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So Drones do CAUSE LAG... Interesting..

First post
Author
Kryptik Kai
Pandemic Horde Inc.
Pandemic Horde
#61 - 2014-01-24 23:13:35 UTC
Yep...

"Shiny.  Lets be bad guys." -Jayne Cobb

PotatoOverdose
School of Applied Knowledge
Caldari State
#62 - 2014-01-24 23:14:48 UTC  |  Edited by: PotatoOverdose
baltec1 wrote:
About the only things that were working were the DDs.

Which could be readily fixed by bringing in 500 nags and 500 domis instead of ~2700 ships total. Big smile
baltec1
Bat Country
Pandemic Horde
#63 - 2014-01-24 23:21:42 UTC
PotatoOverdose wrote:
baltec1 wrote:
About the only things that were working were the DDs.

Which could be readily fixed by bringing in 500 nags and 500 domis instead of ~2700 ships total. Big smile


Believe it or not, N3 will dump just as many ships into a fight as we will.
Shiti Dama
Hull Zero Two
#64 - 2014-01-24 23:31:42 UTC
baltec1 wrote:
PotatoOverdose wrote:
baltec1 wrote:
About the only things that were working were the DDs.

Which could be readily fixed by bringing in 500 nags and 500 domis instead of ~2700 ships total. Big smile


Believe it or not, N3 will dump just as many ships into a fight as we will.


Actually you know what, you are right, they will keep doing what they have been doing, and lets hope you will too. (you = GSF)

Keep trying to put that square woodblock in to a hole, I will just keep on zooming around in my puny little crow and pad my killboard with cap kills, thank you for being a hard headed organization.
PotatoOverdose
School of Applied Knowledge
Caldari State
#65 - 2014-01-24 23:32:34 UTC  |  Edited by: PotatoOverdose
baltec1 wrote:
PotatoOverdose wrote:
baltec1 wrote:
About the only things that were working were the DDs.

Which could be readily fixed by bringing in 500 nags and 500 domis instead of ~2700 ships total. Big smile


Believe it or not, N3 will dump just as many ships into a fight as we will.

That was kinda my point actually. N3PL brought ~1000 ships total. You brought in god knows how much other ****, deployed your sentries and then brought in your dreads. At which point they couldn't do a thing. Whereas if you brought 500 nags+500 domis, your dreads could have actually done something.

My only point is this: IF Omegafleet is a good idea (and not just spin), that you think could actually work in a reasonably low lag TiDi environment, then you should do everything in your power to see that such an environment presents itself.

That could mean, for example, going lighter on the subcap support side as PLN3 has already done. Your 500 domis would still mop the floor with their even lighter subcap support.
baltec1
Bat Country
Pandemic Horde
#66 - 2014-01-24 23:44:43 UTC
PotatoOverdose wrote:
baltec1 wrote:
PotatoOverdose wrote:
baltec1 wrote:
About the only things that were working were the DDs.

Which could be readily fixed by bringing in 500 nags and 500 domis instead of ~2700 ships total. Big smile


Believe it or not, N3 will dump just as many ships into a fight as we will.

That was kinda my point actually. N3PL brought ~1000 ships total. You brought in god knows how much other ****, deployed your sentries and then brought in your dreads. At which point they couldn't do a thing. Whereas if you brought 500 nags+500 domis, your dreads could have actually done something.

My only point is this: IF Omegafleet is a good idea (and not just spin), that you think could actually work in a reasonably low lag TiDi environment, then you should do everything in your power to see that such an environment presents itself.

That could mean, for example, going lighter on the subcap support side as PLN3 has already done. Your 500 domis would still mop the floor with their even lighter subcap support.


And we enter capitals online.

CCP do not want subcaps to be useless.
Herzog Wolfhammer
Sigma Special Tactics Group
#67 - 2014-01-24 23:46:54 UTC
Why do I get the feeling that the dev blog only confirms something that CFC already knew?

Landing on grid...

Bring back DEEEEP Space!

Mario Putzo
#68 - 2014-01-24 23:47:26 UTC  |  Edited by: Mario Putzo
baltec1 wrote:
PotatoOverdose wrote:
baltec1 wrote:
About the only things that were working were the DDs.

