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TE/TC for missiles?

Author
Goose99
#41 - 2011-11-25 17:55:21 UTC
Patri Andari wrote:
Elindreal wrote:

yes, what I was actually getting at was that there are a number of turret ships with innate web bonus' and yet very few ships with innate TP bonus' and those that do have the TP bonus do not use missiles (aside from Huginn). all the minny ships that you listed do not have a bonus to painters.


Elindreal wrote:

golem (marauder) is the only missile ship to have a TP bonus.




Elindreal wrote:
nighthawk is the only missile ship to have an explosion velocity bonus


Heretic
Flycatcher
Golem

You have a point in there somewhere. More research might help before you post though. I have learned this lesson the hard way. Big smile


Is it just me or are all those jokes in pvp?

Thinking of it now, what is there for missileboat aside from drake and the 100mn ab gemmick tengu(lulz)?Roll
Mfume Apocal
Brutor Tribe
Minmatar Republic
#42 - 2011-11-25 20:10:58 UTC
Goose99 wrote:
Is it just me or are all those jokes in pvp?


Heretic and Flycatcher can be competent as straight up brawlers, it's just no one fits them that way. And they are overshadowed by the Sabre, which makes them look bad by comparison.

Quote:
Thinking of it now, what is there for missileboat aside from drake and the 100mn ab gemmick tengu(lulz)?Roll


Hawk, Hookbill, Navy Caracal, Cerb, (small gang) Huginn, Cyclone to a lesser extent.

Arguably, Torp Phoon and Torp Raven for ganking caps/supers, the Torp Phoenix and Naglfar as good as any other dreads in the current meta of "siege green and come to Jesus if a cyno goes up".

Certainly fewer ships than turret boats, but it's not wasted SP by any means.
Elindreal
Planetary Interactors
#43 - 2011-11-26 00:38:59 UTC
oh, i forgot about those interdictors... i forgot they had weapon systems :p
my bad about the golem tho
Bamfordi
Imperial Academy
Amarr Empire
#44 - 2011-11-26 01:16:02 UTC
If missiles had these mods there would surely need to exist the negative effect EWar versions also ie explosive radius disruptors just to make it fair Cool
Goose99
#45 - 2011-11-26 01:42:39 UTC  |  Edited by: Goose99
Bamfordi wrote:
If missiles had these mods there would surely need to exist the negative effect EWar versions also ie explosive radius disruptors just to make it fair Cool


defenders.Cool

Otherwise, I want a defender turret against guns.
Naomi Knight
Ministry of War
Amarr Empire
#46 - 2011-11-26 08:13:18 UTC
Mfume Apocal wrote:
Goose99 wrote:
Is it just me or are all those jokes in pvp?


Heretic and Flycatcher can be competent as straight up brawlers, it's just no one fits them that way. And they are overshadowed by the Sabre, which makes them look bad by comparison.

Quote:
Thinking of it now, what is there for missileboat aside from drake and the 100mn ab gemmick tengu(lulz)?Roll


Hawk, Hookbill, Navy Caracal, Cerb, (small gang) Huginn, Cyclone to a lesser extent.

Arguably, Torp Phoon and Torp Raven for ganking caps/supers, the Torp Phoenix and Naglfar as good as any other dreads in the current meta of "siege green and come to Jesus if a cyno goes up".

Certainly fewer ships than turret boats, but it's not wasted SP by any means.

still clueless arent you?
I sense matar ignorance in u
Julia Connor
P R O M E T H E U S
From Anoikis
#47 - 2011-11-28 14:26:27 UTC
The missile enhancer doesn't need to increase the range of missiles, there are other things that need consideration like explo velocity and target nav prediction which both work like tracking. An increase in range won't change much as you rarely get rats that are more than a 100kms away in missions and the drake can't lock farther than 82.5kms unless you fit a sebo.
Pr1ncess Alia
Doomheim
#48 - 2011-12-01 04:03:40 UTC
Goose99 wrote:
Bamfordi wrote:
If missiles had these mods there would surely need to exist the negative effect EWar versions also ie explosive radius disruptors just to make it fair Cool


defenders.Cool

Otherwise, I want a defender turret against guns.


