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Insta lock gate camps

Author
Katrinna Voight-Kampf
University of Caille
Gallente Federation
#1 - 2014-02-16 10:01:58 UTC
I'm trying to find an aspect of these mechanics that isn't broken, but frankly instalocking camps are unavoidable, if you jump into one, you're getting caught, even in a frigate.

Something has to be done to fix this issue, it's killing the fun out of the game.


Thank you.
Alduin666 Shikkoken
Doomheim
#2 - 2014-02-16 10:17:09 UTC
There is this handy tool called a map. This map even shows the amount of jumps/pilots in system/kills in the last 30 mins. Sometimes the counter to a problem is avoiding it all together. When you undock, especially in low/null, you are running the risk of dying. I would say either find a new route, wait, bring backup, or use a cov ops. But then the gate campers would come and wine about cloaks being unbalanced.

Just because you died to one doesn't make it unbalanced.

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Kimmi Chan
Tastes Like Purple
#3 - 2014-02-16 10:28:18 UTC
If they weren't fast or instant locking, you might have gotten away. Then what would be the point of gate camping?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

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Katrinna Voight-Kampf
University of Caille
Gallente Federation
#4 - 2014-02-16 10:34:31 UTC  |  Edited by: Katrinna Voight-Kampf
Are you really trying to defend this broken mechanic...

Let me give you a quick exemple.

Some pilot want to do some FW pvp, he buys a frigate and then he jumps into FW zones and get caught by a instalocking gate camp. The map shows kills and activity on the system but that's all normal because it's the FW zone. So you want the pilot to fit a cov ops on a frigate when he want to do some FW? Or do you want him to only fly a astero if we want to do some FW pvp? Or do you want him to get a alt account just do scout systems with a Ibis when he want to do FW pvp? Makes perfect sense...
Katrinna Voight-Kampf
University of Caille
Gallente Federation
#5 - 2014-02-16 10:36:33 UTC
Kimmi Chan wrote:
If they weren't fast or instant locking, you might have gotten away. Then what would be the point of gate camping?


There's a difference between instant and fast, something is wrong when frigates can't run these camps.
Mildew Wolf
#6 - 2014-02-16 10:38:55 UTC
if you can align in less than 2 seconds they cant lock you fast enough out of gate cloak

also cloaks can help

March rabbit
Aliastra
Gallente Federation
#7 - 2014-02-16 10:40:17 UTC
instalock gate camps are bad.... The only reason i don't care about it is that these camps actually are very rare.

The Mittani: "the inappropriate drunked joke"

Katrinna Voight-Kampf
University of Caille
Gallente Federation
#8 - 2014-02-16 10:42:04 UTC
Mildew Wolf wrote:
if you can align in less than 2 seconds they cant lock you fast enough out of gate cloak

also cloaks can help



I think you missed the instant part. Instant is faster then 2 seconds.
Alduin666 Shikkoken
Doomheim
#9 - 2014-02-16 10:43:10 UTC  |  Edited by: Alduin666 Shikkoken
In my experience in FW 99% of non T2/specialized faction frigates and destroyers have a MWD fitted. Assuming you have ANY tank at all (which you should) you can easily burn back to the gate and survive. Don't forget that instalock ships often sacrifice any tank they have as well, so a fleet half their size could easily take out their camp. There are tradeoffs on the other side too.

Also I'm assuming that you have another character in FW considering you jumped to that example. If that is the case then you can stop liking. your own posts.

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Katrinna Voight-Kampf
University of Caille
Gallente Federation
#10 - 2014-02-16 10:43:36 UTC
March rabbit wrote:
instalock gate camps are bad.... The only reason i don't care about it is that these camps actually are very rare.


