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High Sec PvE Mission lvl 4.5?

Author
Scotch Whiskey
State War Academy
Caldari State
#1 - 2014-02-13 00:22:58 UTC
I wouldnt mind seeing in a future patch a new type of Mission agent. A mission agent that gives out a pool of mission designed for group PvE in High sec. It kinda sucks that there are no Missions designed for a group of 5-6 players in high sec. Group play is tons of fun and Im kinda dissapointed theres nothing in Eve directly aimed for High sec PvE carebears.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2014-02-13 00:32:59 UTC
Incursions.
Scotch Whiskey
State War Academy
Caldari State
#3 - 2014-02-13 00:43:22 UTC
Yeah, something like Incursions but from an agent.
Michael Harari
Genos Occidere
HYDRA RELOADED
#4 - 2014-02-13 00:47:29 UTC  |  Edited by: Michael Harari
Incursions or level 5 missions.

Yes, you might have to leave highsec for what you want. Just like how there is no nullsec FW, or bubble camping in highsec.
Daichi Yamato
Jabbersnarks and Wonderglass
#5 - 2014-02-13 01:15:51 UTC
someones ideas was group missions with the main reward being standings for ur corp. i liked this idea.

incursions are an option, but they pay too much and are competitive.

what about a low money reward group missions that are not exclusive?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#6 - 2014-02-13 01:17:49 UTC
thats incursions.

But why not make it possible for fleets to do l4 missions u can choose military agents. Those agents are a subsect of security agents and give out missions which are impossible to do solo pay a quarter more isk and lp per mission but need to complete a 4 to 5 man fleet (PS mission bounty has to be raised a good deal to make it worthwhile). With dedicated logistic (t1 would be enough) or spider tanked domis maybe too. Of course as it is in eve the fun of that would be only short lived.

Personally i would prefer a random mission generator first so.
Dun'Gal
Myriad Contractors Inc.
#7 - 2014-02-13 02:01:47 UTC
Or, do missions outside of high-sec that may require you to be in a group in order to stay safe, like Mr. Harari suggested.

Edit: Also Incursion (cuz bandwagon)
Scotch Whiskey
State War Academy
Caldari State
#8 - 2014-02-13 02:52:05 UTC
I was thinking something really casual. Perfect mix of ships not needed. No special loot compare to a regular lvl4, just a lot more pirates than regular.
Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#9 - 2014-02-13 02:54:22 UTC
Scotch Whiskey wrote:
I was thinking something really casual. Perfect mix of ships not needed. No special loot compare to a regular lvl4, just a lot more pirates than regular.


So, something that will be soloed by people in big shiny ships for untold amounts of profit.

This idea just won't work. Overhauling the existing mission structure would be a better use of time.
Sigras
Conglomo
#10 - 2014-02-13 02:59:45 UTC  |  Edited by: Sigras
I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.

Alternatively, you could give all the rats in those missions 1300 DPS tanks making it unprofitable to solo but trivial for a 2-4 man group to do.
Lugues Slive
Diamond Light Industries
#11 - 2014-02-13 03:59:51 UTC
I always thought it would be cool to have missions that have gate restrictions like up to T1 cruisers but have a total difficulty and reward base of a level 4 mission. An attempt to get players to work in small parties.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#12 - 2014-02-13 04:14:23 UTC
Sigras wrote:
I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.

Alternatively, you could give all the rats in those missions 1300 DPS tanks making it unprofitable to solo but trivial for a 2-4 man group to do.

Or just have gates that lock out bigger ships Cool
Zan Shiro
Doomheim
#13 - 2014-02-13 04:19:37 UTC
Ines Tegator wrote:
Scotch Whiskey wrote:
I was thinking something really casual. Perfect mix of ships not needed. No special loot compare to a regular lvl4, just a lot more pirates than regular.


So, something that will be soloed by people in big shiny ships for untold amounts of profit.
.



