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I for one care less about WIS

First post
Author
Little Dragon Khamez
Guardians of the Underworld
#21 - 2014-02-16 18:08:37 UTC
hedge betts Shiyurida wrote:
If you want WIS go play air rivals. It's a FTP game.

I can tell you first hand WIS is would be Sh!t. Eve is a space ship game first and foremost, leave it as is.


Eve is not a space ship game, eve is actually about electricity, without electricity you can't do anything in eve, ergo eve is not a space ship game but a game about electricity.

Nice avatar by the way...

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#22 - 2014-02-16 18:14:29 UTC
Lex Gabinia wrote:
Alastair Ormand wrote:
I would go further than walking in stations and move onto walking in ships. It would be a cool thing to do, specially for role players. It would give a sense of perspective and size. Look out of the ships main deck into space would be very cool I think. As well as move around the ammo and fuel bays etc.






Sigh...doesn't anyone realize that as a POD pilot that to control your ship you must be in the POD. How exactly do you expect to walk around the ship as it is in space?

No one reads about this game's foundations anymore do they?

I mean if you are truly a role player then this idea should make you ill.

On second thought, go ahead and walk around your ship; but, when you get blown up then it's game over for you. That character is well and truly dead forever. Dying shouldn't be too hard as you'll have almost no control over your ship or its systems without being in the freaking pod.

Enjoy your new EvE experience!


according to the lore you have a pod gantry just behind the bridge. You can walk about and interact with the crew but it is dangerous as you and only you provide the command and control systems for the entire ship meaning that the ship is out of control for as long as you are out of the pod and you are also vulnerable to a disgruntled crewman sticking a knife in your back. Only an idiot of a capsuleer would do it. But for ship inspections in hanger I have no problem with it which I think is what Alistair had in mind.

This is Eve not star trek or wing commander. This is Eve and everybody understands that, so in other words don't jump to conclusions and put words in the mouths of others in order to derail a thread.

Dumbing down of Eve Online will result in it's destruction...

Jenn aSide
Soul Machines
The Initiative.
#23 - 2014-02-16 18:43:28 UTC  |  Edited by: Jenn aSide
Everyone who knows me knows I'm not into the space barbie crap and a lot of WiS supporters who post talking about who "WiS would attract more players, especially women" don't do anyhting but turn me further away from it.

But real gameplay, like boarding ships, using powersuits and MTACs for real in incursions rushing some sansha station docking ring, EVA in exploration sites or a whole new profession (Doctor/Coroner) where people coupld bring you a corpse and (with enough skill and some luck) extract the implants and hardwirings/enhancement from it and resell them. Well I could sure as hell dig that.

But the whole "it will lets us be social and go to a bar and where different clothes" and crap, you can keep that noise. EVE is a spaceship game, the only things that should ever be added to it are things that directly enhance the spaceship aspect. Period.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#24 - 2014-02-16 18:47:52 UTC
@OP,
I like the concept of the universe being so big the playerbase is too small to control more than lets say 10% of it. Having thousands of uncontrolled systems would be epic. Maybe we could fit in some environmental hazard systems also (newly formed solar systems with planets still forming, quasars and pulsars that make the system deadly in cycles, etc).
But it could also be boring, if for example there's few gates that make the travel shorter, or if people never meet ever again because its so far between blocs. But maybe that would have its own value, would allow more creation (if we just had something more than outposts, capitals and POSes to build).
Little Dragon Khamez
Guardians of the Underworld
#25 - 2014-02-16 19:02:33 UTC
Jenn aSide wrote:
Everyone who knows me knows I'm not into the space barbie crap and a lot of WiS supporters who post talking about who "WiS would attract more players, especially women" don't do anyhting but turn me further away from it.

But real gameplay, like boarding ships, using powersuits and MTACs for real in incursions rushing some sansha station docking ring, EVA in exploration sites or a whole new profession (Doctor/Coroner) where people coupld bring you a corpse and (with enough skill and some luck) extract the implants and hardwirings/enhancement from it and resell them. Well I could sure as hell dig that.

But the whole "it will lets us be social and go to a bar and where different clothes" and crap, you can keep that noise. EVE is a spaceship game, the only things that should ever be added to it are things that directly enhance the spaceship aspect. Period.


That's my vision for WIS too, eve is brutal and dystopian, capsuleers are not social animals, but ruthless machines of war that will use any tool possible to complete their goals.

Dumbing down of Eve Online will result in it's destruction...

Mors Magne
Terra Incognita
#26 - 2014-02-16 19:47:46 UTC  |  Edited by: Mors Magne
If you want WiS and everything that Eve has to offer, Star Citizen might be the game for you.

Here, the Chairman of the Star Citizen project - Chris Roberts - explains how things are progressing:

Star Citizen update

So far, the game has attracted $38 MILLION for its development.

It promises to have everything that Eve Online has and far more.

