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[Rubicon 1.3] Drone Assist change

First post First post First post
Author
baltec1
Bat Country
Pandemic Horde
#421 - 2014-02-06 18:45:10 UTC
Toshiro Ozuwara wrote:
Kappy Ukap wrote:
If you read the statistics on the HED battle, Drone assist doctrines caused x5 more server load than a normal doctrine would in a battle of that size.

This nerf doesn't address that at all.





It does. Drones get used for their perfect alpha ability, with that gone there in no reason for literally everyone to be flying some flavour of drone boat and bogging down the grid so much that you could swim in a sea of drones.
MeBiatch
GRR GOONS
#422 - 2014-02-06 18:46:14 UTC
Tags'n Ammo wrote:
Good change. A carrier without a triage module should be as worthless as a dread without siege.


right cuss triage and droens work

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Toshiro Ozuwara
Perkone
#423 - 2014-02-06 18:46:19 UTC
So what happens when we assign too many drones to a trigger? How can I tell if my drones won't assign? What if only some of my drones assign?

It didn't take long to locate the tracking beacon, deep inside the quarters for sleepin' They thought they could get away Not today, it's not the way that this kid plays

baltec1
Bat Country
Pandemic Horde
#424 - 2014-02-06 18:46:28 UTC
MeBiatch wrote:
Xython wrote:
[quote=BoomBoss]Three regions, at least, and that's assuming you don't fail cascade over getting your big shiny toys taken away. But lets not quibble, the important thing to remember is that N3 is terrible at EVE.


sigh i remember when goons were proud to be terrible at this game


We are, it just that everyone else seems to be more terrible than us.
Toshiro Ozuwara
Perkone
#425 - 2014-02-06 18:47:05 UTC
baltec1 wrote:
It does. Drones get used for their perfect alpha ability, with that gone there in no reason for literally everyone to be flying some flavour of drone boat and bogging down the grid so much that you could swim in a sea of drones.

Hey, you know how Alpha fleet works? You can do the same thing with everyone controlling their own drones.

Neat, hunh?

It didn't take long to locate the tracking beacon, deep inside the quarters for sleepin' They thought they could get away Not today, it's not the way that this kid plays

MeBiatch
GRR GOONS
#426 - 2014-02-06 18:47:26 UTC
baltec1 wrote:
It does. Drones get used for their perfect alpha ability, with that gone there in no reason for literally everyone to be flying some flavour of drone boat and bogging down the grid so much that you could swim in a sea of drones.


never understood this perfect alpha garbage...

since when did drones not use the chance to hit formula?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Pinky Hops
Caldari Provisions
Caldari State
#427 - 2014-02-06 18:47:41 UTC
baltec1 wrote:
MeBiatch wrote:
Xython wrote:
[quote=BoomBoss]Three regions, at least, and that's assuming you don't fail cascade over getting your big shiny toys taken away. But lets not quibble, the important thing to remember is that N3 is terrible at EVE.


sigh i remember when goons were proud to be terrible at this game


We are, it just that everyone else seems to be more terrible than us.


Blobbing isn't skill, dude.

And this thread isn't about your irrelevant coalition, it's a balance change.
Colonel Rhombus
Republic Military School
Minmatar Republic
#428 - 2014-02-06 18:48:35 UTC
This is an outrage
Riku Klayton
Ember Inc.
Curatores Veritatis Alliance
#429 - 2014-02-06 18:48:47 UTC
I think this is a great change, since one played could be seboed to hell and finish the job very quick while the whole fleet just clicks once to approach and anchor and do NOTHING.
Great change and I don't think that smaller scales battles are effected by it at all.

- Riku
PS: Keep it up CCP
Prie Mary
Science and Trade Institute
Caldari State
#430 - 2014-02-06 18:50:59 UTC  |  Edited by: Prie Mary
Lets be frank shall we.....

The reason so many people love drone assist is the fact in large battles the game is unplayable. If just 1 person is dealing with ungodly lag... sorry "soul crushing lag" atleast that negates targeting missclicks or communication issues within the fleet.

The recent battle in B-R it got to the point where you could issue 1 command every 5-10 minutes. Even then you were met with "soul crushing lag" when attempting 1 command in that period which would oftern fail.

Drone assist as it is was a way to make the game somewhat bearable in laggy conditions. However the mechanic itself causes lag.

It is a nasty cycle - game laggy and unplayable in large battle, assign drones. However drones cause a lot of lag.

Maybe instead of making monuments of uselessness CCP should address the game code, tidi was ment to be a temporary solution not a long time fix. Nobody enjoys a battle taking days, when in reality at normal server speed it would be over in hours.

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Gregor Lachlan
GoonWaffe
Goonswarm Federation
#431 - 2014-02-06 18:53:32 UTC
Prie Mary wrote:

that negates targeting missclicks or communication issues within the fleet.


We have dbrb - nothing can negate those misclicks and communication issues.
Koby Botick
Deep Core Mining Inc.
Caldari State
#432 - 2014-02-06 18:54:35 UTC
Znagl wrote:

I fully agree on that topic, but Tidi, at a large scale, also leads to passive gameplay that most players do not enjoy.
If your main concern about drone assist is passive gameplay - then the actual priority should be fixing tidi.


Tidi won't be fixed. Tidi is the fix!

What you rather should be asking for is for CCP to rewrite the damn server code, finally arriving in the 21st century by making it multithreaded so it can actually use the N cpu cores in the server instead of only one.

Won't happen though because it probably is an entire rewrite and I think fearless died with the ingame aura shop.
GeneralDisturbed
Pator Tech School
Minmatar Republic
#433 - 2014-02-06 18:54:46 UTC
The amount of salty people in this thread still desperately trying to find a way to keep drone assist by discussing how you change lock range, lock time, give visible effects to the drone assisted ship, etc, are all so cute.

