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Observations from recently returned vet of 8 yrs

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Author
Yarda Black
The Black Redemption
#21 - 2014-02-10 16:26:23 UTC
Hasikan Miallok wrote:
Hal Morsh wrote:
Yarda Black wrote:
There's dudes dropping 10 Black-OP BS's on every ibis they see.



Hes not even kidding here.

I went to go through lowsec with my navitas I forgot why though, and there is a loki on the gate, well he instalocks me when I try to warp. I figure i'm dead because it's a loki. Then 10 other people warp in to help kill me...... In a rep frigate not even worth 1 mill...

Really??



The moral is hit F10.

If the maps show no pilots in space and only one pod killed in 24 hours then its highly unlikely you will jump through the gate and find 10 black ops BS just sitting around.


Thats cos they're most likely sitting on nr 11 along with their recon and t3 buddies :)
Signal11th
#22 - 2014-02-10 16:34:16 UTC
Just because you have an old account doesn't make you a vet.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Lfod Shi
Lfod's Ratting and Salvage
#23 - 2014-02-10 16:39:47 UTC
I approve of these myths and/or legends.

♪ They'll always be bloodclaws to me ♫

Jenn aSide
Worthless Carebears
Pandemic Horde
#24 - 2014-02-10 16:50:16 UTC
pyr8t wrote:
Gate camps and blobs are killing Low Sec.

Gate camps (and station camps) were 'a thing' 8 years ago as well, don't get me wrong, it's nothing new, but back then they were few in number and rare in occurrence, nothing like the 24/7 gate camps scattered all over low sec today. T3 Faction ships with siege and RR battleships were not around back then, or were at least few in number for a long time. CCP tried to strengthen the gate guns once which ultimately changed little.

If not a gate camp, then it's a roving blob scouring each system for lone ibis's while waiting to run into another blob doing the exact same thing. In this way, low sec is really just null sec, sans warp disruption bubbles. I'm all for grief play but Low Sec is 100% grief play right now, and nothing else.

Even if you disagree with everything I just said, the half life of a player piloting solo in Low Sec is about one minute. And for what? Why take this risk? Zero dynamism here.

/Low Sec is Dead Sec.



Where can i get a t3 faction ship with siege? i WANT.
seth Hendar
I love you miners
#25 - 2014-02-10 16:55:56 UTC
pyr8t wrote:
Gate camps and blobs are killing Low Sec.

Gate camps (and station camps) were 'a thing' 8 years ago as well, don't get me wrong, it's nothing new, but back then they were few in number and rare in occurrence, nothing like the 24/7 gate camps scattered all over low sec today. T3 Faction ships with siege and RR battleships were not around back then, or were at least few in number for a long time. CCP tried to strengthen the gate guns once which ultimately changed little.

If not a gate camp, then it's a roving blob scouring each system for lone ibis's while waiting to run into another blob doing the exact same thing. In this way, low sec is really just null sec, sans warp disruption bubbles. I'm all for grief play but Low Sec is 100% grief play right now, and nothing else.

Even if you disagree with everything I just said, the half life of a player piloting solo in Low Sec is about one minute. And for what? Why take this risk? Zero dynamism here.

/Low Sec is Dead Sec.

/me is flying solo in low sec all the time, not even cloacky, with cruisers/ BC and yet, i die really rarely.

but maybe i'm doing it wrong.

you can survive, no problem, but its true that 8 out of 10, when you will try picking up a fight, you will get droped, whether by a titan drop or a blops....wich is sad tbh.....
Caviar Liberta
The Scope
Gallente Federation
#26 - 2014-02-10 18:51:06 UTC
Watch out for the Gallente and Caldari roaming thrasher gangs. Enough of them can even melt a battleship.
Unsuccessful At Everything
The Troll Bridge
#27 - 2014-02-10 20:23:58 UTC
Yarda Black wrote:
There's dudes dropping 10 Black-OP BS's on every ibis they see.



