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EVE is almost completely polished. What fish is there left to fry?

First post
Author
Dorian Wylde
Imperial Academy
Amarr Empire
#41 - 2014-02-12 17:15:32 UTC
Sura Sadiva wrote:
Wu Jiaqiu wrote:
Any other speculations? How do you think CCP will further improve and add to the game?


After Aphocrypha CCP failed to deliver some key expansions:

Dominion -> Sov system
Incursion -> PVE
Tyrannis -> Industry
Incarna -> Walking in station/avatar gameplay

All these expansion were, for different reasons, a fail.




The current system is light years better than spamming starbases to control a system.

Incursions are quite popular, not sure how you think this is a failure.

Tyrannis was a PI expansion, not an Industry expansion. There is quite a lot more to Industry than just PI, and Tyrannis was never intended nor promised to cover the rest of Industry.

The failure of Incarna was the idea itself. The failure was CCP devoting 90% of the dev team to a feature barely anyone wanted. The failure was that it was actually released before CCP realized how pissed off people were that they weren't going to actually be working on the game for 18 months. They rectified this failure quite expertly by realigning the focus back on to flying in space. The fact that not a week goes by without several "I WANT WIS!!!!!!" whine threads popping up does not mean a majority, or even a large minority, of people actually want incarna.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#42 - 2014-02-12 17:47:05 UTC  |  Edited by: Barbara Nichole
Wu Jiaqiu wrote:
Few things I could imagine:


Finish balancing all ships
Changing / balancing ECM, Cloaking etc
High Resolution texture pack
Finishing and wrapping up Incarna.
Further expansion on Incarna features / games
Further DUST improvements and integration


Speculation: Introduction of a new race?

Any other speculations?
How do you think CCP will further improve and add to the game?

I haven't been a really big fan of all the rebalance moves. and I certainly don't want anything done to cloaking other than the removal of the cloaked pilots names from local while they are running silent. Also, with all the changes to textures and addition I have had problems running multiboxed account on the same computer.. Adding yet more high rez objects at this point seems unnecessary.. I would like a way to make at least three accounts work well on my machine. I see no reason to add a new race.. new NPC races.. maybe.


I think additional types of mining with new material types would be a good way to go for industry.. I want to see the comet mining come into the game. I want it to be difficult and dangerous... but profitable. I'd like to see some type of of dark matter mining.. spooky dangerous.. I'd like to see solar plasma or some type of gas mining from different types of suns.. again unque processes and dangerous... with solar mining there should be a progressive danger in minutes a ship would be able to stay close enough to mine a sun. I want to see more use for complicated alloy types - a real use for metalurgy, new additional minerals, it would be nice to have a deployable mining drone base -so you place your drone base and set it to mining an area while your ship moves off to mine elsewhere. but simple mining should not change. Yeah there is a lot that could be added to industry...

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Tippia
Sunshine and Lollipops
#43 - 2014-02-12 17:52:35 UTC
Dorian Wylde wrote:
Incursions are quite popular, not sure how you think this is a failure.
Because it precipitated the loss of accounts that Incarna later came along and caused to continue.

It did for EVE what PvE/consumption expansions for games almost always does: generate an initial peak of interest that quickly drops off and drags the numbers down.
Peto Kabukicho
Caldari Provisions
Caldari State
#44 - 2014-02-12 18:16:26 UTC
Wu Jiaqiu wrote:


I certainly don't want anything done to cloaking other than the removal of the cloaked pilots names from local while they are running silent.


Removing Cloaky pilots for local would be brutal, I kind of like it. as an aside: One of the things that I have always enjoyed about eve, is the suspense of operating in null/low, and the idea that your never truly safe, it adds character to the game.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#45 - 2014-02-12 20:07:30 UTC  |  Edited by: Barbara Nichole
Peto Kabukicho wrote:
Wu Jiaqiu wrote:


I certainly don't want anything done to cloaking other than the removal of the cloaked pilots names from local while they are running silent.


