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My experience so far as a newbie

Author
Jack Needox
Viziam
Amarr Empire
#1 - 2014-02-13 20:04:50 UTC
Well, this is overwhelming! I've played Eve before, many many years ago and I didn't really take it in anyway seriously so gave up within a few weeks. Following all the media hype after the B-R5B battle, I decided to sign up again and give it another go.

I downloaded the client and set up my character. Not knowing what race to choose (and since learning that it's largely unimportant) I chose Amarr because they seemed pretty cool and I was in a bit of a rush to get everything set up. Then I was dumped into Hedion University in Conoban and started "playing". I put playing in quotes because as yet I've barely done anything that constitutes playing a game. Most of my time has been spent googling things like how to search the map, how to fit a ship, what this item does, what that item does, what's planetary interaction?, cyno - wtf?, which skills do I need?. The rest of the time is spent trying to figure out what I'm supposed to be doing.

I understand the game is complicated and it's a long-term commitment rather than jumping straight in to the fun stuff but so far it's basically been online skill queue simulator for me. I don't have huge amounts of time to play so I've spent my time focusing on building my skills up. Annoyingly, one skill leads to another and before you know it, you're completely lost and it seems like it will take forever to even pilot a T2 frigate. The core skills themselves (CPU, Cap, etc) take forever to even get to level 4. In the mean time I find myself flying around in awful ships with terrible damage outputs, capacitor overload and weak defences. I barely made it through the tutorial missions.

Now I find myself approaching the SoE arc as recommended by just about every source I can find. This lead to me searching for an appropriate fit for my ship - easier said than done. Most of the recommended items require further training or jumping 25 systems to pick something up. Anyway, 2 hours later I've still got a 20 jump journey to even accept the mission arc. Jumping through highsec space is not fun - it's a case of clicking "jump" over and over while keeping my eye on rookie chat for anything interesting to talk about. I'd use autopilot but it's way slower. Despite paying for 3 months of game time I'm finding myself less and less enamoured with the game. All I really want to do is shoot stuff but the opportunities to do so seem very limited so far. If I head into low or nullsec, I will get podded with my current ability and equipment. If I do the missions, I'll spend most of my time shooting dumb NPCs and delivering pointless items. If I attack anyone in highsec I'll lose my ship anyway.

So you'll all say - join a corp, the game will be way more fun then! This is likely to be a valid suggestion but I just don't think I'm ready to actually contribute anything useful. I've amassed a load of items, which I can sell, then move to a corp location. Sounds easy enough but again it's more useless menu clicking, travelling around, spending ISK, figuring out how a jump clone works, etc. Then I've gotta install mumble, work out how fleets operate, figure out how to fight enemies without just orbiting and pressing the weapon button, obtain a new ship+fit... the list goes on.

It's not that I'm not willing to put the time in to get the rewards, but I just feel it's an endless grind so far. I've had more fun gambling on Somer Blink than actually playing the game so far. Luckily some kind people sent me some money (~50m, which I've turned into about 75m) which has helped with buying items for my ships and so on. I don't know what I would have done without this, short of buying a plex. I'd still be flying a rookie ship and getting my ass handed to me by rats. On top of the game time I've purchased this seems like a lot of money for something I may not even stick with...

What to do? Anyone else been in this kind of situation? Should I suck it up and join a corp or try to get the basic missions done first? Is there an alternative to jumping gates to get places?

TL;DR - Endless grind, not sure if I should continue, when does the fun start, will join a corp one day.
Maxpie
MUSE LLP
#2 - 2014-02-13 20:08:32 UTC
Notwithstanding your trepidation, I'd say join a corp. Your fun level will increase greatly. The right corp won't mind that you're new (we have a new player corp in my alliance, there are many others). Aside from that, I'd say try lots of different stuff, find things you enjoy, and change things up from time to time. Jumpclones are invaluable for this - park one in null, one in null, one in your mission area and so on.

No good deed goes unpunished

Arkady Romanov
Whole Squid
#3 - 2014-02-13 20:12:20 UTC
Join a corp.

The fastest way to burn out in this game (aside from a few weird corner cases who should be treated with suspicion) is to try to play this game alone.

One of the most important things in EVE is to find a good group of people with similar goals that you can enjoy blowing up spaceships together with.

The other thing you have to understand is that there is ALWAYS something to train for. It never stops. What that means is that you should be out in space doing this with what you are able to fly, rather than sitting in station waiting for "just that one more skill to finish training." If you fall into that trap, you'll never undock.

There are several newbie orientated corps out there, but the one I recommend is Brave Newbies. Why? Because they will get you out of hisec (which is an area that can breed bad habits if you stay there exclusively) and shooting people very very quickly. The sooner you blow someone up (and get blown up yourself) the more fun you'll have.

