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EVE New Citizens Q&A

 
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New Player... Worth It?

Author
Hibernalia Belvar
Republic Military School
Minmatar Republic
#1 - 2014-02-06 14:42:33 UTC
Hi Guys,

I'm new to the space scene of MMOs, so I thought I'd write here before I get too much involved in the game.

Now a bit about myself to begin with: I've played MMORPGs for 5-10 years, though lately I've been moving away from them since I prefer more of a skill oriented game. Thus I've played flight simulator games (WarThunder, IL-2 BOS closed beta). Now, however, I found this new game Star Citizen, which is still in development, so while I still have to wait for it to be released, I thought it'd be interesting to play another space related game to get myself familiar with the genre.

So first of all, is anyone here familiar with Star Citizen? Am I wrong to assume EVE is similar to that one?

Secondly, I realise this is sort of an old game. Is there any hope for a new player to join in on the fun? I read a bit about stuff and I guess I'll never be able to compete with the top tier players, so is there enough gameplay available for noobies too? I've played a lot of games where the fun is in the endgame / late game, and it's just a grind to get there... and here apparently it's impossible to even get to the endgame?

Thanks for any replies,

Hibernalia
Cela Kashuken
Pandemic Horde Inc.
Pandemic Horde
#2 - 2014-02-06 14:48:52 UTC
Welcome! As old as this game is, there are still plenty of players joining so don't worry about that aspect.

I've never seen Star Citizen, but I have been playing MMO's for years as well, and this game is a breath of fresh air for me. You might find it the same.

There really is no endgame to this game since there are activities for new players and old. I highly reccomend the tutorials so you can get an idea of what this game offers.

In the meantime, enjoy and have fun :)
Daniel Plain
Doomheim
#3 - 2014-02-06 14:53:59 UTC
several points:
- asking EVE players if they know star citizen is like asking teenage girls if they know this guy named justin bieber.
- i do not follow SC very closely, but from what i know, it will not quite be what EVE is, even though both have a similar theme.
- unlike many other MMOs, EVE is largely a 'real' sandbox, meaning that it#s up to you to decide what your 'end game' is. you may want to become a famous space tyrant like themittani, you may want to become an experienced pvp player with an impressive killboard, or just become filthy rich in trade or industry. there is just one common theme: EVE is more fun when you play it with other people.

I should buy an Ishtar.

Tho'mas
Nerds United
#4 - 2014-02-06 14:57:32 UTC
I can't speak on Star Citizen, I don't know enough about it to compare it to Eve.

As far as this game and new players goes, yes, there is plenty for new players to do. And if you specialize in a certain type of ship or area of the game, you can rather quickly compete with the veteran players. There isn't really a grind in EVE. Because the training is done in real time (even when you're not logged in) You're never having to grind skills or levels to get your character to end game content. In fact many people would argue a sandbox game like Eve doesn't really have "end game" content, the game is what you make of it. The developers have done a better job than any other game I'm aware of in creating a world, with various toys, resources, etc, and then telling the player base "have fun, go nuts. Let's see what you can do"

That's essentially what Eve is. A world where you can go out and do whatever you feel like doing. You're not sent from one zone, to the next zone that's a bit harder, to level up. You strive for the goals you have made yourself. Amass wealth, become an ace combat pilot, organize and run a successful corporation, manipulate the markets. Whatever you want to do. The galaxy is your playground.
Schmata Bastanold
In Boobiez We Trust
#5 - 2014-02-06 15:04:29 UTC
Eve is nothing like Star Citizen because there is no such game as Star Citizen. All you have is huge hype, millions of dollars in players pledges and big name of game industry veteran. And from time to time you can see bits and pieces of various modules but no actual game.

And you can compete with old players in every field and aspect because at every moment only small part of whole SP applies to what you do in Eve. So if you will master frigate piloting and fights difference between my 50 millions SP and yours 10 or whatever is not important. Everything you and I can use when trying to explode each others frigs boils down to very specific set of skills.

But I would have more chances to win due to a fact that I know more about game in general and frig fight in particular than you do. On the other hand I do not specialize my frig skills, I just happen to like flying small ships. Specialize in something and you will beat people who do not specialize. That is why I said "chances" about me being able to win against you.

