These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

What would happen if CCP finally nerfed hisec?

First post First post
Author
La Nariz
Aliastra
Gallente Federation
#2681 - 2014-02-07 20:55:17 UTC
Pinky Hops wrote:
La Nariz wrote:
Pinky Hops wrote:
grr goons, i hate them goons


I'll wait till you can come back to the point of risk : reward being violated by highsec. This grr goons garbage you've cooked up can go it its own thread.


Woohoo, I got La Nariz to admit defeat!!

Hint: if you run out of arguments and your final stand is to just twist my words into something different, you lost.


No, I'm not the one being pedantic, I'm also the one who provided proof and support my arguments with data. The data supports that highsec violates risk : reward and is need of a nerf to fix the imbalance. You keep moving goalposts, blowing up strawmen, and spewing non-sequitur I'll keep bringing the thread back to the topic at hand.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Pinky Hops
Caldari Provisions
Caldari State
#2682 - 2014-02-07 21:07:10 UTC
Tippia wrote:
where the mechanics themselves inherently prohibit large populations in null and thus mechanically force people to not be there.


The only thing that prohibits me from doing what I do in nullsec is the incredibly large coalitions.

Quote:
There are about 130 pages of people making unsupported claims about how much a single individual can earn if not contested.


Not true. This thread has been about many differnet things besides inconsequential ratting and anom running.

Quote:
Where on earth are you getting your information?! That is probably the most ridiculous thing stated so far in this thread.


I got my information directly from the minutes, which state quite clearly that over 80% of all value in the game comes from the manufacturing step.

And the reason nobody manufactures in null was resolved about 80 pages ago: because nobody trades in high volumes in null.
Tippia
Sunshine and Lollipops
#2683 - 2014-02-07 21:23:19 UTC  |  Edited by: Tippia
Pinky Hops wrote:
The only thing that prohibits me from doing what I do in nullsec is the incredibly large coalitions.
Then you're not doing anything that is relevant to the discussion at hand.
Oh, and if you're going to argue against mechanics that prohibit large number of people from making a living off of null, pointing to large numbers of people that keep you from doing what you want isn't the best way, since that just shows that there isn't room for you… which was exactly the point.

Quote:
Not true. This thread has been about many differnet things besides inconsequential ratting and anom running.
If it's inconsequential, then that's your imbalance right there. And it's still just people making unsupported claims about how much a single individual can earn if not contested.

Quote:
I got my information directly from the minutes, which state quite clearly that over 80% of all value in the game comes from the manufacturing step.
[citation needed] And how do you go from there to missions?
Either way, calling something that injects 20% of the ISK in the game “irrelevant” remains ridiculous and shows such a complete ignorance about the economy that it almost disqualifies you from discussing the topic altogether.

Quote:
And the reason nobody manufactures in null was resolved about 80 pages ago: because nobody trades in high volumes in null.
…except that it wasn't resolved. It just further reinforced that there is an imbalance. If all the trade happens in high, it means high-volume transports is not a problem since all that traded volume must be transported elsewhere for consumption. If high-volume transports is not a problem, then you should be able to manufacture anywhere and everywhere. This does not happen.

The reason it doesn't happen is because there are no advantages and a huge amount of disadvantages to doing it outside of highsec. This is because highsec offers far too high a baseline in terms of availability (functionally infinite), cost (essentially free), security (free and mechanically ensured), and logistical ease to afford other areas with some kind of competitive advantage. Had it just been one of those — say, the logistical ease that is connected with the proximity to trade hubs — then we'd have balance and people could engage in it competitively across the entire galaxy by trading one benefit for another. But since we unquestionably have an imbalance, it is not the case.
Kimmi Chan
Tastes Like Purple
#2684 - 2014-02-07 21:28:01 UTC
Tippia wrote:
Missions represents roughly ⅕ of the injected ISK on a daily basis; LP is the second highest sink in the game, again representing about ⅕ of the daily sunk ISK. The ISK-sunk-to-ISK-earned ratio is about 2:1, which means the LP rewards represent earnings that are on about the same scale as the purely injected ISK.


Tippia, can you cite a source for these numbers please, specifically the bolded part?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

E-2C Hawkeye
HOW to PEG SAFETY
#2685 - 2014-02-07 21:33:29 UTC  |  Edited by: E-2C Hawkeye
Jenn aSide wrote:
Aramatheia wrote:

Theres just as much dislike on the otherside, for people, like me, who operate alot in highsec. Im treated like filth and dirt and reading the forums makes it thunderously obvious as such. Because im not actively shooting ppl (but i fly in space and have been shot at and offered up my share of losses (and free isk esp to the guy who ninjalooted my last incursion loss, props to him for being bold and escaping the wrath of my alt).