None of the people in this thread seem to catch on that mass drone spam kills the server, and CCP are getting rid of it, whether you like it or not. The fight in B-R took place with no subcaps, because the server could barely handle the capitals that were fighting. The battle before that in Hed, subcaps were used. When the capitals jumped in from our side, they blackscreened and died without ever loading system. That's some 2006 eve **** there, not 2014. The fights before that where capital escalation was used, the server crashed and died, everytime. That's some 2006 **** too. B-R had less than 2000 pilots in system for most of the night, and it still barely ran. 6VDT in contrast had over 4000 people involved in that fight, and the server chugged along all night just fine.

****** mass-spam drone doctrines kill the server and the game. Stop being so salty and learn to actually play eve again, not assign drones to someone and go fix supper.
Rhes
Brutor Tribe
Minmatar Republic
#434 - 2014-02-06 18:56:32 UTC
MeBiatch wrote:
sigh i remember when goons were proud to be terrible at this game

We are terrible at this game. That's why N3 should feel really bad about losing the war.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Joccob
#435 - 2014-02-06 18:58:34 UTC
I'm surprised they didn't make a "Drone Assigned Management" skill where level 1 manages (x) assisted drones, level 2 (y) drones...

Everything else always seems to be managed by some skill.
Wolf Kraft
Underground Smellroad
#436 - 2014-02-06 18:59:09 UTC
James Amril-Kesh wrote:
Wolf Kraft wrote:
James Amril-Kesh wrote:
Wolf Kraft wrote:
What's to prevent the designated drone bunny from just using ISBoxer instead now?

I'm perfectly fine with this, considering how much effort it would take, in a fleet of say 200 drone-using subcaps, to assign drones to one of 20 drone triggers. Not to mention the fact that this poor bastard would have to be running 20 clients in combat.
It's incredibly impractical.


That's the thing, ISBoxer would replicate inputs across all 20 clients. The person in charge of those clients is still doing the same amount of work as they did before.

His computer sure as hell isn't.

Wolf Kraft wrote:
With the added benefit of having redundancy now, because if you lose a drone trigger only a handful of people need to reassign. Just have the person assigning the drone put their drone trigger in their watch list and they know roughly when to assign drones to another trigger.

How do we know how to assign to? Do we just keep trying to assign down the list until we get someone who doesn't already have 50 drones on them? I mean be realistic.


Plenty of people already multibox during large fleet fights without issue.

With the use of in-game/out-of-game tools or even just simply the watch list. If you're honestly suggesting that the CFC/N3/etc. couldn't find a simple solution to this problem with the infrastructure they have available to them, you're severely underestimating their abilities to develop new tools. Seriously, just look at some of the tools that your own alliance/coalition has developed over the years.
Xython
Federal Navy Academy
Gallente Federation
#437 - 2014-02-06 19:00:21 UTC
Holy christ, every single time this happens, it's always the same pattern.

1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy.
2. The saner heads in the group point out it's an exploit or at the very least, overpowered
3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad
4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it
5. CCP fixes it, usually about 6 months too late
6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.

Every. Single. Time.

But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :)
MeBiatch
GRR GOONS
#438 - 2014-02-06 19:00:55 UTC
Malcanis wrote:
Johan March wrote:
CCP, don't listen to the haters. You did the right thing. :happysun:

Sentry Drones V, you can wait a few months.


I absolutely recommend training for t2 sentries. They're still excellent.


yes great at small scale warfare lackluster on large fleet warfare now...

please please let this be a precedent with all weapon platforms going forward

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

I Love Boobies
All Hail Boobies
#439 - 2014-02-06 19:02:33 UTC
Thank you for keeping it at 50 for the moment. Hopefully you don't drop it too much. I run 3 Sentry Domi in missions (Yes, I know, overkill, but gets them done fast, he he he), and relied extensively on drone assist to run this micro-fleet set up. Was worried CCP was going to remove it completely. I doubt this was a scenario you at CCP thought much about when coming up with a number. I say 50 is fine.
Kappy Ukap
K For Kill
#440 - 2014-02-06 19:03:36 UTC  |  Edited by: Kappy Ukap
Toshiro Ozuwara wrote:
Kappy Ukap wrote:
If you read the statistics on the HED battle, Drone assist doctrines caused x5 more server load than a normal doctrine would in a battle of that size.

This nerf doesn't address that at all.

Kappy Ukap wrote:
And you'd require an extremely powerful server to process ALL of EVE itself as well as the +4000 battles. The drone assist fix will reducing lag and reducing terrible AFK doctrines. EVE is meant to be played, not left.

Then fix tidi. The problem is tidi, not drone assist. People afk in 6 hour tidi fights. No one sits at their computer for 6 straight hours if they don't have drones deployed.

Also, AFK doctrines make tidi not terrible.

To repeat myself, no one competent who runs drone assist only uses one trigger.

Kappy Ukap wrote:
And it isn't possible to put EVE on a more powerful server, EVE is running the most powerful servers it can.

How do you have personal, first hand knowledge of this?



http://www.pcgamer.com/uk/2013/06/15/eve-online/

That above is what powers EVE Online's Tranqulity Server. It is extremely powerful, If you want something more powerful it's going to need to be very very powerful, and that isn't really possible.

And CCP has always been improving EVE's servers, if you know about the 2010 3000 sized massive battle, it was a lagfest. TiDi helps reduce the lag. Such high lag would make response times +30 minutes. Without TiDi, you'd have unbearable lag in massive battles.