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CCP, Delete NPC Corp Chat

First post
Author
captain foivos
State War Academy
Caldari State
#1 - 2014-02-02 19:26:54 UTC
You want to know a big reason people who try the game aren't staying? Here's a simple, obvious one that nobody seems to notice: putting new players in the same chat channel as all the worst/dumb/antisocial players is a bad idea. NPC corp players tell people to go mine and run missions 24/7 and compared to the general eve population have about zilcho idea of what they're doing. So, of course, the first channel a new player sees is filled with these bottom-of-the-barrel numbskulls.

Delete NPC corp chat and find a suitable replacement that puts new players in a channel with new players and people who will actually help them. Don't expose them to the horrible brain-plague that is NPC corp chat if you want them to stay. Failing that, simply kick characters older than 3 months out of the initial NPC corp chat channel and put them in another one.

New players aren't going to stick around if they get told to simultaneously shield, armor, and hull tank their ships, or that mining veldspar in highsec for the equivalent of 4 cents an hour is a legitimate "profession" (christ will you STOP ADVERTISING THIS), or to mix their guns so they can hit everything, or that they'll get blown up horribly and have no fun in lowsec or nullsec. But that's exactly what the vast majority of people in NPC corp chat say is how the game works.
jackncoke
Aliastra
Gallente Federation
#2 - 2014-02-02 19:30:04 UTC
Barrens chat - is that you Question

BearBig smileBear
Mr Epeen
It's All About Me
#3 - 2014-02-02 19:32:50 UTC
Remove corp chat and you are left with the tutorials which teach you what? To mine and run missions.

No; it's a social game and needs social interaction. There is good advice given along with the bad. It's part of the learning curve to figure out which is which.

Mr Epeen Cool
Na Und
Galactronics
#4 - 2014-02-02 19:33:00 UTC
I'd be happy to have my chat channel not default to corp when I'm the only person in my corp. (This is an alt).
gaijiin pok
The Scope
Gallente Federation
#5 - 2014-02-02 19:33:22 UTC
leave your open chat on local, turn off the blink notification on corp = problem solved

Renegade Heart
Doomheim
#6 - 2014-02-02 19:45:12 UTC
One problem I find with NPC corp chat is that the minute you suggest someone get into a cheap frigate and come fight some baddies in low sec you are assaulted with a barrage of comments painting you as a griefer not to be trusted, like risking a frigate is a really bad crime or something!
Varius Xeral
Doomheim
#7 - 2014-02-02 19:46:37 UTC
Simple solution is to differentiate npc corps and npc starter corps. Something that should have been done 10 years ago.

Official Representative of The Nullsec Zealot Cabal

Tippia
Sunshine and Lollipops
#8 - 2014-02-02 19:53:02 UTC
Yeah… newbie corp chat has by far the highest concentration of outright griefers — intentional or not — the game has to offer. It's not a healthy place for new players to start. Cry
Thead Enco
HR..
#9 - 2014-02-02 19:54:46 UTC
captain foivos wrote:
You want to know a big reason people who try the game aren't staying? Here's a simple, obvious one that nobody seems to notice: putting new players in the same chat channel as all the worst/dumb/antisocial players is a bad idea. NPC corp players tell people to go mine and run missions 24/7 and compared to the general eve population have about zilcho idea of what they're doing. So, of course, the first channel a new player sees is filled with these bottom-of-the-barrel numbskulls.

Delete NPC corp chat and find a suitable replacement that puts new players in a channel with new players and people who will actually help them. Don't expose them to the horrible brain-plague that is NPC corp chat if you want them to stay. Failing that, simply kick characters older than 3 months out of the initial NPC corp chat channel and put them in another one.

New players aren't going to stick around if they get told to simultaneously shield, armor, and hull tank their ships, or that mining veldspar in highsec for the equivalent of 4 cents an hour is a legitimate "profession" (christ will you STOP ADVERTISING THIS), or to mix their guns so they can hit everything, or that they'll get blown up horribly and have no fun in lowsec or nullsec. But that's exactly what the vast majority of people in NPC corp chat say is how the game works.



