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[Rubicon 1.3] Drone Assist change

First post First post First post
Author
GallowsCalibrator
Imperial Academy
Amarr Empire
#741 - 2014-02-07 11:29:42 UTC
Dunhill Slims wrote:
CCP Rise wrote:
Hi

The primary goal of this change is to improve play experience in large fleets.


Then how about redoing the Drone UI? :D


Rise isn't a UI designer (but yes the Drone UI could be improved.)
CCP Rise
C C P
C C P Alliance
#742 - 2014-02-07 11:32:07 UTC
Dunhill Slims wrote:
CCP Rise wrote:
Hi

The primary goal of this change is to improve play experience in large fleets.


Then how about redoing the Drone UI? :D


We would really like to.

@ccp_rise

GallowsCalibrator
Imperial Academy
Amarr Empire
#743 - 2014-02-07 11:38:23 UTC
CCP Rise wrote:
Dunhill Slims wrote:
CCP Rise wrote:
Hi

The primary goal of this change is to improve play experience in large fleets.


Then how about redoing the Drone UI? :D


We would really like to.


Waiting for Punkturis post itt now.
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#744 - 2014-02-07 11:40:51 UTC
CCP Rise wrote:
Dunhill Slims wrote:
CCP Rise wrote:
Hi
The primary goal of this change is to improve play experience in large fleets.

Then how about redoing the Drone UI? :D

We would really like to.

Is this, we want to do this, or we want to do this?
Deckard Stern
Caldari Provisions
Caldari State
#745 - 2014-02-07 12:20:09 UTC  |  Edited by: Deckard Stern
Dave Stark wrote:
Deckard Stern wrote:
Padanemi wrote:
Seems legit.

Will you also limit the number of people that receive a target broadcast in fleet to 10?


That's such a horrendously awful idea I can't even wrap my head around it.

What is the point of a fleet in the far future whose broadcasts don't go to everyone? What even is that? Are we communicating through cups and string? Morse code with the running lights? I just don't even.


so why aren't broadcasts going to all of the drones?

what are we communicating through? cups an string?


Here's the thing, your drones are not receiving broadcasts. Your drones are exactly that - mindless machines who receive orders. Pilots receive broadcasts, drones don't.
Kyalla Mayaki
KarmaFleet
Goonswarm Federation
#746 - 2014-02-07 12:36:56 UTC
C0NRAD wrote:
We feel that drone assist, at a large scale, leads to passive gameplay that most players do not enjoy

absolutly agree.

BUT u just incresing target callers count. 50 dominix - 250 drones - 5 target callers.


Those drone bunnies needed 2-3 remote sensor boosters each and/or nothing in mids but sensor boosters. That means a lot more fitting cost to abuse the same mechanic - it wasn't just about the perfect alpha, it was also about turning 250 domis into sniper domis without actually fitting them that way,

For a domi fleet, they probably now need 5 target callers + 10 boosters + 2-3 spare boosters + 2-3 spare callers to avoid loss of DPS. figure 20 people down, plus that's more targets logi has to protect, etc. Combined with the recent changes to boosters and damps (reducing base bonuses and adding overheating), and the greater probability of landing damps on drone triggers , drone assist sentry domis, though still possible, are unlikely to be strategically viable. We're going from 3-4 weak spots in the chain to 10-20 - any once of which fails and the alpha drops enough that targets will probably catch reps.
Desert Ice78
Gryphons of the Western Wind
#747 - 2014-02-07 13:04:25 UTC
CCP Rise wrote:

The primary goal of this change is to improve play experience in large fleets.

Read: Make it so that goons win every time.

Quote:
[14:48:37] directorbot: Drone assist is being limited to 50 drones per person. You may now spend the rest of the day posting like maniacs while trolling our various defeated foes. Enjoy yourselves, you've earned it. https://forums.eveonline.com/default.aspx?g=posts&t=319278

Yes, this means we'll have to toss Dominixes into the dustbin and return to using some real goddamned warships once this hits. :toot:

*** This was a broadcast from the_mittani to all-all at 2014-02-06 14:48:34.730289 EVE, replies are not monitored ***


I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#748 - 2014-02-07 13:12:21 UTC
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

The rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


30. Abuse of CCP employees and ISD volunteers is prohibited.

CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, “outing” of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties.
Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts.

ISD Ezwal Community Communication Liaisons (CCLs)

Sipphakta en Gravonere
Aliastra
Gallente Federation
#749 - 2014-02-07 13:19:52 UTC
Desert Ice78 wrote:
Read: Make it so that goons win every time.