To be honest, it was only 4 BLOPS BSs, and it was a Velator.

The guy deserved it anyways, he shot first. Anyone who says otherwise is a dirty liar.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Malcanis
Vanishing Point.
The Initiative.
#28 - 2014-02-10 20:29:09 UTC
pyr8t wrote:
On/Off Player since 2006... currently 'on' again and here's what I see:


  • In the beginning there was High Sec, Low Sec, and Null Sec. Now, there's only High Sec and Null Sec.

  • Slightly more profitable and more risky than High Sec yet much less risky and less dangerous than Null Sec--Low Sec used to be this middle ground. It was a dynamic and interesting place to be. In a previous era, it used to be that one could dart around in Low Sec, solo even. That isn't the case at all today. Currently, Low Sec is as dangerous as Null used to be (and is). There's two problems that I see: Absent currently, is a reason to be in Low Sec. There are no rewards in Low Sec to justify the magnitudinal increase in risk of being there. It's severely disproportionate--the risk/reward here makes no sense at all. It really can't get anymore disproportionate.

    EVE needs Low Sec dynamism back.



Um maybe you haven't noticed, but lo-sec faction warfare is a gigantic money tree?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#29 - 2014-02-10 20:30:55 UTC
pyr8t wrote:
Gate camps and blobs are killing Low Sec.

Gate camps (and station camps) were 'a thing' 8 years ago as well, don't get me wrong, it's nothing new, but back then they were few in number and rare in occurrence, nothing like the 24/7 gate camps scattered all over low sec today. T3 ships, T2 battleships ships with siege, RR battleships, etc., were not around back then, or were at least few in number for a long time. CCP tried to strengthen the gate guns once which ultimately changed little.

If not a gate camp, then it's a roving blob scouring each system for lone ibis's while waiting to run into another blob doing the exact same thing. In this way, low sec is really just null sec, sans warp disruption bubbles. I'm all for grief play but Low Sec is 100% grief play right now, and nothing else.

Even if you disagree with everything I just said, the half life of a player piloting solo in Low Sec is about one minute. And for what? Why take this risk? Zero dynamism here.

/Low Sec is Dead Sec.


Wait so lo-sec is dead, yet there are simultaneously, but by your own account, far more people out in space flying PvP ships than ever?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

BrundleMeth
Black Parrot
Sylvanas Super mercenary
#30 - 2014-02-10 21:00:26 UTC  |  Edited by: BrundleMeth
pyr8t wrote:
Stuff...

  • Lastly, the community has severely degraded. As Exhibit "A" I guarantee the first three responses to this post to be vile trolling. And probably the next three after that.
  • [/list]

    Yes, I could feel your contempt for the community through most of your post but this makes it definite. I'm sure, everything was better back "in your day"... Great...

    People are people, I'm sure you remember it was better but I don't really believe it... But you make a good argument for the "bitter vet" label...
    45thtiger 0109
    Pan-Intergalatic Business Community
    #31 - 2014-02-10 22:24:51 UTC
    pyr8t wrote:
    On/Off Player since 2006... currently 'on' again and here's what I see:


    • In the beginning there was High Sec, Low Sec, and Null Sec. Now, there's only High Sec and Null Sec.

    • Slightly more profitable and more risky than High Sec yet much less risky and less dangerous than Null Sec--Low Sec used to be this middle ground. It was a dynamic and interesting place to be. In a previous era, it used to be that one could dart around in Low Sec, solo even. That isn't the case at all today. Currently, Low Sec is as dangerous as Null used to be (and is). There's two problems that I see: Absent currently, is a reason to be in Low Sec. There are no rewards in Low Sec to justify the magnitudinal increase in risk of being there. It's severely disproportionate--the risk/reward here makes no sense at all. It really can't get anymore disproportionate.

      EVE needs Low Sec dynamism back.