CCP dropped the ball with WiS sometime in 2008 (when they sold out to Sony). It's good to see somebody else, who has more vision, pick that ball up and aim to make a game that has a proper sci fi universe - not just boats in lots of empty space.
Johan Civire
Caldari Provisions
Caldari State
#27 - 2014-02-16 20:11:04 UTC
Mors Magne wrote:
If you want WiS and everything that Eve has to offer, Star Citizen might be the game for you.

Here, the Chairman of the Star Citizen project - Chris Roberts - explains how things are progressing:

Star Citizen update

So far, the game has attracted $38 MILLION for its development.

It promises to have everything that Eve Online has and far more.

CCP dropped the ball with WiS sometime in 2008 (when they sold out to Sony). It's good to see somebody else, who has more vision, pick that ball up and aim to make a game that has a proper sci fi universe - not just boats in lots of empty space.


Lol SC is not eve dude. World of Warcraft is Not lord of the rings online. And go on. people will stay the making a break after that the just return if you have spend allot of money effort and time in this game you know you will not bail on it.

Stop trolling dude. Eve will not going anywhere when SC is release. The will suffer sure. But its just 1/10 of that.
Little Dragon Khamez
Guardians of the Underworld
#28 - 2014-02-16 20:24:35 UTC
to be fair he didn't say that eve was going anywhere. I'll remind you that until we had the nex/pay to win riots Eve was the original star citizen.

Can you imagine how huge eve would be right now, if that had been allowed to develop?

Dumbing down of Eve Online will result in it's destruction...

Lex Gabinia
Res Repetundae
#29 - 2014-02-16 20:43:50 UTC  |  Edited by: Lex Gabinia
Little Dragon Khamez wrote:
Alastair Ormand wrote:
It would give a sense of perspective and size. Look out of the ships main deck into space would be very cool I think.



But for ship inspections in hanger I have no problem with it which I think is what Alistair had in mind...This is Eve and everybody understands that, so in other words don't jump to conclusions and put words in the mouths of others in order to derail a thread.


As I was basing my response on the above quoted line by the OP (emphasis mine), perhaps it is you that are putting words into the mouths of others.
Little Dragon Khamez
Guardians of the Underworld
#30 - 2014-02-16 21:22:38 UTC
Lex Gabinia wrote:
Little Dragon Khamez wrote:
Alastair Ormand wrote:
It would give a sense of perspective and size. Look out of the ships main deck into space would be very cool I think.



But for ship inspections in hanger I have no problem with it which I think is what Alistair had in mind...This is Eve and everybody understands that, so in other words don't jump to conclusions and put words in the mouths of others in order to derail a thread.


As I was basing my response on the above quoted line by the OP (emphasis mine), perhaps it is you that are putting words into the mouths of others.



apologies, I am not a native english speaker I missed that in translation.

Respect 07

Dumbing down of Eve Online will result in it's destruction...

Isus Jarode
Bondage Goat Zombie
Intergalactic Space Hobos
#31 - 2014-02-16 22:07:04 UTC  |  Edited by: Isus Jarode
Sorry to burst your bubble OP, but that "boundless star system" concept already exists: it's called wormhole space. And now CCP is working on something else, so you'll get your dream - it just won't be on a 2D plane like you'd expect.

As for WIS, I leave it to my predecessors:

Little Dragon Khamez wrote:
Jenn aSide wrote:
Everyone who knows me knows I'm not into the space barbie crap and a lot of WiS supporters who post talking about who "WiS would attract more players, especially women" don't do anyhting but turn me further away from it.

But real gameplay, like boarding ships, using powersuits and MTACs for real in incursions rushing some sansha station docking ring, EVA in exploration sites or a whole new profession (Doctor/Coroner) where people coupld bring you a corpse and (with enough skill and some luck) extract the implants and hardwirings/enhancement from it and resell them. Well I could sure as hell dig that.

But the whole "it will lets us be social and go to a bar and where different clothes" and crap, you can keep that noise. EVE is a spaceship game, the only things that should ever be added to it are things that directly enhance the spaceship aspect. Period.


That's my vision for WIS too, eve is brutal and dystopian, capsuleers are not social animals, but ruthless machines of war that will use any tool possible to complete their goals.


Ditto.
Mors Magne
Terra Incognita
#32 - 2014-02-16 23:30:31 UTC
Johan Civire wrote:
Mors Magne wrote:
If you want WiS and everything that Eve has to offer, Star Citizen might be the game for you.

Here, the Chairman of the Star Citizen project - Chris Roberts - explains how things are progressing:

Star Citizen update

So far, the game has attracted $38 MILLION for its development.

It promises to have everything that Eve Online has and far more.

CCP dropped the ball with WiS sometime in 2008 (when they sold out to Sony). It's good to see somebody else, who has more vision, pick that ball up and aim to make a game that has a proper sci fi universe - not just boats in lots of empty space.