Which could be readily fixed by bringing in 500 nags and 500 domis instead of ~2700 ships total. Big smile


Believe it or not, N3 will dump just as many ships into a fight as we will.


Is there an app on your phone the generates excuses or something.

Mistakes Were made:
1) Letting PL/N3 kill all the POSes in HED
2) Letting PL/N3 spend all morning setting up the wrecking ball
3) Bringing 1000 Domis (that were unsuccessful in every cap engagement in this war)
4) Jumping 700 Dreads into a grid loaded with 2700 dudes and thousands of drones.

The definition of insanity is repeating the same mistakes and expecting different results.

You guys didn't learn from Z9PP, you didn't learn from E-Y, you didn't learn from Asakai, you didn't learn from Y-2.

Its like you lot are playing in a completely different reality or something. I am not sure exactly what you expected to happen. Really the only possible explanation is you attempted to headshot the node in hopes of saving the system, and catching stuff one at a time when they logged in.(because hey maybe you did learn from past tactical errors.) I mean you guys couldn't have actually wanted a fight...or you wouldn't have done something that has never successfully worked.

General Gree said it best.
"If the node crashes we still win!"

But don't tale my word for it...look at the data from CCP. Until the dreads started asking the server about what was on the other side of the jump the node was running just as well as 6VDT.


The best part even if CCP somehow addresses the "issue" you null fags will still load up the node with the X number of new bodies it can take...and probably still cry when you lose.
PotatoOverdose
School of Applied Knowledge
Caldari State
#69 - 2014-01-24 23:48:54 UTC
baltec1 wrote:
PotatoOverdose wrote:

My only point is this: IF Omegafleet is a good idea (and not just spin), that you think could actually work in a reasonably low lag TiDi environment, then you should do everything in your power to see that such an environment presents itself.

That could mean, for example, going lighter on the subcap support side as PLN3 has already done. Your 500 domis would still mop the floor with their even lighter subcap support.


And we enter capitals online.

CCP do not want subcaps to be useless.

Neither side was without subcaps in the fight. It would be more accurate to say Combined Arms Online. Caps, Supers, and Subcaps are stronger together then they are alone. Makes sense, really.

And honestly, most people want N+1 Online even less.
baltec1
Bat Country
Pandemic Horde
#70 - 2014-01-24 23:55:21 UTC
PotatoOverdose wrote:

Neither side was without subcaps in the fight. It would be more accurate to say Combined Arms Online. Caps, Supers, and Subcaps are stronger together then they are alone. Makes sense, really.

And honestly, most people want N+1 Online even less.


Only subcaps can do nothing to the capital fleets while the capitals rip the subcaps apart.

You are defending a much worse version of N+1.
Shiti Dama
Hull Zero Two
#71 - 2014-01-24 23:57:16 UTC
baltec1 wrote:
PotatoOverdose wrote:

Neither side was without subcaps in the fight. It would be more accurate to say Combined Arms Online. Caps, Supers, and Subcaps are stronger together then they are alone. Makes sense, really.

And honestly, most people want N+1 Online even less.


Only subcaps can do nothing to the capital fleets while the capitals rip the subcaps apart.

You are defending a much worse version of N+1.


you know High Sec is a capital free world, try living there maybe?
Mario Putzo
#72 - 2014-01-24 23:57:35 UTC
baltec1 wrote:
PotatoOverdose wrote:

Neither side was without subcaps in the fight. It would be more accurate to say Combined Arms Online. Caps, Supers, and Subcaps are stronger together then they are alone. Makes sense, really.

And honestly, most people want N+1 Online even less.


Only subcaps can do nothing to the capital fleets while the capitals rip the subcaps apart.

You are defending a much worse version of N+1.


