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Harrassment of new players

First post First post
Author
Sibyyl
Garoun Investment Bank
Gallente Federation
#61 - 2014-02-13 19:25:22 UTC
OP, don't give up. I'm new too but I can help you figure things out if you'd like.

/蘭

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Tippia
Sunshine and Lollipops
#62 - 2014-02-13 19:32:33 UTC
Vageena Clatoris wrote:
in null or low sec then yes its a fair game, but new players I would highly doubt will be venturing out of high sec in their first couple of weeks.

However in high sec no you are wrong.
No, it applies equally to highsec. The only thing that's special about highsec is that aggression comes at a cost. At best, this allows you to gamble that people's miserliness will keep them from attacking you on sight, but that's not always a gamble that you'll win (especially not if you load the dice in the opponent's favour).

Quote:
You would go further in reaching out to and talking to new players rather than putting them off the game. A lot of MMos/online games do have a system in place for bringing new people into the game allowing the game to grow.
So does EVE: it explicitly prohibits harassment, and even non-harassing engagement with newbies are heavily frowned upon. It also offers a progression system that very quickly lets newbies become viable in a wide range of activities (including roflstomping older players).

Quote:
Sure I can take my 45 mill SP abaddon pilot and go gank new players mining, but where is the fun or honor in that ?
That all depends on how they're doing it and with what. As for “honor”, if you want to play under such self-imposed restrictions, then by all means do, but don't expect anyone else to.

Quote:
New players have to have that time to figure out what they want to do in game, not have playstyles of other people forcefully imposed on them.
That's just it: people forcefully imposing themselves on them is the thing new players have to figure out above everything else. Once they get a handle on that, the rest is utterly trivial. Interacting with other players has also time and time again proven to be by far the best way for them to figure out what to do. Even something as simple as going out and getting blown up has a large chance of landing a new player with his first introduction into corp life and into the bigger experience that is EVE online. That is not to say that it must be mandatory, but it certainly isn't something they should be protected against at all costs because that would just be counter-productive.
Jonah Gravenstein
Machiavellian Space Bastards
#63 - 2014-02-13 19:45:49 UTC  |  Edited by: Jonah Gravenstein
Tippia wrote:
Vageena Clatoris wrote:
New players have to have that time to figure out what they want to do in game, not have playstyles of other people forcefully imposed on them.
That's just it: people forcefully imposing themselves on them is the thing new players have to figure out above everything else. Once they get a handle on that, the rest is utterly trivial. Interacting with other players has also time and time again proven to be by far the best way for them to figure out what to do. Even something as simple as going out and getting blown up has a large chance of landing a new player with his first introduction into corp life and into the bigger experience that is EVE online. That is not to say that it must be mandatory, but it certainly isn't something they should be protected against at all costs because that would just be counter-productive.


We are the learning curve Shocked

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dinsdale Pirannha
Pirannha Corp
#64 - 2014-02-13 19:48:10 UTC
Vaju Enki wrote:
Notorious Fellon wrote:
Vaju Enki wrote:
...

Do you have Down syndrome?


Please explain how this response is helpful to the EVE community.


It would be helpful to know if Dinsdale Pirannha has trisomy 21, it would explain a lot of his posts and people would deal with him in a different way.


Typical response from the precise subset of the game population that drive away so many new players.

I could try to explain to you that new players need a pretty decent base under them before introducing them to the tender mercies of the likes of the James crowd, or tippia, or goons, or any other bunch who enjoy hammering new players.

But it would fall on deaf ears. Your definition of sandbox means imposing your will and playstyle on anyone who wanders by, regardless how destructive that is to their playstyle, and consequences be damned, including your victim quitting Eve. In fact, many of these "elite" players revel in how many people they drive from the game.
Feyd Rautha Harkonnen
Doomheim
#65 - 2014-02-13 19:55:45 UTC
Tippia wrote:

...
So does EVE: it explicitly prohibits harassment, and even non-harassing engagement with newbies are heavily frowned upon. It also offers a progression system that very quickly lets newbies become viable in a wide range of activities (including roflstomping older players).
..

Does this mean I shouldn't be bumping and target-locking newbs off the Duripant undock in a battle-badger while suspect-flagged? Because I simply did not get that memo.

Tippia
Sunshine and Lollipops
#66 - 2014-02-13 19:58:29 UTC  |  Edited by: Tippia
Jonah Gravenstein wrote:
Tippia wrote:
That's just it: people forcefully imposing themselves on them is the thing new players have to figure out above everything else. Once they get a handle on that, the rest is utterly trivial. Interacting with other players has also time and time again proven to be by far the best way for them to figure out what to do. Even something as simple as going out and getting blown up has a large chance of landing a new player with his first introduction into corp life and into the bigger experience that is EVE online. That is not to say that it must be mandatory, but it certainly isn't something they should be protected against at all costs because that would just be counter-productive.