Invalid signature format

Shane Kryst
Tradewinds Heavy Industries
#6 - 2014-02-06 15:05:47 UTC
While EVE is a space game and an MMO, most similarities to other games end there.

The main difference is that EVE is a true "Sandbox" game. Most other MMOs are Theme Park, where the game guides you along to pretty much a predefined "Road"M After the first few tutorials, it sets you loose and says, good luck, do what you want or don't, it's up to you.

If you stick with it, it will grow on you and would explain in part to why it has lasted over 10 years and not gone free to play.

And don't worry about being new. Hell, most of us don't log in every second of the day, maybe only for an hour, but you can always find something to do and the best part is that you are always training and getting the skulls you need. With PI, I am even making money while logged out and only check that and move a few things around about a half hour every other day.

Good luck.


Shane
Tyrendian Biohazard
The Bastards
Sedition.
#7 - 2014-02-06 15:07:21 UTC
I recommend reading the new player FAQ here to get an idea about the game. To describe EVE, especially via text, is far too long to really be able to give it justice.

That being said, my understanding of Star Citizen, will somewhat be similar to EVE. However, the more I've heard, Star Citizen will be more twitch based, as well as instanced. EVE's strength is that it is a game of strategy over reflexes, where knowledge, patience, and preparation will almost always be more valued than how fast you can click a mouse. Additionally, EVE is a single server world that is constantly changing. Where (again, from my understanding) Star Citizen will have its own sub groups, seperate servers, etc.

Twitch streamer and EVE NT tournament broadcaster.

Jonah Gravenstein
Machiavellian Space Bastards
#8 - 2014-02-06 15:08:24 UTC  |  Edited by: Jonah Gravenstein
Welcome aboard Big smile

Hibernalia Belvar wrote:
So first of all, is anyone here familiar with Star Citizen? Am I wrong to assume EVE is similar to that one?
About the only thing they have in common is the setting as far as I know, it's kind of difficult to comment on SC because at the moment it's what many call vapourware.

Quote:
Secondly, I realise this is sort of an old game. Is there any hope for a new player to join in on the fun? I read a bit about stuff and I guess I'll never be able to compete with the top tier players, so is there enough gameplay available for noobies too
That's a common misconception, everything in Eve has a skill cap, a pilot with 50 million skillpoints in a frigate is only using a very small portion of those skills, by specialising you can close that gap fairly rapidly. The major differences will be knowledge of game mechanics and knowing what your ship is capable of. There's plenty of fun to be had as a newbie, you can be PvP effective in a matter of hours, everybody loves hero tackle.

Quote:
I've played a lot of games where the fun is in the endgame / late game, and it's just a grind to get there... and here apparently it's impossible to even get to the endgame?
The only endgame in Eve is the one that you set for yourself, there is no official endgame and one of the allures of Eve is that players create 80% of the content. All the huge fights, robberies and scams that hit the news are created by players, not devs.

Ships in Eve are disposable tools, consider them exploded when you undock, it's a bonus if you get to redock in them. When you lose ships to other players, and you will lose ships, convo them and ask for tips about ship fits and tactics, many will be more than willing to help and will sometimes even reimburse your losses for having a good attitude, others will ridicule you, ignore them.

Be warned though it is a harsh game with very real losses. Eve is not for everyone, you either get it or you don't. Even if you don't get it, you'll probably find yourself coming back and trying again.

