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Will you survive the ZOMBIE apocalypse?

Author
Plastic Psycho
Necro-Economics
#21 - 2014-01-22 17:58:28 UTC  |  Edited by: Plastic Psycho
Random McNally wrote:
Eurydia Vespasian wrote:
Random McNally wrote:
You live St. Cloud way, right? As a St. Paulite, I'd be arse-deep in them but not nearly as bad as the poor bustards in Minneapolis.....hehehe


cloud is the closest "big" city to me. but i'm still like 27 miles from it lol

yeah I wouldn't want be in a major urban center in the case of an event like this lol. not only would there be more zombies but more regular survivors too. double the threat imo. regular people probably more so because you at least know what the zombies want from you every time Lol

Yea, thats a valid point.

However, I live in the 'burbs. There is at least two trucking companies and a metro bus parking area not far from me. Plenty of fuel and sporting goods stores.

(gah, is it wrong that I've given thought to this.....)

I had to laugh. My eldest son came home and was stoked at an assignment that he was given at school. He was to design a shelter for the upcoming zombie apocalypse. He and I have talked about this assignment....hehehe

Also, I've figured out that ice choppers can be converted into makeshift anti-zombie polearms very quickly with a cutting torch and a bench grinder. Pirate
Don't have to kill - merely cripple. Limbing pole-saws are a good choice - you can hamstring the zekes all day long, at a distance, from behind a simple barricade of shipping pallets. Don't even need to modify them (the saws). Doesn't require great strength, the motion mostly involves using your strongest muscle groups, it's cheaper than ammo, and damn-sight easier on the ears, too.

The cripples can then be easily dispatched with a framing hammer.
Plastic Psycho
Necro-Economics
#22 - 2014-01-22 18:05:32 UTC
One thing always leaps to my mind IRT Zombie stories - Why dont' the zombies go blue-on-blue?

OK, Romero zombies are magic - and dead, so presumably they can't get what they want from other zombies. But 28 Day or WW Z zombies are living, and incredibly aggressive - why aren't they tearing each other apart? Ringo zombies are even *more* aggressive, and have fewer in-built 'magic zombie senses' - they should auto-purge, really.
Random McNally
Stay Frosty.
A Band Apart.
#23 - 2014-01-22 18:13:53 UTC
Plastic Psycho wrote:
One thing always leaps to my mind IRT Zombie stories - Why dont' the zombies go blue-on-blue?

OK, Romero zombies are magic - and dead, so presumably they can't get what they want from other zombies. But 28 Day or WW Z zombies are living, and incredibly aggressive - why aren't they tearing each other apart? Ringo zombies are even *more* aggressive, and have fewer in-built 'magic zombie senses' - they should auto-purge, really.

(gah, forums are eating my posts like Zed in the brain buffet)

Take two.

Because if they did, there would be no story, no industry in the Zombie genre.

(I see someone else has given this some thought.)

Host of High Drag Podcast. http://highdrag.wordpress.com/

Space music http://minddivided.com

I G Channel HighDragChat

Broadcast4Reps

RAIN Arthie
The Scope
Gallente Federation
#24 - 2014-01-22 18:17:28 UTC
Would i survive... Oh yeah. I would just have to see what happens to the world after a nice sized chunk of the population is decimated. I could do pretty much whatever I want. Sounds nice don't it?
Rain6638
GoonWaffe
Goonswarm Federation
#25 - 2014-01-22 18:21:56 UTC  |  Edited by: Rain6638
89.9%

although more than aspirin i'd prefer motrin, for its anti-inflammatory and intipyretic properties. I said I'd pick up the acetaminophen, but in retrospect it would probably be better for the purpose of the quiz to leave it unchecked, due to aspirin's anticoagulant property.

I left the drug I didn't recognize, which turned out to be prozac.

and just so you know, i'd pose more of a threat to the living than the zombies.

I'm sure my chances of survival are good in residential los angeles, as is my ability to last until an outbreak runs its course and the infected wither away. altered mentation is one thing, but there's no way around cellular respiration. zombies would need a way to sustain their diet and their chances of success are slim without the ability to farm.

lack of zombie communication and teamwork is another reason we can all calm down. in the case of an infection that reduces brain function and looks a lot like rabies, the infected will probably attack each other. the zombie non-aggression pact lol. furthermore, even when they're able to consume each other, their fate is still cellular death from malnutrition and dehydration.

the safest place to wait out an infection would be the desert, and for me it's the mojave. (new vegas what?) as mindless foragers, they won't get very far in the heat, or even at night across those distances. it would be creepy as ****, but the calico ghost town would probably make a nice fortification. it's near the solar power plant, and I don't see why zombies would go chewing on solar reflectors.

lastly, zombie-on-zombie violence would be very entertaining to watch.

