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DEV's why no missile dps bonused pirate?

First post
Author
Richard Shaw III
Doomheim
#1 - 2014-01-28 18:14:33 UTC
I have played EVE since nearly the beginning and can't help but wonder why are there no pirate faction ships that use a missile damage bonus?

I would consider the theme of each pirate faction to be:

Angel = projectile with damage bonus
Blood = laser with damage bonus
Gurista = missile with drone damage bonus
Sansha = laser with damage bonus
Serpentis = hybrid with damage bonus
Sisters = Laser with drone damage bonus

I would love if you the Dev's would comment to any regard of this. I would ask any Dev's consider something either during the rebalance pass that I assume is coming or expanding pirate factions to include a pirate faction for the "missile lovers" of EVE.

I look forward to reading anyone's comments or flames as it is something I have long wished to see in EVE.
unidenify
Deaf Armada
#2 - 2014-01-28 19:31:11 UTC
there is comment by CSM or Dev I think
they state that they think about add new pirate ships that has in following:
shield (didn't state but highly likely)
Missile
Caldari + Minimatar

but only after they are done with balance all ships
Bullet Therapist
Caldari Provisions
Caldari State
#3 - 2014-01-28 19:39:39 UTC  |  Edited by: Bullet Therapist
Id love to see something caldari/gallante myself. Maybe a missile damage bonus + and active rep bonus. Thatd be really fun.

Edit: Should have specified armor active rep bonus.
I am disposable
Republic University
Minmatar Republic
#4 - 2014-01-28 19:46:17 UTC
Bullet Therapist wrote:
Id love to see something caldari/gallante myself. Maybe a missile damage bonus + and active rep bonus. Thatd be really fun.


They aren't going to add another Caldari/Gallente faction.
unidenify
Deaf Armada
#5 - 2014-01-28 19:48:44 UTC
Bullet Therapist wrote:
Id love to see something caldari/gallante myself. Maybe a missile damage bonus + and active rep bonus. Thatd be really fun.

it exist, and it is called Guristas ships
very awesome passive shield ship that can use missile, however no bonus for missile (primary drone boat)
TheMercenaryKing
Collapsed Out
Pandemic Legion
#6 - 2014-01-28 19:57:02 UTC
known feature, fozzie said he wants to do something.
Soldarius
Dreddit
Test Alliance Please Ignore
#7 - 2014-01-28 20:02:41 UTC
Bullet Therapist wrote:
Id love to see something caldari/gallante myself. Maybe a missile damage bonus + and active rep bonus. Thatd be really fun.


Caldari+Gallente = Guristas.

Caldari/Minmatar would be interesting. Speedy missile boats with active shield bonuses.

http://youtu.be/YVkUvmDQ3HY

Jaz Antollare
UrAnus Probing Squad
#8 - 2014-01-28 21:43:42 UTC
My first thought was "Cuz missiles suck"

But in real, may be in the future, when there will be the promised pirate ship rebalance.

From the other side there is no Ammar + Caldari pirate faction. All other exist.
Aurora Fatalis
The Scope
Gallente Federation
#9 - 2014-01-28 22:30:27 UTC
Jaz Antollare wrote:
My first thought was "Cuz missiles suck"

But in real, may be in the future, when there will be the promised pirate ship rebalance.

From the other side there is no Ammar + Caldari pirate faction. All other exist.


Sansha.

If Chribba told you not to trust him, would you?

Daichi Yamato
Jabbersnarks and Wonderglass
#10 - 2014-01-28 23:17:29 UTC
at this rate someone is going to ask for minnie/gal pirate faction because we dnt have one

LolLolLolLolLol

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Little Dragon Khamez
Guardians of the Underworld
#11 - 2014-01-28 23:29:19 UTC
Missiles cause lag, hence the meta focus is on guns at ccp.

Dumbing down of Eve Online will result in it's destruction...

Sal Landry
School of Applied Knowledge
Caldari State
#12 - 2014-01-28 23:33:07 UTC
Soldarius wrote:
Caldari/Minmatar would be interesting. Speedy missile boats with active shield bonuses.

So, a cyclone then?
Ranamar
Nobody in Local
Deepwater Hooligans
#13 - 2014-01-28 23:40:46 UTC  |  Edited by: Ranamar
Sal Landry wrote:
Soldarius wrote:
Caldari/Minmatar would be interesting. Speedy missile boats with active shield bonuses.

