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The Carebear's Dilemma

First post First post
Author
Mario Putzo
#21 - 2014-02-07 02:46:55 UTC
Deadonstick Puppyseeker wrote:
Mario Putzo wrote:
I like this thread.

I am going to counter with.

Why is it a problem if people want to stay in highsec, and how does it impact your game personally.


Oh it's not a problem that people want to stay in highsec. I am there currently aswell. It's a problem that a lot of people do want to go into low sec, but simply are afraid of the giant jump in risk that going there provides. I want to make it easier for people to transition into low-sec, but by no means do I wish to force them into things they do not want.


That isn't a game issue though. That is a personal issue. Altering the game to appease what amounts to personality traits outside of game is laughable at best. I am sorry but there is no force in the game that prevents people from venturing to low or null sec. There are numerous forces that encourage them to go, more isk to be made, more things to explore, more ship types to build and fly, and yes PvP. If people don't go its because THEY themselves do not wish to go.

It has nothing to do with the game itself. There is no sudden wall or obstacle in game players must clear to enter lowsec or null sec. The wall is a psychological issue in oneself. Unless you take risk out of the equation entirely people who are overly connected to pixels in this game will not risk them...and that is just the way it is.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#22 - 2014-02-07 02:48:49 UTC  |  Edited by: Scipio Artelius
Pix Severus wrote:
Lowsec dwellers will tell you that crossing the barrier from highsec to lowsec is easy. "All you have to do is create a second account and use a scout alt!" Yeah, because most highsec dwellers want to pay twice the subscription fee just to enter a more dangerous area of the game, get real.


Nope. I live in npc null and spend most of my time undocked in FW lowsec. I won't tell anyone that at all.

Go solo and/or make friends. Going solo provides the best learning curve. Friends make it a bit easier and you can get into more fights as you can rely on numbers for some aspects of survival.

Quote:
You won't get those people into low as it is now. If you put all the big ISK ores, missions and other opportunities there, they won't go, even if you put slightly better security there, they still won't go because that isn't what they want out of the game. They don't want PvP, they don't want to lose their precious ships, and they don't want to be told what to do by some e-general, they just want to spend a few hours pretending they're a deep space miner and watch numbers increase.


Yep agree. A lot of players seem to view their ships as important, almost like they are their ship. I think that risk aversion is the issue.

It would be good if there was a way for people to more easily see that their ship is just a tool and nothing more. They are immortal and all the pvp results in is some internet pixels exploding (and that's fun whether you win or lose).

The core issue isn't anything to do with the game itself. It's the players who make the decisions and that is all based on their ability to accept risk (even when it's completely fictional risk).
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#23 - 2014-02-07 02:50:20 UTC  |  Edited by: PotatoOverdose
Deadonstick Puppyseeker wrote:
Now I know there have been more threads about system security than there are people in Jita.

"And yet I'm going to make another one because this time it'll be different because it's MY identical thread and I'm a special snowflake!"

This is why we can't have a nice GD.
Kaarous Aldurald
Black Hydra Consortium.
#24 - 2014-02-07 03:24:53 UTC
I always though the Carebear's Dilemma was: "Die fast or die of boredom"?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Domanique Altares
Rifterlings
#25 - 2014-02-07 03:40:07 UTC
Pix Severus wrote:
Lowsec dwellers will tell you that crossing the barrier from highsec to lowsec is easy. "All you have to do is create a second account and use a scout alt!"


Incorrect. I don't tell anyone that, because it's unnecessary.

All you have to do is warp to the appropriate gate at zero, and click 'Jump.'

No second account needed. No outlay of extra RL funds required.

I do it all the time on this and other alts. Rarely is the boogeyman waiting for you on the other side. When he is, you either escape, or you don't. If you don't then you dust off, get a new ship, and try again later.
Kimmi Chan
Tastes Like Purple
#26 - 2014-02-07 03:44:39 UTC
This...

PotatoOverdose wrote:
Deadonstick Puppyseeker wrote:
Now I know there have been more threads about system security than there are people in Jita.