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Rain6638
GoonWaffe
Goonswarm Federation
#26 - 2014-01-22 18:55:28 UTC
Random McNally wrote:
Plastic Psycho wrote:
One thing always leaps to my mind IRT Zombie stories - Why dont' the zombies go blue-on-blue?

OK, Romero zombies are magic - and dead, so presumably they can't get what they want from other zombies. But 28 Day or WW Z zombies are living, and incredibly aggressive - why aren't they tearing each other apart? Ringo zombies are even *more* aggressive, and have fewer in-built 'magic zombie senses' - they should auto-purge, really.

(gah, forums are eating my posts like Zed in the brain buffet)

Take two.

Because if they did, there would be no story, no industry in the Zombie genre.

(I see someone else has given this some thought.)

ok yeah that. there's still a story though. lots of ways to get 90-120 minutes out of a short event. 20 minutes can be made into 80 minutes by showing separate perspectives/locations and editing them together.

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Slade Trillgon
Brutor Force Federated
#27 - 2014-01-22 19:21:44 UTC  |  Edited by: Slade Trillgon
Rain6638 wrote:
89.9%

although more than aspirin i'd prefer motrin, for its anti-inflammatory and intipyretic properties. I said I'd pick up the acetaminophen, but in retrospect it would probably be better for the purpose of the quiz to leave it unchecked, due to aspirin's anticoagulant property.

I left the drug I didn't recognize, which turned out to be prozac.

and just so you know, i'd pose more of a threat to the living than the zombies.

I'm sure my chances of survival are good in residential los angeles, as is my ability to last until an outbreak runs its course and the infected wither away. altered mentation is one thing, but there's no way around cellular respiration. zombies would need a way to sustain their diet and their chances of success are slim without the ability to farm.

lack of zombie communication and teamwork is another reason we can all calm down. in the case of an infection that reduces brain function and looks a lot like rabies, the infected will probably attack each other. the zombie non-aggression pact lol. furthermore, even when they're able to consume each other, their fate is still cellular death from malnutrition and dehydration.

the safest place to wait out an infection would be the desert, and for me it's the mojave. (new vegas what?) as mindless foragers, they won't get very far in the heat, or even at night across those distances. it would be creepy as ****, but the calico ghost town would probably make a nice fortification. it's near the solar power plant, and I don't see why zombies would go chewing on solar reflectors.

lastly, zombie-on-zombie violence would be very entertaining to watch.


I clicked all the options in the pharmacy raid question. If you have an older party member that has BP problems, aspirin could mean the difference between life and death via heart attack/stroke. But, if I had to drop something due to weight constraints, the aspirin would be the first thing I dropped off that list.

As for the rest of the post, that is basically the angle I take with my friends that are infatuated with the Zombie Apocalypse. In reality, the Zombie Apocalypse will really occur when the Industrialized worlds loses their power production capabilities and the masses turn on themselves. The 'zombies', in reality, will be all of us 'normals' trying to survive in a post apocalyptic setting.
Plastic Psycho
Necro-Economics
#28 - 2014-01-22 19:36:37 UTC
Random McNally wrote:
Plastic Psycho wrote:
One thing always leaps to my mind IRT Zombie stories - Why dont' the zombies go blue-on-blue?

Because if they did, there would be no story, no industry in the Zombie genre.

(I see someone else has given this some thought.)
OK, fair point - "It's in the script." Unfortunately, I have an engineering brain, and can't escape thinking about silly things like that. There's a reason my wife doesn't go along with me to action-adventure or spy thriller moveis any more... P

I can't watch most of Hollywood extruded product without developing a serious case of jaundice; I can't stand stupid people who can't learn from their mistakes or the mistakes of others - Most Hollywood plots are 'stupdity' plots - They don't work unless at least one principle party is immensely stupid.
Slade Trillgon
Brutor Force Federated
#29 - 2014-01-22 19:40:33 UTC  |  Edited by: Slade Trillgon
Plastic Psycho wrote:


I can't watch most of Hollywood extruded product without developing a serious case of jaundice; I can't stand stupid people who can't learn from their mistakes or the mistakes of others - Most Hollywood plots are 'stupdity' plots - They don't work unless at least one principle party is immensely stupid.


I think that is why horror movies never bothered me as a child. I was always like, "why the **** would you even think about doing that you moron." Next thing you know they were dead Lol


EDIT:
I also have to actively keep myself from breaking down the stupidity during the movies. Sometimes it is physically painful Ugh
Plastic Psycho
Necro-Economics
#30 - 2014-01-22 19:42:10 UTC
Rain6638 wrote:
Random McNally wrote:
Plastic Psycho wrote:
One thing always leaps to my mind IRT Zombie stories - Why dont' the zombies go blue-on-blue?

