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Why was not Singularity a mayhem up to the mirror?

Author
Little Dragon Khamez
Guardians of the Underworld
#21 - 2014-02-15 23:09:37 UTC
LUMINOUS SPIRIT wrote:
you assume supercarriers and titans are fun.

they arent, not in a sense that you mean. They are tools for specific tasks, nothing more. And killing lol-fit carriers/dreads that cost 100 isk on a field littered with thousands of abandoned drones gets old real fast.

As to why test server isnt used more - that i cannot say. I use it every now and again to test certain things.


it's because the test server is the eve version of virtual reality. If if doesn't happen on tranquility it doesn't count for anything.

Dumbing down of Eve Online will result in it's destruction...

Ronny Hugo
KarmaFleet
Goonswarm Federation
#22 - 2014-02-16 03:00:26 UTC
Little Dragon Khamez wrote:
it's because the test server is the eve version of virtual reality. If if doesn't happen on tranquility it doesn't count for anything.


Tranquility is the virtual reality version of the real universe, I suppose we call tranquility a virtual version of "RL". If it does not happen in RL, it does not count for anything. Blink
I like how you draw the distinct line that somehow what happens on tranquility means something, or is "real". But somehow manage to distinguish tranquility and singularity and hence draw the distinction that a virtual version of a virtual reality is somehow fake, or meaningless. I find that psychologically very interesting. What if we make singularity the tutorial, as a sort of training-simulator that players enter first, and then they are released into the "real world" of tranquility. Would that make singularity "real" or meaningful? What if the metagame of tranquility enters singularity (if it hasn't already)?
Remiel Pollard
Aliastra
Gallente Federation
#23 - 2014-02-16 03:25:44 UTC
Ronny Hugo wrote:

So killing other ships is only fun if it cost some poor player lots of effort? Are you evil or do you just sound like it by accident? :P


You make exploding pixels sound as morally abhorrent as eating babies. Perhaps you should learn how to separate video games from reality.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ronny Hugo
KarmaFleet
Goonswarm Federation
#24 - 2014-02-16 04:51:35 UTC
Remiel Pollard wrote:
Ronny Hugo wrote:

So killing other ships is only fun if it cost some poor player lots of effort? Are you evil or do you just sound like it by accident? :P


You make exploding pixels sound as morally abhorrent as eating babies. Perhaps you should learn how to separate video games from reality.


I asked a rhetorical question to get the person to explain what the person meant more thoroughly. You quoted my smiley so I assume you see it at the end there, it hints at a slight undertone of not being that serious of a question in itself.
Inxentas Ultramar
Ultramar Independent Contracting
#25 - 2014-02-17 07:23:16 UTC
Ronny Hugo wrote:
But the people that are active on Singularity, that have supercarriers and titans, why did they not go have a blast when the devs said a mirror was less than 10 days out? In the mirror their singularity ships would be replaced by their tranquility ships, so if they lost some supers they would get them replaced automatically.
This is a point that has yet to be answered by all the besserwissers.


Again, lack of consequence. You might find this idea thrilling but to most people SISi really is just a testing rig.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#26 - 2014-02-17 08:25:24 UTC
So consequences are the only valid gameplay value? So why is chess more popular than Russian roulette other than the obvious fact that Russian roulette players don't play for very long?
Tippia
Sunshine and Lollipops
#27 - 2014-02-17 08:31:58 UTC
Ronny Hugo wrote:
So consequences are the only valid gameplay value?
No-one said it was.

Quote:
So why is chess more popular than Russian roulette other than the obvious fact that Russian roulette players don't play for very long?
Because it involves some amount of skill and competition, and has replay value.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#28 - 2014-02-17 08:36:32 UTC
Tippia, I know, I just asked the question because it was what Inxentas implied with his answer. I ask more questions than I answer.
Tippia
Sunshine and Lollipops
#29 - 2014-02-17 08:42:58 UTC
Ronny Hugo wrote:
Tippia, I know, I just asked the question because it was what Inxentas implied with his answer.
No, he really didn't.
James Nikolas Tesla
Tesla Holdings
#30 - 2014-02-17 09:09:50 UTC
I have a question, how do I get to the test server?

CODE is just a bunch of pirates; smart, organized pirates. It doesn't help to rage at them because that is exactly what they want. Dust yourself off and get back on your feet, you don't even have to talk to them.

Jacob Holland
Weyland-Vulcan Industries
#31 - 2014-02-17 13:40:35 UTC
Ronny Hugo wrote:
So why didn't everyone with supercarriers and titans on singularity go nuts up to the mirror? They could go have a blast in their supercarriers and titans with no regard to the outcome. They would not have to make new supercarriers and titans on Singularity if they lost them up towards the mirror.
And a final question, why don't more people play on the test server? Its a very fine place for learning in a short time. Go lose a dozen ships on Singularity and you learn more in one day than months of playing on Tranquility.

You seem to have a misapprehension as to the purpose of the Singularity Test server...
Rainbow Dash
The Scope
Gallente Federation
#32 - 2014-02-17 18:00:49 UTC
Ronny Hugo wrote:
But the people that are active on Singularity, that have supercarriers and titans, why did they not go have a blast when the devs said a mirror was less than 10 days out? In the mirror their singularity ships would be replaced by their tranquility ships, so if they lost some supers they would get them replaced automatically.
This is a point that has yet to be answered by all the besserwissers.


Because combat in a supercarrier/titan is not a "blast". Supers and titans are fun to fly because you're putting a hugely valuable asset at risk and you're often killing something else that is valuable. Flying the ship is not fun, the circumstances surrounding the act of flying it is what is fun.

When you're playing on the test server, you remove pretty much everything that is fun about flying a super/titan.
Noxisia Arkana
Deadspace Knights
#33 - 2014-02-17 18:52:39 UTC
Ronny Hugo wrote:
So consequences are the only valid gameplay value? So why is chess more popular than Russian roulette other than the obvious fact that Russian roulette players don't play for very long?


Yes.
Inxentas Ultramar
Ultramar Independent Contracting
#34 - 2014-02-17 23:59:24 UTC  |  Edited by: Inxentas Ultramar
Ronny Hugo wrote:
So consequences are the only valid gameplay value? So why is chess more popular than Russian roulette other than the obvious fact that Russian roulette players don't play for very long?


Yes. Well, to the majority of players.

The obvious answer is that russion roulette is based on chance, and chess is a game of skill. But stop right there. Do NOT counter the argument by asking questions about the popularity of ECM versus falloff and mobility or it's the last time I answer rhetorical questions on GD of all places. Big smile
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#35 - 2014-02-18 00:26:52 UTC
They don't know it exists.
They know it exists but are too lazy to install it.
All the people are on tq.
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