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'In Real LIfe I am KInd. In EVE I am a Psychopath'

First post First post First post
Author
Galen Darksmith
Sky Fighters
Rote Kapelle
#101 - 2014-02-10 21:55:04 UTC
Ambassador Crane wrote:
Thanks to video games, I now question the actual gender of every female I see in my city.... Ugh


If you live anywhere near San Francisco, you should have been doing this anyways.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Muestereate
Minions LLC
#102 - 2014-02-10 21:59:43 UTC
Around here, if a woman is wearing anything at all attractive they are guys.
Michael Harari
Genos Occidere
HYDRA RELOADED
#103 - 2014-02-10 22:42:29 UTC
Are people who are greedy when playing monopoly bad people in real life?
Malcolm Shinhwa
The Scope
Gallente Federation
#104 - 2014-02-10 23:01:36 UTC
I'm so confused now....

In SW:TOR I have a max level Sith Warrior and Sith Electricity From The Fingertips (whatever thats called, can't remember). My Sith EFTF is dark side and slaughtered many innocent NPCs. But my Sith Warrior is light side and other than really wanting to have a hot g-on-g with her companion, is as pure as the driven snow. Dang, I have a Smuggler toon too. He's killed many, many, many beings. But he's healer spec, so he keeps his mates alive. Even more confusing, my Bounty Hunter is healer speced too!

Oh god, someone please help. Please tell me what box I fit into IRL. Until I get some pop psychology platitudes I just really don't know what I will do with myself.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#105 - 2014-02-10 23:15:46 UTC
There is only one box I will fit in and that's a coffin when I'm dead. Preferably after having lived to a really old age.
Till then, don't fit in boxes, think out of them....Blink

That said, I have removed a rule breaking post and the one quoting it.
The rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.

ISD Ezwal Community Communication Liaisons (CCLs)

Kimmi Chan
Tastes Like Purple
#106 - 2014-02-10 23:27:59 UTC
Kaarous Aldurald wrote:
Your Dad Naked wrote:
1) Nearly all of you choose to target people who you know won't grief back. Essentially: A grown man looking to take advantage of another grown man they percieve to be innocent and vulnerable.


That's not true at all. I hope I get lit up when I awox someone. I really do, I am literally looking for a fight.

Quote:
2) If they were to enjoy it and grief back, you wouldn't do it anymore, as the entire purpose of it is to upset them.
The argument is thus moot.


Then it's not griefing, is it? It's two people exchanging fire in a video game.

Quote:
- Cause unprofitable destruction in the hopes of receiving rageful communications


Oh, now that's just funny. "unprofitable"? Like anything in this video game is really profitable?

It's also telling that "profit" is your measure of whether of something is ok or not in the game, btw.

Quote:
- Engage in rude and immature communications with those they perceive as easy to upset


Have you ever heard of the "Highsec Miner Grab Bag?" I know very few gankers/griefers whatever who are not polite. I myself am the model of decorum.

But it's the miners, the corps who don't check API, the supposed "victims" who tell me that they'd like to figure out where I live and set my car on fire, or pull out my teeth and shove them up my fourth point of contact. And I'm supposed to be the psychopath? Yeah, uh huh, gotcha.


Don't bother man. You're ******* evil. But it's okay. I still love you.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

45thtiger 0109
Pan-Intergalatic Business Community
#107 - 2014-02-10 23:41:41 UTC  |  Edited by: 45thtiger 0109
CCP Guard wrote:
Since taking on the role of Guard I've become short in real life also Straight



CCP Guard you make me lolled very hard you funny you PLol

We all know that you have been short for a very long time since you started with CCP Lol

Seems like you did get the short end of the stick hey CCP Guard P

**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**

Chopper Rollins
Republic Military School
Minmatar Republic
#108 - 2014-02-11 00:01:25 UTC
Michael Harari wrote:
Are people who are greedy when playing monopoly bad people in real life?


There's the rub, distinguishing between game and real life. Or imagination and real life. Or dream and real life.
It's all real life, you are what you do.
Does anybody seriously think a person can think hateful violent thoughts all day for years and not change their character?
In my experience roleplayers pretty much talk in this stilted, lugubrious sort of style, then under pressure they revert to type.
Pressure test reveals who you are, generous, cowardly, treacherous, indomitable, whatever.
Human nature is like a big beautiful garden with paths winding to and fro.
The horror.



Goggles. Making me look good. Making you look good.

