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Missions & Complexes

 
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Hacking Mini-Game 4 Months Later

Author
Jeremiah Saken
The Fall of Leviathan
#41 - 2013-11-26 18:26:38 UTC
Quote:
You wouldn't want to play a game of chess each time you hack lol


No i would not, but hacking need to be more complex. Less random maybe. It will be hard to achieve.

Maybe something like Defense System for all cans in site (hack last for 4-6 min but it will open all cans in the site, whole process will be less tedious). Software for hacking module (like scripts), more defense nodes, more helping software. Proximity sensor to hack (hackable can without loot), and when not rats will land on grid after set time (i to. Multiplayer hacking.

I've started to probe sites again in HS while in break from L4 missions and have tons ideas what to do with whole mechanism, but its just me. I read on dev blog that they are thinking about removing loot eruption. Distance future i presume.

Quote:
As a serious thought: How about algebra or correcting pseudocode?


I know math is a queen of all science but...

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Batelle
Federal Navy Academy
#42 - 2013-11-26 19:07:50 UTC
Treborr MintingtonJr wrote:

As a serious thought: How about algebra or correcting pseudocode?


mini-GAME

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Artuard Envien
Space-Brewery-Association
#43 - 2013-11-26 22:20:52 UTC
Beginners questions, can't we just drop a Mobile Tractor Unit to gather all those cans for us? Also is exploration really that bad? I've been doing PVP for a long time and was hoping for something different but the comments here, Jesus..
Treborr MintingtonJr
S.N.O.T
S.N.O.T.
#44 - 2013-11-27 08:29:06 UTC
Batelle wrote:
Treborr MintingtonJr wrote:

As a serious thought: How about algebra or correcting pseudocode?


mini-GAME

As its competitive, it would still be a game Blink
Jeremiah Saken
The Fall of Leviathan
#45 - 2013-11-27 19:15:34 UTC
Quote:
Beginners questions, can't we just drop a Mobile Tractor Unit to gather all those cans for us?


They must be tractor beam manually.

Quote:
Also is exploration really that bad? I've been doing PVP for a long time and was hoping for something different but the comments here, Jesus..


Try it for yourself. If i rely on other people comments on this forum i wouldn't be playing this game. Sometimes it's venom and tears.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Evva Ready
The Scope
Gallente Federation
#46 - 2013-11-28 23:50:29 UTC
It's a **** waste of time and I won't be doing it again !
Just like most the crap they have introduced in the last few years.
Lipbite
Express Hauler
#47 - 2013-11-29 10:58:53 UTC  |  Edited by: Lipbite
As I understand this situation - whole idea was to lure noobs on cloaked frigs into low and null to show them these zones aren't that scary. The only thing devs forgot is to make the process interesting.

Loot bukkake + scanning = most awful mini-games I've ever seen. Even dull orbiting in FW plexes is more fun than these. So no, thank you very much, I'll wait for more dynamic PvE. Or for another game.
Lfod Shi
Lfod's Ratting and Salvage
#48 - 2014-01-30 15:44:52 UTC
Omnathious Deninard wrote:
As 4 months have past what is your view on the hacking mini-game.

(For comments on loot spew post here.)



Meh.

Well, I kinda like the hacking game itself, but it's not really worth the time, imo.

♪ They'll always be bloodclaws to me ♫

Lfod Shi
Lfod's Ratting and Salvage
#49 - 2014-01-30 15:50:14 UTC
Artuard Envien wrote:
Beginners questions, can't we just drop a Mobile Tractor Unit to gather all those cans for us? Also is exploration really that bad? I've been doing PVP for a long time and was hoping for something different but the comments here, Jesus..


Exploration was tedious but fruitful before the scanner changes. Now it's a bit less tedious and *way* less fruitful which is a shame because I really enjoyed combat sites and their possible escalations with fancy loot.

It was like fishing in hidden ponds and lakes but then someone went and built a road and boat launch to each one.

♪ They'll always be bloodclaws to me ♫

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#50 - 2014-01-31 04:23:10 UTC
yeah its stupid on the placement of the core sometimes its by it self, other times ive found it behind 3 firewalls

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Omega Sunset
Black.Omega
#51 - 2014-01-31 05:18:16 UTC  |  Edited by: Omega Sunset
It's stupid. I didn't start playing eve so I could play mini-games. Since my first month in the game, most of my game-play revolved around hacking, at least my favorite activity above the rest. Was great to hit radar sites, fight rats, pop open the cans, get out before being discovered (in more dangerous areas as was often the case). At least 60% of my game time went into just flying my cov-ops ships with missiles, probes, ecm and something to hack with. Now the ship is a helpless pinata for pirates, and I have since pretty much turned into a high sec mission running carebear practically living in one system. Have been trying to get into other things... but nothing interests me as much as the combat, danger and pay of hacking. This crud is so un-EVE like, maybe some sort of WiS dev team idea, just more fail. P

