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An Open Letter to the Wormhole Community

Author
Dmitry Wizard
Hard Knocks Inc.
Hard Knocks Citizens
#121 - 2014-02-13 20:56:14 UTC
ARMED, you took the words right out of my mouth.

"Wormhole corps are like a bunch of homeschooled kids"

Rall Mekin
End-of-Line
#122 - 2014-02-13 21:19:39 UTC
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile
Dmitry Wizard
Hard Knocks Inc.
Hard Knocks Citizens
#123 - 2014-02-14 07:57:00 UTC
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you

"Wormhole corps are like a bunch of homeschooled kids"

Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#124 - 2014-02-14 14:56:31 UTC
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you


d'awww

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

max ericshaun
Trust Doesn't Rust
Goonswarm Federation
#125 - 2014-02-14 16:08:24 UTC
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you

My new goal in life is to ensure that Rall has more likes than Dmitry.

Lost in space

Patient Zero1
If You're Reading This You Suck
#126 - 2014-02-14 16:27:20 UTC  |  Edited by: Patient Zero1
As a long standing, if less well known member of the WH community....(that means I'm not a forum whore ....you know who you are)


I'm going to go ahead and put this out there, the quality of the WH player base has steadily started to...uhhmmm...slide into the shitter over time. Sure there's BIGGER blobs now days where they didn't used to be as large, I can however remember several times when we'd run into a larger fleet, of say, AHARM. We'd say " hey gais, we can't match that right now, we only have X" They'd go "YA sure bro, we'll match you X that's cool".


It's happened, it still could, the MAIN problem is, WH space is now full of K-spacers who you can't trust.


The WH diplo channel kinda works to that effect still today....but....


Just my opinion.



P.S.-This is my experience from my former home The Laughing Men...who are by the way DEAD
Rall Mekin
End-of-Line
#127 - 2014-02-14 17:07:22 UTC  |  Edited by: Rall Mekin
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you



Oops... look again. 254/250 Pirate

BTW, Dmitry, you do know I love you.
Patient Zero1
If You're Reading This You Suck
#128 - 2014-02-14 17:53:08 UTC
Rall Mekin wrote:
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you



Oops... look again. 254/250 Pirate

BTW, Dmitry, you do know I love you.





How many posts you whores have total? ...I've gotten 21 in like 5 actual posts....get pwned scrubs.
Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#129 - 2014-02-14 17:58:53 UTC
Patient Zero1 wrote:
Rall Mekin wrote:
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you



Oops... look again. 254/250 Pirate

BTW, Dmitry, you do know I love you.


How many posts you whores have total? ...I've gotten 21 in like 5 actual posts....get pwned scrubs.


Will ya look at that... we'll make a shiptoaster out of you yet.

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Benjamin Hamburg
Chaos.Theory
#130 - 2014-02-16 21:30:59 UTC  |  Edited by: Benjamin Hamburg
I just read the 2 most intelligent posts in 4 years. I also totally agree with the OP. But I'll make a sad observation of the state of affair regarding this issue. Although this comprehension is enlightened and true, the application of the conclusion (i.e: try to be fair, honorable, use of self control and promotion of mutual respect) require a set of human faculties and an intelligence of others that only a few have.

Don't get me wrong, but permit me to be clear: humans are not equal. Some have a skill set and a personality that permit them to achieve and behave better than others -even in a video game- because that's the way they are. You and I, and a few others, are ones of these persons. However, you are assuming that everyone has this skill set, mindset, and personality, which is not the case. The day wh entities will stop showing the overwhelming force they can deploy, another one will rise and blob again to achieve supremacy on others. And then, what will happen? Do these wh entities will unite and use the very same tactic they despised? Like Goon became what BoB was? Are wh entities willing to look weak for the sake of good faith and good fights? Does a wh entity want to have the reputation of being " honorable " when they know they put themselves at risk of being stomped if they don't have the KB to impose respect and fear? That was the whole point of the Cold War as it is in almost every conflict in EVE. Sure, it would be a lot more enjoyable if everyone would apply such « code » of conduct, but there would always be someone somewhere to **** you up on the first occasion because of " lololol e-honor in a spaceship game ".

