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Skill Discussions

 
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SP Bazaar

Author
Naomi Asuna
Caldari Provisions
Caldari State
#21 - 2014-02-13 10:42:10 UTC
Having it as un-allocated SP would defeat the purpose of attribute remapping as Ishira mentioned. Keeping it skill specific would still make attribute remaps important because higher tier skills have a lot of pre-reqs, so a brand new alt wouldnt be able to "farm" SP for those sought after skills.
Mashie Saldana
V0LTA
OnlyFleets.
#22 - 2014-02-13 14:34:56 UTC
How will it work if you only can get 90% of a specific skill as a token? Do you need a second 90% token to top up the last 10%?
Radius Prime
Tax Evading Ass.
#23 - 2014-02-13 16:05:17 UTC  |  Edited by: Radius Prime
So I just train alts for the amount of SP I want and pay myself. Your system just broke down and my toon has all skills trained.

Like everyone else you will just have to do your time or buy a toon... Guess which of the two ways I respect..

If you want good name, perf skill set, no corp history and a nice look, do what the rest of us been doing for years and train it yourself... it works.

Reopen the EVE gate so we can invade Serenity. Goons can go first.

RavenPaine
RaVeN Alliance
#24 - 2014-02-13 17:43:06 UTC
Naomi Asuna wrote:


Your character wouldnt lose value because it has SP. Which you can convert into isk just as selling it on the character bazaar.
This idea has been in effect in a game called Entropia Universe for years, and instead of decreasing player retention and increasing whining it has done the exact opposite.



I looked up Entropia Universe. (interesting game)

They have a specific rule against multiple accounts, with stiff/harsh penalties of ban for life.
That is a pretty important factor in the 'buy and sell SP vs value equation'.
Don't you think?
Radius Prime
Tax Evading Ass.
#25 - 2014-02-13 22:03:14 UTC
stg slate wrote:
IIshira wrote:
Icarus fall wrote:
Basically I need to make an alt and then use plex to plex it and to get aurum. The alt then just trains skills I want on my main but cant bother to get. I'm out 2 plex a month more and I get my main training at 190% of skill points.


even if this skillchip cost more aurum than one plex gives. I could get cloaking 5 or train t2 sentry's and t2 heavies at the same time. I would easily throw a couple bil a month in plex to be able to do this.




You have people with professional jobs such as doctors and lawyers that wouldn't think twice about spending a few thousand real dollars on a game they like. They would run 20 or more accounts doing this so they could have a max skill pilot in no time flat.

Like I said I could see CCP doing this years down the road if subscription numbers dropped to a point where the game was no longer practical and they just wanted to get a few more dollars before the collapse. Doing something like this now would cause subscription numbers to drop. The downside of a pay to win game is people who can't afford to sink lots of cash would get discouraged then quit.

I wonder how long it would take before the first person that had all skills to 5 came out...


Not saying it is a good idea but those lawyers and doctors would just buy plex and use them to buy a skilled pilot from the character market anyways, so I can't really see much difference.

In fact every counterargument in this thread has been 'People will use this feature to pay ISK/real money to get a higher skilled character'.... which they can ALREADY DO LEGALLY through the character bazaar....


Nope, I can buy some **** character some other player did not want with skills I dont want, a history I dont want and named FUckYourGraNDMA51258746263. That is very different from what you are proposing to make possible.

Something you created from naming to 100 million SP is special and you will never care about a bought char in the same way. It would never feel the same as well, it's someone else's baby. People who say different never trained a main for years..

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Naomi Asuna
Caldari Provisions
Caldari State
#26 - 2014-02-14 01:14:33 UTC
Mashie Saldana wrote:
How will it work if you only can get 90% of a specific skill as a token? Do you need a second 90% token to top up the last 10%?


You could pre-train the 10%, or train from 90-100% after consuming the chip. It would still make a skill that takes 30+ days from lvl1-5 take only 3 days. Of course someone else would have to do the 30 days of training in the first place and decide they dont need it anymore and sell it off.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#27 - 2014-02-14 02:21:56 UTC  |  Edited by: Antillie Sa'Kan
Wouldn't it be great if you could spend some ISK to almost totally bypass the SP loss incurred by losing a T3 cruiser? I wonder which players would be best able to exploit utilize this new mechanic. Old players or new ones?
Naomi Asuna
Caldari Provisions
Caldari State
#28 - 2014-02-14 04:09:59 UTC
T3s are getting nerfed. Not a big deal.
Naomi Asuna
Caldari Provisions
Caldari State
#29 - 2014-02-15 00:50:15 UTC  |  Edited by: Naomi Asuna
Also you seem to imply that this feature is meant to help close the gap between new and old players. Not at all. It's meant to give people a chance to change their role in eve, or slightly speed up their progress. I don't think skill descisions should have the "consequences" as past posters have said. Choosing which corp to join, who to kill, etc should definitly have consequences, but not skills. Im sure ALL new and old players have trained skills to do an activity in EvE and then realize that is not their cup of tea once they get proficient at it. Those weeks/months of training are currently wasted, and that definitly doesnt help with player retention.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#30 - 2014-02-15 15:17:22 UTC
Naomi Asuna wrote:
T3s are getting nerfed. Not a big deal.

Source?

Also, can I have your stuff?
Icarus fall
What Shall We Call It
#31 - 2014-02-15 17:28:41 UTC
Naomi Asuna wrote:
T3s are getting nerfed. Not a big deal.



and all battleships where created equal.


Until the balance pass goes over T3's no one can predict what ccp will do.
Mag's
Azn Empire
#32 - 2014-02-15 21:20:22 UTC
No thanks. For all the reasons it's been a bad idea, for the past ten years or more.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Noxisia Arkana
Deadspace Knights
#33 - 2014-02-17 15:27:02 UTC
It turns out if you post this idea enough a rainbow will take you to DDO or Planetside 2 - where you can buy anything you want to do in game.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#34 - 2014-02-18 21:33:20 UTC

A few thoughts:

1.) My initial thought is Hell No. SP are one of CCP's best and most balanced tools in game. A high SP character doesn't have huge benefits that a low SP character has, only marginal benefits that generally don't' matter in 99.9% of the activities you'll engage in. If you want the character SP, I strongly believe you need to take the character history along with it! This isn't the matrix where you learn kungfu in 5 seconds, you earn SP slowly over time.

2.) I wondered if there was a way to make this balanced. Frankly, a 10% reduction in SP isn't balanced IMO. I was leaning towards having these SP Chips be actual implants you will lose if you get podded... I still don't see a way to make this work mechanically though.

3.) My third thought is Hell NO. This is simply an SP remap. SP remaps are heavily opposed for a plethora of reasons. The issues are compounded because you can give your SP to other characters too! This enhances the FOTM environment, primarily benefits the wealthy, removes the majority of SP Risk/Reward, and is just a TERRIBLE thing to implement in EvE.

In conclusion... Hell NO!!!!!


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