Removing Cloaky pilots for local would be brutal, I kind of like it. as an aside: One of the things that I have always enjoyed about eve, is the suspense of operating in null/low, and the idea that your never truly safe, it adds character to the game.

maybe.. but I never understood the auto-intel on undetectable ships in the first place. You can debate that the gates send the intel and then guess at the presence of these ships ..after pilots use the gates but that would mean that pilot log offs or log on in the system would not update local intel.. it doesn't make sense.. just remove the cloaked from local unless they chat.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Gogela
Epic Ganking Time
CODE.
#46 - 2014-02-13 01:22:09 UTC
Tippia wrote:
Dorian Wylde wrote:
Incursions are quite popular, not sure how you think this is a failure.
Because it precipitated the loss of accounts that Incarna later came along and caused to continue.

It did for EVE what PvE/consumption expansions for games almost always does: generate an initial peak of interest that quickly drops off and drags the numbers down.

Yup. This.

Sometimes CCP is too careful imho. Incursions would be a lot more interesting if they actually meant something. A simple modification, say incursions mean Sansha forces will randomly select and attack POS's and POCOs, would actually have an impact. You wouldn't be able to ignore them like you can now. A Nullsec incursion might actually rate an alliance mail. CCP has become too timid imho... with the obvious exceptions of the new deploy-ables and tetricide. Those are brilliant.

Signatures should be used responsibly...

Kai'tan Adrastia
The Scope
Gallente Federation
#47 - 2014-02-13 02:17:37 UTC
In station humping with other capsulers. Way more better than ship spinning. Get it done ccp.
Ivy greene
Deep Core Mining Inc.
Caldari State
#48 - 2014-02-13 03:39:27 UTC
I'd like to see more WiS done. It feels weird to be locked in a single room alone Ugh

I've been told I'm somewhat famous, no idea why...

http://themittani.com/features/alod-you-cannot-jump-here

Esha Ditrix
#49 - 2014-02-13 08:51:19 UTC
Ivy greene wrote:
I'd like to see more WiS done. It feels weird to be locked in a single room alone Ugh

hit the undock button, and realise what EVE is all about...

Its not an exploit, if the game lets you do it...

Rashnu Gorbani
Federal Navy Academy
Gallente Federation
#50 - 2014-02-13 09:20:22 UTC
I have a distinct feeling this is was troll post. I wouldn't even know where to start. We need a proper expansion not just ship rebalancing tweaks, by the way that was overdone. The rollercoaster of buffs and nerfs makes me dizzy and it's bad for starting pilots. It's frustrating to skill for something that is likely to be nerfed by the time you skill for it. Then wait 3 years for it to be useful again.
Dan Grobag
School of Applied Knowledge
Caldari State
#51 - 2014-02-13 09:28:45 UTC
The mouse cursor is sized for a 640*480 display, that's quite an obvious UI quirk. Also the icons to identify ships are still the same than they were at the beginning : frigate, cruiser, industrial and battleship, there could be more differentiation.
Effect One
Caldari Provisions
Caldari State
#52 - 2014-02-13 09:31:11 UTC
Posting in a stealth 'start working on ****** avatar gameplay again' thread.

'This might be internet spaceships, but it's not rocket science to protect yourself and fly with a little common sense' - CCP Falcon

Taal Khurin
Acorn Harvesting
#53 - 2014-02-13 11:03:10 UTC
Aliens! with bio-ships!
Malcanis
Vanishing Point.
The Initiative.
#54 - 2014-02-13 13:51:31 UTC
Rashnu Gorbani wrote:
I have a distinct feeling this is was troll post. I wouldn't even know where to start. We need a proper expansion not just ship rebalancing tweaks, by the way that was overdone. The rollercoaster of buffs and nerfs makes me dizzy and it's bad for starting pilots. It's frustrating to skill for something that is likely to be nerfed by the time you skill for it. Then wait 3 years for it to be useful again.


Stepping off that rollercoaster is exactly why the tiercide project was started.

I challenge you to point to a ship that has been nerfed to the point of not being useful by tiercide. Some OP FoTM ships have been rebalanced to be merely equivalent to other ships in their class, but that's common sense rebalancing, not "dizzying".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vipre Morte
Team JK
#55 - 2014-02-13 14:04:45 UTC
Notorious Fellon wrote:

Mining missions anyone? No. Waste of time. Completely ruined quite a while ago.

PI in hisec is pointless.


But . . . I like mining missions and hi-sec PI . . .
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