However, I'm not that kind of pessimist person, and I know for sure that the wh community is far better than any other one in New Eden for this very simple reason : we aren't big enough to not care of each other.
Tyrant Scorn
#131 - 2014-02-16 22:36:55 UTC  |  Edited by: Tyrant Scorn
Benjamin Hamburg wrote:
I just read the 2 most intelligent posts in 4 years. I also totally agree with the OP. But I'll make a sad observation of the state of affair regarding this issue. Although this comprehension is enlightened and true, the application of the conclusion (i.e: try to be fair, honorable, use of self control and promotion of mutual respect) require a set of human faculties and an intelligence of others that only a few have.


You have two separate issues that play a role in this. The first is communication and the second is playstyle and the two are completely separate from each other, however, some people play like they communicate, but they are separate things.

We gank, we pillage and plunder others and we cause grief but it doesn't always reflect what kind of person we are. The people we gank and grief can often not see through the actions and judge our personality based on the grief we have caused them, often leading to outrageous eve-mails, smacktalk and the occasional threatening and name calling... It is in this response where we loose our empathy and patience and in our responses all of our good intentions or any sort of positive reflection of who we are is lost.

For a lot of players it takes a really long time to understand the sandbox pvp game concept. They do not understand that once we log into the game, we are merely looking for a good time and for a lot of people having a good time is to go out, gank a few people, win or loose a fight and then log off. The victims of our actions often ask too much from us, they automatically assume we know that they are mining, missioning or hauling 5 billion of their hard earned money and they assume that we miraculously know they are sweethearts and angels and do not deserve to be ganked at all... Well... to quote a wise woman that once said: "Ain't nobody got time for that..."
Dmitry Wizard
Hard Knocks Inc.
Hard Knocks Citizens
#132 - 2014-02-16 23:05:10 UTC
Rall Mekin wrote:
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you



Oops... look again. 254/250 Pirate

BTW, Dmitry, you do know I love you.


Then just do what you know is right Rall, join the darkside and quit playing hard to get. the cocktease is too much. last resort we'll just have to invade that shiny c5-c5 lol

"Wormhole corps are like a bunch of homeschooled kids"

Key Dett
West Indies Squadron
#133 - 2014-02-17 14:37:01 UTC
Dmitry Wizard wrote:
Rall Mekin wrote:
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you



Oops... look again. 254/250 Pirate

BTW, Dmitry, you do know I love you.


Then just do what you know is right Rall, join the darkside and quit playing hard to get. the cocktease is too much. last resort we'll just have to invade that shiny c5-c5 lol



I'm sure EOL might have a few friends if you chose to Invade.
chris elliot
Treasury Department
Plug N Play
#134 - 2014-02-18 04:14:11 UTC
Key Dett wrote:
Dmitry Wizard wrote:
Rall Mekin wrote:
Dmitry Wizard wrote:
Rall Mekin wrote:
Necro'd again because my like counts keep going up from this thread, despite the haters Big smile

I still have more than you



Oops... look again. 254/250 Pirate

BTW, Dmitry, you do know I love you.


Then just do what you know is right Rall, join the darkside and quit playing hard to get. the cocktease is too much. last resort we'll just have to invade that shiny c5-c5 lol



I'm sure EOL might have a few friends if you chose to Invade.



Did someone say whoring on cap kills?
Benjamin Hamburg
Chaos.Theory
#135 - 2014-02-18 14:18:49 UTC
Tyrant Scorn wrote:
Benjamin Hamburg wrote:
I just read the 2 most intelligent posts in 4 years. I also totally agree with the OP. But I'll make a sad observation of the state of affair regarding this issue. Although this comprehension is enlightened and true, the application of the conclusion (i.e: try to be fair, honorable, use of self control and promotion of mutual respect) require a set of human faculties and an intelligence of others that only a few have.


You have two separate issues that play a role in this. The first is communication and the second is playstyle and the two are completely separate from each other, however, some people play like they communicate, but they are separate things.