This makes no sense, at what point are we talking about anyone disliking anything? And who care sif you don't shoot people. I rarely shoot other people, too busy clensing the world of Serpentis/guristas/angel rats mostly in high sec. No one treats me like "filth and dirt" but then I demonstrate an understanding of the (pvp based) game I'm playing so they leave me alone lol.

Quote:

Also, bringing forth the argument of "grown man" on these forums is kinda laughable. When 99% of it is virtual ego trash slinging with such dead end meaningless terms like "pubbie" and nub and all those words which dont exist anywhere except here, and urban dictionary. In such a cesspit trying to level onesself above the other and say "i am a better man" is pretty difficult. Im not even going to bother myself. Just thought i'd share that. Maybe if the disscussion was restarted, and every single post was created with rules and guidelines to ensure no meaningless rants, and no trash tossing.

However this is general discussion, such a thread here is a useless flame war anyway. so i'll sit back, load scorch and enjoy the show some more


Laugh all you like, I just find it a bit incredible that grown folks find the need to lie about things in a video game. If they can't be honest here, where can they?

If you think null sec doesnt have more income potential over hi-sec then your not being honest.

CCP nerfed low-sec because of it.

As far as being grown up??...keep being the internet tuff guy and hide behind the vale of the internet. I am a french model...BONJOUR
Tippia
Sunshine and Lollipops
#2686 - 2014-02-07 21:41:23 UTC  |  Edited by: Tippia
Kimmi Chan wrote:
Tippia, can you cite a source for these numbers please, specifically the bolded part?

We have the faucet-sink breakdowns I and Two Step did two years ago; we have the very rough 2013 breakdown from fanfest, showing that aside from incursions, it's pretty much the same; we have the quotes from Phantasm linked earlier in the thread about which bounties come from where.

In rough numbers:
~2tn ISK enter the game on a daily basis.
~1tn ISK enter in the form of bounties.
~150bn ISK comes in the form of mission rewards.

72% of bounties, or ~720bn ISK daily, come from null (anomalies, complexes, belt rats, the odd NPC null mission).
28% of bounties, or ~280bn ISK daily, don't come from null (empire-space anomalies, complexes, belt rats, and the millions of missions run every month).

Let's call it an even 250bn from missions alone, for a very conservative 5:3 ratio on average between agent rewards and bounty rewards for missions. That's 4–500bn/day from rewards and bounties, which I again conservatively rounded down to 20% of the daily ISK influx.
Kimmi Chan
Tastes Like Purple
#2687 - 2014-02-07 21:45:54 UTC
Tippia wrote:
Kimmi Chan wrote:
Tippia, can you cite a source for these numbers please, specifically the bolded part?

We have the faucet-sink breakdowns I and Two Step did two years ago; we have the very rough 2013 breakdown from fanfest, showing that aside from incursions, it's pretty much the same; we have the quotes from Phantasm linked earlier in the thread about which bounties come from where.

In rough numbers:
~2tn ISK enter the game on a daily basis.
~1tn ISK enter in the form of bounties.
~150bn ISK comes in the form of mission rewards.

72% of bounties, or ~720bn ISK daily, come from null (anomalies, complexes, belt rats).
28% of bounties, ot ~280bn ISK don't come from null (empire-space anomalies, complexes, belt rats, and the millions of missions run every month).

Let's call it an even 250bn from missions alone, for a very conservative 5:3 ratio on average between agent rewards and bounty rewards for missions. That's 4–500bn/day from rewards and bounties, which I again conservatively rounded down to 20% of the daily ISK influx.


Thank you. I saw the 2013 Fanfest presentation from Dr. EyojG but I'll watch it again and check the two sets of data you're providing. Thanks again. ^^

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Kimmi Chan
Tastes Like Purple
#2688 - 2014-02-07 22:17:25 UTC
Tippia wrote:
28% of bounties, or ~280bn ISK daily, don't come from null (empire-space anomalies, complexes, belt rats, and the millions of missions run every month).



So are we assuming that 89.29% of non-null bounties are coming from missions in highsec, leaving only 10.71% for bounties paid in Low-sec, Incursions, or highsec belt rats killed by miners with drones and other non-mission PVE activities or is this broken down somewhere that I'm not seeing?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Tippia
Sunshine and Lollipops
#2689 - 2014-02-07 22:22:01 UTC  |  Edited by: Tippia
Kimmi Chan wrote:
So are we assuming that 89.29% of non-null bounties are coming from missions in highsec, leaving only 10.71% for bounties paid in Low-sec, Incursions, or highsec belt rats killed by miners with drones and other non-mission PVE activities or is this broken down somewhere that I'm not seeing?
There is no break-down for bounties. However, they only come from three sources: missions (run in the millions), belt rats (not a huge draw except in veeeery remote lowsec pockets and of minute value everywhere else), and combat sites (rare and not really run for the bounties). Incursions are their own category in the breakdowns and don't pay out bounties.