"And yet I'm going to make another one because this time it'll be different because it's MY identical thread and I'm a special snowflake!"

This is why we can't have a nice GD.


Plus this...

Domanique Altares wrote:
Incorrect. I don't tell anyone that, because it's unnecessary.

All you have to do is warp to the appropriate gate at zero, and click 'Jump.'

No second account needed. No outlay of extra RL funds required.

I do it all the time on this and other alts. Rarely is the boogeyman waiting for you on the other side. When he is, you either escape, or you don't. If you don't then you dust off, get a new ship, and try again later.


Equals /thread.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Nevyn Auscent
Broke Sauce
#27 - 2014-02-07 03:49:26 UTC
Refer to MOO for Tankable/Escapable concord and what happens. It would happen even faster and more wide spread now if Concord was tankable.
Kaarous Aldurald
Black Hydra Consortium.
#28 - 2014-02-07 04:02:12 UTC
Nevyn Auscent wrote:
Refer to MOO for Tankable/Escapable concord and what happens. It would happen even faster and more wide spread now if Concord was tankable.


By the way, ya'll. When I say things like "highsec players threatening to withdraw their subs to hold other people's gameplay hostage", this is one of the events I am referring to.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kimmi Chan
Tastes Like Purple
#29 - 2014-02-07 04:15:42 UTC
Kaarous Aldurald wrote:
Nevyn Auscent wrote:
Refer to MOO for Tankable/Escapable concord and what happens. It would happen even faster and more wide spread now if Concord was tankable.


By the way, ya'll. When I say things like "highsec players threatening to withdraw their subs to hold other people's gameplay hostage", this is one of the events I am referring to.


LOL this is going to be another thread that you two turn to ****, isn't it? Lol

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Kaarous Aldurald
Black Hydra Consortium.
#30 - 2014-02-07 04:24:00 UTC
Kimmi Chan wrote:
Kaarous Aldurald wrote:
Nevyn Auscent wrote:
Refer to MOO for Tankable/Escapable concord and what happens. It would happen even faster and more wide spread now if Concord was tankable.


By the way, ya'll. When I say things like "highsec players threatening to withdraw their subs to hold other people's gameplay hostage", this is one of the events I am referring to.


LOL this is going to be another thread that you two turn to ****, isn't it? Lol


Nah, I have a 3 day this weekend, I'm going to sleep in late.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#31 - 2014-02-07 04:47:58 UTC  |  Edited by: Infinity Ziona
Ines Tegator wrote:
Old debate is old. So is the idea.

Bottom line: Until we figure out WHY people stay in highsec (with actual data, not guessing or anecdotal evidence) we don't know how to fix it.

For me, it's usually because I play casually. Log in, do some stuff, log out. Nullsec prevents that; too often, you're required to CTA, or camped into system, and all that nullsec stuff. The result is that I can't log in and do what I feel like that day.

Risk/Reward has nothing to do with it.

What CCP is doing already is the right path- allow easier access to gameplay while in nullsec. Mobile Depots are a big thing for this. So are bubble-immune interceptors and the SOE cruiser. I think they could do more, like restructuring Lowsec (search some of my *very* old posts), but they're on the right track finally.

I think its pretty simple why they stay in high sec. If as most high sec people are, small group or solo players, you were a small group or a solo player would you like to jump into a system, spawning at 15km, which is 95km less than a linked Arazu can disrupt, 30km less than a large bubble can infinite point you, 30km less than a intie can insta lock and disrupt you, ....

In 2003, we were spawning 15km from the gate, in 2003 there was only a 7k scrambler and a 20km disruptor. Scramble ranges have increased by hundreds of percentages, new tackling ships, super fast locking, super long range, boosted, linked, and massively increased group sizes...

but we're still spawning at 15k :)

Also CCP's idea to get people out to null is great, but they're only able to do that in very small ships (inties, covert ops) or T3's with any reasonable chance of gettting back. Very few options to do stuff out there in those (apart from T3 but they're very expensive to lose, iskwise and skillpoint loss wise).