Train Corp Managment>>Make a new corp = No NPC corp chat
NightCrawler 85
Phoibe Enterprises
#10 - 2014-02-02 19:56:53 UTC
Varius Xeral wrote:
Simple solution is to differentiate npc corps and npc starter corps. Something that should have been done 10 years ago.


As far as i know this is already the case isent it?
You have one starter NPC corp, and if you then join a player corporation and rejoin the NPC corp you will be placed in a different NPC corp which is different then your starter corp.

As an example, you start in Republic Military School join a corp, and then leave and you end up in Native Freshfood, join a corp and leave and you will land in NF again. This will happen no matter how many times you leave a player corporation and you will never be returned to your starter NPC corporation.

Honestly this might be one of the issues since the people who stay in their NPC starter corp are people who (often) never joined a real player corp because of paranoia caused by various horror stories you hear about corp thefts, awoxing and so on, thus a lot of the older players are more.. sheltered and are unable to give proper advice to people with a different play style.

Of course there are alts and such hanging around there, but when you take away the trolls, the alts of the people who remain in NPC/solo corporations for their entire EVE life/in experienced players there really isent that many people left that can offer genuine advice that is not biased in one way or other.

Kaarous Aldurald
Black Hydra Consortium.
#11 - 2014-02-02 20:00:39 UTC
Tippia wrote:
Yeah… newbie corp chat has by far the highest concentration of outright griefers — intentional or not — the game has to offer. It's not a healthy place for new players to start. Cry


Yeah, I have seen some pretty bad stuff being told to newbies over NPC corp chat. It's about as toxic an environment as exists in the game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Xurr
Wasted Potential.
#12 - 2014-02-02 20:02:21 UTC
Tippia wrote:
Yeah… newbie corp chat has by far the highest concentration of outright griefers — intentional or not — the game has to offer. It's not a healthy place for new players to start. Cry


I agree with this. I don't know of a decent solution however.
Varius Xeral
Doomheim
#13 - 2014-02-02 20:05:47 UTC  |  Edited by: Varius Xeral
NightCrawler 85 wrote:
As far as i know this is already the case isent it?


You correctly identified the problem, which is the people who have never left once. After a month or two, people should be bumped to the non-starter corp of their choice. I also think it should be tied in with a greater variation and purpose for NPC corps, so they are both more interesting for those who are not currently looking to be part of the player corp mix and so NPC corps act as a better funnel into interactive play (and ultimately player corps).

Official Representative of The Nullsec Zealot Cabal

Mario Putzo
#14 - 2014-02-02 20:35:10 UTC  |  Edited by: Mario Putzo
This is a lie. Everyone knows that all the people in noobie corps are cloaky alts, and cyno alts.

Realistically though why do I not get invites to the corp I work for? If I am in a noob corp. If I am running missions for say SOE why can I not get an invite to join Sisters of Eve. At least then I will be playing with other active people who are currently working the same missions for the same corp as me that were also invited to join Sisters of Eve.
Angelica Dreamstar
Aliastra
Gallente Federation
#15 - 2014-02-02 20:37:09 UTC
Mr Epeen wrote:
Remove corp chat and you are left with the tutorials which teach you what? To mine and run missions.

No; it's a social game and needs social interaction. There is good advice given along with the bad. It's part of the learning curve to figure out which is which.

Mr Epeen Cool
In most, there is no social interaction. Spread across the few starter chats, there's mostly silence or vets talking and giving stupid advises. local in starter systems often isn't better. The NPE is crap. It's not what it contains, but how it works. And it doesn't correct lots of false assumptions people have about the game when they start.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Almethea
Trans Stellar Express
#16 - 2014-02-02 20:38:37 UTC
eve have a social parts?

there's so many thing to fix in eve.... and they fix forum ! GJ! but ok i like it !