We gank, we pillage and plunder others and we cause grief but it doesn't always reflect what kind of person we are. The people we gank and grief can often not see through the actions and judge our personality based on the grief we have caused them, often leading to outrageous eve-mails, smacktalk and the occasional threatening and name calling... It is in this response where we loose our empathy and patience and in our responses all of our good intentions or any sort of positive reflection of who we are is lost.

For a lot of players it takes a really long time to understand the sandbox pvp game concept. They do not understand that once we log into the game, we are merely looking for a good time and for a lot of people having a good time is to go out, gank a few people, win or loose a fight and then log off. The victims of our actions often ask too much from us, they automatically assume we know that they are mining, missioning or hauling 5 billion of their hard earned money and they assume that we miraculously know they are sweethearts and angels and do not deserve to be ganked at all... Well... to quote a wise woman that once said: "Ain't nobody got time for that..."


I completely agree with you and I, too, grief, gank and smacktalk. We all do, like the OP said himself. And I won't stop doing it. We can improve how we see pvp though.

To continue on my idea, I was more or less refering to the thrive of dominance of larger entities, how it is caused by human nature at both an individual and communal level, and how it's hard to change that in the first place. Having a "good time" shouldn't necessarily invoke " ganking this 5-man gang with our 20 T3s fleet with logis support - just cause we can and for lol- " like the OP stated. As a PvPer myself, the fights I found to be the most enjoyable were the ones we won, or lost, by a small margin. Those where we weren't trolling anyone when we putted "gf" in local. Those where we acknowledged that our foe played well or better than us. Sure, we still gank here and there that poor carebear or indus, or small fleet... but that's not exactly what i describe as " fun ". It's satisfying, yes, but once you fight once in your wh life a T3 fleet with your own T3 fleet, you (i did too) realized that this, is what is really exciting about EVE.

But for sure, we all have our own vision about EVE and it's people.
Key Dett
West Indies Squadron
#136 - 2014-02-18 19:47:27 UTC
Benjamin Hamburg wrote:
Tyrant Scorn wrote:
Benjamin Hamburg wrote:
I just read the 2 most intelligent posts in 4 years. I also totally agree with the OP. But I'll make a sad observation of the state of affair regarding this issue. Although this comprehension is enlightened and true, the application of the conclusion (i.e: try to be fair, honorable, use of self control and promotion of mutual respect) require a set of human faculties and an intelligence of others that only a few have.


You have two separate issues that play a role in this. The first is communication and the second is playstyle and the two are completely separate from each other, however, some people play like they communicate, but they are separate things.

We gank, we pillage and plunder others and we cause grief but it doesn't always reflect what kind of person we are. The people we gank and grief can often not see through the actions and judge our personality based on the grief we have caused them, often leading to outrageous eve-mails, smacktalk and the occasional threatening and name calling... It is in this response where we loose our empathy and patience and in our responses all of our good intentions or any sort of positive reflection of who we are is lost.

For a lot of players it takes a really long time to understand the sandbox pvp game concept. They do not understand that once we log into the game, we are merely looking for a good time and for a lot of people having a good time is to go out, gank a few people, win or loose a fight and then log off. The victims of our actions often ask too much from us, they automatically assume we know that they are mining, missioning or hauling 5 billion of their hard earned money and they assume that we miraculously know they are sweethearts and angels and do not deserve to be ganked at all... Well... to quote a wise woman that once said: "Ain't nobody got time for that..."


I completely agree with you and I, too, grief, gank and smacktalk. We all do, like the OP said himself. And I won't stop doing it. We can improve how we see pvp though.

To continue on my idea, I was more or less refering to the thrive of dominance of larger entities, how it is caused by human nature at both an individual and communal level, and how it's hard to change that in the first place. Having a "good time" shouldn't necessarily invoke " ganking this 5-man gang with our 20 T3s fleet with logis support - just cause we can and for lol- " like the OP stated. As a PvPer myself, the fights I found to be the most enjoyable were the ones we won, or lost, by a small margin. Those where we weren't trolling anyone when we putted "gf" in local. Those where we acknowledged that our foe played well or better than us. Sure, we still gank here and there that poor carebear or indus, or small fleet... but that's not exactly what i describe as " fun ". It's satisfying, yes, but once you fight once in your wh life a T3 fleet with your own T3 fleet, you (i did too) realized that this, is what is really exciting about EVE.