Also; stay the hell away from Somer Blink.

Whole Squid: Get Inked.

CompleteFailure
DAWGS Corp.
Negative Feedback
#4 - 2014-02-13 20:12:35 UTC
You're thinking of joining a corp in the wrong way, you're assuming that all corps want people who can contribute something. In fact, there are plenty of corps out there who exist specifically to help new players. RvB or Brave Newbies would both be great places to start.
Tippia
Sunshine and Lollipops
#5 - 2014-02-13 20:15:47 UTC
1. Don't get blinded by high skill levels. If someone ever says anything approaching “train everything to V” or “don't do X until you have Y”, smack them hard over the mouth and call them nasty things because they are among the worst kinds of griefers you will ever come across.

2. You can always contribute. If you don't know how, others will be able to figure it out. Again, don't assume that you need high skills to do so, because it's simply not the case. If anything, not knowing how you can contribute is an even greater reason to join a corp: to learn how.

3. Yes, you will explode and even get podded. This is a good thing. Make sure you learn how to handle it now when the cost is minute rather than in a year or two “when you're ready” because it'll cost you several orders of magnitude more. The best way to learn to avoid losses (and eventually to turn losses into wins) is to lose a lot and figure out what went wrong. Also, getting blown up is curiously enough a fairly common way to find people who can teach you what you need to know.

4. See this.

5. See sig.
Slapchop Gonnalovemynuts
Science and Trade Institute
Caldari State
#6 - 2014-02-13 20:16:17 UTC
Sounds like you are looking for instant gratification... Unfortunately that is not EVE.

I see you have also fallen for the 'noob can't to squat' fallacy. The truth is that a few hours worth of training will give you enough skills to tackle for a PvP fleet. So you are incorrect in assuming you are useless to a corp.

If you are serious about wanting to stick it out, I suggest joining one of the newbie oriented corps (eve uni, brave newbies, red vs blue). Any of these corps will help get you on your feet PvP wise and steer you in the right direction while giving you ample opportunity to blow things up.
Mario Putzo
#7 - 2014-02-13 20:16:53 UTC  |  Edited by: Mario Putzo
Join a player corp, having people to share the experience with makes the game much more enjoyable. Try not to rush for success it becomes a grind because you make it a grind. I recommend hanging out near Amarr or Jita or another trade hub and just trying different things, do some base missions, do some mining, some exploration. The more stuff you do the less grindy it feels. As your character matures (skill training) then you can look to become more specialized.

I personally think you should ignore the rush guides and crap like that. IMHO those are for players looking to crank out standings real fast and aren't really an emergent experience for newer people.

Try a bunch of stuff find what you like...don't do something just because the internet says its the best. best is entirely subjective. I haven't done SoE stuff and I have a blast every time I sit down and play, because I found what I liked, not what Google said I should like (if that makes sense.)

Edit.

Welcome to EVE where the faster you try to run up the hill the steeper and harder it gets.
Emma Muutaras
State War Academy
Caldari State
#8 - 2014-02-13 20:19:17 UTC
join a corp!!!!

the fact most corps use voice coms such as mumble and ts3 they will be 100 times better at helping you learn the finer points of eve.

remember even as a 1 day old toon you can be a effective fleet member all fleets need tackle!!

solo pvp on the other hand at this stage at least will more than likely end with you flying a pod.

Gyromite
AWE Corporation
Intrepid Crossing
#9 - 2014-02-13 20:31:12 UTC
Personally I skipped the tutorials, and I feel bad for anybody who spends several days on them. I know it's hard to not to feel inadequate to older players due to the SP gap, you feel like you're just not relevant. Many of the above posters are very right about how you should join a corp asap, don't ask what you can do for your corp, ask what your corp can do for you.
Arc'Los Xyn
Native Freshfood
Minmatar Republic
#10 - 2014-02-13 20:36:43 UTC  |  Edited by: Arc'Los Xyn
in my opinion..it sounds like : you're putting a little too much reliance on the skill books and character skill books you've injected.

it's not the ship
it's not the skill books
its not you

it's a combination of ALL 3 of these that effect how well or how bad you do in an encounter
but i must tell you.. that if you -

DO NOT rely on just automatically orbiting your opponent when you engage in combat.
DO NOT leave afterburner on once you've caught up to your opponent
do not run the armor/shield repairer unless you know its at the point you NEED to run it .. and turn off when its not needed
you will find.. that this is the correct way to pilot your ship.

the capacitor is not always.. ever.. going to be stable.. and it will run out of capacitor .. especially at a young age with low skills.
the rare moment when it does show green and STABLE in a fit.. means only that its stable even when you run ALL modules on .

what i'm trying to get at here is.. EvE is not meant to be played like other games where you press the "attack" button once.. and hope spamming skills ( modules ) = win.
by design. EvE is tactical.. and strategic. it is NOT a twitch game.

