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Grarr Dexx
Blue Canary
Watch This
#1 - 2013-10-03 17:56:10 UTC
Does anyone at CCP or on the CSM actually give a **** about these? They have been in an embarrassing state for years, and thanks to the introduction of factional warfare, they're not even that profitable anymore, especially not with the amount of risk involved.

Last time I tried asking a CSM dude (I think it was Ali Aras), his answer was quite literally 'I don't know and I don't care'.
Ishtanchuk Fazmarai
#2 - 2013-10-03 19:12:18 UTC
Grarr Dexx wrote:
Does anyone at CCP or on the CSM actually give a **** about these? They have been in an embarrassing state for years, and thanks to the introduction of factional warfare, they're not even that profitable anymore, especially not with the amount of risk involved.

Last time I tried asking a CSM dude (I think it was Ali Aras), his answer was quite literally 'I don't know and I don't care'.


Level 5 missions are in their stated goal of being deliriously useless lowsec PvE carp.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Grarr Dexx
Blue Canary
Watch This
#3 - 2013-10-10 14:47:20 UTC
Great to see literally nobody gives a flying **** about this stuff at all. I guess if none of the CSM'ies are into it, it is never going to see the light of day as a discussion point.
Cleo Lavastone
Native Freshfood
Minmatar Republic
#4 - 2013-10-13 22:35:58 UTC
guys to run lvl5's effectively you need :
1.faction standings
2:more than 1 char
3.enough skillpoints
4. expensive ships

and comparison with fw where you need a t1 frigate with very low sp chars the isk per effort are too low.

They need fixxing!!!!

Leigh Akiga
Kuhri Innovations
#5 - 2013-10-18 06:19:35 UTC
Judging by recent development cycles- in order to receive lotsa love a function or feature must be located in highsec

To receive nerfs, a function or feature needs to be in 0.0

And to be ignored completely: lowsec or wormhole
Ishtanchuk Fazmarai
#6 - 2013-10-18 08:05:29 UTC  |  Edited by: Ishtanchuk Fazmarai
Cleo Lavastone wrote:
guys to run lvl5's effectively you need :
1.faction standings
2:more than 1 char
3.enough skillpoints
4. expensive ships

and comparison with fw where you need a t1 frigate with very low sp chars the isk per effort are too low.

They need fixxing!!!!



Apparently FW is the only deal in lowsec. And that, after getting lots of love.

Lvl 5s were born with the intent to be multiplayer PvE content in lowsec/null. But the agents were bugged and each now and then, they would spawn missions at hisec. This was used by eltie mission runners, who figured uberfits able to solo Lvl5s in hisec.

In a very typical fashion, CCP needed 2 years and several fixes to eventually get rid of the hisec spawn bug, at which time Lvl5 runners objected and were essentially told that they had been exploiting a bug.

Thus, with the risk of lowsec precluding the use of solo fits and rewards being too small to split betwen two accounts, Lvl5 ships were parked or refurbished to Lvl4 duties, mission runners moved back to grind Lvl4s and Lvl5s became one of the less used features ingame, and certainly the less used PvE in game.

The story of how Lvl5s worked and were enjoyed when they were broken and were abandoned as worthless crap when they started working the way CCP intended is a nice tale of how developer pipedreams concepts fare against the real world...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Chandaris
Immortalis Inc.
Shadow Cartel
#7 - 2013-11-04 14:51:53 UTC  |  Edited by: Chandaris
Level 5's are fine.

They are run a lot. You can solo them in caps, or 2-3 man subcap gangs (alts usually), and make a metric ton of isk doing it.

Ofc you need a good intel network, a sound exit plan and friends who can back you up if someone talented comes for your shiny mission running ship.

They are extremely profitable if you know how to maximize your isk.

Running them effectively requires good support, good knowledge of mechanics, a sound strategy, good intel and at times teamwork. It also presents a high level of risk.

Extracting large levels of isk from them requires certain skillpoint investments, and some good knowledge of how to maximize market profits from converted LP items.

Working as intended imo. The people who are running them aren't terribly vocal about how they do it because well, we put the cycles into figuring them out, you didn't.

WTB Level 5 pirate faction missions
Jasmine Assasin
The Holy Rollers
#8 - 2013-11-07 01:25:26 UTC
If we can have hisec incursions I'm not sure that having hisec L5 missions (or something roughly equivalent even) would break much. I'm pretty sure we're past that point now.
Malcanis
Vanishing Point.
The Initiative.
#9 - 2013-11-07 13:10:15 UTC
Jasmine Assasin wrote:
If we can have hisec incursions I'm not sure that having hisec L5 missions (or something roughly equivalent even) would break much. I'm pretty sure we're past that point now.


Missions have some important differences to Incursions. For instance they're infinitely repeatable in a specific area and there's no element of direct competition.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vaju Enki
Secular Wisdom
#10 - 2014-01-05 18:56:05 UTC
L5 are fine.

Now what needs to be done, CCP should move L4 to lowsec and remove incursions from highsec.

The Tears Must Flow

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#11 - 2014-01-06 08:58:58 UTC
I have removed a rule breaking post.

The rules:
22. Post constructively.

Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.