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Vyl Vit
#32 - 2014-02-07 05:06:50 UTC
I'm in the "Who the Hell cares if someone plays in High Sec" camp. Unless....the ones who "care" just want more victims...like...where they're playing they expected a lot more gank targets, but found none...so the idea of forcing High Sec players into low/null will provide sheep for the slaughter...then of course, cloaking all that in the sheep's clothing of ... "Hey, what's with the game dynamics? This [sic] is broken!"

Yeah. I really take the "Fix High Sec so I can have more victims" crowd very seriously. And, good job on the way you contorted a solution out of thin air. It was almost original. You forget one thing. If it ain't broke, don't fix it.

Paradise is like where you are right now, only much, much better.

Aargolos
Estrale Frontiers
#33 - 2014-02-07 05:16:02 UTC
Get a cheap-ish ship with a decent fit, and go to low.

I don't play much lately, but I enjoy going into lowsec with an Ishtar to run combat sites.

If you're in to the isk/hour thing, this really isn't for you. If you're ready to stab yourself in the face rather than do another lvl 4 mission, it's really fun.

There's plenty of systems with almost no one in them, and very light traffic through them. I've been on plenty of 2-3 hour lowsec roams with literally nothing.*******.going.on.anywhere.

Living in highsec is a matter of convenience for me. Close to lowsec, close to a trade hub, close to mission systems etc.

That being said, if I only have 1 hour to play I'd rather lose an Ishtar in lowsec and get the adrenaline going than running a couple lvl 4 missions and get drunk, then wonder why I even play this game.

Get a covops, get a cheap clone, go check out the local lowsec, try doing some sites, stop being carebear.

Small steps. You'll probably like it.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#34 - 2014-02-07 05:17:53 UTC
Aargolos wrote:
Get a cheap-ish ship with a decent fit, and go to low.

I don't play much lately, but I enjoy going into lowsec with an Ishtar to run combat sites.

If you're in to the isk/hour thing, this really isn't for you. If you're ready to stab yourself in the face rather than do another lvl 4 mission, it's really fun.

There's plenty of systems with almost no one in them, and very light traffic through them. I've been on plenty of 2-3 hour lowsec roams with literally nothing.*******.going.on.anywhere.

Living in highsec is a matter of convenience for me. Close to lowsec, close to a trade hub, close to mission systems etc.

That being said, if I only have 1 hour to play I'd rather lose an Ishtar in lowsec and get the adrenaline going than running a couple lvl 4 missions and get drunk, then wonder why I even play this game.

Get a covops, get a cheap clone, go check out the local lowsec, try doing some sites, stop being carebear.

Small steps. You'll probably like it.

Just be ready to lose everything you take and not get upset about it :) It's definitely not as dangerous as people think agreed. I'd suggest first getting a frig, and just going and having a look, find a decent spot that's quiet.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Aargolos
Estrale Frontiers
#35 - 2014-02-07 05:33:13 UTC
Infinity Ziona wrote:
Aargolos wrote:
Get a cheap-ish ship with a decent fit, and go to low.

I don't play much lately, but I enjoy going into lowsec with an Ishtar to run combat sites.

If you're in to the isk/hour thing, this really isn't for you. If you're ready to stab yourself in the face rather than do another lvl 4 mission, it's really fun.

There's plenty of systems with almost no one in them, and very light traffic through them. I've been on plenty of 2-3 hour lowsec roams with literally nothing.*******.going.on.anywhere.

Living in highsec is a matter of convenience for me. Close to lowsec, close to a trade hub, close to mission systems etc.

That being said, if I only have 1 hour to play I'd rather lose an Ishtar in lowsec and get the adrenaline going than running a couple lvl 4 missions and get drunk, then wonder why I even play this game.

Get a covops, get a cheap clone, go check out the local lowsec, try doing some sites, stop being carebear.

Small steps. You'll probably like it.

Just be ready to lose everything you take and not get upset about it :) It's definitely not as dangerous as people think agreed. I'd suggest first getting a frig, and just going and having a look, find a decent spot that's quiet.



