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Dust Interaction, integration of Dust

First post
Author
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#41 - 2014-02-02 11:36:11 UTC
The only way I can think to integrate dust and eve would be in transport of mercs from one place to another (in easily sanitized sealed containers), and interaction between eve ships and military ground installations. PI would be destabilized by introducing merc actions and would be taken over completely by the corps with the biggest funds.

Military installations could be interesting though, orbital strikes and counter-strikes would be a fun mechanic if included well.
Hailey Halkuun
Big Sister Exploration
#42 - 2014-02-02 15:54:18 UTC
Danika Princip wrote:
Daichi Yamato wrote:
Danika Princip wrote:


How toes taking then POS intact and/or stealing stuff not count as completely bypassing it's defences? There's no chance at all for the POS owner to defend their stuff in any way, shape or form...


right now a syphon unit steals stuff and completely bypasses a POS's defences.

use ur imagination.

as mentioned before, the POS having to already be in a weakened state could be a requirement, and so can having the attacking sides spare clones come from a deployable that must be anchored near the POS. it can be shot, and significantly impair the attacking forces chances if lost.

Theres also someones idea that id read about marines acting as bots on dust 514. not impotent bots, but not difficult to outsmart either. Or the drones i think they plan to have as bots in dust, could be manufactured in eve and used as automated sentries in POS's, stations, PI or whatever u need.

What about dusties targetting specific POS modules at a time? some e-war turrets have massive HP, and shutting them down or destroying them with a dusty fight could be a better alternative that doesn't take out the entire POS with one fell swoop. Also targeting specific hardeners to increase capsuleer damage to the POS. Not every POS is torn down with capital guns.

Not having dust buddies shouldn't be an automatic loss, but having dust buddies could well put u at an advantage over those who don't. Adapt or die?



A siphon takes a fraction of a POS's output. It doesn't steal the whole bloody tower and everything in it with absolutely no way for the owners to defend it in any way, shape or form.

Bots in an FPS will lose. Every time. That's not a defence, especially not one you can claim is somehow a way for a POS owner to actively defend their stuff.

POS mods have that amount of EHP for a reason. Why should people be able to bypass your tower's tank entirely, with n way whatsoever for you to defend it?

Having dust people should not be an I win button, like you people insist on trying to turn it into. (And I'll give you a hint: What you want to do with DUST would be a major buff to the CFC. I thought you people hated that?)

That I win button you are claiming is an easy push if pushed by both sides can often result in massive battles and losses. You most likely have 100s of billions of Isk because you can afford to fly a Cap but these mercs are rich at 10-50mil isk and can afford the best gear, often using it. What happens to pilots who do this and lose lots of ships? Never mind I know the answer.

I have a fondness of Goons akin to my fondness for Isk. Proper doses are good (still miss Hulkageddon payouts).

Hailey Halkuun
Big Sister Exploration
#43 - 2014-02-02 15:57:59 UTC
Corraidhin Farsaidh wrote:
The only way I can think to integrate dust and eve would be in transport of mercs from one place to another (in easily sanitized sealed containers), and interaction between eve ships and military ground installations. PI would be destabilized by introducing merc actions and would be taken over completely by the corps with the biggest funds.

Military installations could be interesting though, orbital strikes and counter-strikes would be a fun mechanic if included well.

As stated by CCP all these items you listed are planned. Expect them sometime within the next 10 years. This includes the guys with the deepest pockets ruling the roost as seen already with the current Planetary Conquest mechanics showing how bad it can get (all but 8 districts perma locked with the corps farming them for ISK).
Daichi Yamato
Jabbersnarks and Wonderglass
#44 - 2014-02-02 22:06:36 UTC
Danika Princip wrote:


A siphon takes a fraction of a POS's output. It doesn't steal the whole bloody tower and everything in it with absolutely no way for the owners to defend it in any way, shape or form.

Bots in an FPS will lose. Every time. That's not a defence, especially not one you can claim is somehow a way for a POS owner to actively defend their stuff.

POS mods have that amount of EHP for a reason. Why should people be able to bypass your tower's tank entirely, with n way whatsoever for you to defend it?

Having dust people should not be an I win button, like you people insist on trying to turn it into. (And I'll give you a hint: What you want to do with DUST would be a major buff to the CFC. I thought you people hated that?)


u are inferring things that i haven't said and ignoring sections proposing ways for capsuleers to defend.

The only total theft that could be committed would be to take the tower. Considering all the modules would be up for grabs upon the towers destruction anyways, an almost inevitable event if its already been put through reinforce and the area is dominated by the aggressor, i dnt see how taking the tower with a dust team, that can be resisted with another dust team makes the loss of the tower any more unstoppable. You have yet to describe your complaint with such a mechanic.

No where else have i said that stealing things from a POS would be a complete theft. why wouldnt it be a partial theft just like a siphon unit? and owners could defend from the theft just like they can a siphon unit, by shooting the deployable the dusties 'deploy from'.

attacking one module at a time with dusties does not bypass the towers tank, in order to take out every module on the POS would unlikely be productive. And u can defend by, again, shooting the deployable.