Alphea Abbra
Project Promethion
#109 - 2014-02-11 00:17:24 UTC
Markku Laaksonen wrote:
Of course an EVE persona reflects your real life persona. When there are no consequences, (i.e. in a video game) you will act however you damn well please. If that means treating others like ****, then I would put money on you treating people like **** in real life when it doesn't matter. That's a gross oversimplification to highlight a point, however.
See, this is where you're flat out wrong, by your own explanation.
"When there are no consequences", I can't treat people like four asterixes, because that's a consequence.
So if I treat people IRL like I do ingame, I do them no harm or negative consequence.

Now, that's not the only reason why you're absolutely and entirely wrong on this point. The next is that you, when subscribing to EVE and log in, agree to a set of rules and expectations. Most of these are made obvious to you in stuff like the EULA, others are stated less direct, so when you log into EVE, you agree that one character in this game shooting and killing another character is within the rules of the game and you gave your express consent to having that act happen to you as well. If the shooter is a psychopath, then so are the shootee. Same goes for scamming, political pressure, social or psychological warfare etc. You gave your consent and desire to do and be done upon such acts when you logged in.
This is for all multiplayer, where another person is involved.

This "you are who you are in the dark", or "when relieved of consequences, you act on your darker desires" is simply fantasy used to demonise others to reinforce your view of your own moral high ground, or soften the blow of a loss. "He cheated, so it's okay" - well yeah, except he did not break any rules, so he didn't cheat.

The physical equivalent in martial arts is that some techniques can hurt a lot when used, or aren't fun when used against you, but when you signed up for the tournament you agreed to the rules, and the rules permitted some acts and denied others. Or in chess: I'm not a psychopath for taking opportunity of the En Passant rule even if you dislike it. It's entirely within the rules we both agreed to when we signed up for the chess tournament.
If you did not want to play a game with such a rule, I'd advise you to get other rules, or play another game.
In EVE, that's commonly referred to as "can I have your stuff?"

When there are these written rules or written accord in the game, and you break it (For instance, botting, RMT, lethal damage, moving the opponents pieces), that's another case. You broke the rules of the game, and that may tell something about your person. Maybe. My personal experience is that it's a bad trait that often but not automatically make the person distrusted, dishonest and disliked.

Now, a common counterargument to the "no rules were broken" point is to claim either unspoken/unwritten "community rules". Neat, but worthless. Making arbitrary rules up on the spot is more a sign of a person unable or unwilling to cope than any character flaw on the "psychopaths" side. Another common argument is to say that "you agreed to rule X" (Honourable PvP 1v1 @ sun, or to not spy on/AWOX the corporation you're a member of, or not steal the shares of the holding corp to the rental alliance...) - true, in a way befitting lawyer jokes.
You expect another person to follow your personal rules in addition to the game rules.
Do you have any good reasons to expect that? Maybe. Maybe not. There are no requirements to follow your additional rule(s) and, in EVE especially, the rules permit (And culture encourages) to act in a way where the other person assumes you're following the optional rules. This includes not breaking them, or covering breaches up, all the way to officially declaring that you will forevermore and on your word/honour follow the rules in question.
In this sandbox, "trust" is another form of sand, and another form of shovel.
Deception is part of the rules.

Now, internet personas or game avatars can muddle this slightly, so that "what I say as me" and "what I say as character X" can be confused by "what you hear as you" and "what you hear as character Y" - so when an RP'er can say "I RP a nasty mercenary without conscience" you're just out of luck.
If you meet someone who says something like "I, RL NAME, agrees to this legalese deal and sign it" and later breaks the agreement, then you have a case.
Until then, HTFU.

Twisted
Kiryen O'Bannon
SUNDERING
Goonswarm Federation
#110 - 2014-02-11 00:51:46 UTC
OP should have been titled "alledgedly legitimate academics do not understand the difference between correlation and causality."

Eternal Father, King of birth, /Who didst create the heaven and earth, /And bid the planets and the sun/ Their own appointed orbits run; /O hear us when we seek thy grace /For those who soar through outer space.

Kaarous Aldurald
Black Hydra Consortium.
#111 - 2014-02-11 02:10:35 UTC
Kimmi Chan wrote:

Don't bother man. You're ******* evil. But it's okay. I still love you.


I please to aim.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Felicity Love
Doomheim
#112 - 2014-02-11 02:13:32 UTC  |  Edited by: Felicity Love
In real life I'm a rabid capitalist, who will cheerfully charge "trophy wives" double on an estimate at the first hint of some whiny little tantrum escaping the botox-injected kegholes... and knowing that their hubbies will pay it just to make them STFU.