What kills this idea really. As payout would have to worth 5 people splitting it. So pimping a mission boat or alt dual boxing it looks real good then.


This, op, by the way if you really want this is in game already. Run level 4's not in uber ships. Like say t1 cruisers. Or say 5 frigates. I know AF's in level 3 can spice things up a bit even solo. I'd go more for gun boats tbh. Avoids the yawn factor of light missile spam at right click high speed autoorbits.
Phaade
LowKey Ops
Snuffed Out
#14 - 2014-02-13 04:57:15 UTC
They need T2 missions; designed to be done by tech 2 versions of a particular ship size. level 1 t2 missions would be AF / interdictors, leve 2 T2 missions HACs, etc.


Make rats behave more like sleepers. Higher risk, higher reward, faster paced combat.

Really wouldn't be that hard to do, not sure why CCP hasn't thought of this yet.
Michael Harari
Genos Occidere
HYDRA RELOADED
#15 - 2014-02-13 05:06:42 UTC
Sigras wrote:
I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.


You can tank it either with ASB, or passive shield tank
Zan Shiro
Doomheim
#16 - 2014-02-13 06:56:17 UTC  |  Edited by: Zan Shiro
Michael Harari wrote:
Sigras wrote:
I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.


You can tank it either with ASB, or passive shield tank



yep, level 5 rattlers....probably one of the factors they moved to low sec lol. Still work as well in low too I hear.

And the base price of hull very reasonable. A dual box combo can come under the price of 1 pirate/marauder. Execpt for maybe a pith A EM resist amp (tends to be pricey) you can get the other resists for low prices most times as well.
Sigras
Conglomo
#17 - 2014-02-13 07:02:38 UTC
Zan Shiro wrote:
Michael Harari wrote:
Sigras wrote:
I like this idea; if you want to be sure that it isnt going to be soloed, just make sure there are enough neut towers in there to make that impossible, or force them to have 10s of billions worth of modules on their ships, and the gankers will take care of the rest.


You can tank it either with ASB, or passive shield tank



yep, level 5 rattlers....probably one of the factors they moved to low sec lol. Still work as well in low too I hear.

And the base price of hull very reasonable. A dual box combo can come under the price of 1 pirate/marauder. Execpt for maybe a pith A resist amp (tends to be pricey) you can get the other resists for low prices most times as well.

Then perhaps instead of ignoring the second half of my comment, you could apply it:
Sigras wrote:
Alternatively, you could give all the rats in those missions 1300 DPS tanks making it unprofitable to solo but trivial for a 2-4 man group to do.

1300-1800 DPS tanks would put this well out of the range of any solo player but a 4 man gang could do it quite easily.

This would be the best way to prevent people from solo or dual boxing these missions.
Lephia DeGrande
Luxembourg Space Union
#18 - 2014-02-13 07:18:24 UTC
Try to fleet up, then non highsec Space isnt that scary.
Zan Shiro
Doomheim
#19 - 2014-02-13 07:20:57 UTC
Sigras wrote:
1300-1800 DPS tanks would put this well out of the range of any solo player but a 4 man gang could do it quite easily.

This would be the best way to prevent people from solo or dual boxing these missions.



there would be ways around this as well. had a friend whose 10/10 combo was 2 hacs. natural speed base to half ass speed tank after some 10/10's neut sources hit. Can work, as I recall on todays f&i we even had a thread where with current rat ai some move so fast they throw off there own tracking on stationary targets lol.



Bit rough at the start but once neuts sources wiped it was clean up mode really. He didn't see the need to spend bliions to run 10/10's "solo" (we can debate solo in eve all day long lol).


Necessity, the mother of invention. A long time ago I imagine the dev(s) who wrote say maze at the end said damn we made this hard. No one will solo this. In time many pilots proved them wrong.


Sigras
Conglomo
#20 - 2014-02-13 08:46:32 UTC
really? you want to bet I can make a reasonable mission that no subcap can solo, but would be reasonable to do with 3-5 people?
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