I wouldn't be surprised if the mission portion is even larger, tbh.
Kimmi Chan
Tastes Like Purple
#2690 - 2014-02-07 22:30:10 UTC
Tippia wrote:
Kimmi Chan wrote:
So are we assuming that 89.29% of non-null bounties are coming from missions in highsec, leaving only 10.71% for bounties paid in Low-sec, Incursions, or highsec belt rats killed by miners with drones and other non-mission PVE activities or is this broken down somewhere that I'm not seeing?
There is no break-down for bounties. However, they only come from three sources: missions (run in the millions), belt rats (not a huge draw except in veeeery remote lowsec pockets and of minute value everywhere else), and combat sites (rare and not really run for the bounties). Incursions are their own category in the breakdowns and don't pay out bounties.

I wouldn't be surprised if the mission portion is even larger, tbh.


In Stoicfaux's most recent blitz with the Ishtar in L3s he notes that 10% of his ISK/hr comes from Bounties, 22% from rewards and bonus, and 69% from ISK value of LP.

So is it safe to say that the mission runners blitzing (and thereby maximizing their ISK/hr) are not increasing ISK so much as those of us who do full clears of missions (and handicapping their ISK/hr by not blitzing)?


"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Kaarous Aldurald
Black Hydra Consortium.
#2691 - 2014-02-07 22:31:59 UTC  |  Edited by: Kaarous Aldurald
Tippia wrote:
Kimmi Chan wrote:
So are we assuming that 89.29% of non-null bounties are coming from missions in highsec, leaving only 10.71% for bounties paid in Low-sec, Incursions, or highsec belt rats killed by miners with drones and other non-mission PVE activities or is this broken down somewhere that I'm not seeing?
There is no break-down for bounties. However, they only come from three sources: missions (run in the millions), belt rats (not a huge draw except in veeeery remote lowsec pockets and of minute value everywhere else), and combat sites (rare and not really run for the bounties). Incursions are their own category in the breakdowns and don't pay out bounties.

I wouldn't be surprised if the mission portion is even larger, tbh.


I'll happily confirm that combat sites not in nullsec are just blitzed for the chance at the faction drop. I don't even remember when the last time was I did a full clear on a 3/10 or a 4/10.

Blast the named spawn, warp off, stow the loot (if any), scan down a new one.

[Edit: I can actually speak authoritatively on this, btw. This is PVE that I actually do, I used to blitz DED sites in highsec for my primary income for a long, long time.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tippia
Sunshine and Lollipops
#2692 - 2014-02-07 22:37:14 UTC
Kimmi Chan wrote:
In Stoicfaux's most recent blitz with the Ishtar in L3s he notes that 10% of his ISK/hr comes from Bounties, 22% from rewards and bonus, and 69% from ISK value of LP.

So is it safe to say that the mission runners blitzing (and thereby maximizing their ISK/hr) are not increasing ISK so much as those of us who do full clears of missions (and handicapping their ISK/hr by not blitzing)?
Yes.
If you're really blitzing, chances are that you sink more ISK than you create since you're relying on LP to be your main form of income, and other rewards are more a kind of unavoidable incidentals.
Malcanis
Vanishing Point.
The Initiative.
#2693 - 2014-02-07 22:41:53 UTC
Anyway CCP aren't going to nerf hi-sec so the discussion is moot.

Sorry, I meant to mention this ~130 pages ago but it slipped my mind. I've been busy and all that.





Now those assholes in lowsec, they're going to get a kick in the meat & 2 veg. And not before time, I think we can all agree.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kimmi Chan
Tastes Like Purple
#2694 - 2014-02-07 22:42:28 UTC
Tippia wrote:
Kimmi Chan wrote:
In Stoicfaux's most recent blitz with the Ishtar in L3s he notes that 10% of his ISK/hr comes from Bounties, 22% from rewards and bonus, and 69% from ISK value of LP.

So is it safe to say that the mission runners blitzing (and thereby maximizing their ISK/hr) are not increasing ISK so much as those of us who do full clears of missions (and handicapping their ISK/hr by not blitzing)?
Yes.
If you're really blitzing, chances are that you sink more ISK than you create since you're relying on LP to be your main form of income, and other rewards are more a kind of unavoidable incidentals.