I'll leave some useful links for you down here :
New Pilot FAQ *essential reading, it's a good intro
The rules *may be a little out of date with regards to timers, but generally worth reading
Eve Uni Wiki *better than the official wiki and quite indepth
Eve Survival *if doing missions is your thing, this is an essential resource
Tippias newbie skill plan *some skill names may have changed
Eve Fitting Tool *out of game ship fitting tool
Evemon *out of game skill planning tool

Fly safe, or not Pirate

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Shiloh Templeton
Cheyenne HET Co
#9 - 2014-02-06 16:04:46 UTC
Eve "Valkyrie" might be available to play before Star Citizen.
Ralph King-Griffin
New Eden Tech Support
#10 - 2014-02-06 16:27:40 UTC
The GrimFandango reboot will be out before S.C.
Jonah Gravenstein
Machiavellian Space Bastards
#11 - 2014-02-06 16:35:16 UTC  |  Edited by: Jonah Gravenstein
Ralph King-Griffin wrote:
The GrimFandango reboot will be out before S.C.
Now that was a game. Day Of The Tentacle and Grim Fandango were LucasArts golden age.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ralph King-Griffin
New Eden Tech Support
#12 - 2014-02-06 16:38:43 UTC
Jonah Gravenstein wrote:
Ralph King-Griffin wrote:
The GrimFandango reboot will be out before S.C.
Now that was a game. Day Of The Tentacle and Grim Fandango were LucasArts golden age.

Still is
J'Poll
School of Applied Knowledge
Caldari State
#13 - 2014-02-06 16:57:16 UTC
Hibernalia Belvar wrote:
Hi Guys,

I'm new to the space scene of MMOs, so I thought I'd write here before I get too much involved in the game.

Now a bit about myself to begin with: I've played MMORPGs for 5-10 years, though lately I've been moving away from them since I prefer more of a skill oriented game. Thus I've played flight simulator games (WarThunder, IL-2 BOS closed beta). Now, however, I found this new game Star Citizen, which is still in development, so while I still have to wait for it to be released, I thought it'd be interesting to play another space related game to get myself familiar with the genre.

So first of all, is anyone here familiar with Star Citizen? Am I wrong to assume EVE is similar to that one?

Secondly, I realise this is sort of an old game. Is there any hope for a new player to join in on the fun? I read a bit about stuff and I guess I'll never be able to compete with the top tier players, so is there enough gameplay available for noobies too? I've played a lot of games where the fun is in the endgame / late game, and it's just a grind to get there... and here apparently it's impossible to even get to the endgame?

Thanks for any replies,

Hibernalia


A. EVE is close to a strategy game then it is to a simulator game. The is no real direct flight controls.

B. There is no set end game. EVE is a true sandbox, you set your own goals and your own end game.

C. In EVE you can compete with older characters as how skills work. Frigate skill ends at 5 so if you have it at that you have it as high as a 10 year old vet can have it. Only difference between you and him...10 years of EVE experience and he has more options to choose from. Then there is specialization, being a new PvP player you can kick a 5 year old industrialist's ass as he isnt trained for PvP. Also as of the sandbox, you can find a lot of stuff to do as a new player.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

DaReaper
Net 7
Cannon.Fodder
#14 - 2014-02-06 18:54:38 UTC  |  Edited by: DaReaper
As stated above, SC right now is vaporware, meaning there is nothing to play or do, just some nice things to try and separate you from your money and a lot of promises that no one has any idea if they can be kept.

Personally the more I read and learn about SC the more its sounding like a game that will not be for me.

As a 10 year eve vet, who is mostly industrial, a noob in a frig could kill me easily. Skill means nothing, if you plan, and learn what you are getting into. You could kill a maxed out pvp if you have the right fitting and ship to counter his.

And eve is what you make of it. When you get bored of one thing, there are prolly a million other things you can try and do.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Tau Cabalander
Retirement Retreat
Working Stiffs
#15 - 2014-02-06 19:47:03 UTC  |  Edited by: Tau Cabalander
It is never too late to start in EVE.

Once you train Warp Disruption 1, you are good to go to start PvPing.

I once had an alliance fleet commander (FC) that said, "I don't care if you join the fleet with a [rookie skip], as long as you participate!"

Rookies are often used for "light tackle" or "hero tackle", i.e. to keep other ships from running away, while your friends do the damage. Usually corps will supply rookies with infinite free ships to perform this role. Without tackle, there is no fight. Every ship matters!

Big doesn't mean better in EVE; it just means potential for a bigger loss!

Brave Newbies Inc. [SB00N] are famous for throwing small-ship armadas at anything and everything, and having a wide range of success / failure, but always having fun.

