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Omni nerf...the death of the rattlesnake - R.I.P

First post
Author
Gefen Orion
Icebox Industries
#1 - 2014-01-30 13:59:14 UTC
Seems like every good thing CCP makes have to be grounded down to crap nowadays. First it was heavy missiles, then RLML, then there was the TE nerf, now the omnis.

HML tengu - shafted
RLML cerberus - shafted
Rattlesnake - shafted

Now this really hurt me coz i really love this ship even after everybody told me to stay away from drones since i started playing around 2009, i told myself, CCP would come around on fixing drones and make them a dependable weapon platform. The RS was my very first faction BS and Im still using the very same RS that I bought way back in 2009. When the DDA and T2 omni modules came out, seems like my prayers were answered. Then came the AI drone agro, i adapted to that change...no biggie. Now they've nerfed the omnis...seems like the drone boats were thrown back to 2009 - 2010 era...

I haven't been paying attention to the boards lately, but why did CCP change the omnis mechanics?

I guess i have to store my rattlesnake, along with my tengu (dusting for months now) back to my ship bay. Two ships that i really like turn to crap.

I guess the Mach is next in line huh?

Good job CCP on rebalancing the game...high five...fist bump...two thumbs up to you guys! Keep up the good work. Way to go buddy! You guys are the best!

Nerf everything to the ground. Until everything is balance. EVE would be a great game then. clap! clap! clap!


Odithia
Ministry of War
Amarr Empire
#2 - 2014-01-30 14:02:49 UTC
Oh noes, the ridiculously overpowered FOTM got nerfed just when I was done training for it, screw this game!
Gefen Orion
Icebox Industries
#3 - 2014-01-30 14:07:46 UTC
Odithia wrote:
Oh noes, the ridiculously overpowered FOTM got nerfed just when I was done training for it, screw this game!


huh? good job on reading and comprehension. keep it up buddy.!Big smile
Riot Girl
You'll Cowards Don't Even Smoke Crack
#4 - 2014-01-30 14:26:36 UTC
Gefen Orion wrote:
I haven't been paying attention to the boards lately, but why did CCP change the omnis mechanics?

Same reason they nerfed HMs. Because they're overused in nullsec.

Quote:
I guess the Mach is next in line huh?

Probably not for a while yet.




Garak n00biachi
The Scope
Gallente Federation
#5 - 2014-01-30 14:36:20 UTC
Riot Girl wrote:
Gefen Orion wrote:
I haven't been paying attention to the boards lately, but why did CCP change the omnis mechanics?

Same reason they nerfed HMs. Because they're overused in nullsec.

Quote:
I guess the Mach is next in line huh?

Probably not for a while yet.






You will either have to remove 00 or keep nerfing untill every item in this game does the same ******* thing.

They should have just removed the Dominix bonus if its causing this many problems, its pretty ******** to nerf everything around drones just to limit the viability of the Domi\\\\ishtar.....which is really whats going on here.
Gefen Orion
Icebox Industries
#6 - 2014-01-30 14:47:25 UTC
sigh...whenever i ship spin my rattlesnake...i just...sigh. sad day when i brought out my garde IIs and started to see miss after miss on a 45km range npc BS. I miss my wrecking hits at 45km already...sad just so sad they nerf my RS...now it's either marauders or mach...i guess its safe to say, they won't touch marauders coz its just been recently "re-balanced."

Kairavi Mrithyakara
#7 - 2014-01-30 14:49:17 UTC
If it is any consolation, the other three Sentries still work pretty well on the RS. Not as well as on a Dominix, but still...
stoicfaux
#8 - 2014-01-30 14:49:21 UTC
Oh relax. Gardes were nerfed, because, let's be honest here, high tracking plus long range from omnis (for a short range weapon) plus high damage (plus thermal being an almost universal damage type against NPCs) was a tad much.

The other sentries are still long ranged enough with omni's that you can still project damage effectively. But you'll need to remember to switch to Gardes for their tracking at short range.


Having said that, it was a pretty ham-fisted way to bring things into line, especially since most of the long range Garde problem is due to the Ishtar/Domi. But it's not the end of the world for the Rattlesnake.


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Batelle
Federal Navy Academy
#9 - 2014-01-30 15:35:09 UTC  |  Edited by: Batelle
My rattlesnake used to get 59+12 km on gardes
Now it gets 45km + 21

IMO the one who really suffers is gila. It has less room for omnis than the rattlesnake does.