Earlier in this thread some suggested the elimination of blitzing to force people to clear all mission rats to flag the mission completed. If that idea were implemented, would it not inject more ISK in through bounties and reduce ISK out through the LP store?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Kimmi Chan
Tastes Like Purple
#2695 - 2014-02-07 22:43:29 UTC
Malcanis wrote:
Anyway CCP aren't going to nerf hi-sec so the discussion is moot.

Sorry, I meant to mention this ~130 pages ago but it slipped my mind. I've been busy and all that.





Now those assholes in lowsec, they're going to get a kick in the meat & 2 veg. And not before time, I think we can all agree.


It's still a good discussion so long as people are civil and not just spewing vitriol.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Tippia
Sunshine and Lollipops
#2696 - 2014-02-07 22:46:05 UTC  |  Edited by: Tippia
Kimmi Chan wrote:
Earlier in this thread some suggested the elimination of blitzing to force people to clear all mission rats to flag the mission completed. If that idea were implemented, would it not inject more ISK in through bounties and reduce ISK out through the LP store?
Eh…

Chances are that the mission blitzers would just move on to some other activity that allowed for the same ISK/h, and the effect of that migration in terms of faucets and sinks will depend entirely on what activity they pick. But yes, if everyone just kept doing what they were doing, somehow, you'd have a double-whammy of increased ISK injection through bounties and reduced ISK sinking through LP.
Kimmi Chan
Tastes Like Purple
#2697 - 2014-02-07 22:49:30 UTC  |  Edited by: Kimmi Chan
Tippia wrote:
Eh…

Chances are that the mission blitzers would just move on to some other activity that allowed for the same ISK/h, and the effect of that migration in terms of faucets and sinks will depend entirely on what activity they pick. But yes, if everyone just kept doing what they were doing, somehow, you'd have a double-whammy of increased ISK injection through bounties and reduced ISK sinking through LP.


By other activity you mean Incursions or maybe FW (where I guess there are people making 600m ISK/hr Shocked)?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Tippia
Sunshine and Lollipops
#2698 - 2014-02-07 22:56:27 UTC
Kimmi Chan wrote:
By other activity you mean Incursions or maybe FW (where I guess there are people making 600m ISK/hr Shocked)?
…or some such. For all their kvetching whenever their current activity gets adjusted, high-end PvEers are a surprisingly malleable crowd when it comes to figuring out equally (or better) high-paying income streams.
Kimmi Chan
Tastes Like Purple
#2699 - 2014-02-07 23:09:29 UTC
Tippia wrote:
…or some such. For all their kvetching whenever their current activity gets adjusted, high-end PvEers are a surprisingly malleable crowd when it comes to figuring out equally (or better) high-paying income streams.


I wonder if there may be a misconceived generalization among non-highsec players about highsec players in that if some people are making 110m ISK/hr running high sec missions then all people are making 110m ISK/hr running high sec missions.

The point being that while there is certainly evidence of an imbalance between null sec PVE income/hr vs high sec PVE income/hr, it is not necessarily the rule. Does there need to be an adjustment made? I think the data supports that however, a blanket nerf of highsec income targets everyone that PVEs in highsec and not just the people making 110m ISK/hr. If the objective is to get the people that want to be in NullSec to be able to go back to NullSec to make their ISK, a blanket nerf of highsec income may accomplish that but at the cost of nerfing those highsec residents who are not making 110m ISK/hr.

That is why I have supported and continue to support more LP in NullSec. I also agree with La Nariz that it should be CONCORD LP and should be awarded with or without ESS (ESS can give a bonus to the LP but should not be a requirement for LP). This way, you are buffing NullSec directly, indirectly placing a nerf on LP and income in HighSec, but not necessarily increasing faucets (with more injected ISK) and actually increasing the sink of the LP store.

I really appreciate that you talked with me Tippia. You've always been a sensical and civil person to discuss matters with. If you have any thoughts on the above, I would be delighted to read them.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Malcanis
Vanishing Point.
The Initiative.
#2700 - 2014-02-07 23:11:34 UTC
Kimmi Chan wrote:
Malcanis wrote:
Anyway CCP aren't going to nerf hi-sec so the discussion is moot.

Sorry, I meant to mention this ~130 pages ago but it slipped my mind. I've been busy and all that.





Now those assholes in lowsec, they're going to get a kick in the meat & 2 veg. And not before time, I think we can all agree.


It's still a good discussion so long as people are civil and not just spewing vitriol.


Well I've long ago said that people in hi-sec should be able to have access to high end gameplay, just the same as anywhere else. As soon as we stop thinking about hi-sec as a place to primarily provide safety, and instead make it a place to provide convenience (with safety as a secondary and consequential effect), then we can unshackle it from the bad design decisions of a decade ago.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016