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"Best" Nano Cruiser

Author
TheBlackTruth
The Scope
Gallente Federation
#1 - 2011-11-25 22:29:10 UTC
I know, there is no "best" in Eve, but I still want your opinions:

If I want to shell out some serious isk for a top-of-the-line nano cruiser, what is the best one to train for? I am looking for a nano-kiting outside of web/scram range strategy for very small gangs (from solo up to 4 people max). Vaga is generally considered to be the best nano-HAC, right? And the Cynabal is a better version of the vaga, correct? Can I do better than the Cynabal? Another faction cruiser maybe? Or do any of the t3's perform well as a nano-boat? (and if so are they actually better than the Cynabal?) Or is the Cynabal the top of the food chain in this area?

Thanks for your time and opinions!
Nalha Saldana
Aliastra
Gallente Federation
#2 - 2011-11-25 22:39:06 UTC
Yes the Cynabal is king of this category. The loki or tengu could get more dps and ehp but the speed would be way lower making true skirmish style worse (and twice as expensive).
Maz3r Rakum
The Scope
Gallente Federation
#3 - 2011-11-25 23:48:34 UTC  |  Edited by: Maz3r Rakum
If you are looking for better than a cynabal, Tengu is probably the best. The sliepner can also do nano quite well.

IMO the Loki isn't as fast or agile as it should be, and on top of that it struggles applying dps at range even when compared to a vagabond or cynabal. It is a shame you can't really get any solid nano shield loki fits with long range webs, that don't seriously sacrifice dps and/or tank.
X Mary
Lousy T-Shirt Corp
#4 - 2011-11-25 23:56:05 UTC
1: nano a hurricane, be happy
2: get a vagabond, be more happy
3: get a cynabal (aka vaga on steroids) be as happy as you can be,

That is, if you have the skills to fly them and I don't mean the skills on you skillsheet.
Captain Nares
O3 Corporation
#5 - 2011-11-26 00:01:25 UTC  |  Edited by: Captain Nares
TheBlackTruth wrote:
I know, there is no "best" in Eve, but I still want your opinions:

If I want to shell out some serious isk for a top-of-the-line nano cruiser, what is the best one to train for? I am looking for a nano-kiting outside of web/scram range strategy for very small gangs (from solo up to 4 people max). Vaga is generally considered to be the best nano-HAC, right? And the Cynabal is a better version of the vaga, correct? Can I do better than the Cynabal? Another faction cruiser maybe? Or do any of the t3's perform well as a nano-boat? (and if so are they actually better than the Cynabal?) Or is the Cynabal the top of the food chain in this area?

Thanks for your time and opinions!


Nano? If you mean something fast and agile, fun to fly, which is capable to fly 3 km/s w/o overload or snakes, sure Cynabal.
If 2 km/s is enough, a wide variety of ships will fit the requirements.

TheBlackTruth wrote:
Vaga is generally considered to be the best nano-HAC, right?

The best and the only left Cry
Mfume Apocal
Brutor Tribe
Minmatar Republic
#6 - 2011-11-26 00:10:17 UTC
Maz3r Rakum wrote:
IMO the Loki isn't as fast or agile as it should be, and on top of that it struggles applying dps at range even when compared to a vagabond or cynabal.


Loki has the same falloff bonus as both the Vaga and Cyna.
Noisrevbus
#7 - 2011-11-26 00:32:57 UTC  |  Edited by: Noisrevbus
Considering (when discussing Tech III) you have some coin to spend, it's not completely off to mention the Machariel.

Not the same speed as a Vaga or Cyna, but faster than a Cane (and thus well above the median) over the same agility as a Vaga, ontop of better reach, more damage, drones, access to point-range neuts and a number of selections in your slots - all the goodies that come from going up a size without any related drawbacks (barring signature, which can be important, and possibly tracking if your skillpoints are not up to level or you are not yet proficient in the art of nano tactics).

