over the place. EVE would simply turn to ashes, offer fun for some for a couple of days or weeks and then fade into emptiness and oblivion.

However, CONCORD is specifically designed to make HIGH sec work. It should not ever be involved in low sec or 00 sec. While high sec relies on NPC for protection, low sec and 00 sec are the realms of the players and their ways to play (with low sec still being more restrictive than 00 sec because low sec still belongs to the empires). NPC protection should not be a thing there, which would keep players from doing what they want to do.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

xPredat0rz
Project.Nova
The Initiative.
#7 - 2014-02-18 08:43:37 UTC
concord does not protect. It enforces punishment.

Dont think of them as a local police officer. Think of them as a SWAT team.

SWAT is there to kick ass.

Joe Snuffty cop is there to protect.

Get the difference?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#8 - 2014-02-18 09:00:54 UTC
Wanna pay for protection? Hire mercenaries or get a competent corp.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#9 - 2014-02-18 09:12:39 UTC  |  Edited by: Rivr Luzade
Where's the difference between SWAT and police? Roll

Both are reactionary/retroactive forces who only punish ("kick ass" in your limited terminology) offenders and criminals; their only active component is the deterring effect their reactions on crime have on potential offenders. Both protect you due to their mere existence from criminals, who are easily intimidated. The rest is being punished for their cockyness by SWAT/Police alike.

The difference you wanted to illustrate should be between SWAT/Police forces and private security services. Those PSS actively try to protect you from harm and crimes.

Get the difference?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

TehCloud
Guardians of the Dodixie
#10 - 2014-02-18 09:32:39 UTC
CONCORD was never meant for protection. It's the consequence for nonconsensual pvp in Highsec.

My Condor costs less than that module!

Maximus Aerelius
PROPHET OF ENIGMA
#11 - 2014-02-18 12:11:12 UTC
I'm going to go with "No!". Protect your assets or not...Want that abundance of ore in Low-Sec then risk your assets. This is risk = reward.

  • Want to "comfy blanket" it up then hire a Merc Corp and decrease the risk along with the reward.
  • Provide your own protection and increase the reward and lessen the risk.
  • Want CONCORD protection\punishment then mine in Hi-Sec for the reduced reward that comes with reduced risk.

It's a sandbox and involving NPC's in more than is absolutely essential is not welcomed nor warmly received. I for one rejoiced when a lot of Trade Goods were moved from NPC Corps to players to manufacture and this is the path it should continue to follow.

New Eden is what we make it but CONCORD is needed in Hi-Sec and nowhere else.