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Player Features and Ideas Discussion

 
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Not enough ways to lose SP

First post
Author
Skill Training Online
Doomheim
#1 - 2014-01-31 20:04:17 UTC
When you think about it losing SP is incredibly hard to do in this game, and it is far too easy to train all your skills and have nothing left to do in EVE.

When you lose a ship you should lose 5% of your total SP

When you lose a pod you should lose 15% of your total SP

This would provide interesting diversity to SP gains, this would be a considerable blow against power-creep.

Additionally it would empower new players to have a chance.


ludo-narrative dissonance would be addressed in this manner as well.

This would be good for EVE.

Thank You Obama!

Tippia
Sunshine and Lollipops
#2 - 2014-01-31 20:07:36 UTC
So…

Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything.

Yeah, no, I'm not entirely convinced that “good for EVE” is the best way to describe such a change…
Shizuken
Venerated Stars
#3 - 2014-01-31 20:11:07 UTC
Tippia wrote:
So…

Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything.

Yeah, no, I'm not entirely convinced that “good for EVE” is the best way to describe such a change…


I think this is only the second time I have agreed with you.
Skill Training Online
Doomheim
#4 - 2014-01-31 20:15:25 UTC  |  Edited by: Skill Training Online
Tippia wrote:
So…

Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything.

Yeah, no, I'm not entirely convinced that “good for EVE” is the best way to describe such a change…



Not discouraging PVP:
Adding cost back into the equation, Pandemic Legion has already bragged they've already financed a full replacement of their losses from the "largest battle ever" which had no economic impact on anything. Pandemic Legion has already broken well beyond ISK having any meaning in PVP, they could lose a thousand times more than they did in B- and would spring back in a matter of moments.

Ensuring that newbies Stay newbie forever:
Most pilots have a choice of literally hundreds of ships, there is no benefit to specialization, it is too easy to just "Fly everything!"

Thank You Obama!

Unsuccessful At Everything
The Troll Bridge
#5 - 2014-01-31 20:16:57 UTC
Why don't we just have SP weapons? They use SP as ammo, and take away SP when youre shot with it.

Why not remove ISK, and make all transactions SP based?

All ships should use SP as fuel. Warp to gate? 12AU will cost you 12 SP.

Want a remap? Thatll cost you 12mil SP.

Want to resculpt? Thall cost you 12mil SP.

Want a pretty monocle from the NEX? Well, your titan pilot can now barely fly a noobship.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Lugia3
Federal Navy Academy
Gallente Federation
#6 - 2014-01-31 20:17:28 UTC
Skill Training Online wrote:
Tippia wrote:
So…

Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything.

Yeah, no, I'm not entirely convinced that “good for EVE” is the best way to describe such a change…



Not discouraging PVP:
Adding cost back into the equation, Pandemic Legion has already bragged they've already financed a full replacement of their losses from the "largest battle ever" which had no economic impact on anything.

Ensuring that newbies Stay newbie forever:
Most pilots have a choice of literally hundreds of ships, there is no benefit to specialization, it is too easy to just "Fly everything!"


Because every time I want to pull a frigate and go out to faction warfare space for fun, rather than pulling a slowcat Archon, I should lose a few million skillpoints, which take MONTHS to build up?

It's only logical.

"CCP Dolan is full of shit." - CCP Bettik

Leoric Firesword
Imperial Shipment
Amarr Empire
#7 - 2014-01-31 20:17:46 UTC
as a new player (less than 1 year) I wholeheartedly disagree with this idea.

1. I would have lost SP during the tutorial missions (Adv. Combat has you INTENTIONALLY lose at least 1 ship that I remember)

2. When I make a mistake (which is more likely since I'm new) I'll lose SP.

3. I would hesitate to participate in PvP training events as I could lose SP.

4. I had basic tackling skills by month two, which while I haven't used them yet, if your idea was in place I'd make damned sure that I didn't put myself in a position to need them.

So by all means, try again, but this idea isn't good.
Batelle
Federal Navy Academy
#8 - 2014-01-31 20:19:04 UTC
Skill Training Online wrote:
it is far too easy to train all your skills and have nothing left to do in EVE.

You can't possibly expect people to take this seriously.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Tippia
Sunshine and Lollipops
#9 - 2014-01-31 20:20:22 UTC
Skill Training Online wrote:
Not discouraging PVP:
Adding cost back into the equation, Pandemic Legion has already bragged they've already financed a full replacement of their losses from the "largest battle ever" which had no economic impact on anything. Pandemic Legion has already broken well beyond ISK having any meaning in PVP, they could lose a thousand times more than they did in B- and would spring back in a matter of moments.
…which has what, exactly, to do with losing SP? And how does massively increasing the losses from PvP not discourage it?

Quote:
Ensuring that newbies Stay newbie forever:
Most pilots have a choice of literally hundreds of ships, there is no benefit to specialization, it is too easy to just "Fly everything!"
So? Why is that a problem and how does it in any way address the issue that you're effectively suggesting that newbies will never be able to grow beyond newbie status?
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#10 - 2014-01-31 20:25:59 UTC
Why do all these terrible ideas end up in GD instead of F&I ?!?
Plastic Psycho
Necro-Economics
#11 - 2014-01-31 20:29:50 UTC  |  Edited by: ISD Ezwal
Anne Dieu-le-veut wrote:
Why do all these terrible ideas end up in GD instead of F&I ?!?