I don't think you know what N+1 is...secondly there are a pile of subcapital doctrines that work against capitals. Ask your Allies in BL to maybe teach you how to use Maelstroms.
Angelica Dreamstar
Aliastra
Gallente Federation
#73 - 2014-01-25 00:00:38 UTC
Kryptik Kai wrote:
Awwwwwww <3 <3 <3

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

baltec1
Bat Country
Pandemic Horde
#74 - 2014-01-25 00:01:47 UTC
Mario Putzo wrote:

I don't think you know what N+1 is...secondly there are a pile of subcapital doctrines that work against capitals. Ask your Allies in BL to maybe teach you how to use Maelstroms.


Given that there is not a single possible setup for a subcap fleet to kill a carrier due to a lack of firepower vs the capitals massive EHP and capital reps I'd say you have no idea what you are talking about. A Maelstrom fleet cannot alpha carriers.
Andski
Science and Trade Institute
Caldari State
#75 - 2014-01-25 00:02:33 UTC
Mario Putzo wrote:
I don't think you know what N+1 is...secondly there are a pile of subcapital doctrines that work against capitals. Ask your Allies in BL to maybe teach you how to use Maelstroms.


we flew maelstroms for years, since before you started playing, and most of us still have at least one on hand

thank you for your input, random hisec miner

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Old Phill
Doomheim
#76 - 2014-01-25 00:05:52 UTC
remove ability for carriers to have 10 drones make it 5 but double damage many other suggestions but this is easily one that can assist and people shouldnt complain about now i cant have 10 slaves under my command
PotatoOverdose
School of Applied Knowledge
Caldari State
#77 - 2014-01-25 00:08:22 UTC  |  Edited by: PotatoOverdose
baltec1 wrote:
PotatoOverdose wrote:

Neither side was without subcaps in the fight. It would be more accurate to say Combined Arms Online. Caps, Supers, and Subcaps are stronger together then they are alone. Makes sense, really.

And honestly, most people want N+1 Online even less.


Only subcaps can do nothing to the capital fleets while the capitals rip the subcaps apart.

You are defending a much worse version of N+1.

And supers and titans can't do **** to subcaps. What's your point? Titans, if unprotected, will die to subcaps. Capitals can die to Titans and supers. Subcaps can die to caps. If certain conditions are met, each of these scenarios can be reversed.

You aren't loosing to a force of archons exclusively. You're loosing to a cohesive force of subcaps, caps, supercaps, and titans. That is the exact opposite of N+1. That's combined arms.

And here's the thing: It's entirely possible that Omegafleet is the answer to that particular problem. The problem is you put your dreads in the absolute worst position possible when you, for all intents and purposes, tried to crash the node.

If you go up against the ~1000 man PLN3 wrecking ball with 500 domis and 500 dreads, you may have a chance. No one really knows, it hasn't been tried before (without shooting one's self in the foot anyway). But it might require you to abandon your favored N+1 approach.
Shiti Dama
Hull Zero Two
#78 - 2014-01-25 00:08:50 UTC
Old Phill wrote:
remove ability for carriers to have 10 drones make it 5 but double damage many other suggestions but this is easily one that can assist and people shouldnt complain about now i cant have 10 slaves under my command


1000 domis on grid is still 1000 domis on grid. This is not a solution, not even a band-aid to the grids of death.
Grath Telkin
Amok.
Goonswarm Federation
#79 - 2014-01-25 00:09:46 UTC
Andski wrote:
Mario Putzo wrote:
I don't think you know what N+1 is...secondly there are a pile of subcapital doctrines that work against capitals. Ask your Allies in BL to maybe teach you how to use Maelstroms.


we flew maelstroms for years, since before you started playing, and most of us still have at least one on hand

thank you for your input, random hisec miner


Only we wont use what works because we're trying to prove a point - Goons 2014

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

baltec1
Bat Country
Pandemic Horde
#80 - 2014-01-25 00:11:26 UTC
Grath Telkin wrote:
Andski wrote:
Mario Putzo wrote:
I don't think you know what N+1 is...secondly there are a pile of subcapital doctrines that work against capitals. Ask your Allies in BL to maybe teach you how to use Maelstroms.


we flew maelstroms for years, since before you started playing, and most of us still have at least one on hand

thank you for your input, random hisec miner


Only we wont use what works because we're trying to prove a point - Goons 2014


They dont work.