I wish that was truth.
Mildew Wolf
#11 - 2014-02-16 10:44:11 UTC
Katrinna Voight-Kampf wrote:
Mildew Wolf wrote:
if you can align in less than 2 seconds they cant lock you fast enough out of gate cloak

also cloaks can help



I think you missed the instant part. Instant is faster then 2 seconds.



i think you missed the part where it isnt "instant" )))

its cool tho im pretty used to people crying instead of trying o7
Alduin666 Shikkoken
Doomheim
#12 - 2014-02-16 10:44:46 UTC
Katrinna Voight-Kampf wrote:
Mildew Wolf wrote:
if you can align in less than 2 seconds they cant lock you fast enough out of gate cloak

also cloaks can help



I think you missed the instant part. Instant is faster then 2 seconds.


The server operates on one second ticks. It takes one tick to initiate lock, and tick to establish lock, so no matter how insta fit a ship is, two seconds is literally the fastest they are going to lock.

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Mag's
Azn Empire
#13 - 2014-02-16 10:48:43 UTC
Came expecting dishonest OP, left happy and contented that all is well.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Katrinna Voight-Kampf
University of Caille
Gallente Federation
#14 - 2014-02-16 10:59:20 UTC  |  Edited by: Katrinna Voight-Kampf
Mag's wrote:
Came expecting dishonest OP, left happy and contented that all is well.


Insta lock gate camps are fine, CCP should even release specialized T2 ships for them.
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#15 - 2014-02-16 10:59:45 UTC  |  Edited by: Shederov Blood
Insta-locked would be nice.
In Australia we get pre-locked.

Who put the goat in there?

Tauranon
Weeesearch
CAStabouts
#16 - 2014-02-16 11:00:54 UTC
Katrinna Voight-Kampf wrote:
Are you really trying to defend this broken mechanic...

Let me give you a quick exemple.

Some pilot want to do some FW pvp, he buys a frigate and then he jumps into FW zones and get caught by a instalocking gate camp. The map shows kills and activity on the system but that's all normal because it's the FW zone. So you want the pilot to fit a cov ops on a frigate when he want to do some FW? Or do you want him to only fly a astero if we want to do some FW pvp? Or do you want him to get a alt account just do scout systems with a Ibis when he want to do FW pvp? Makes perfect sense...


In order to PVP I had to bring a dozen ships in to null and preplace them into useful locations for myself.

I don't see why you can't put 10 frigates in a useful place on the other side of the commonly camped gates with a blockade runner or black frog, and then covops to those.

I also don't see why a faction war team can't ask each other whats on the gates.

Tauranon
Weeesearch
CAStabouts
#17 - 2014-02-16 11:02:32 UTC
Shederov Blood wrote:
Insta-locked would be nice.
In Australia we get pre-locked.


I'm still trying to sample cloakwarping ship losses from Australia. Thus far lowsec station 1, lowsec gate nil, null gate 1. After like 4 years and thousands of jumps....


Remiel Pollard
Aliastra
Gallente Federation
#18 - 2014-02-16 11:06:31 UTC
Katrinna Voight-Kampf wrote:
Are you really trying to defend this broken mechanic...


Nothing to defend, because if you don't qualify what makes it broken, and just claim that it is, then you haven't put up an argument that requires rebuttal.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Katrinna Voight-Kampf
University of Caille
Gallente Federation
#19 - 2014-02-16 11:09:40 UTC
Remiel Pollard wrote:
Katrinna Voight-Kampf wrote:
Are you really trying to defend this broken mechanic...


Nothing to defend, because if you don't qualify what makes it broken, and just claim that it is, then you haven't put up an argument that requires rebuttal.


Nothing should be immune to anything, but at the same time nothing should be unavoidable. Right now, instalocking camps are unavoidable. If you jump into one, you're getting caught.
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#20 - 2014-02-16 11:11:26 UTC
Tauranon wrote:
I'm still trying to sample cloakwarping ship losses from Australia. Thus far lowsec station 1, lowsec gate nil, null gate 1. After like 4 years and thousands of jumps....
It was a joke, I'm sorry. Cry

The biggest effect of "aussie lag" I've noticed is actually when we're the ones doing the gatecamping, and the British guy in our fleet who lives almost nextdoor to the server gets point on targets that haven't even appeared on our overviews. P

Who put the goat in there?

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