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Apanake Mission Runners and Gankers

Author
Goldiiee
Bureau of Astronomical Anomalies
#41 - 2014-01-22 14:56:54 UTC  |  Edited by: Goldiiee
Morwennon wrote:

Failing a single mission, whether due to being ganked or for any other reason, doesn't "ruin" your standings.

Wrong, When doing the Cosmos mission Arc failing any one mission can result in the loss of access to all the agents for the rest of the chain, Forever. So effectively if your mission item is stolen and you fail a mission at the beginning of the Arc you are denied the ability to gain standings from the Cosmos Arc, (FYI the entire Amarr Cosmos Arc raised my standings from 2.0 to 8.7).

Edit; And for standard mission the hit to standings for failing the mission, is usually 6% IIRC of your total standings. I would say that is a severe consequence for someone else's luls.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Morwennon
The Tuskers
The Tuskers Co.
#42 - 2014-01-23 08:37:58 UTC
Goldiiee wrote:
Morwennon wrote:

Failing a single mission, whether due to being ganked or for any other reason, doesn't "ruin" your standings.

Wrong, When doing the Cosmos mission Arc failing any one mission can result in the loss of access to all the agents for the rest of the chain, Forever. So effectively if your mission item is stolen and you fail a mission at the beginning of the Arc you are denied the ability to gain standings from the Cosmos Arc, (FYI the entire Amarr Cosmos Arc raised my standings from 2.0 to 8.7).

Edit; And for standard mission the hit to standings for failing the mission, is usually 6% IIRC of your total standings. I would say that is a severe consequence for someone else's luls.

The hit for failing an L5 mission is only 3-4% of total standings, L4s are somewhat lower. As it happens, I've done the Amarr/Caldari COSMOS chains on multiple characters, and what you're saying isn't really true. For one thing, they're not really chains - there are some agents who require items gained by doing missions for earlier agents, but there are also a lot of standalone agents who only require that you have sufficiently high standings in order to give you missions. In fact, Zabonn Michi is one of these since all you need to activate his mission is a sufficiently high standing with Caldari State or his corp (Minedrill, IIRC). Getting your Wei Todaki jacked and refusing to pay the ransom stops you from completing Michi's mission sequence and getting the billion isk hardwiring, but it doesn't prevent you from doing the other caldari cosmos missions.
Nuela
WoT Misfits
#43 - 2014-01-29 17:10:10 UTC  |  Edited by: Nuela
Luci Ambrye wrote:
Dyphorus wrote:
Don't want to end up a snack? Don't run through a pack of wolves with a steak tied to your belt.

You want to go out and run missions in a busy mission hub, in a shiny/pimped ship, when you know the sharks are circling? And you're surprised when you when they come in for an easy meal?

Don't want to be ganked? Run missions in a nice quiet system, in a ship that's appropriate for the task. It's really that easy.


Then tell CCP to provide more SOE level 4 agents and choke points wouldnt exist.



I run L4's...not all the time but I do run them.

I do not support this, however. It is kinda cool to have a faction that is different and SOE has this. You want to run SOE missions...then you have to factor in the sharks. Makes the game more interesting. Last thing this game needs is NPC Faction #4356...meet the new faction same as all the other factions...
Sundiel
Inevitable Outcome
E.C.H.O
#44 - 2014-01-30 13:11:48 UTC
so all the loot pinatas are in Apanake?

Thank you for the info :)
Daniel Plain
Doomheim
#45 - 2014-01-30 14:39:28 UTC
this has to be the most pathetic topic i have ever read on these forums. if you are too stupid to avoid ganks while running missions in HISEC, eve is not the game you are looking for. move along, citizen.

I should buy an Ishtar.

Cypher Decypher
KarmaFleet
Goonswarm Federation
#46 - 2014-01-30 15:14:48 UTC  |  Edited by: Cypher Decypher
This needs a corpie or two to assist you.

It assumes you've done your homework, have the gank teams and their scouts identified & know their methods.
The method you will be countering is the common "camp on the in-gate and wait for target to jump in" gank.

It relies on two things:
Gankers generally don't rescan your ship before ganking.
Gankers generally don't use more ships than necessary to get the job done based on their calculated assessment of your EHP.

Use a mission hub that has an adjacent systems with station. Put a set of T2 mods for EHP in the station.
If there's no station, deploy a Mobile Depot in a safe spot and fill it with T2 mods that add a buffer tank. Get your corpie to guard it.
1. Bling out a suitable BS in your mission hub. Leave a bit of a resist hole and don't add too much buffer. Don't add rigs, or at most add T1 EHP rigs.
2. Undock, jump next door, warp to MD/Station and refit for a ton of EHP.
3. Jump back.
4. Gankers fire. Gankers die. Your extra buffer, which they didn't account for, means you survive (8 times out of 10).
5. Dock, swap for something fast/cloaky, go back to pick up your MD & shiny mods.

This method isn't guaranteed, but if you're careful you won't lose a ship (I haven't lost one yet). And the satisfaction is total.

Edit: For additional tears, use other corpies to dart in & ninja the ganker wrecks
TKL HUN
Jugis Modo Utopia
#47 - 2014-01-30 17:48:53 UTC
Rastaf Arian wrote:
Dear Missioners in Apanake,

I hate gankers with the fiery burning passion of a thousand suns. I have tried to kill them on my main several times with various methods and they are literally untargetable through 98% of their ganks and movement (warp target immunity and dock before warp target immunity wears off). They have literally no risk of losing anything and we missioners cant even retaliate in an effective manner, save one.

Send me 5-10m isk, if each missioner in Apanake does this, I will ensure they all die, quite painfully. If it is enough, I will ensure it happens multiple times, it depends on the cost of the modules i need and the hulls. If you can manufacture and don't wish to contribute isk, I will gladly accept empty battleship hulls (prefer geddons) with no mods or rigs. I will plex out this character and as long as isk comes in, I will make it my mission to destroy them by any means necessary. I only require a regular supply of isk or specific salvage modules.

Edit:
To assuage the minds of those who would think this a scam, I will be posting my expenses and KM's to my bio or here to the forums if they are allowed. Donations will not be made public to protect the player corps and players making them, this char will be trained in a few days.

Edit 2: A short lived dream

I have received no isk so far, thank goodness. I have just learned that you cannot smartbomb undock points, and since the suicide gankers are untargetable (literally, i tested this at ALL points in their movement when they are not warping with a 4 sebod frigate).... it appears there is no way to stop them. CCP: This is unacceptable, if we could fight back it would be OK and I wouldn't mind it so much..... but this is ridiculous.....

I think I will cancel sub soon... im really depressed now :(


Wardec (if possible/they aren't in a noob corp) + kill is a pretty nicely working thing. If you can't do it alone find some guys to help you. You can even make a corp for this, like "The Holy Knights Of Apanake". Be creative.
NUBIARN
Brutal Ballerinas
#48 - 2014-01-31 11:57:44 UTC
or just HTFU
Jamwara DelCalicoe Ashley
New Eden Tech Support
#49 - 2014-01-31 18:03:46 UTC
Luci Ambrye wrote:
Dyphorus wrote:
Don't want to end up a snack? Don't run through a pack of wolves with a steak tied to your belt.

You want to go out and run missions in a busy mission hub, in a shiny/pimped ship, when you know the sharks are circling? And you're surprised when you when they come in for an easy meal?

Don't want to be ganked? Run missions in a nice quiet system, in a ship that's appropriate for the task. It's really that easy.


Then tell CCP to provide more SOE level 4 agents and choke points wouldnt exist.


At what point does your own intelligence and sense of self-preservation kick in?
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