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EVE Online: Rubicon 1.1 Issues Thread

First post
Author
Celly S
Neutin Local LLC
#281 - 2014-01-28 21:44:12 UTC
ok, compression BPOs have no icon, just the grey square with the name under them
same in the show info screen, no BPO icon shows.
if someone has already mentioned this, my apologies for the redundancy.
o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Sevian Dallocort
University of Caille
Gallente Federation
#282 - 2014-01-28 21:44:54 UTC
The updater in my client will not go past (2/4) 0.6% Downloading 7.64 MB / 1.04 GB

Any ideas?
Derik Dingler
Doomheim
#283 - 2014-01-28 21:47:39 UTC
MrBawkbagawk wrote:
so can we expect you to credit us for this unplayable day?
I've been playing since the servers came back up - what's unplayable?
Jacksol Darnson
Loki's Vanguard
#284 - 2014-01-28 21:48:10 UTC
Sevian Dallocort wrote:
The updater in my client will not go past (2/4) 0.6% Downloading 7.64 MB / 1.04 GB

Any ideas?



try running the repair tool.
if not delete game and reinstall?

Sokeas
Caldari Provisions
Caldari State
#285 - 2014-01-28 21:55:20 UTC
Luci Ambrye wrote:
Ghostface Bheskagor wrote:
Game. Crashes. Every. SIngle. Gate jump.

WTT Stable game for fancy, shmancy ship details


change to DX9 on the launcher


Same problem here...

It's already on DX 9 and still crashes in every single jump! Any thoughts?It's really frustrating!
Morganta
The Greater Goon
#286 - 2014-01-28 21:59:34 UTC
Sokeas wrote:
Luci Ambrye wrote:
Ghostface Bheskagor wrote:
Game. Crashes. Every. SIngle. Gate jump.

WTT Stable game for fancy, shmancy ship details


change to DX9 on the launcher


Same problem here...

It's already on DX 9 and still crashes in every single jump! Any thoughts?It's really frustrating!


most recent non-beta video drivers?
Captain StringfellowHawk
Forsaken Reavers
#287 - 2014-01-28 22:00:49 UTC
CCP Gargant wrote:
EVE Online: Rubicon 1.1 has now been released!

1.1 introduces the new Encounter Surveillance System; the Nestor, a Sisters of EVE Battleship; the Micro Jump Unit and the Mobile Scan Inhibitor, two brand new mobile structures; two variations of the Mobile Siphon Units; and a slew of other changes!

Full patch notes are available here.

This thread is for reporting issues only. For general feedback, please use the EVE Online: Rubicon 1.1 feedback thread.


Known issues
The standing mechanic is currently not working as expected. This problem is investigated with high priority.
Overheating a 'Target Spectrum Breaker' currently has no effect.
Shadow Faction Bomber and Shadow Serpentis Remote Sensor Dampener items are not listed in the Faction&Storyline market subgroup.
Wrecks looted by a Mobile Tractor Unit are invulnerable to missile fire.
In some very rare cases, the UI may disappear.
Salvage drones are not behaving as they should.
The Gnosis BPO is missing its materials list.
The client crashes under some circumstances when running with DX 11.
War history is missing in the show info on a corporation.
The show info window is not updating with the bonus adjusted stats from skills. This is only a display issue.
Station ambient sounds cannot be controlled with the 'World' slider in the audio settings.


I am Glad we give these Mini Expansions Long and thorough enough Testing on SISI before going to Tranq. I mean.. shooting each others alliances... No one would of noticed that...
Sokeas
Caldari Provisions
Caldari State
#288 - 2014-01-28 22:08:53 UTC
Morganta wrote:
Sokeas wrote:
Luci Ambrye wrote:
Ghostface Bheskagor wrote:
Game. Crashes. Every. SIngle. Gate jump.

WTT Stable game for fancy, shmancy ship details


change to DX9 on the launcher


Same problem here...

It's already on DX 9 and still crashes in every single jump! Any thoughts?It's really frustrating!


most recent non-beta video drivers?




Already tried this, it didn't occure after the patch.This issue begun yesterday morning...
Jim Nastik
The Scope
Gallente Federation
#289 - 2014-01-28 22:09:36 UTC  |  Edited by: Jim Nastik
Crowd Control Productions *pfrrrlllt* whatever dudezzz

listen to the crowd already...


star citizen
Diaxis Blema
Zero Fracks Given
#290 - 2014-01-28 22:09:55 UTC
Not going to talk about standings in All chat windows. Mainly I am concerned about the Scimitar and Oneiros. Both of these ships used to say bonus to remote tracking links. Now they say bonus to remote sensor booster. Is this a glitch/typo? Or is this the way CCP wanted to go with these ships? If so. Thanks for not using any lube. If it isn't then please fix.
CCP Tuxford
C C P
C C P Alliance
#291 - 2014-01-28 22:10:14 UTC
tigger digger wrote:
[quote=Jacksol Darnson]
But you'd think they'd notice something like "Hey, why are my POS's guns shooting me?"