Sure, once every 5 seconds you can nullify one of the bullets (out of the entire barrage) I'm sending at you. Lol

There are no weapon specific defenses vs missiles, aside from mitigating damage via sig/speed. Defenders are the #1 all-time useless forgotten about and that-which-shall-not-be-named topic for CCP Devs ever.

In order for the game to receive any further counter/assist modules for missiles, they need a serious top-down review of mechanics and reworking of current mods.

I was very shocked when we saw them impliment both t2 ammo and missile rigs without ever addressing the subject. Though, the fact missile launchers aren't even mounted objects w/ a launch effect that isn't a decade old is telling to how just ignored missiles have been.

I would like to see a weapon specific boost mods both high slot and low for missiles (ala TP but not the same)
At the same time we need to see flack guns or something weapon system specific to counter.
Maroxus
Deep Core Mining Inc.
Caldari State
#49 - 2011-12-01 04:51:56 UTC  |  Edited by: Maroxus
Edit: nvm
Trinkets friend
Sudden Buggery
Sending Thots And Players
#50 - 2011-12-01 05:16:06 UTC
Naomi Knight wrote:
Smabs wrote:
Not range increasing, because drakes with 100km HMLs or 30km HAMs would make them stupidly powerful.

Although maybe a lowslot item that helps explosion radius would be okay, since you'd have to sacrifice speed or damage to fit it on.

yeah cause matar ac shooting at 100km is not already stupidly powerful
btw missiles dont need this imho , just fix them , hml is fine maybe rockets too , but the others are nearly useless


Wow, you really are a douchetroll. Nevertheless,

Falloff (ie, shooting beyond optimal) results in a decrease of damage to 50% at edge of falloff. Ergo, "minmatar AC shooting at 100km" is like saying "have fun landing more than 50% of your on paper DPS at 100km" to which I reply, cruise ravens land 100% at 120km, assuming their target sticks around long enough for the missiles to actually reach them.

Secondly, this is only really the Machariel or Vargur you're talking about. Most minnie BS you will get 8 + 48 with 800's, and will require range scripted TC's to better it significantly.

Thirdly, you say HAMs are shite. I put forward the fact one can have a 900DPS HAM Loki or a 700DPS HAM Legion. HAM cerbs (with projection rigs) are nasty. Standards you have a Caracal with precisions which will more or less instapop a Dram. Cleearly you are just a brainless unimaginative Drake pilot with a sandy vajayjay.

There is nothing more satisfying to me than tackling a HAM drake in a Cheetah and holding point on him for 11.5 minutes while the gang jumps in and warps to me, blissfully orbiting him at 5km with an AB, sig tanking his flappity-armed flailing with HAMs. If this irritates you, then fly something better than a stupid Drake. There's no need to buff missiles to make up for people's inability to play to their ships strengths.
Kiyl
Red Federation
RvB - RED Federation
#51 - 2011-12-01 05:45:10 UTC
Missiles and turrets are two completely different weapon types, stop trying to make everything in EVE exactly the same.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#52 - 2011-12-01 05:56:04 UTC
Naomi Knight wrote:
still clueless arent you?
I sense matar ignorance in u


I like how you quote my post but don't actually respond to anything I say. Do you really think all those ships are bad?
Brotha Umad
Republic Military School
Minmatar Republic
#53 - 2011-12-01 18:10:21 UTC
Trinkets friend wrote:

There is nothing more satisfying to me than tackling a HAM drake in a Cheetah and holding point on him for 11.5 minutes while the gang jumps in and warps to me, blissfully orbiting him at 5km with an AB, sig tanking his flappity-armed flailing with HAMs. If this irritates you, then fly something better than a stupid Drake. There's no need to buff missiles to make up for people's inability to play to their ships strengths.


Congratulations good sir.
You have found the one drake pilot that (1) does not uses ECM or DPS drones and (2) still uses HAM.
You also have found the one gang that takes 11.5 minutes to get to his tackler. And the time to stopwatch this.

I agree with the beggining of your post though, until the point where you exhibit your big numbers from EFT.
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