The main upside is that you buy yourself the performance buffert you need for a small gang, since we're looking at a significant increase in average damage across the spread of situations you'll find yourself in (raw damage + lower falloff in key positions), leaving room for your friends to use support-ships while you maintain the output level to break tank. You could shift a friend over from a Vaga/Cyna or Curse into a Scimi or Claymore/Loki/Rapier.

I'm not saying it's better - but if you discuss Cynabals and Lokis, it should get an honourable mention.

ed. This is if we are talking a about a small (~5) group of well funded and experienced individuals ofc, then 2x Mach, 1x Scimi, 2x Loki is definately a much stronger concept than 4x Cyna and 1x Scimi, for example. Bonuses, natural scouts, neuts, double the conventional tank, optimals (damage, point and web) in the 40-50km range with damage potential (but tackling issues) up to even rival Drakes.

That's just looking at options with "standard nano", then you have more recent evolutions of interest, like "Drake 3.0" or "Crucifixion Tengu" concepts to look into.


Good luck in your endeavours Smile.
Bamfordi
Imperial Academy
Amarr Empire
#8 - 2011-11-26 01:19:09 UTC
X Mary wrote:

That is, if you have the skills to fly them and I don't mean the skills on you skillsheet.


oh damn i have the skills to fly all my ships on my skillsheet Ugh guess its shuttles for me.
Alara IonStorm
#9 - 2011-11-26 01:27:57 UTC
The Nano Curse as a Nano Boat might not be as fast but can pretty much Alpha the Cynabal and Vega's Capacitors and make there weapons useless.

Not the best but definitely dangerous especially in a Nano Gang.
Aestivalis Saidrian
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#10 - 2011-11-26 03:44:42 UTC
Alara IonStorm wrote:
The Nano Curse as a Nano Boat might not be as fast but can pretty much Alpha the Cynabal and Vega's Capacitors and make there weapons useless.

Not the best but definitely dangerous especially in a Nano Gang.


9/10 RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEG

Mfume Apocal
Brutor Tribe
Minmatar Republic
#11 - 2011-11-26 04:40:10 UTC  |  Edited by: Mfume Apocal
Aestivalis Saidrian wrote:
Alara IonStorm wrote:
The Nano Curse as a Nano Boat might not be as fast but can pretty much Alpha the Cynabal and Vega's Capacitors and make there weapons useless.

Not the best but definitely dangerous especially in a Nano Gang.


9/10 RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEG



That wasn't a troll. Nanocurse with TD is kinda a goofy fit though.
Roosterton
Sebiestor Tribe
Minmatar Republic
#12 - 2011-11-26 05:55:30 UTC
Mfume Apocal wrote:
Aestivalis Saidrian wrote:
Alara IonStorm wrote:
The Nano Curse as a Nano Boat might not be as fast but can pretty much Alpha the Cynabal and Vega's Capacitors and make there weapons useless.

Not the best but definitely dangerous especially in a Nano Gang.


9/10 RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEG



That wasn't a troll. Nanocurse with TD is kinda a goofy fit though.


....Eh?

Nanocurse is perfectly fine with TD's. Hell, TD's are best when you're nano-kiting.
Alara IonStorm
#13 - 2011-11-26 06:04:08 UTC
Roosterton wrote:
TD's are best when you're nano-kiting.

There is something about 425mm's loaded with Barrage backed by 2 TE's having a Falloff of about 14km that just makes me smile.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#14 - 2011-11-26 06:41:19 UTC
Roosterton wrote:
....Eh?

Nanocurse is perfectly fine with TD's. Hell, TD's are best when you're nano-kiting.


Motherfucking forums ate my first response, so tl;dr ime in gangs small enough for 1 or 2 TDs to matter, I needed additional DPS more, in larger fleets I missed the tank. I'm sure there is a sweet spot where TDing nanocurse is awesome but it's far too narrow a niche for my taste.
Alara IonStorm
#15 - 2011-11-26 06:54:51 UTC
Mfume Apocal wrote:

Motherfucking forums ate my first response, so tl;dr ime in gangs small enough for 1 or 2 TDs to matter, I needed additional DPS more, in larger fleets I missed the tank. I'm sure there is a sweet spot where TDing nanocurse is awesome but it's far too narrow a niche for my taste.