I am new as well.. barely 3 months.
i feel your pain in finding a fit that will work for most of the frigates i fly. but getting your core skills.. to 3..
your favorite gunnery weapon type to 4, will put you in a good spot to start and begin to prioritize what you want to reach V.
I'm sure its been said many times.. but not enough..

being a young pilot in EvE is the PERFECT time to experiment. and intentionally do reckless and even stupid stuff. as your clone is not expensive.. it does not have 100 million Skillpoints .

EvE may be a very deep , complex , dynamic game with skills.. but the greatest skill an eve player uses every minute of every day they are in-game.. is not injected from the market.

http://ahanddrawnlife.tumblr.com my artwork ! The Journey : https://forums.eveonline.com/default.aspx?g=posts&t=315016&find=unread

DaReaper
Net 7
Cannon.Fodder
#11 - 2014-02-13 20:46:14 UTC
And to join the chorus... JOIN A CORP.

My corp loves newbies, I've trained a lot of people that went on to do lots of cool stuff.

Though i'm not recruiting atm, in hibernation, you could do eve University, Red Vs. Blue, Brave Newbies, and tons of others. A corp will give you people who know what the heck they are doing, people you can easily group with, and usually a much simpler to read corp chat (100 member corp chat is usually less flooded with useless crap then the 1k member or so noob chat)

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Tau Cabalander
Retirement Retreat
Working Stiffs
#12 - 2014-02-13 20:50:01 UTC  |  Edited by: Tau Cabalander
I started EVE before the Aprocypha expansion when the tutorials and "New Player Experience" (NPE) were added.

I had to pick a race, bloodline, and profession, then assign +5 attribute points to attributes that I had no clue about.

I was then dumped into space next to a small red + circling an asteroid. I didn't have a clue what to do. I decided not to shoot anything until I understood any consequences. I figured out how to warp to a station on my own, but I didn't bookmark my starting position (didn't know about bookmarks yet), so I could never return. Thus ended my EVE tutorial. That was 5 years ago.

You don't have to do anything in EVE, not even the tutorial, if you don't want to. However, it is a really good idea to do the tutorial to learn the game, and earn some starting ISK, ships, and skill books.

I will echo all the others and recommend joining a corp, especially a training corp. You will have a lot more fun doing anything, or even nothing, if you are with friends.
Tysun Kane
Republic Military School
Minmatar Republic
#13 - 2014-02-13 21:09:14 UTC
Its good to set goals for yourself one at a time and enjoy ALL of EVE while your reaching those goals.Train for that one ship then train to fit that ship, train for a profession and if you don't like it after a while then do something else. Have one planet going all the time for PI while your making ammo close to a home station you picked out that you also mine and run missions at. Do exploration,industry,PVP,mission running talk in all the chat channels. Go to the recruitment channel and talk to some corps there. Look up EVE university videos on you tube on everything that is EVE online.Also look up pirate videos and see what they do maybe you will like that.

I think players in EVE that only do one thing seem to go threw ups and downs with EVE but if you start off being well rounding in activities until you find something you really like that way you will never be bored. Then when your ready look up a Wormhole corp that needs miners for ship construction or scouts these are all things a new player can do.
Tippia
Sunshine and Lollipops
#14 - 2014-02-13 21:34:24 UTC
Tysun Kane wrote:
Its good to set goals for yourself one at a time and enjoy ALL of EVE while your reaching those goals.Train for that one ship then train to fit that ship, train for a profession and if you don't like it after a while then do something else.
The thing I'd add to this, though, is that while goals are good, don't fall into the trap of waiting until you've reached them before trying things. Figure out what you can do during the journey that is interesting — especially since the journey tends to be the same thing as the goal only on a smaller scale, and if you don't enjoy the journey itself, chances are that the goal will end up being less than satisfying as well.

If your goal is to fly a wtfpwnawesome L4-mauling marauder, try to figure out what you'll encounter along the way that does kind of the same thing. If it turns out that you don't actually like L4s, getting that marauder isn't going to change anything. On the other hand, if you do like them, flying them in lesser ships lets you learn all the tricks of the trade (and they are the majority) that don't rely on the ship and it gives you an actual sense of progression when you go from limping through them in a half-assed battlecruiser to blitzing through them with a maxed-out BS.