Yeah, you obviously don't want to go from lvl 4's in a crazy fit CNR to taking a stroll through Rancer :)

I used to run a Wolf/Jag through lowsec when I was bored just to "check it out". Heart thumping the whole time. It was great.

It's just really not that scary, if you're not stupid about it. Cheap clone, cheap ship, cheap fit. Run a half dozen systems into low, then turn around and run back to high. Best time any carebear will spend in EvE; definitely a game changer.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#36 - 2014-02-07 10:04:51 UTC
This thread has been moved to Features & Ideas Discussion.

ISD Ezwal Community Communication Liaisons (CCLs)

Schmata Bastanold
In Boobiez We Trust
#37 - 2014-02-07 10:51:33 UTC
Shock of transition from hisec to lowsec is only in a head of person making that first jump. I see a lot of newbies making that jump and they don't know/don't care about ANY precautions that would save them from being ganked in a matter of minutes if not seconds from the moment they appear in local.

I mean minimal effort of reading about basic survival techniques outside of hisec like d-scan, probes in overview settings, making safes, not warping to celestials at zero, etc. All those things are described in huge amount of places and videos, all you need to do it google "how to survive in lowsec".

But no, they will happily jump their first dessie or frig, go to nearest belt and be oblivious to anything happening around them. I once had to burn 130km to some newbie, flashing red on his overview like a motherfrakker and he just continued to struggle with some small rats.

Anybody saying lowsec is sure death is complete failure at game of survival. There is so much free intel around and ways to avoid losing ships and pods that all you need to do is make minuscule effort to gain advantage over those who hunt behind the gates. Sure camps happen, ships explode but most of them not because lowsec dwellers are ebil piwates but because stupidity and laziness of those who got exploded. And those need to be purged with fire.

Invalid signature format

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#38 - 2014-02-07 11:06:31 UTC  |  Edited by: Infinity Ziona
Schmata Bastanold wrote:
Shock of transition from hisec to lowsec is only in a head of person making that first jump. I see a lot of newbies making that jump and they don't know/don't care about ANY precautions that would save them from being ganked in a matter of minutes if not seconds from the moment they appear in local.

I mean minimal effort of reading about basic survival techniques outside of hisec like d-scan, probes in overview settings, making safes, not warping to celestials at zero, etc. All those things are described in huge amount of places and videos, all you need to do it google "how to survive in lowsec".

But no, they will happily jump their first dessie or frig, go to nearest belt and be oblivious to anything happening around them. I once had to burn 130km to some newbie, flashing red on his overview like a motherfrakker and he just continued to struggle with some small rats.

Anybody saying lowsec is sure death is complete failure at game of survival. There is so much free intel around and ways to avoid losing ships and pods that all you need to do is make minuscule effort to gain advantage over those who hunt behind the gates. Sure camps happen, ships explode but most of them not because lowsec dwellers are ebil piwates but because stupidity and laziness of those who got exploded. And those need to be purged with fire.

That's a really dumb attitude you have there.

Instead of killing that noob why not send them a message and educate them. Whats the trade off, a crappy noob killmail that posed no challenge at all or someone who'll probably add you with positive standings.

Sitting at a wormhole the other day, cheetah jumped in and warped to customs office uncloaked, found him sitting at 30km with probes out uncloaked scanning. Sent him a message, told him to cloak up because that particular hole has aggressive inhabitants, which were the ones I was camping.

Why kill everything you see, its shows a lack of something in your character imo. Your in game one at least.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Schmata Bastanold
In Boobiez We Trust
#39 - 2014-02-07 11:16:09 UTC
Let's agree to not dictate each other how to play a game we both are paying for with our own money, ok?

Also I see you are space psychologist. Do you also practice space law?

Invalid signature format

Lephia DeGrande
Luxembourg Space Union
#40 - 2014-02-07 11:17:01 UTC
Increase the Mission Reward in low sec and remove any penalty for small/medium fleets in Low Missions and finaly implant EWar into Missions and Ding you have your solution.

If you can form solid PvP Gangs without destroying the reward more people will try it.