    • 0.0 space & Sovereignty. I will say only two things here: Firstly, how little has changed in 10 years. It still feels stagnate. The same powerblocks, the same big names in the same places. Someone made a timelaps overview of one whole year of 0.0 sovereignty/control changes and the map stayed exactly the same. There needs to be more strategic risk in the way 0.0 operates. If a major force is out attacking, then it should be vulnerable to attack somewhere else unless there is also a sizable defense there. And that's why nothing changes. That's why it's a game of who has the largest wrecking ball and not whose strategically more inclined--the current mechanics offer no such attack/defend dynamic--only wrecking ball.


    • Bounty Hunter System still a joke, and I really wish it wasn't. Really.


    • Minmatar is still the hard mode of EVE and always will be. The amount of cross training needed to fly the ships with only a modicum of proficiency is so steep it makes you dizzy. You need shield and armor, turrets and missiles/torpedos. The few stand out ships here seem to be less useful now. Despite the changes over the years, Minmatar ships are less than equal (maybe one exception, or two, but literally only two). Once you train all the things you're left feeling dirty, because some other race does 'it' better.


    • Caldari always was and remains the easy mode of EVE. Best Ratting ship? Best T3? Best anything? Always Caldari. Check any fitting thread of any non Caldari ship in all of EVE in the last ten years and there will be a minimum of two-to-three comments saying, "honestly, just use missiles" or "Caldari XYZ does this better, because..." "tengue" etc., Perhaps flavor-of-the-month ships of other races come and go, but Caldari always remain on top. In 10 years nothing changed.


    • The single greatest problem with EVE, 10 years ago and still today, is that nothing in the whole EVE experience is visceral or palpable for the player---it's all spreadsheets. Even "flying" and combat--the most exciting part of EVE I guess--is spreadsheets. I'm into that sort of thing, so I like it, but there still needs to be a visceral experience in there somewhere the player can grab. Walking In Station is visceral and palpable, the problem though is it is entirely disconnected from the game... it is so disconnected from the rest of EVE as to make no sense whatsoever. It's interesting and I like it, I really like it, it just makes zero sense. This will always be EVE's shortcoming, and there's nothing that can fix it. Just do EVE2 already.


    • It took CCP 10 years to streamline the autopilot system. Really? Thank you, 10 years too god damn ******* late.


    • Lastly, the community has severely degraded. As Exhibit "A" I guarantee the first three responses to this post to be vile trolling. And probably the next three after that.


    You come back after how many years been away for ?

    Well you have not missed out of too many changes.

    This is a sandbox game and welcome back to EvE

    For one I have been playing EvE for the nearly 8 years as well and I have accepted the changes that the EvE Community and CCP have done for this game.

    If one cannot accept the changes well there are other MMO's out there that is if one don't want to continue with EvE anymore.

    That is my two cents worth

    And that was not a personal attack against you

    **You Have to take the good with the bad and the bad with the good.

    Welcome to EvE OnLiNe**

    Tauranon
    Weeesearch
    CAStabouts
    #32 - 2014-02-10 22:45:52 UTC  |  Edited by: Tauranon
    pyr8t wrote:
    Gate camps and blobs are killing Low Sec.

    Gate camps (and station camps) were 'a thing' 8 years ago as well, don't get me wrong, it's nothing new, but back then they were few in number and rare in occurrence, nothing like the 24/7 gate camps scattered all over low sec today. T3 ships, T2 battleships ships with siege, RR battleships, etc., were not around back then, or were at least few in number for a long time. CCP tried to strengthen the gate guns once which ultimately changed little.

    If not a gate camp, then it's a roving blob scouring each system for lone ibis's while waiting to run into another blob doing the exact same thing. In this way, low sec is really just null sec, sans warp disruption bubbles. I'm all for grief play but Low Sec is 100% grief play right now, and nothing else.

    Even if you disagree with everything I just said, the half life of a player piloting solo in Low Sec is about one minute. And for what? Why take this risk? Zero dynamism here.