We won the war even with the current mechanics.
HagNasty
Sebiestor Tribe
Minmatar Republic
#750 - 2014-02-07 13:20:47 UTC
I kind of think this is a poor fix. Now every squad will have one trigger man and 9/10 guys still do nothing. You want a fix? make a distance on the assist command of 5k. Be within 5km of the assister or it won't activate / will break assist.

10/10 people manage their speed. 1/10 shoots. FC calls targets. and sentry drones will likely be clumped up so a bomb / smartbomb will blow them up easier. It's close enough that it will cause some troubles in big BS fleets but not much in smaller fleets. Also Carriers are so damn big anyway. GL

To to be clear. I am suggesting the the ship that is assigning the drones must be within 5km of the ship the drones are assigned to. failure to stay within that distance breaks the assist.
Fix Sov
#751 - 2014-02-07 13:21:25 UTC
Desert Ice78 wrote:
CCP Rise wrote:

The primary goal of this change is to improve play experience in large fleets.

Read: Make it so that goons win every time.

Goons won before this hit, FYI.

The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change.

Charadrass
Angry Germans
#752 - 2014-02-07 13:21:59 UTC
CCP Rise wrote:
Hi

I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).

The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.

Be back later after more reading.

So why exactly are you hitting incursions then?
Adjust by bandwidth like i posted, and everything is fine.
MeBiatch
GRR GOONS
#753 - 2014-02-07 13:55:16 UTC
CCP Rise wrote:
Dunhill Slims wrote:
CCP Rise wrote:
Hi

The primary goal of this change is to improve play experience in large fleets.


Then how about redoing the Drone UI? :D


We would really like to.



And... its not like you have had 10 years to fix it or something. ..

If ccp does not have the man power. Then just get a 3rd party to fix it like crimewatch

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Harvey James
The Sengoku Legacy
#754 - 2014-02-07 14:12:12 UTC
CCP Rise wrote:
Hi

I just got back to work and I haven't had time to catch up completely on this thread but I wanted to post quickly to clarify our position (which I made less clear with the bad post about Dominix damage yesterday).

The primary goal of this change is to improve play experience in large fleets. The secondary goal of improving server performance plays a part but it is not our main intention (in this change) to attack the power of the Dominix or any other ship specifically. We will measure the effect from this change with many metrics, including a lot of feedback from players, not just one ship's PVP damage.

Be back later after more reading.


i don't think this change will really stop people using these if they still want too.... removing the drone assist mechanic and nerfing sentries would..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Desert Ice78
Gryphons of the Western Wind
#755 - 2014-02-07 14:13:32 UTC
Sipphakta en Gravonere wrote:
Desert Ice78 wrote:
Read: Make it so that goons win every time.


We won the war even with the current mechanics.

No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year.

Then you'll come out and fight.

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Arbalestina
Doomheim
#756 - 2014-02-07 14:24:47 UTC
Desert Ice78 wrote:
Sipphakta en Gravonere wrote:
Desert Ice78 wrote:
Read: Make it so that goons win every time.


We won the war even with the current mechanics.

No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year.

Then you'll come out and fight.


Do they let all whyso retards post on eveo forums?
knobber Jobbler
State War Academy
Caldari State
#757 - 2014-02-07 14:28:23 UTC
Desert Ice78 wrote:
Sipphakta en Gravonere wrote:
Desert Ice78 wrote:
Read: Make it so that goons win every time.


We won the war even with the current mechanics.

No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year.

Then you'll come out and fight.


A unique outlook for sure.
FT Diomedes
The Graduates
#758 - 2014-02-07 14:32:33 UTC
Desert Ice78 wrote:
Sipphakta en Gravonere wrote:
Desert Ice78 wrote:
Read: Make it so that goons win every time.


We won the war even with the current mechanics.

No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year.

Then you'll come out and fight.


What's wrong? Did someone tell you to give up Outer Passage? Did someone tell you to start pulling your weight in the war? So here you come to the forums...

On a more serious note, I am looking forward to hearing more about changes to the drone UI.

I also would totally support nerfing the number of drones you can assist to one pilot even further, then giving CS getting the ability to for high slot mods allowing them to have extra drones assisted to them.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Dramaticus
State War Academy
Caldari State
#759 - 2014-02-07 14:40:42 UTC
Desert Ice78 wrote:
Sipphakta en Gravonere wrote:
Desert Ice78 wrote:
Read: Make it so that goons win every time.


We won the war even with the current mechanics.

No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year.

Then you'll come out and fight.


At this point we'll get more of a fight hitting 10 year olds

The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal

The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them

der Sardaukar
Ministry of War
Amarr Empire
#760 - 2014-02-07 14:49:57 UTC
It's bullshit to change the drone assist. Why need drones no ammo? What's the problem to add to drones an (limited) ammo bay?