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EVE New Citizens Q&A

 
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Dual Tanking

Author
Morgane Mightychest
Royal Amarr Institute
Amarr Empire
#1 - 2014-02-13 18:51:38 UTC
What is dual tanking, is it bad, and why? I was reading the new player FAQ thread stickied here and there seems to be a lot of mention about the tutorials actually guiding new players towards dual-tanking, which everyone seems to think is a really bad idea. Before I start fitting ships, can someone please explain what this means?

Leoric Firesword
Imperial Shipment
Amarr Empire
#2 - 2014-02-13 18:58:19 UTC
dual tanking means to shield and armor tank your ship.

the empires each lean towards tanking a different way in general

amarr and gallente tend to do better with armor tanks (some ships have bonuses to armor resists, more low slots for the tank+damage, etc)

caldari and minmatar tend to do better with shield tanks (more mid slots, less lows, bonuses to shield resists, etc)

it's a bad idea because you don't want to play to a ships weaknesses, you want to play to it's strengths.

like a Punisher, it only has 2 mid slots, no way are you going to be able to put a decent shield tank on that, and it has bonuses to armor tank.
Morgane Mightychest
Royal Amarr Institute
Amarr Empire
#3 - 2014-02-13 19:01:12 UTC
Ah, ok... I think I understand. So since I'm flying an Amarr ship I should be fitting with armor.

Thanks!
Thomas Builder
Center for Advanced Studies
Gallente Federation
#4 - 2014-02-13 19:05:07 UTC
As to not repeat everything, there was a thread recently: https://forums.eveonline.com/default.aspx?g=posts&t=318129

BTW, don't be confused by the title of that other thread ('double tanking'). 'Dual tanking' is the right name.
Morgane Mightychest
Royal Amarr Institute
Amarr Empire
#5 - 2014-02-13 19:26:38 UTC
Thomas Builder wrote:
As to not repeat everything, there was a thread recently: https://forums.eveonline.com/default.aspx?g=posts&t=318129

BTW, don't be confused by the title of that other thread ('double tanking'). 'Dual tanking' is the right name.


Thanks, I'll take a look.
Jonah Gravenstein
Machiavellian Space Bastards
#6 - 2014-02-13 19:38:32 UTC  |  Edited by: Jonah Gravenstein
As above generally Amarr and Gallente use Armour, Caldari use Shields and Minmatar use both, but not together on the same ship. All of them benefit from having a Damage Control fitted if you have the room.

Play the game for at least 6 months or more, get to know how things work and what you can and can't do with your ships with normal fits before you even think about looking outside the box for fits. As always there is the odd exception to the rules that works well.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Degnar Oskold
Moira.
#7 - 2014-02-13 20:23:39 UTC
Morgane Mightychest wrote:
Ah, ok... I think I understand. So since I'm flying an Amarr ship I should be fitting with armor.

Thanks!


That's not quite what it means. it means that if you put a shield tank (shield based defences) on your hsip, then do not also put modules on yoru ship that improve your armour.

Similarly, if you armour tank, then don't try to also put better shielding on your ship.

Many Amarr ships have valid shield-tank configurations, including the Executioner, Tormentor, Arbitrator, Omen, and Harbinger
Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2014-02-13 20:26:51 UTC  |  Edited by: Tau Cabalander
Morgane Mightychest
Royal Amarr Institute
Amarr Empire
#9 - 2014-02-13 21:04:57 UTC
Thanks guys... great information. I'm having super fun with this game... sure beats killing 20 orcs with my sword... a million times. ;-)
Jonah Gravenstein
Machiavellian Space Bastards
#10 - 2014-02-13 21:15:14 UTC
Eve Uni Tanking 101 is good reading if you want to know more about it, it covers both PvE and PvP tanking, and how they differ.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

J'Poll
School of Applied Knowledge
Caldari State
#11 - 2014-02-13 21:43:28 UTC  |  Edited by: J'Poll
Really


Search button...please


https://forums.eveonline.com/default.aspx?g=posts&m=4186041#post4186041

Less then 2 weeks old, exact same question..


How freaking hard is it to FIRST use that search button so see if your question is already asked lately.
If not, then ask. If it was, read up on it first.

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Morgane Mightychest
Royal Amarr Institute
Amarr Empire
#12 - 2014-02-13 22:28:31 UTC
J'Poll wrote:
Really

How freaking hard is it to FIRST use that search button so see if your question is already asked lately.
If not, then ask. If it was, read up on it first.


Haaaaard... really really haaaard.
Tran Tuyen
Amadio Family Enterprises
#13 - 2014-02-14 02:01:10 UTC
Tanking against your ship's strengths and dual-tanking are related, but not identical, sins. As others have said, you want to tank to your ship's strengths, to make your modules and hit points go further.

Dual-tanking, on the other hand, is when you simultaneously shield and armor tank, and the main reason you don't want to do it is because the extra EHP you gain isn't worth the slots you spend to do it. Remember, your most restrictive fitting resource isn't powergrid or CPU; it's slots. If you spend extra slots to fit a second tank, you give up the ability to do anything else particularly well.
Ciba Lexlulu
Stay Frosty.
A Band Apart.
#14 - 2014-02-14 07:12:15 UTC
To OP, for new players dual tanking is generally bad. However as you gain better understanding of the game mechanics, you will find there are exceptions. You may want to search killmails of better known solo pvp-ers. You will find some of them do dual-tank for certain type of ships. As a hint, Minmatar ships which generally have similar HP in shield and armor are generally good candidate for dual tanking.

Again, this is an exception to the rule.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#15 - 2014-02-14 08:11:44 UTC
Also, never ignore the "suitcase", the Damage Control Unit (DCU).
This module raises the resists of all three tanks so fitting one could be somewhat considered dual-tanking but it still is one, if not THE, single most useful module there is.

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Mr Epeen
It's All About Me
#16 - 2014-02-14 11:22:15 UTC
There is also more than shield and armor tanking.

Speed tanking and agility tanking are two of the more common ones.

Then there's the sub sets of armor and shield tank. That's active, passive and buffer (or gank tank as I like to call it).

It really depends on what you are flying, what it's purpose is and how much you care about the ship. For instance, if you are flying a Blockade Runner and the purpose you are using it for is moving high value cargo through low sec you will tank it completely different than if your purpose is high sec, low value runs based out of Jita. The former will have a pure agility tank with a slight buffer on the shields for smart bombs and the latter will have a solid buffer to fend of the gank attempts common in Jita.

A level 4 running Rattlesnake will be pure passive whereas the same ship doing incursions where it's being remote repped will be pure buffer and if 0.0 ratting will be pure active. There are plenty of good fits as well for dual tanking as defined in the OP, but they are for specialized purposes, not everyday running around.

Now after saying all that, if I were new I'd just tank to the hull's bonuses if they have any, and the slot arrangement if they don't have any tank bonus. Just keep in mind that there are a lot more options than you might think.

Mr Epeen Cool
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#17 - 2014-02-14 18:53:36 UTC
AFAIK many people dual tank transports, industrials, and other non combat ships
J'Poll
School of Applied Knowledge
Caldari State
#18 - 2014-02-14 18:57:34 UTC
Only application on dual tank I know about...bait ships.

Basic rule, if you do nkt know why you should dual tank a ship...dont dual tank it.

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Help channel: Help chat - Reloaded

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