We are the learning curve Shocked

We are also the handy ski-lift gondola that lets them skip to the top without having to struggle with crampons and camming devices. Big smile

Dinsdale Pirannha wrote:
I could try to explain to you that new players need a pretty decent base under them before introducing them to the tender mercies of the likes of the James crowd, or tippia, or goons, or any other bunch who enjoy
…teaching players all the curious ins and outs of the game if they approach it with a curious mind rather than stubborn presumption. You're just to blinded by your paranoia (or whatever it is you suffer from) to notice what's actually happening, and instead of trying to find out, you fill in the vast yawning chasm of wilful ignorance with some pretty hilarious (and/or disturbing) figments of your own imagination.

Quote:
In fact, many of these "elite" players revel in how many people they drive from the game.
In fact, none of us do either of those: we don't drive people from the game and we certainly don't revel in it. We rather prefer that new players learn how to play the game properly.

What drives new players away more than anything is when they have presumptions about how the game work and little to nothing is done to explain that those presumptions are actually incorrect, and when they are scared away from the critically important social elements of the game by players who keep lying to them about how supposedly horrible those elements are.
Maxpie
MUSE LLP
#67 - 2014-02-13 20:03:49 UTC
Sad, the knee jerk 'htfu, we didn't want you anyway' reaction from too much of the community (exceptions duly noted). Some of you guys are like one of those little dolls that, when you pull a string in the back, they say one of 5 canned responses.

No good deed goes unpunished

Arkady Romanov
Whole Squid
#68 - 2014-02-13 20:04:02 UTC  |  Edited by: Arkady Romanov
Dinsdale Pirannha wrote:
Vaju Enki wrote:
Notorious Fellon wrote:
Vaju Enki wrote:
...

Do you have Down syndrome?


Please explain how this response is helpful to the EVE community.


It would be helpful to know if Dinsdale Pirannha has trisomy 21, it would explain a lot of his posts and people would deal with him in a different way.


Typical response from the precise subset of the game population that drive away so many new players.

I could try to explain to you that new players need a pretty decent base under them before introducing them to the tender mercies of the likes of the James crowd, or tippia, or goons, or any other bunch who enjoy hammering new players.

But it would fall on deaf ears. Your definition of sandbox means imposing your will and playstyle on anyone who wanders by, regardless how destructive that is to their playstyle, and consequences be damned, including your victim quitting Eve. In fact, many of these "elite" players revel in how many people they drive from the game.


If you think goons deliberately target newbies, then you are grossly mistaken. We love new players.

We recognise that it's far better to leave them alone so they can spend time being coddled by hisec mechanics for a few years so they can grind their way into a blue moduled autism chariot. Then we shoot them. If that causes them to leave the game because they can't handle losses then :shrug:.

New players should get used to the idea that their ships will die. often. The tutorial does demonstrate this, but sometimes I think it doesn't really sink in for some people.

Whole Squid: Get Inked.

Themanfromdalmontee
EVE RADIO ARMY
#69 - 2014-02-13 20:07:23 UTC
Vageena Clatoris wrote:
djentropy Ovaert wrote:
Vageena Clatoris wrote:


Beware you will get a lot of **** here, however I do take a different view and players who are new to eve shouldn't be subjected to this crap.



It's a PVP game. Clicking "undock" is consenting to someone else being able to ruin your day. New players already have more then enough safeguards in place to make things easy for them to at least get a basic grasp of how the universe works. Also, as a new player - there's nothing you own of enough value to even worry about losing. If that's not the case, then perhaps we should focus on brand new accounts flying blinged out Navy ships with faction mods? :P


No no its not consenting, consenting is invitation to duel. As opposed to a character with many millions of skill points facing a nhew player with say 500k SP max. Sorry but eve is ****** up in that respect. Other MMOs have a levelling mechanic so that the new player has at least an equal footing to the older character/player.


Oh dear, you don't get EVE either..
Tippia
Sunshine and Lollipops
#70 - 2014-02-13 20:07:58 UTC
Maxpie wrote:
Sad, the knee jerk 'htfu, we didn't want you anyway' reaction from too much of the community (exceptions duly noted).
If someone decides that the proper response to not understanding a game is to try to ruin it for everyone, do you really think this is the kind of person the community should welcome and embrace?
Themanfromdalmontee
EVE RADIO ARMY
#71 - 2014-02-13 20:10:25 UTC
Vaju Enki wrote:
Dinsdale Pirannha wrote:
Pasir Makbema wrote:
Hello,

Gonna make this short, new players, do not subscribe to this game for the ubers will **** you and the asteroid fields, giving u no chance to play.