CCP Fozzie : AFK cloaking, however, is an entirely social form of power

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#17 - 2014-02-02 20:43:27 UTC
Scope chat best chat on internet
Mr Epeen
It's All About Me
#18 - 2014-02-02 21:33:47 UTC
Angelica Dreamstar wrote:
Mr Epeen wrote:
Remove corp chat and you are left with the tutorials which teach you what? To mine and run missions.

No; it's a social game and needs social interaction. There is good advice given along with the bad. It's part of the learning curve to figure out which is which.

Mr Epeen Cool
In most, there is no social interaction. Spread across the few starter chats, there's mostly silence or vets talking and giving stupid advises. local in starter systems often isn't better. The NPE is crap. It's not what it contains, but how it works. And it doesn't correct lots of false assumptions people have about the game when they start.


Well, it has been years since I had a character in an NPC corp for anything other than SP farming for sale.

But back in the day, they used to be a hoot. I remember organizing CAS roams where we all died but had a riot doing it. People would give solid advice and modules to help out other players, invite newbies into missions to salvage and help out with the tutorial missions or whatever else people needed help with. In other words, it was a good place to learn the game.

I guess that's all changed now along with so much else in the game. CCP has been pushing the 'Join EVE-be a ****' part of the game for so long that it's now an integral part of the NPC corp experience as well. Might be time to show EVE as the sandbox it can be, instead of a place for griefers banned from every other MMO to come and do their thing.

Then you might have a decent NPC corp experience again just like the old days.

Removing corp chat is not the right thing to do, in my opinion.

Mr Epeen Cool
Angelica Dreamstar
Aliastra
Gallente Federation
#19 - 2014-02-02 22:03:09 UTC  |  Edited by: Angelica Dreamstar
Mr Epeen wrote:
Well, it has been years since I had a character in an NPC corp for anything other than SP farming for sale.

But back in the day, they used to be a hoot. I remember organizing CAS roams where we all died but had a riot doing it. People would give solid advice and modules to help out other players, invite newbies into missions to salvage and help out with the tutorial missions or whatever else people needed help with. In other words, it was a good place to learn the game.

I guess that's all changed now along with so much else in the game. CCP has been pushing the 'Join EVE-be a ****' part of the game for so long that it's now an integral part of the NPC corp experience as well. Might be time to show EVE as the sandbox it can be, instead of a place for griefers banned from every other MMO to come and do their thing.

Then you might have a decent NPC corp experience again just like the old days.

Removing corp chat is not the right thing to do, in my opinion.

Mr Epeen Cool
Sometimes I believe the best thing that would save EVE is to have starter corps be at war with each other and having them kick members after 30 days of age. That makes sure there's no significant SP advantage. It would also remove all the carebearing vets killing the game generation by generation. It would also make sure that people like ME would stick around, form fleets and players get told about how the game ACTUALLY works.

Anybody who believes that someone who has a fresh start into something needs to be protected and should learn on "easy", has no clue how things are properly learned. This includes CCP, which for some reason lack any knowledge about how to put people into the game properly.

What CCP advertises, compared to what they deliver to new players are completely different things ... which is really bad.

They tried changing this a bit, you know ... tiericide ... with frigates actually fulfilling roles... especially support ... which is awesome ... but completely neglected to make sure that there is actual demand! There isn't really any!
A day 0 player can do a lot. Especially with a friend! Do they know? NO !



Edit: Just realized I still have to read the New Pilot FAQ. On it now ...

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Pius Rova
Doomheim
#20 - 2014-02-02 22:06:57 UTC
a forum alt sitting in State War Academy wrote:
Grr npc corps are bad and full of trolls and alts of trolls and alts of people who make alts to do any thing they don't want their main character out in nullsec to be held accountable for and people who just want to do their thing in highsec without worrying about wardecs and awoxxers and CCP should remove them and just stick all the new players in EVE University and grrrr!
Not all npc starter corps are as bad as SWA, some are actually very helpful towards new players (Center for Advanced Studies is great example). Maybe your bad experience with npc starter corps has more to do with the one your forum alt is sitting in and less to do with them in general?
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