Because in F&I they'd die the quick, unlamented death they deserve.

*Snip* Removed reply to a deleted post. ISD Ezwal.
Mario Putzo
#12 - 2014-01-31 20:36:24 UTC  |  Edited by: ISD Ezwal
Skill Training Online wrote:

Ensuring that newbies Stay newbie forever:
Most pilots have a choice of literally hundreds of ships, there is no benefit to specialization, it is too easy to just "Fly everything!"


*Snip* Please refrain from personal attacks. ISD Ezwal.
It takes an incredibly long time to be able to fly everything. Or do you mean sit in everything? There is a big difference between seeing a ship light up on ISIS and actually being able to fly that ship.

I can sit in Archon, Revelation, Aeon, Avatar. I can Sit in Thanatos, Moros, Nyx, Erebus. I can sit in Rhea, I can sit in Rorqual.

i can not fly any of these ships. Sure I can sit in them put some fuel in them and jump them around dock them up park them in pos, but I can not use them.

I can not use Fighters, Fighter Bombers, I can not fit Capital Reps, Capital Remote Reps, Capital Energy Transfers, I can not use Capital Weapins, siege or triage, I can not fit a Doomsday, I can not fit T2 Tanking mods, I can not fit T2 Energy mods, I just learned how to use Energy Rigs.

I can sit in all amarr and Gallente subcapitals I can sit in all Caldari industrials....but I can not fly them. I can not fit T2 Weapoins, T2 Tanking Mods, T2 Mining laser, I can't fit Cargo expanders, I can't fit T2 DCU.

My character has an SP rating (on the Char Auditor) of 3879/58000 My ISK value/SP is really really good. But i am next to useless outside of moving ships around and populating markets with ****.

But hey I can undock any of those ships into space...so I must be flying them right!
Captain Eliiot
The Scope
Gallente Federation
#13 - 2014-01-31 20:55:24 UTC
I think that bald people should get more sp then those with more full heads of hair.
Nathan Galbadia
War Eagle Fleet
DECOY
#14 - 2014-01-31 21:00:16 UTC
I don't think the OP knows that skill training has nothing to do with playing the game. It simply helps you advance in your career choice.

Skill training happens in the background. I don't need any level of SP to shoot at ships, mine rocks, haul goods, or any other activity. I can do everything except use specialized equipment.

You can literally participate in any activity in noobships.
Peter Raptor
Galactic Hawks
#15 - 2014-01-31 21:05:31 UTC
Skill Training Online wrote:
When you think about it losing SP is incredibly hard to do in this game, and it is far too easy to train all your skills and have nothing left to do in EVE.

When you lose a ship you should lose 5% of your total SP

When you lose a pod you should lose 15% of your total SP

This would provide interesting diversity to SP gains, this would be a considerable blow against power-creep.

Additionally it would empower new players to have a chance.


ludo-narrative dissonance would be addressed in this manner as well.

This would be good for EVE.



Seriously that is the worst idea for this game I have ever heard in my entire life, PVP would basicaly die, the ONLY reason why I dont pvp in a Tengu is cos you lose SP when you get destroyed while flying it.

So, utilising your terrible idea, if you die enough times you may end up with 0 SP and eventually realise that all these years in EVE have been wasted on training, what a joke this game would become Roll

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Erotica 1
Krypteia Operations
#16 - 2014-01-31 21:08:02 UTC

Skill Training Online I would like to offer you a bonus round.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

James Amril-Kesh
Viziam
Amarr Empire
#17 - 2014-01-31 21:09:23 UTC
Skill Training Online wrote:
Not discouraging PVP:
Adding cost back into the equation, Pandemic Legion has already bragged they've already financed a full replacement of their losses from the "largest battle ever" which had no economic impact on anything. Pandemic Legion has already broken well beyond ISK having any meaning in PVP, they could lose a thousand times more than they did in B- and would spring back in a matter of moments.

No, they really can't. If they could they wouldn't be retreating to lick their wounds.

Enjoying the rain today? ;)

E-2C Hawkeye
HOW to PEG SAFETY
#18 - 2014-01-31 21:11:28 UTC
Shizuken wrote:
Tippia wrote:
So…

Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything.

Yeah, no, I'm not entirely convinced that “good for EVE” is the best way to describe such a change…


I think this is only the second time I have agreed with you.


LOL .... me as well. Guess there is a second time for everything
Nuela
WoT Misfits
#19 - 2014-01-31 21:17:48 UTC
If they did this, ganking with alts would scream to unbelievable highs!

Hmmmmmm....
Billy McCandless
Zacharia Explorations Group
#20 - 2014-01-31 21:18:48 UTC
their arr two manee wais to shipp toste

"Thread locked for being deemed a total loss." - ISD Ezwal

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