Harrassment by players putting bounties on you for no reason is no way to welcome new players who have a hard enough time learning the game.

Like all games, EVE is too old with too many grumps having free time to screw other players.

I have uninstalled the game, and will follow up with a detailed explanation of why this skinners bag is too full.
That will be on my forums.

GL you old ubers, there will be no new blood for this game if i can help it.


Do what you can to broadcast your experience with Eve as far as you can, to as many as you can.
The more people that recognize what a cesspool Eve has devolved into, the faster the marketing and accounting people can apply pressure to remove the worst offenders in this game.


Do you have Down syndrome?


Nah its dinsdale he has paranoia issues...he still won't show me on the spaceship model where ccp and the goons touched him.
Themanfromdalmontee
EVE RADIO ARMY
#72 - 2014-02-13 20:12:15 UTC
Divine Entervention wrote:
new player here.

Alot of you seem to be real assholes.

Despite your thinking "lol it's a game", you're still defined by how you act and what choices you make.

You may have a differentiation between your in game and out of game persona, but for those of us who don't have that luxury(or punishment) of knowing you out of game, this is all we see.

and right now, i see alot of ass hole


There are a lot of people out there that do the things they can't do in real life. There are also a lot of really really nice people that will help you.

Oh and you do get to punish them in the long run :)
Divine Entervention
Doomheim
#73 - 2014-02-13 20:12:29 UTC
Kaarous Aldurald wrote:
Divine Entervention wrote:
new player here.

Alot of you seem to be real assholes.

Despite your thinking "lol it's a game", you're still defined by how you act and what choices you make.

You may have a differentiation between your in game and out of game persona, but for those of us who don't have that luxury(or punishment) of knowing you out of game, this is all we see.

and right now, i see alot of ass hole


Don't just spit out generalities, give us some specifics.

What choices in the game are we defined by, hmm?


your forum posts
Pew Terror
All of it
#74 - 2014-02-13 20:12:49 UTC
ctx2007
Republic Military School
Minmatar Republic
#75 - 2014-02-13 20:16:46 UTC
I hear hello kitty is great

You only realise you life has been a waste of time, when you wake up dead.

Maxpie
MUSE LLP
#76 - 2014-02-13 20:21:04 UTC
Tippia wrote:
Maxpie wrote:
Sad, the knee jerk 'htfu, we didn't want you anyway' reaction from too much of the community (exceptions duly noted).
If someone decides that the proper response to not understanding a game is to try to ruin it for everyone, do you really think this is the kind of person the community should welcome and embrace?



Not sure I get your point.
New player tries out game.
Doesn't understand, loses ships.
Community tells him to gtfo, nobody tries to teach or help him.
Newbie leaves.
We all pat each other on the back, we didn't want him anyway.

Newbie was trying to ruin the game for everyone?

No good deed goes unpunished

Tippia
Sunshine and Lollipops
#77 - 2014-02-13 20:25:35 UTC
Maxpie wrote:
Not sure I get your point.
New player tries out game.
Doesn't understand, loses ships.
Community tells him to gtfo, nobody tries to teach or help him.
Newbie leaves.
We all pat each other on the back, we didn't want him anyway.

Newbie was trying to ruin the game for everyone?

More accurately:

New player tries out game.
Doesn't understand, loses ship.
Decides not to look up the rules or how the game works.
Decides it's the fault of the game and of other players.
Decides to make sure that the game must be punished through slander and rants.



Community tells him to gtfo since he has already demonstrated a thoroughly hostile attitude and an absolute unwillingness to learn.
Mara Pahrdi
The Order of Anoyia
#78 - 2014-02-13 20:27:32 UTC
Divine Entervention wrote:
...you're still defined by how you act and what choices you make.

That's right. OP probably made the wrong choices.

If you show the right attitude after getting ganked, you're likely to end up having some nice chats with those "evil" gankers. And newbies may get a hint or two on how to avoid further misfortune.

Remove standings and insurance.

Jonah Gravenstein
Machiavellian Space Bastards
#79 - 2014-02-13 20:27:59 UTC  |  Edited by: Jonah Gravenstein
deleted.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Feyd Rautha Harkonnen
Doomheim
#80 - 2014-02-13 20:31:42 UTC