But for sure, we all have our own vision about EVE and it's people.


I will completely echo what Benjamin said, once you have a real fight against a equal foe then nothing else compares. This is why Sky will do arranged fights against other groups we know and respect. To me there is no huge blue list in W Space. If we bumped into Kill, SSC, HK, or any of the other groups we were blue with last week to shoot SYJ then we would fight.

A few days ago Kill rolled into us during our off time and then agreed to fight in smaller ships with equal numbers. They won that fight and props to them for that. If they had sat on the wormhole in their tech 3 fleet chest beating and asking for our 6 or 7 guys to fight they wouldn't have gotten it and no one would have had any fun. Last night we fought a C6 group called Oath of the Forsaken. Initially we thought they had better numbers than they did so we jumped in 15 tech 3s with logi support into the their hole waiting for them to come at us. We had ganked a few of their site runners earlier and expected them to drop tech 3s and caps on us. After having a convo with them we realized they had 6 guys so we agreed to fight in static in non tech3s with no logi. I could have easily told my guys to blob the hell out of them as I had 25 in fleet but we fought 6 v 6 and it was awesome. Both sides were happy with the outcome and mutual respect was gained by both.

It all comes down to how you want to play the game. Not all groups play the way you think it should be played Tyrant nor do all groups play the way we think they should. I think you will find that the larger groups will usually try and match whoever they are facing as they don't want to sit and pos spin. That is why its a sandbox and everyone gets to play the way they want too.
Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#137 - 2014-02-18 20:38:43 UTC
Key Dett wrote:
Benjamin Hamburg wrote:
Tyrant Scorn wrote:
Benjamin Hamburg wrote:
I just read the 2 most intelligent posts in 4 years. I also totally agree with the OP. But I'll make a sad observation of the state of affair regarding this issue. Although this comprehension is enlightened and true, the application of the conclusion (i.e: try to be fair, honorable, use of self control and promotion of mutual respect) require a set of human faculties and an intelligence of others that only a few have.


You have two separate issues that play a role in this. The first is communication and the second is playstyle and the two are completely separate from each other, however, some people play like they communicate, but they are separate things.

We gank, we pillage and plunder others and we cause grief but it doesn't always reflect what kind of person we are. The people we gank and grief can often not see through the actions and judge our personality based on the grief we have caused them, often leading to outrageous eve-mails, smacktalk and the occasional threatening and name calling... It is in this response where we loose our empathy and patience and in our responses all of our good intentions or any sort of positive reflection of who we are is lost.

For a lot of players it takes a really long time to understand the sandbox pvp game concept. They do not understand that once we log into the game, we are merely looking for a good time and for a lot of people having a good time is to go out, gank a few people, win or loose a fight and then log off. The victims of our actions often ask too much from us, they automatically assume we know that they are mining, missioning or hauling 5 billion of their hard earned money and they assume that we miraculously know they are sweethearts and angels and do not deserve to be ganked at all... Well... to quote a wise woman that once said: "Ain't nobody got time for that..."


I completely agree with you and I, too, grief, gank and smacktalk. We all do, like the OP said himself. And I won't stop doing it. We can improve how we see pvp though.

To continue on my idea, I was more or less refering to the thrive of dominance of larger entities, how it is caused by human nature at both an individual and communal level, and how it's hard to change that in the first place. Having a "good time" shouldn't necessarily invoke " ganking this 5-man gang with our 20 T3s fleet with logis support - just cause we can and for lol- " like the OP stated. As a PvPer myself, the fights I found to be the most enjoyable were the ones we won, or lost, by a small margin. Those where we weren't trolling anyone when we putted "gf" in local. Those where we acknowledged that our foe played well or better than us. Sure, we still gank here and there that poor carebear or indus, or small fleet... but that's not exactly what i describe as " fun ". It's satisfying, yes, but once you fight once in your wh life a T3 fleet with your own T3 fleet, you (i did too) realized that this, is what is really exciting about EVE.

But for sure, we all have our own vision about EVE and it's people.


