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Player Features and Ideas Discussion

 
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Capital ships on undock

First post
Author
Cyric Insane
N0BULLSH1T
#1 - 2014-02-06 11:51:56 UTC
Capital ships pushed 10 km off station when un docking and do anything

Not good in Anshar in low sec... if engaged you cant re dock . I will be selling mine before i lose it ! its now not usable and is too high a risk and target to be deployed.. Eh to wreck a good thing this patch has been a real pain in ass..
Nothing is done to promote this game only make the losses higher.
When a game becomes no longer fun but a annoyance then its time to hang up your hat,,, that's where your heading
Juan Thang
Optimistic Wasteland Inc.
Fraternity.
#2 - 2014-02-06 12:12:34 UTC  |  Edited by: Juan Thang
Cyric Insane wrote:
Capital ships pushed 10 km off station when un docking and do anything

Not good in Anshar in low sec... if engaged you cant re dock . I will be selling mine before i lose it ! its now not usable and is too high a risk and target to be deployed.. Eh to wreck a good thing this patch has been a real pain in ass..
Nothing is done to promote this game only make the losses higher.
When a game becomes no longer fun but a annoyance then its time to hang up your hat,,, that's where your heading


Posted in the wrong section by the way.

The only time you cant dock is when you yourself shot another player, if another player shoots you then you can still dock.
So you get pushed 10km of station on 1 or 2 of the new models, just wait for CCP to fix it, Capital ships have jump drives yes? use them, just jump to somewhere after undocking.
Your blind, your focusing on this one aspect of the patch which is broken, instead of the other fully working features. Losses are good, it means more fun, they drive you to make isk, if you never lost a ship you would just sit around with hangers full.

Basically its time to Nut up or Shut up for you there are plenty of ways around this, adapt and survive.
Ordo Malus
State War Academy
Caldari State
#3 - 2014-02-06 12:12:36 UTC  |  Edited by: ISD Ezwal
Let me start with a degrading personal attack.

*Snip* Please refrain from personal attacks. ISD Ezwal.

Now an intelligent and meaningful response.

Docking radius on stations is a severe issue given the fact that you can undock on many stations and fly kilometers away from the undock and still be in docking range. This is due to the fact that the radius is calculated based on your position and the surrounding "bubble" of space that extends to the furthest point. If you're in that radius, you can dock. What you have described is a station that, if you undock, does not have any large extensions on it that inflate the docking radius. If anything, this is how it should be. Space shuttles dont fly kilometers away from the international space station and magically appear docked just because they had a proximity to it. CCP needs to fix stations so that the docking radius is in proportion to the section of the station you are in relative contact to and not just some large radius bubble. Furthermore, the fact that you are crying about having to consider loss and how you employ your Anshar and that CCP is wrong for promoting loss, tells me that you want things handed to you and made easy instead of the "sandbox" environment. If you want to be safe, go to high sec and hope not to get ganked since that is the entire purpose of high security space as opposed to low and null security space. I think you need to revist the concepts of this game.

If you can't fend for yourself and accept the spirit and intent of the game, I suggest you crawl up your own ass and find another game.
Juan Thang
Optimistic Wasteland Inc.
Fraternity.
#4 - 2014-02-06 12:22:55 UTC  |  Edited by: ISD Ezwal
Ordo Malus wrote:
Let me start with a degrading personal attack.

*Snip* Please refrain from personal attacks. ISD Ezwal.

Now an intelligent and meaningful response.

Docking radius on stations is a severe issue given the fact that you can undock on many stations and fly kilometers away from the undock and still be in docking range. This is due to the fact that the radius is calculated based on your position and the surrounding "bubble" of space that extends to the furthest point. If you're in that radius, you can dock. What you have described is a station that, if you undock, does not have any large extensions on it that inflate the docking radius. If anything, this is how it should be. Space shuttles dont fly kilometers away from the international space station and magically appear docked just because they had a proximity to it. CCP needs to fix stations so that the docking radius is in proportion to the section of the station you are in relative contact to and not just some large radius bubble. Furthermore, the fact that you are crying about having to consider loss and how you employ your Anshar and that CCP is wrong for promoting loss, tells me that you want things handed to you and made easy instead of the "sandbox" environment. If you want to be safe, go to high sec and hope not to get ganked since that is the entire purpose of high security space as opposed to low and null security space. I think you need to revist the concepts of this game.