Not surprisingly, the capitalist bit is entirely true in EVE as well.

Pirate

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Arancar Australis
Dead Sun Rising Enterprises
#113 - 2014-02-11 02:18:18 UTC
Ahhh another "All miners must be maladjusted individuals because they mine alone in a game that allows that style of gameplay, while annoying those who believe that their style of gameplay is the only type" thread. Roll

Some of us miners, accept the consequences, offer up a "well done", reship and go about our business...no permit bought either Big smile

Meh, it's a game, play it as you see fit.

Jonah Gravenstein
Machiavellian Space Bastards
#114 - 2014-02-11 02:19:12 UTC  |  Edited by: Jonah Gravenstein
So basically we're psycho/ sociopaths if we decide to indulge in the darker side of Eve?

Six words, Massively Multiplayer Online Role Playing Game
Being a (insert your choice)path in Eve is merely playing a role, sure some people might just be like that in real life, but 99.99% of us are not. We're just playing a role in a role playing game, that happens to reward being a bit of a ruthless bastard.

Can you imagine how boring Eve would be without people running around creating havoc and explosions, just because they can?

I wouldn't play it that's for sure. Besides every good story needs villains, just as it needs heros.

The guy above gets it, he accepts that getting ganked occasionally is a part of going about your business in Eve.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Waltaratzor
Glorious Revolutionary Armed Forces of Highsec
#115 - 2014-02-11 02:23:09 UTC
Veronica Felix wrote:
We often see people in EVE who defensively claim to be good, decent folk in real life, yet play vicious psychotics in EVE. But can they really separate the two? Does one's EVE persona reflect who and what people are in real life despite all their denials?

A new study claims that playing the villain makes you a bad person in real life:

'Gamers that adopted villainous Voldemort as an avatar, were more likely to dish out a punishment in the experiment .

'University of Illinois at Urbana-Champaign researchers found that people who played games as a heroic character were more likely to reward others.

'They warned that how gamers represent themselves in the virtual world of video games may affect how they behave toward others in the real world.
'


http://www.dailymail.co.uk/sciencetech/article-2555752/Playing-villain-video-games-makes-MEAN-Avatar-role-play-replicated-real-world-claims-study.html#ixzz2svavZ1lj


For me, I look at Eve as a PvP game and scamming/griefing as a form of PvP.

The study doesn't surprise me as a certain fraction of players can't separate RL and video games and a fraction of them are dicks. So you would expect more scammers to be bad people.
djentropy Ovaert
The Conference Elite
The Conference
#116 - 2014-02-11 02:23:52 UTC
Pix Severus wrote:
Rainbow Dash wrote:
I don't like chocolate, but I really enjoy spicy food, so I'd probably pour more chili sauce than chocolate. Does that make me a psychopath Shocked


No, it makes you a spicyopath.


I just died a little inside.

xD
SmilingVagrant
Doomheim
#117 - 2014-02-11 02:31:45 UTC
whoe man whoe
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#118 - 2014-02-11 02:52:53 UTC
The two most vile real-life threats I ever received came from people who refused to engage in in-game violence against another player.

Who put the goat in there?

The Mittani
State War Academy
Caldari State
#119 - 2014-02-11 03:02:02 UTC
Thread obviously needs more Zizek:

Quote:
At the same time, there is the much more unsettling opposite idea of the domination of my screen persona over my "real" self. Our social identity, the person we assume to be in our social intercourse, is already a "mask" that involves the repression of our inadmissible impulses. But it is precisely in the conditions of "just playing" - when the rules regulating our "real life" exchanges are temporarily suspended - that we can permit ourselves to display these repressed attitudes. Take the proverbial impotent shy person who, while participating in a cyberspace interactive game, adopts the identity of an irresistible seducer or sadistic murderer. It is all too simple to say that this identity is just an imaginary escape from real-life impotence. The point is rather that, since he knows that the cyberspace interactive game is "just a game," he can "show his true self" and do things he would never have done in real-life interactions. In the guise of a fiction, the truth about himself is articulated. The fact that I perceive my virtual self-image as mere play thus allows me to suspend the usual hindrances which prevent me from realising my "dark half" in real life. My electronic id is given wing.


I can't stand Zizek, or Lacan for that matter.

~hi~

SmilingVagrant
Doomheim
#120 - 2014-02-11 03:07:07 UTC
Mittens get off evo it's not safe.