    /Low Sec is Dead Sec.


    I can't possibly imagine you undocked.

    I lived in solititude for more than a year. I travelled 3x a week back to main highsec, and I travelled to aridia highsec pockets and worked the surrounding lows occasionally. I also ran a solo plat moon in lowsec genesis for 6 months. I didn't lose a single spaceship on a gate, and I must have gated me and my alt about 10,000 times. In particular I ran camps in gonditsa and antem all the time.

    "Covert Ops Cloaking Device II" > gatecamp.

    There is a hauler (blockade runner), which can cart a packaged hac, or sufficient supplies to construct a battleship that fits a covops cloak. There is a scout (covops frigate), which fits a covops cloak. There are 2 types of combat frigates (astero and bombers) which fit covops cloak. There are 2 types of combat cruisers (T3s, and the stratios), which fit covops cloaks.

    You can even refit in space these days, if you want to convert a T3 from covops to combat at a destination without docking (mobile depot).

    Even if you can't fit the covops cloak, one imagines the best aligning T1 frigates can be made to out align a locker, and the interceptors certainly can be made to do so (though they were recently nerfed to make it non automatic, and you have to fit for it now).

    The whole point to taking the rats of out miniprofs was to train people to start going to low and null in frigates, which don't cost so much as the dumb thing so many people do, fly their first battleship to low, and direct them to the covops scout ships which are almost immune to camps. The net effect of all that is, is they typically make it to me in somewhat deep null before anyone even attempts to kill them.
    Another Posting Alt
    Zerious Fricken Biziness
    #33 - 2014-02-10 23:13:56 UTC
    pyr8t wrote:
  • Lastly, the community has severely degraded. As Exhibit "A" I guarantee the first three responses to this post to be vile trolling. And probably the next three after that.


  • And of course we need not mention the OP.
    ISD Ezwal
    ISD Community Communications Liaisons
    ISD Alliance
    #34 - 2014-02-10 23:25:01 UTC
    pyr8t wrote:
    ...I guarantee the first three responses to this post to be vile trolling. And probably the next three after that.
    Nope, 1, 3, and 4 actually. 2, 5 and 6 are not.

    That said, I have removed some rule breaking posts and those quoting them.

    The rules:
    5. Trolling is prohibited.

    Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.

    ISD Ezwal Community Communication Liaisons (CCLs)

    Chopper Rollins
    hahahlolspycorp
    Brave Collective
    #35 - 2014-02-11 00:09:10 UTC
    pyr8t wrote:
    ...
    Even if you disagree with everything I just said, the half life of a player piloting solo in Low Sec is about one minute. And for what? Why take this risk? Zero dynamism here. ....



    Hey i just got back from making bookmarks in 12 systems in my hound, all lowsec, half of it FW. Then i drove around in my black ops fit oracle waiting for a chance to blap anything bigger than a frigate. Saw a -6 thrasher jump through a gate.
    Nothing else. I regularly wander around lowsec with no pants on screaming "Touch it! Touch it!" and get very little hot ship to ship action.
    Also the odd storyline goes to lowsec with industrial cargo. More research slots there too.
    You sir must stop being terrible.
    That is all.



    Goggles. Making me look good. Making you look good.

    Inxentas Ultramar
    Ultramar Independent Contracting
    #36 - 2014-02-11 00:18:17 UTC
    Jenn aSide wrote:
    As far as carebearing goes Low sec suffers a bit I think from the same pve imbalance that affects null sec ie why screw with low sec lvl 4s that give you a slight bump in rewards and lvl 5s that are hard to do unless you have a dedicated group or your own carriers, alts and POSs scattered around when you can spam lvl 4s in the CONCORD guaranteed safety of high sec 23.5/7 and not get screwed with if you are StupidFit?