TD Fits are for solo hunting with a Curse. In very small Nano Fleets engaging few targets TD's can be helphul. As you directly scale up the size of the fleets you start to focus on Energy Neutralizers more then TD's as they can no longer stem the tide of the DPS heading your way.

Curses do not scale well with numbers, TD Curses Scale worse. A TD Curse is a solo or small team affair compared to a small fleet Curse. TD's are what make a Solo Curse Dangerous to well tanked Cynabals, Vega's and Nanocanes that would otherwise force you from the field with there DPS. They are however get less useful as the number of targets increase.
Julia Connor
P R O M E T H E U S
From Anoikis
#16 - 2011-11-26 23:15:11 UTC
Alara IonStorm wrote:
Roosterton wrote:
TD's are best when you're nano-kiting.

There is something about 425mm's loaded with Barrage backed by 2 TE's having a Falloff of about 14km that just makes me smile.

Wait... come again?
King Rothgar
Deadly Solutions
#17 - 2011-11-26 23:38:41 UTC
The cynabal is the most obvious choice. Fitted with 720's (which fit pretty easily tbh) and a RF disruptor, you can dominate most other ships. Throwing in a loki booster alt and snake set will make it all the better. That said I actually prefer the recons and recon like ships. You could use a gunboat loki instead with the web bonus. You'll have less tank than the cynabal (4 mids and one is a web) but greater dps. Thanks to the web, it's easier to keep targets where you want them in relation to you. It is more expensive however.

You can also hop into an actual recon. Both the rapier and the curse are extremely powerful ships solo/small gang. Although both do far less dps than the loki or cynabal, their ability to dictate the nature of a fight and escape at will should things go badly are unmatched. That said, the rapier is the better choice for small gangs. The dual webs they typically fit will immobilize the target but won't do you much good at breaking their tank. On the other hand, the curse's neuts aren't as good at immobilizing them but are highly effective at disabling any active tanking mods such as hardeners and even the ever present DCII. As such the curse is the superior solo ship. Should you opt for the curse, a talisman set is preferable to the snake set. MWD's don't work without cap after all.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

mama guru
Yazatas.
#18 - 2011-11-27 13:25:11 UTC
IMO

Cynabal> Gila> Vaga> Rest


It all depends on what you are using them for, the cynabal is by far the fastest and most agile of the bunch but it costs a fortune and tanks like a *****.

The Gila is very underused but its resist bonus, huge dronebay and missiles coupled with lots of midslots makes it a very flexible ship, especially if nano fitted.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Alara IonStorm
#19 - 2011-11-27 13:36:44 UTC
Julia Connor wrote:
Alara IonStorm wrote:
Roosterton wrote:
TD's are best when you're nano-kiting.

There is something about 425mm's loaded with Barrage backed by 2 TE's having a Falloff of about 14km that just makes me smile.

Wait... come again?

That is about the range a Bonused TD from a Curse will put Falloff on a Cynable with 425mm Auto's w/ Barrage and 2 TE's.
OninoTimmo
Republic Military School
Minmatar Republic
#20 - 2011-11-27 15:27:16 UTC
The best kiting/nano cruisers are the Vaga and Cynabal hands down. Vaga and Cynabal do about the same DPS. Vaga is about 10% faster than a Cynabal, but a Cynabal has ridiculous frigate-like agility. Cynabal is also a little more tanky as it has about 8k more EHP, but its main problem is that it caps out super quickly with its MWD on. You can't go wrong with either ship and they both require nearly the same skills so once you've trained for one, you've trained for the other.

The only other ship that comes close is the Loki. It gets a bonused web to help you kite and more tank than either the Cyna or the Vaga, but it's slow as hell. Only goes about 2100 m/s with max skills whereas the Vaga/Cyna fly in the 2700-2900 range.