Red Federation and Blue Republic, a.k.a. Red vs. Blue (RvB), are famous for blowing-up more small-ships than anyone else.

There are lots of corporations in EVE, some good, some horrible, but you can always find one right for you if you make the effort.
Feyd Rautha Harkonnen
Doomheim
#16 - 2014-02-06 19:58:23 UTC  |  Edited by: Feyd Rautha Harkonnen
EvE is compelling when your activity is based on people and stories.

By people, I mean you get longevity by being in a corp or alliance with good people on comms to interact with. If you cut yourself off from social play, its harder to avoid bitter vet burnout

Secondly, by stories I mean that you have to understand that EvE is about generating your own content (in conjunction with point #1, people). If your expecting people or PVE missions to do that for you, you will be disappointed over time.

Give this a read for a sampling of other people and their stories, and some insight on what to expect, or what is possible -- even for a single person to achieve.

F
Jonathan Storm
The Scope
Gallente Federation
#17 - 2014-02-06 22:09:36 UTC
I am probably late to this party but I felt like putting in my two cents. I play mostly by myself so my perspective is different.

No game is more frustrating and awarding then this one. If you know US history at all it is like the Alaskan gold rush out there. Not a nice place, where trust is a fallacy, and fortunes are easiest made through dishonesty and piracy of other players. There is NO PVP flag, as you are always a potential target, just some places you are more likely to get shot at. Be prepared to loose big and rebuild. If you think you can handle that join up. I have quit this game twice. First time when I was moving my home base, and a suicide squad killed my cargo ship with half my wealth in it, in empire space. The second time when a larger corp declared war on my mining corp of a few friends for a perceived slight and hunted us down for a month destroying every piece of equipment we would undock with, and again in empire space. It turned this game into the least enjoyable part of my day, including real work. But I love space ships and building them so I keep coming back because the sand box is huge. Even this time back I have been destroyed, extorted, called noob, hunted, and seen several attempts to swindle away my isk/time. When I start to lose faith in humanity I will quit again, probably to return in a year, because of an exciting story or expansion.

The skill bit of your question has been talked about enough.
Hibernalia Belvar
Republic Military School
Minmatar Republic
#18 - 2014-02-06 23:03:15 UTC
Wow, thanks a lot for all the replies. Really didn't expect this many people to respond, seems like there are still a lot of players in here even though it's an old game. And I'm loving it :) One of the best things I like is that there isn't a huge grind, the skill learning isn't dependant upon how many hours I spend online.

Thanks for the warnings about being prepared to lose it all, I think I'm fine with getting killed and losing my stuff but maybe I'm just naive and the reality doesn't kick in until it actually happens :) Until then, I guess I'll try enjoy myself as best I can.
Ralph King-Griffin
New Eden Tech Support
#19 - 2014-02-06 23:46:31 UTC  |  Edited by: Ralph King-Griffin
Hibernalia Belvar wrote:

Thanks for the warnings about being prepared to lose it all

Repeatedly.

Hopefully a bit wiser each time

Edit: have your first likeLol.
ShahFluffers
Ice Fire Warriors
#20 - 2014-02-07 04:03:15 UTC  |  Edited by: ShahFluffers
Here's a little something I posted in another newbie thread that I think will give you some perspective in EVE...

EVE has more in common with Real Time Strategy games than First Person Shooters or Role Playing Games. The choices you make (both as a player and with your character) have more tactical benefits and consequences than anything else.

So if you enjoy building relationships with others, outsmarting those who wish you harm, using/bending mechanics to your advantage, and carving a niche for yourself despite what others may do... you may go far in EVE no matter what specialty you wish to go into.

If you are more of the "Bushido" style player, want to be left alone to do your own thing, and/or think that power means having the best ships/modifications/weapons, most wealth, and/or highest level skills... you may be in for a rough time.


What one guy said about EVE (that is very true)...

"You, the new player, are an adorable golden haired child. You are released, alone but with a map, into a large wilderness park teeming with tens of thousands of rapacious pedophiles. If you are cunning, tenacious and lucky, you can eventually become one of the pedophiles."
~Malcanis
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