    The sheer enjoyment of being ballsy and smart enough to run the content successfully. That's all there is too it. "Look at me mom, I'm totally irresponsible but nailing this". I don't know. I enjoy it. I don't care that it's not going to drop some A-type. I care about the fact many people are to scared to run the content. It gives a strange sort of satisfaction to do it anyway. Plus, some actual danger prevents PVE from turning into a snoozefest.

    Jenn aSide wrote:
    I don't really know what a good fix would be, I just know that for me personally, of all parts of EVE, low sec is the place where I've had the least fun, and that's saying something given that I was an original Faction Warfare player.


    For me lowsec is still the most fun sec, but what irks me the most is (you have guessed it) the endless power projection. I absolutely resent the fact most of the time I am not being thwarded by my actual local enemies. I mostly find my plans thwarted by some faceless blob instead. Yeah yeah, I'll show you where the cap fleet touched me on the dolly. I'll just regard it as fun while it lasts and dive down the next adventure when the house of cards spontaniously combusts. Like playing chess during an earthquake, it has a charm I can't explain without at least 500 DPS in your face.
    Terranid Meester
    Tactical Assault and Recon Unit
    #37 - 2014-02-11 00:49:39 UTC
    pyr8t wrote:

    Even if you disagree with everything I just said
    /Low Sec is Dead Sec.


    I do disagree with everything you said. Its obvious you don't really have a clue how the game works these days. I suggest you go get one [a clue].
    pyr8t
    S0 L337 1T HURTS
    #38 - 2014-02-11 01:01:54 UTC  |  Edited by: pyr8t
    Malcanis wrote:
    pyr8t wrote:
    Gate camps and blobs are killing Low Sec. /Low Sec is Dead Sec.


    Wait so lo-sec is dead, yet there are simultaneously, but by your own account, far more people out in space flying PvP ships than ever?


    Thank you for making my point.

    Low Sec is more populated today than at any other time, but it's all griefers. Players treat Low Sec as Null Sec for a reason, they're equally dangerous, the only difference--Null Sec offers enough rewards to justify the risk. What does Low Sec offer to justify the magnidudinal increase in risk? Players avoid Low Sec like it's the plague for a reason. It's very one-dimensional and uninteresting.
    It's broken.
    PotatoOverdose
    Royal Black Watch Highlanders
    #39 - 2014-02-11 01:02:43 UTC
    Chopper Rollins wrote:
    in my black ops fit oracle

    Wait.....wut?

    Black ops Oracle?
    Do want.
    Tauranon
    Weeesearch
    CAStabouts
    #40 - 2014-02-11 02:17:52 UTC  |  Edited by: Tauranon
    pyr8t wrote:
    Malcanis wrote:
    pyr8t wrote:
    Gate camps and blobs are killing Low Sec. /Low Sec is Dead Sec.


    Wait so lo-sec is dead, yet there are simultaneously, but by your own account, far more people out in space flying PvP ships than ever?


    Thank you for making my point.

    Low Sec is more populated today than at any other time, but it's all griefers. Players treat Low Sec as Null Sec for a reason, they're equally dangerous, the only difference--Null Sec offers enough rewards to justify the risk. What does Low Sec offer to justify the magnidudinal increase in risk? Players avoid Low Sec like it's the plague for a reason. It's very one-dimensional and uninteresting.
    It's broken.


    I like the way you ignore posts pointing out how easy it is to "unbreak" lowsec (ie the covert ops cloak II more or less completely defeats the lowsec gatecamp).

    also
    http://evemaps.dotlan.net/system/Nielez
    and similar systems, why would you lose a spaceship there ?

    There is no local population, its just like living in null, and you can safe up if someone else comes into the system, because they will only come into the system based on your "dot" on eve map stats, so you have at least 15 minutes where nobody will even know you are there.

    ie the point to low is that it is that there is no gatecamps you can't pass, and there is plenty of room behind the gatecamps to do content. the top content available is the ded 6 for 3 races regions, and the ded 6 is often the most valuable content for the entire race concerned.
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