So, a cyclone then?

Presumably to the same degree as a Machariel is a Tempest...

ETA: I'd love to see a pirate Typhoon/Raven with range and application for bonuses and a static damage bonus.
Richard Shaw III
Doomheim
#14 - 2014-01-29 06:30:25 UTC
Wow I really expected to see more in the way of hate mail for wishing for such a thing. Big smile
If I were to have my way it would be something like this:

8 high slots
4 mid slots
8 low slots

37.5% damage bonus to cruise and torpedo damage
5% bonus to explosion radius caldari
5% bonus to armor repairer amount minmatar

8 missile hard points

large mass
low speed
large signature

basically it would be tanked like an armor fit minmatar ship but movement would be like a caldari ship
not that i think this is ideal but trying to keep the dream grounded in something that would not be unbalanced

Caljiav Ocanon
The Holy Rollers
#15 - 2014-01-29 08:51:06 UTC  |  Edited by: Caljiav Ocanon
Enough armor tanked ships in the game now, they had a hard enough time trying to be creative with the Nestor...

The new line definitely needs to be active shield and missile.

Gurista ships are passive shield drone boats.


As far as slots, it seems to range from 18 to 20 for the current hulls with the Nightmare drawing the short stick.

I actually expect this to be balanced, although how I don't know. It seems to be rather arbitrary as it is now so I'm not really sure how it'll play out or if Fozzie or Rise have even noticed this yet...and if they have does it even matter? It does make it harder to try and give any ideas on slots though for this mythical new pirate missile line.

I think either a 6H4L, 8M, 5L or 6H4L, 7M, 5L could work depending on if they settle for 19 or 20 slots. 5 lows could be useful for something like a 75/100 drone setup or as utility for a signal amp, damage control, etc.


As for bonuses, how about something like:

Role Bonus:
Reloading time of Rapid Missile Launchers reduced to 10 seconds.
135% bonus to Cruise Missile damage
115% bonus to Torpedo damage
100% bonus to Heavy Missile damage
(The Nestor has how many role bonuses again?)


Caldari bonus:
12.5% per level to velocity of Heavy Missiles, Cruise Missiles and Torpedoes

Minmatar bonus:
7.5% per level to Shield Boost amount

This would give the Pirate BS more DPS than the normal Caldari missile boats without going completely insane (I think).

This should give 1177 DPS for CMs, 1431 DPS for torps and 1108DPS for RHMLs if my math is right (I was never good at math). DPS numbers are calculated at all skills to V, +6% HWs and 4 tech II BCS fit.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#16 - 2014-01-29 09:07:30 UTC
Minmatar specialise in target painters. Wouldn't that be more useful for a missile hull?
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#17 - 2014-01-29 09:19:07 UTC
There's a perfectly good line of shield-missile faction boats already. Sure, they're not pirate faction, but it hardly matters. We don't really need another set of shield-missile boats, so a future pirate missile line would be better off being armour.

OTOH, CCP said that they had some interesting plans for Guristas, or the Gila at least, so who knows how they'll end up.
Anthar Thebess
#18 - 2014-01-29 09:22:35 UTC
Good idea - use Sansha cruiser for this.
It is worthless at current state.
Caljiav Ocanon
The Holy Rollers
#19 - 2014-01-29 09:33:08 UTC
We just got a whole new line of armor tanked ships, ugh.

This whole game seems to favor armor for some inexplicable reason.

The Sansha line will remain "as-is" more than likely, it has been said that they are pretty happy with the Nightmare for example. The same has been said for the Rattlesnake. Meaning these lines are probably going to be tweaked but I doubt you'll see completely new roles for Sansha or Gurista ships. It has also already been stated that a missile pirate line is something they would like to do. I'm not sure why people think faction ship lines negate the need or otherwise reduce the want for a pirate ship line of the same vein either? This boggles my mind actually, more variety is good.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#20 - 2014-01-29 09:43:23 UTC
Didn't Guristas used to be missile ships before they became drone ships? Now that there are SoE ships (and drone users are trained for armour, not shield), I can see them switching over to missiles. Maybe missile/damp boats.
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