If your goal is to become an industry magnate, start with some simple tool blueprints and see if you like the process of figuring out yields and net profits — don't wait until you have filled up the entire science skill list to only then find out that it's a sanity-depleting maze of spreadsheets and UI horribleness.

You can always try something even with a tiny subset of the skills required to be fully proficient at it, and it will give you a taste of what you're in for. Try early, try often, and don't fret too much over “wasted” SP since so little is needed for that first trial attempt.
Noxisia Arkana
Deadspace Knights
#15 - 2014-02-13 21:44:49 UTC
Eve is divided into three categories. Those that enjoy spreadsheets, those that enjoy working with other players to create new content, and guys that solo PVE content.

Joining a corp is not necessary. The transient nature of ships in EvE and the non-consensual pvp are really very interesting.

To new players, double clicking in space seems like the stupidiest mechanic in a flying game ever. The amount of tactical depth you can achieve with clever manuevering, fittings, and friends is unequaled in any game I have ever played.

In EvE everything takes a while to do. Travel, missions, industry, pvp. If you don't have patience - this game is rough.

If you live inside the boundaries of what the EvE tutorials teach you, this game will be crap. If you branch out and screw around it can be highly satisfying.
Vorago Ignius
Chasm of Liberty
#16 - 2014-02-13 21:47:04 UTC
I played EvE many years ago myself, lasted for about a couple of months, 6 months ago i wanted to try it again, it has totally nothing to do with Star Citizen.... trust me!.... ah okay, it was because of that it gave me the space urge and i knew which game had most of it right now, and properly still will have the most, even when star citizen comes out, will be EvE that has most for the buck.

i burned myself out back then, even though i got into an alliance that was near BoB's region, think it was southern coalition, and something knights.

But whatever i came back with different goals, and it's pretty much about setting up simple goals for yourself, and there are plenty of them, a corp isn't a necessity but probably worth a lot for new and old.

I have given myself some decent goals, i like profit, and i like building stuff, that goal alone will go a really long way in EvE, lol

The point is, you are your own quest giver but if you need someone to point you in the right way, then there are plenty of Corps that specialize in helping newbies and showing them the ups and downs of all aspects in the game, along with giving them plenty of experience in all manners.


For those wondering now, my character i had several years ago, i just can't remember the name of, thus couldn't log in with the account, rofl, nice account security though.


Any way, EvE is a game that demands nothing from you, it's entirely up to you what you want to do, and where you want to go from each goal/point. Nothing is set in stone, in the Verse!
Galen Darksmith
Sky Fighters
Rote Kapelle
#17 - 2014-02-13 21:56:23 UTC
Join Brave Newbies.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Lailyana Enaka
State War Academy
Caldari State
#18 - 2014-02-13 22:24:19 UTC
I would also like to join the sounds of everybody saying Join a corp. when I first started playing I streamed it, day one, and I asked sooo many questions, and to this day I still ask questions. If you want to shoot pixelated spaceships, go out there and pew, youll lose your ship, but you'll feel that adrenaline, and you'll never turn back. I was out there within a few weeks, in low sec, and null sec, dying (my loss tab is far higher than my win tab) I still lose ships, I still laugh about it, and most important, I still have fun. Dont let your skill queue dictate when you play. Join a corp, they can hook you up, along the list of normal suspects of Brave Newbies, EVE Uni, and RVB, also look into my corp, Rifterlings, We are new pilot friendly who wish to pvp and have fun doing it, I would Message Fintarue, or even check him out on twitch as he streams pvp and does so in a radio station like setting complete with contests.

Other than that, make sure to do all the tutorials, they give you free ships, free skill books, and plenty of knowlesge you will need while playing the game, sometimes people forget the basics (myself included) and it costs them a fight, so its really handy to use. Just go out there and see what pvp is like, its a different animal, but man the adrenaline rush is so intense. hope my advice, and the advice of players much older than me, help you out, dont be afraid to message me, maybe I can point you in the right direction and help you a bit.

o7
Fly dangerous

-Lailyana

"Here's to the crazy ones. The Misfits, The rebels. The Troublemakers. The round pegs in the square holes. 

Sentamon
Imperial Academy
Amarr Empire
#19 - 2014-02-13 22:49:49 UTC
Join a corp, or if you want to go at it solo, get a multiboxing program and more accounts. It's the only way to go.

~ Professional Forum Alt  ~

Adunh Slavy
#20 - 2014-02-13 23:42:37 UTC
Jack Needox wrote:

TL;DR - Endless grind, not sure if I should continue, when does the fun start, will join a corp one day.



Join a corp, find some people that are not anal retards. The fun will start soon after.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

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