Lol SC is not eve dude. World of Warcraft is Not lord of the rings online. And go on. people will stay the making a break after that the just return if you have spend allot of money effort and time in this game you know you will not bail on it.

Stop trolling dude. Eve will not going anywhere when SC is release. The will suffer sure. But its just 1/10 of that.


"Lol SC is not eve dude"

The more I learn about Star Citizen, the more it sounds like Eve on steroids.
Model X5
Under The Desktop
#33 - 2014-02-16 23:35:29 UTC
I for two like wis , and amarr glasses.
Alaric Faelen
Republic Military School
Minmatar Republic
#34 - 2014-02-16 23:51:08 UTC
Dude, you are preaching to the choir for some, and just trolling the others.

<---avatar took about 5 minutes because they meant absolutely nothing when I started playing Eve. I have a mohawk and goatee, so I just selected those options and hit next step...only change in three years is the angle he's looking.

Obviously I didn't get into Eve to play space-Barbie. Neither did enough of the core player base of Eve that CCP dropped the idea faster than third period french when we flat out revolted.

It's clear that putting resources into areas other than space ships, hurts the space ship game play of Eve. The game was fairly stagnant before Incarna too, as expansions had focused on non-space ship elements and PvE content. Incarna and Aurum just broke the proverbial camel's back.

The spectacular failure of Incarna was actually a blessing in the end. The backlash caused CCP to fully concentrate on space ships again- in their space ship game- and we have been treated to Tiericide, complete rebalancing and repurposing of ships, new ships and modules, and generally an explosion in the viable fleet doctrines and compositions.

This is a space ship game. I prefer to 'dress' my ships than to play dress up with an avatar.
Jenn aSide
Soul Machines
The Initiative.
#35 - 2014-02-17 00:25:40 UTC
Mors Magne wrote:


The more I learn about Star Citizen, the more it sounds like Eve on steroids.



That just demonstrates that you don't know much about EVE. Where is EVE's pvp slider, 'private servers' or instancing in pve and instancing that won't allow more than 100 players in a battle at one time?

I'm going to play SC, i even gave a small pledge, but it's nothing at all like EVE.
Little Dragon Khamez
Guardians of the Underworld
#36 - 2014-02-17 00:29:11 UTC
Nice features in that sc vid linked on you tube such as carrying passengers and operating cruise liners. CCP need to start concentrating on their core game again, though I don't doubt that the demographic of gamers will be different, but I want everything that sc offers to be in eve so that we can exploit and abuse our fellow players in new and interesting ways.

Dumbing down of Eve Online will result in it's destruction...

Mara Rinn
Cosmic Goo Convertor
#37 - 2014-02-17 00:37:15 UTC
Mors Magne wrote:
The more I learn about Star Citizen, the more it sounds like Eve on steroids.


So it's like EVE, with more muscle, less brain and no balls?

Posting in support of a complete Sci-Fi simulator: including space barbies / walking in stations / ambulation / space street markets.
Nexus Day
Lustrevik Trade and Travel Bureau
#38 - 2014-02-17 02:54:44 UTC
Arduemont wrote:
Virtual space is not 'limitless'. A virtual space station has exactly the same capacity to be infinite as virtual space does. Also, if you did (by some giant stretch of the imagination) manage to make the universe infinite, no one would see each other. Because there are not infinite people to fill that space.

Pretty sure most as communal animals would still find a way to group together for safety, sense of community, etc. Meanwhile the explorers would be searching the far ends of space just because.

Expanding space would stretch the blob until they no longer felt secure. They would confine themselves.
Alastair Ormand
Mine all the things
#39 - 2014-02-17 05:01:45 UTC
Lex Gabinia wrote:
Alastair Ormand wrote:
I would go further than walking in stations and move onto walking in ships. It would be a cool thing to do, specially for role players. It would give a sense of perspective and size. Look out of the ships main deck into space would be very cool I think. As well as move around the ammo and fuel bays etc.






Sigh...doesn't anyone realize that as a POD pilot that to control your ship you must be in the POD. How exactly do you expect to walk around the ship as it is in space?

No one reads about this game's foundations anymore do they?

I mean if you are truly a role player then this idea should make you ill.

On second thought, go ahead and walk around your ship; but, when you get blown up then it's game over for you. That character is well and truly dead forever. Dying shouldn't be too hard as you'll have almost no control over your ship or its systems without being in the freaking pod.

Enjoy your new EvE experience!


Well one would think the link that uploads your mind upon death to the new clone, would be maintained wirelessly through the entire ship? They have the technology?

When you are engaged in combat you are automatically exited to the regular view. So you can respond.

I discourage running with scissors.

Kaivar Lancer
Doomheim
#40 - 2014-02-17 05:09:29 UTC
WiS shouldn't be the #1 priority, but I would like to know if CCP ever intends to work on it again. I understand some features were hinted in a promo video, including being able to kill other players in-station.
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