ISD Ezwal Community Communication Liaisons (CCLs)

Ronny Hugo
KarmaFleet
Goonswarm Federation
#12 - 2014-01-21 09:34:40 UTC
Vaju Enki wrote:
Now what needs to be done, CCP should move L4 to lowsec and remove incursions from highsec.


What would the goal of this be? What good would this bring?

Having L5's in highsec would be just fine, just limit it to 1 every 24h or something (if you are 24 people you can do 24 in a day but you only get 24 LP payouts divided among 24 people, so 1 per 24h per toon).
Altrue
Exploration Frontier inc
Tactical-Retreat
#13 - 2014-01-21 11:50:03 UTC
Level 5 in their current state are quite "fun" to play somehow, due to the challenges involved and the need to priorize targets.
Given the isks involved and the fact that in practice you often need to travel multiple populated systems to get your mission done, they could certainly use a slight buff in their income (in the form of LPs, not direct isks !), but please do not make them easier please Big smile

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Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#14 - 2014-01-28 14:24:57 UTC
lvl 5s were fine when they were in highsec for 2 years as i saw fleets gather to do them, although some didfind ways to solo them with their fleet of alts........imagine that a game that encourages running multiple characters for 1 person being used to solo difficult eve content that was designed for multiple people to fleet together....and the same if being done with incursions for people that have 10 or so accounts using isoboxer. Now in low sec you have to have a group or use t3 that cant be probed.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Freelancer117
So you want to be a Hero
#15 - 2014-01-31 17:34:54 UTC
All missions need a rebalance pass, after a new player gets up to level 3 the difference between that and level 4 is a GIANT leap.

As for level 5 being in losec only nowadays plus you have to fit pve gear to meet the npc's in a losec environment, yeah that's asking for it.

I rather see level 5 as new hisec group content to be enjoyed like incursion sites, which you can not solo, but for teams up to 5 size.
Or as a better reward than lvl 4's but you got do also be able to fit for pvp, maybe make them very tech 3 cruiser (after that balance) friendly.

For example a level 4 sacrilege (tech 2 heavy assault crusier) usefull in losec:

[Sacrilege]
Damage Control II
Medium Ancillary Armor Repairer, Nanite Repair Paste
Corpum C-Type Medium Armor Repairer
Armor Thermic Hardener II
Energized EM Membrane II

10MN Microwarpdrive II
Warp Disruptor II
Phased Weapon Navigation Array Generation Extron
Medium Capacitor Booster II, Cap Booster 800

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Salvager II

Medium Anti-Kinetic Pump I
Medium Hydraulic Bay Thrusters I

Hammerhead II x5

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

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Arsala
Minmatar Mining and Manufacturing.
#16 - 2014-02-02 03:09:40 UTC
Move them to High sec...then you will see new life in them.
Signal11th
#17 - 2014-02-05 10:26:54 UTC
Malcanis wrote:
Jasmine Assasin wrote:
If we can have hisec incursions I'm not sure that having hisec L5 missions (or something roughly equivalent even) would break much. I'm pretty sure we're past that point now.


Missions have some important differences to Incursions. For instance they're infinitely repeatable in a specific area and there's no element of direct competition.



Unfortunately as with usual with CCP they fix stuff to bring more people into more content but as with level 5's you have less people doing them and they have been forgotten apart from the hard core who are yes making lots of money because they have the systems tied up with blues/intel/help if needed.

As with everything in this game there are a fairly sizeable amount of people who will never leave high-sec so you can take away whatever you want to try and force them but unfortunately this just won't work.

Lvl 5's are very profitable if you belong to the clique that run them 24/7 but if your not just run FW in a frigate.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Kenshaiso
League of Non-Aligned Worlds
#18 - 2014-02-13 08:27:49 UTC
I agree with the OP, they are not balanced at all the risk vs reward is skewed.

CCP should promote them as a group play aspect like incursions but buff the income in some way so that they are more profitable than incursions. Maybe tie that in with the idea they have that you should fit for PVP.
Sugar Kyle
Middle Ground
#19 - 2014-02-14 02:11:11 UTC
All missions and most certainly low sec missions need to be looked at. The lower level missions will not support a young player who wishes to take the path of an outlaw. CCP has a diagram on their website and 'pirate' is one of the paths listed. Why do level 4's in low sec when you can do them in high sec without someone trying to hunt you down and kill your mission boat? Level 5's are cherry picked due to the environment that they are in and the effort that goes into doing them. This often means, "we're out of missions for today".

I've submitted several bug reports for broken level 5 missions. There are some with broken gates and broken drops. For the amount of energy these missions require to do they are in a sad state if missions are broken for years.

They do require a foothold in the area or just being smart. My corporation lives in a L5 station and that does not stop others from doing the missions. They avoid us as we try to hunt them down and other's try to hunt us down when we are out there. An aggressive group can deny another from their mission or cause a response fleet which leads to PvP. In a way, they are one of the few interesting things to give a corporation a reason to settle in and live in a system in non low sec. This should be encouraged.

Member of CSM9 and CSM10.

Mike Azariah
The Scope
Gallente Federation
#20 - 2014-02-14 23:25:56 UTC
Sugar,

'this should be encouraged'

in what ways would you recommend encouraging them?

m

Mike Azariah  ┬──┬ ¯|(ツ)

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