Me and another dev both had a go at reproing this and were unable to. There is some weirdness about what standings are relevant and the standings being cached and sentries having this weird tendancy to hold a grudge even though you've given people high enough standing but that isn't really new.

There was however a display error where standings icon are no longer shown in chat but that is being fixed (has already been fixed actually) and probably created this confusion that standings were broken.

https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates

Battle BV Master
Bacon Never Dies
#292 - 2014-01-28 22:14:44 UTC
CCP Tuxford wrote:
There was however a display error where standings icon are no longer shown in chat but that is being fixed (has already been fixed actually) and probably created this confusion that standings were broken.


Was?

Already been fixed?

Tell me more, cause I dont see it...
Jacksol Darnson
Loki's Vanguard
#293 - 2014-01-28 22:14:45 UTC
CCP Tuxford wrote:
[quote=tigger digger][quote=Jacksol Darnson]
But you'd think they'd notice something like "Hey, why are my POS's guns shooting me?"


lol never tought id see my name in a dev post

Sokeas
Caldari Provisions
Caldari State
#294 - 2014-01-28 22:15:13 UTC
CCP Tuxford wrote:
tigger digger wrote:
[quote=Jacksol Darnson]
But you'd think they'd notice something like "Hey, why are my POS's guns shooting me?"


Me and another dev both had a go at reproing this and were unable to. There is some weirdness about what standings are relevant and the standings being cached and sentries having this weird tendancy to hold a grudge even though you've given people high enough standing but that isn't really new.

There was however a display error where standings icon are no longer shown in chat but that is being fixed (has already been fixed actually) and probably created this confusion that standings were broken.




Hi, i still don't see any standing icon in local chat or anywhere else except when i click "show info" on another player.
How is it fixed exactly?
William Prospero
Goosery Galore
#295 - 2014-01-28 22:17:53 UTC
Fixed internally. Not deployed yet. Duh.
Battle BV Master
Bacon Never Dies
#296 - 2014-01-28 22:18:01 UTC
Well it will be fixed tomorrow, cause obviously we didnt pay for the game to be played today.

Im sure I saw it when I bought PLEX, invalid on the 28th or any other day CCP thinks they can improve the game...
Kotaru
Fusion Enterprises Ltd
Pandemic Horde
#297 - 2014-01-28 22:18:22 UTC
They may have fixed it but then decided not to patch until DT giving lo/null sec an unplayable day - wtg
CCP TomA
Doomheim
#298 - 2014-01-28 22:19:01 UTC
Long story made short on how the standing issue hit the live server:

(yeah it's long but still is the short version...)

We were fixing a bug, a minor one, which involved objects disappearing from the overview when you had specific filters active. For example if you activated "filter alliance from overview", your own and your mates' cans would disappear.

The code that takes care of standings in the UI is old and hard to deal with so we started on implementing a fix back in early December, with in mind that we would deploy it as soon as possible on to our test servers, after the overview had received extensive testing by internal developers of course.

What we did not not spot at that time was that the chat would also be affected by this change and we are still a bit baffled that the issue did not get spotted in internal nor public testing with the change implemented such a long time ago...

We investigated the possibility of doing a live deployment to get this fixed but the possibility of interrupting the service for too long was too great, so sadly the fix will need to wait until tomorrow downtime.

My sincere apologies for creating this mess.
Kore Wallace
#299 - 2014-01-28 22:20:29 UTC
Im also having the issue with the game freezing and crashing whenever I initiate a warp. Managed to make it 3 jumps once before it crashed, but for the most part its immediate.
Battle BV Master
Bacon Never Dies
#300 - 2014-01-28 22:21:52 UTC
CCP TomA wrote:
Long story made short on how the standing issue hit the live server:

(yeah it's long but still is the short version...)

We were fixing a bug, a minor one, which involved objects disappearing from the overview when you had specific filters active. For example if you activated "filter alliance from overview", your own and your mates' cans would disappear.

The code that takes care of standings in the UI is old and hard to deal with so we started on implementing a fix back in early December, with in mind that we would deploy it as soon as possible on to our test servers, after the overview had received extensive testing by internal developers of course.

What we did not not spot at that time was that the chat would also be affected by this change and we are still a bit baffled that the issue did not get spotted in internal nor public testing with the change implemented such a long time ago...

We investigated the possibility of doing a live deployment to get this fixed but the possibility of interrupting the service for too long was too great, so sadly the fix will need to wait until tomorrow downtime.

My sincere apologies for creating this mess.


Simply unacceptable Sir(s)

Service is effectively down already , there currently is nothing for you to interupt