Also the Stratios and Nestor. Ouch.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ginger Barbarella
#10 - 2014-01-30 17:17:36 UTC
Riot Girl wrote:
Gefen Orion wrote:
I haven't been paying attention to the boards lately, but why did CCP change the omnis mechanics?

Same reason they nerfed HMs. Because they're overused in nullsec.



Bwahahahahaha!!! Oh, god, that's great!! Thanks for the good laugh in the morning!! Lol

"Blow it all on Quafe and strippers." --- Sorlac

Batelle
Federal Navy Academy
#11 - 2014-01-30 17:25:13 UTC
Ginger Barbarella wrote:
Riot Girl wrote:
Gefen Orion wrote:
I haven't been paying attention to the boards lately, but why did CCP change the omnis mechanics?

Same reason they nerfed HMs. Because they're overused in nullsec.

Bwahahahahaha!!! Oh, god, that's great!! Thanks for the good laugh in the morning!! Lol


CCP would not have nerfed sentries had they not become the dominant in the pvp metagame. If something is only overpowered in PVE, they just leave it alone unless something egregious is going on, like the AFK domis that were generating a billion a day being literally AFK (some static cosmos plex thing somewhere or soemthing).

They didn't nerf HMLs because of PVE performance, they nerfed them when HMLs drakes became a cheap and overly effective fleet meta, and hml tengus were a not-so cheap doctrine but also overly effective in terms of damage application and range.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Hatsumi Kobayashi
Perkone
Caldari State
#12 - 2014-01-30 17:45:44 UTC
omni nerf? more like buff

No sig.

Gregor Parud
Imperial Academy
#13 - 2014-01-30 17:48:07 UTC
Logical and factual post strikes OP for over 9000, sinking the OP's battleship whine post.
Notorious Fellon
#14 - 2014-01-30 17:48:49 UTC
Hatsumi Kobayashi wrote:
omni nerf? more like buff


You math funny.

Crime, it is not a "career", it is a lifestyle.

Ginger Barbarella
#15 - 2014-01-30 17:50:22 UTC
Gefen Orion wrote:
Odithia wrote:
Oh noes, the ridiculously overpowered FOTM got nerfed just when I was done training for it, screw this game!


huh? good job on reading and comprehension. keep it up buddy.!Big smile


This. Wow, Odithia should just be embarassed...

"Blow it all on Quafe and strippers." --- Sorlac

Frostys Virpio
State War Academy
Caldari State
#16 - 2014-01-30 18:02:34 UTC
stoicfaux wrote:
Oh relax. Gardes were nerfed, because, let's be honest here, high tracking plus long range from omnis (for a short range weapon) plus high damage (plus thermal being an almost universal damage type against NPCs) was a tad much.

The other sentries are still long ranged enough with omni's that you can still project damage effectively. But you'll need to remember to switch to Gardes for their tracking at short range.


Having said that, it was a pretty ham-fisted way to bring things into line, especially since most of the long range Garde problem is due to the Ishtar/Domi. But it's not the end of the world for the Rattlesnake.




Can't you just use garde II and script for range when stuff are far and require much less tracking and script for tracking when it gets close? Isn't that what tracking on tracking computer used for anyway, adapting to your target range on the fly?
Ralph King-Griffin
New Eden Tech Support
#17 - 2014-01-30 18:21:12 UTC
Jesus christ, just train Thermo dynamics already
Gefen Orion
Icebox Industries
#18 - 2014-01-30 18:22:34 UTC
Once again I am forced to adapt. I need to find a new home...for my rattlesnake. That's the only way to beat this omni nerf. Change rats and change sentry and drone priorities.
Ralph King-Griffin
New Eden Tech Support
#19 - 2014-01-30 18:25:06 UTC  |  Edited by: Ralph King-Griffin
or overheat the dam thing and get used to carrying paste.
and its not a nerf.
Odithia
Ministry of War
Amarr Empire
#20 - 2014-01-30 18:51:23 UTC  |  Edited by: Odithia
Ginger Barbarella wrote:
Gefen Orion wrote:
Odithia wrote:
Oh noes, the ridiculously overpowered FOTM got nerfed just when I was done training for it, screw this game!


huh? good job on reading and comprehension. keep it up buddy.!Big smile


This. Wow, Odithia should just be embarassed...

I could, but I'm too happy seeing the sentrybots whining everywere to feel anything but joy.

Beside the Rattlesnake has a neat tank, it's not like you can't go up close and personal with it, so the range reduction hurt it less than others.
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