If you can't fend for yourself and accept the spirit and intent of the game, I suggest you crawl up your own ass and find another game.


Nicely said Sir o7

One last thing, this is not WoW, you dont spend 5 hours hunting wolves, you spend 5 hours being hunted by wolves
Swiftstrike1
Swiftstrike Incorporated
#5 - 2014-02-06 13:11:24 UTC
This is a real issue that resulted from the new station models. When undocking a ship with a large sig radius i.e. cap ship you find yourself "overlapping" with the station's collision box.

That means that when you try to navigate, the station bumps you out of dock range. This is a new problem and there is no way to see it coming because the station's collision box is not visible.

This is a particular problem for jump freighters. On the way out to lowsec or nullsec, it's not a problem because they can simply jump and don't get bounced. On the way back to hisec, JFs undock from a station in lowsec bordering hisec and then warp to the stargate. It has to be done this way because you can't light cynos in hisec.

The only workaround atm is to find another station for your return cyno where this won't happen.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Maximus Aerelius
PROPHET OF ENIGMA
#6 - 2014-02-06 13:32:36 UTC
File a Bug Report...if it worked before it should work now.

Otherwise please file in the correct forum as there isn't an F&I here really.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#7 - 2014-02-06 16:11:05 UTC  |  Edited by: ISD Ezwal
Ordo Malus wrote:
Let me start with a degrading personal attack.

*Snip* Please refrain from personal attacks. ISD Ezwal.

Now an intelligent and meaningful response.

Docking radius on stations is a severe issue given the fact that you can undock on many stations and fly kilometers away from the undock and still be in docking range. This is due to the fact that the radius is calculated based on your position and the surrounding "bubble" of space that extends to the furthest point. If you're in that radius, you can dock. What you have described is a station that, if you undock, does not have any large extensions on it that inflate the docking radius. If anything, this is how it should be. Space shuttles dont fly kilometers away from the international space station and magically appear docked just because they had a proximity to it. CCP needs to fix stations so that the docking radius is in proportion to the section of the station you are in relative contact to and not just some large radius bubble. Furthermore, the fact that you are crying about having to consider loss and how you employ your Anshar and that CCP is wrong for promoting loss, tells me that you want things handed to you and made easy instead of the "sandbox" environment. If you want to be safe, go to high sec and hope not to get ganked since that is the entire purpose of high security space as opposed to low and null security space. I think you need to revist the concepts of this game.

If you can't fend for yourself and accept the spirit and intent of the game, I suggest you crawl up your own ass and find another game.


If you get kicked out of docking range by the station if you do the slightest movement, you are hardly a ******* moron; it's a flaw of the game.

The Bug should have been fixed by now, judging by the patch notes from yesterday.

Also, I don't know what you understand under "intelligent and meaningful", but if you are still inside the station model (Amarr Station Military's model is until the end of the poles, Caldari Administrative Station until the end of the wings, Gallente Mining Station until the end of the boom with the knob), you are still inside the docking range. Fact. If you undock from Minmatar Trade Posts or Gallente Factory Stations, where you are on the edge of the model itself, it it perfectly understandable to be out of docking range quickly. Fact.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#8 - 2014-02-07 13:33:46 UTC  |  Edited by: ISD Ezwal
This is fixed in the Rubicon 1.1.5 release (Patchnotes) If you still encounter this problem at present, I urge you to file a bug rep[ort.

I have also removed some rule breaking posts and those quoting them.
The rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.


As this is neither a proposal for a new feature or a new idea, this thread gets a lock.

ISD Ezwal Community Communication Liaisons (CCLs)