Its not an i win button. u insist on claiming it to be one seemingly under the false assumption that there is nothing the capsuleer can do. It is neither all or nothing, nor unpreventable from the capsuleer side. also why would it be such a buff to the CFC? because they can be bothered to organise with their dusties? can u tell me why i should hate that? and who we 'people' are?

there may very well be some concrete arguments against the ideas im throwing out. but u have yet to make one.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Hailey Halkuun
Big Sister Exploration
#45 - 2014-02-03 23:20:18 UTC
Daichi Yamato wrote:
there may very well be some concrete arguments against the ideas im throwing out. but u have yet to make one.

Well said.
Hailey Halkuun
Big Sister Exploration
#46 - 2014-02-04 07:45:59 UTC
I think Daichi is just scared Dust Bunnies will get walking on station and someone may take offense to her ideas against them and assassinate her in her quarters.
Danika Princip
GoonWaffe
Goonswarm Federation
#47 - 2014-02-04 19:11:52 UTC
Daichi Yamato wrote:

u are inferring things that i haven't said and ignoring sections proposing ways for capsuleers to defend.

The only total theft that could be committed would be to take the tower. Considering all the modules would be up for grabs upon the towers destruction anyways, an almost inevitable event if its already been put through reinforce and the area is dominated by the aggressor, i dnt see how taking the tower with a dust team, that can be resisted with another dust team makes the loss of the tower any more unstoppable. You have yet to describe your complaint with such a mechanic.

No where else have i said that stealing things from a POS would be a complete theft. why wouldnt it be a partial theft just like a siphon unit? and owners could defend from the theft just like they can a siphon unit, by shooting the deployable the dusties 'deploy from'.

attacking one module at a time with dusties does not bypass the towers tank, in order to take out every module on the POS would unlikely be productive. And u can defend by, again, shooting the deployable.

Its not an i win button. u insist on claiming it to be one seemingly under the false assumption that there is nothing the capsuleer can do. It is neither all or nothing, nor unpreventable from the capsuleer side. also why would it be such a buff to the CFC? because they can be bothered to organise with their dusties? can u tell me why i should hate that? and who we 'people' are?

there may very well be some concrete arguments against the ideas im throwing out. but u have yet to make one.



How, exactly, does a capsuleer defend against someone playing a different game entirely? Especially when it comes to a POS attack? If you slap this module on my POS and take out a CSAA or a moon miner while I am at work, how do I defend it? If you take out y,m guns or my hardeners, how do I stop you?

There is no way for a capsuleer to actively prevent you from taking out their expensive POS.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#48 - 2014-02-04 21:58:45 UTC  |  Edited by: ISD Ezwal
I have removed a rule breaking post. Please people, keep it on topic and above all civil!

The rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.

ISD Ezwal Community Communication Liaisons (CCLs)

Hailey Halkuun
Big Sister Exploration
#49 - 2014-02-05 00:33:18 UTC  |  Edited by: Hailey Halkuun
Danika Princip wrote:
Daichi Yamato wrote:

u are inferring things that i haven't said and ignoring sections proposing ways for capsuleers to defend.

The only total theft that could be committed would be to take the tower. Considering all the modules would be up for grabs upon the towers destruction anyways, an almost inevitable event if its already been put through reinforce and the area is dominated by the aggressor, i dnt see how taking the tower with a dust team, that can be resisted with another dust team makes the loss of the tower any more unstoppable. You have yet to describe your complaint with such a mechanic.

No where else have i said that stealing things from a POS would be a complete theft. why wouldnt it be a partial theft just like a siphon unit? and owners could defend from the theft just like they can a siphon unit, by shooting the deployable the dusties 'deploy from'.

attacking one module at a time with dusties does not bypass the towers tank, in order to take out every module on the POS would unlikely be productive. And u can defend by, again, shooting the deployable.

Its not an i win button. u insist on claiming it to be one seemingly under the false assumption that there is nothing the capsuleer can do. It is neither all or nothing, nor unpreventable from the capsuleer side. also why would it be such a buff to the CFC? because they can be bothered to organise with their dusties? can u tell me why i should hate that? and who we 'people' are?

there may very well be some concrete arguments against the ideas im throwing out. but u have yet to make one.



How, exactly, does a capsuleer defend against someone playing a different game entirely? Especially when it comes to a POS attack? If you slap this module on my POS and take out a CSAA or a moon miner while I am at work, how do I defend it? If you take out y,m guns or my hardeners, how do I stop you?

There is no way for a capsuleer to actively prevent you from taking out their expensive POS.

Well thats a very good question which I am sure could use some input. Perhaps there would be a reinforcement time after the module were deployed within which you would need to respond, much like the stront count in a POS.

PC battles are timer based, the attacking corp needs to wait 24 hrs before attacking, it could be much like this as well.

Currently during PC battles, when a Dust bunny gets killed by an Eve player OB they have no defense other than to kill the merc ordering the strike, not much of a defense when you consider the size of the battlefield and the numerous places to hide. Is a Dust player going to be attacking the Eve player from a hiding place? Probably not, more likely it will be announced via notification and if you are running a POS and are the only person that defends it then maybe you deserve to lose it. Thats what being in a corporation is good for.

On a final note in regards to POSes, how do you figure the Dust players will get past the shields before the POS is down anyways? This could be a way for Eve pilots to unanchor modules left over from POS bashes, why waste ammo when you can salvage an entire module and use it yourself?
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