—Ω—

Lister Vindaloo
5 Tons of Flax
#52 - 2014-02-22 21:29:06 UTC
I can sorta handle the mini game, but in the same way I tolerate most things I don't have a choice about, loot spew is just wrong, I don't think CCP realises how much that click fest damages their players love life. But the part that annoys the most is being forced into co-op play just so we can split a couple of million ISK, I thought this was a sandbox, surely some solo play can exist?
The biggest problem is probably the loot tables though, just not enough variety, why can't there be heaps of different BPC's instead of a handful, there are loads of materials and components that could be in there and in the quantities they drop it wouldn't affect the market values too much.
Kill off the loot spew, just drag that lane horse behind the shed and put it out of its misery, I'll even mail you the shotgun shell. I'd love to see the mini game get the other barrel but if I had to choose one, I'd let it stay.
For an expansion based around exploration, it's done a good job of killing exploration, maybe the next expansion could be about blob warfare?
Kern Hotha
#53 - 2014-02-23 11:15:10 UTC
Just like the loot explosion, the hacking mini-game simply added tedium to a boring activity. Perhaps we'll get lucky and CCP will remove it as well. Going back to the old system would be an improvement.

We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.

Jose Ortega y Gasset (1883 - 1955)

Arsine Mayhem
Doomheim
#54 - 2014-02-23 22:01:45 UTC  |  Edited by: Arsine Mayhem
I can't do it. It's just mindless click, click, click. click.

The rest of the game is already to much mouse work.

Get rid of it or do something with the keyboard.

Computers also have a keyboard.

I gave up exploration long ago due to the mechanics.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#55 - 2014-02-24 01:24:26 UTC
i hate, wtf is it with you hit a node than every direction you turn theres a firewall or safety system you have to beat your way through and than when you find the randomly placed central unit you run out of your virus strength and it says your virus isnt strong enough.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Newh
Sebiestor Tribe
Minmatar Republic
#56 - 2014-02-24 17:55:11 UTC
I prefer the hacking mini-game over the old fly around until it unlocks mechanic.

I do agree that sometimes the game mini game is stupidly hard for junk loot and other times its stupidly simple for great loot.

Over all, I like it and hope it stays.
Treborr MintingtonJr
S.N.O.T
S.N.O.T.
#57 - 2014-02-25 17:00:16 UTC
Looking back and keeping this brief, I say keep the mini-game, it annoys so many people, therefore more loot for the rest of us who take it on chin and deal with it.
Chaotix Morwen
Church Of BDSM
#58 - 2014-02-25 18:22:39 UTC
I personally thoroughly enjoy the mechanics over the old version. Even if the interaction is mostly luck over skill at the very least its some form of interaction which has a bit of strategy to it unlike mining, or incursions. Plus it is easily soloable, if you lot cant work out how to find the juicy containers in a loot spew, well more isk for me. Its easy to pick out every container which contains the nice stuff before they go pop, those who did it in groups...well enjoy your fail.

From what i can tell from the jumble above people want something that plops a juicy loot container in front of you if you either spend 20 minutes orbiting a ruin/hub or can rely on your skillpoints to do it for you...wow great gameplay, at least ccp has devised a way for you to work for your bread and butter.
Ikonia
Royal Amarr Expeditions
#59 - 2014-02-27 16:59:50 UTC
Relic and data sites are pretty worthless. On the market are thousands of offers, price is crashed to nothing. Better to waitin low or 0 for a player desperate enough to explore in low and 0 and kill him. Best moment to decloak is when loot spew starts then engage. Most of them have more loot than 0sec sites and give more T2 salvage than 10 sites in 0.

Exploration is a beginner job, but not for players with more than 10 mio SP. The hacking crap is not a game, it is just a time sink, u dont need any skill or inteligence to solve it. once urskills are level 3 u cant fail it anyway. Saw a russian tool at a friend which reveals where the core is, saves a bit of time.
Batelle
Federal Navy Academy
#60 - 2014-02-27 17:06:20 UTC
Ikonia wrote:
Exploration is a beginner job, but not for players with more than 10 mio SP. The hacking crap is not a game, it is just a time sink, u dont need any skill or inteligence to solve it. once urskills are level 3 u cant fail it anyway. Saw a russian tool at a friend which reveals where the core is, saves a bit of time.


Russians cheating? No way....
If you have level3 skills, you will fail a lot of cans in nullsec. Period.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.