I will completely echo what Benjamin said, once you have a real fight against a equal foe then nothing else compares. This is why Sky will do arranged fights against other groups we know and respect. To me there is no huge blue list in W Space. If we bumped into Kill, SSC, HK, or any of the other groups we were blue with last week to shoot SYJ then we would fight.

A few days ago Kill rolled into us during our off time and then agreed to fight in smaller ships with equal numbers. They won that fight and props to them for that. If they had sat on the wormhole in their tech 3 fleet chest beating and asking for our 6 or 7 guys to fight they wouldn't have gotten it and no one would have had any fun. Last night we fought a C6 group called Oath of the Forsaken. Initially we thought they had better numbers than they did so we jumped in 15 tech 3s with logi support into the their hole waiting for them to come at us. We had ganked a few of their site runners earlier and expected them to drop tech 3s and caps on us. After having a convo with them we realized they had 6 guys so we agreed to fight in static in non tech3s with no logi. I could have easily told my guys to blob the hell out of them as I had 25 in fleet but we fought 6 v 6 and it was awesome. Both sides were happy with the outcome and mutual respect was gained by both.

It all comes down to how you want to play the game. Not all groups play the way you think it should be played Tyrant nor do all groups play the way we think they should. I think you will find that the larger groups will usually try and match whoever they are facing as they don't want to sit and pos spin. That is why its a sandbox and everyone gets to play the way they want too.



We would have loved to field more pilots, unfortunately we're a bit of a world wide corp atm. your best bet is around 5hrs before DT if you want to brawl.
*grumble stupid work keeping me late*

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#138 - 2014-02-18 21:21:34 UTC
Confirming that Jill's group, while limited on numbers, will still fight and be good sports about. +1 from me!

No trolling please

Gunship
Viziam
Amarr Empire
#139 - 2014-02-19 01:14:13 UTC
Nice post OP, may I suggest you don't roll into the newbie WH with "2 drakes" in your T3 shiny, but instead come in a T1 ship of choice and fight with that instead...

Rall Mekin
End-of-Line
#140 - 2014-02-19 17:01:48 UTC  |  Edited by: Rall Mekin
Gunship wrote:
Nice post OP, may I suggest you don't roll into the newbie WH with "2 drakes" in your T3 shiny, but instead come in a T1 ship of choice and fight with that instead...




I'm not saying we haven't, because we have definitely ganked some people the last few weeks (mostly site runners or blops into null), but we've also shipped down to fight whenever asked (we always keep our word on honor fights).

I went through our last week or two on the KB and I did not see an encounter with your group, can you tell me to what you are referring?

We did slam a t3 fleet into a kitchen sink fleet two nights ago, but, tbh, we literally had no idea what all we were going after and we wanted to respond before they left. They had some high dps ships, so I called for T3s and guardians, because without knowing what numbers they could field, well.... In the end they broke and ran, but we nailed a fleet cane in exchange for the hauler alt they killed and podded (the hauler gank provoked our response, if its the incident I'm thinking of).



I think Key Dett has probably captured the point of view I was ultimately going for: if you have a fight, don't always use overwhelming force. Be willing to be gentlemen and ship down. Its really hard to tell guys "yeah, we're tackling X, you can't come," though most of the things we've done that with lately have been nice things.

Keep in mind, even since writing that original post, my own views have been evolving as End-of-Line setup in a C5/C5 and we started going through all sorts of holes and k-space exits. To sum it up:

-If its a straight up gank on site runners, we simply gank
-If its an unknown situation we're going into, we bring full force
-If convo'd and asked to go down, we generally will, but we'll bail and never do it again if someone breaks the agreement.

That seems to be the general rule our FCs are abiding by now. Again, a corporation is an organic entity, much like a sentient colony of bacteria, with each cell having a mind of its own but all working together in harmony--I have views the corp generally follows, but I can't guarantee it always plays out that way because I am not always on. My guys generally do what I say though--except when it comes to PVE. I can't seem to make some people understand that, if you can't fund your habits with PLEX from real life, you have to PVE in order to blow it up, but that's an internal issue. :P

My guys are bloodthirsty and I like it.