OK, Romero zombies are magic - and dead, so presumably they can't get what they want from other zombies. But 28 Day or WW Z zombies are living, and incredibly aggressive - why aren't they tearing each other apart? Ringo zombies are even *more* aggressive, and have fewer in-built 'magic zombie senses' - they should auto-purge, really.

(gah, forums are eating my posts like Zed in the brain buffet)

Take two.

Because if they did, there would be no story, no industry in the Zombie genre.

(I see someone else has given this some thought.)

ok yeah that. there's still a story though. lots of ways to get 90-120 minutes out of a short event. 20 minutes can be made into 80 minutes by showing separate perspectives/locations and editing them together.

Yup. Because masses of violent zombies tearing at anything they see will *still* nail a lot of innocents as well as deal a lot of infrastructure damage. So teh first reel is all about the incredible mayhem. the second reel is about getting back on your feet, with the added risk of occasional zeke 'UXO' situations.

Lots of story to be told there, and can be folded, spindled, sliced and diced a myriad of ways, too. Plus it doesn't require a 'stupidity' plot.
Slade Trillgon
Brutor Force Federated
#31 - 2014-01-22 20:07:37 UTC  |  Edited by: Slade Trillgon
Plastic Psycho wrote:

Yup. Because masses of violent zombies tearing at anything they see will *still* nail a lot of innocents as well as deal a lot of infrastructure damage. So teh first reel is all about the incredible mayhem. the second reel is about getting back on your feet, with the added risk of occasional zeke 'UXO' situations.

Lots of story to be told there, and can be folded, spindled, sliced and diced a myriad of ways, too. Plus it doesn't require a 'stupidity' plot.



Basically that is what the Walking Dead is trying to do. I feel that comic/tv series is an experiment in the sociology of the human condition in a post apocalyptic setting. I believe there is a post apocalyptic movie, that will be similar in taste, coming out soon.

EDIT: FUBAR quote
Random McNally
Stay Frosty.
A Band Apart.
#32 - 2014-01-22 22:02:45 UTC
Plastic Psycho wrote:
Random McNally wrote:
Plastic Psycho wrote:
One thing always leaps to my mind IRT Zombie stories - Why dont' the zombies go blue-on-blue?

Because if they did, there would be no story, no industry in the Zombie genre.

(I see someone else has given this some thought.)
OK, fair point - "It's in the script." Unfortunately, I have an engineering brain, and can't escape thinking about silly things like that. There's a reason my wife doesn't go along with me to action-adventure or spy thriller moveis any more... P

I can't watch most of Hollywood extruded product without developing a serious case of jaundice; I can't stand stupid people who can't learn from their mistakes or the mistakes of others - Most Hollywood plots are 'stupdity' plots - They don't work unless at least one principle party is immensely stupid.

This is why when I watch zombie movies, I cheer for the zombies.

Host of High Drag Podcast. http://highdrag.wordpress.com/

Space music http://minddivided.com

I G Channel HighDragChat

Broadcast4Reps

Rain6638
GoonWaffe
Goonswarm Federation
#33 - 2014-01-23 01:27:16 UTC
if you have a horde of zombies in front of your house, clawning at your barricades, there's only one thing left to do

blast the dubstep

"metal ain't got **** on me"

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Webvan
All Kill No Skill
#34 - 2014-01-23 03:06:41 UTC  |  Edited by: Webvan
Commissar Kate wrote:


That is shocking really.

I wonder if android has one?

On second thought probably not most apps and games are total garbage on the play store.
Playstore has a lot of great games imo, just need to sift through all the fails. Zombie Frontier by FT Games. Free, great, 10m+ downloads.


I dug this quiz, but I think I got a little ganked on the helping-hand questions. Common' it's just 12 zombies vs my semi-auto shotgun, how hard could that be? Well... apart from those WWZ zombies, but those are freaks!

Then the self medication question urgh. I'm not going to let an open cut get infected in the fist place, that's what crazy glue was invented for P


Late edit: Oh totally forgot, and the absolute top selling android game at the play store has a survival mode full of zombies, minecraft PE (also on iOS). Just wish there were a full PC version for it, as my tablet has the power to handle it. Mojang tried a few months ago but failed. ...no I'm not 13 Smile

I'm in it for the money

Ctrl+Alt+Shift+F12

Slade Trillgon
Brutor Force Federated
#35 - 2014-01-23 12:18:07 UTC  |  Edited by: Slade Trillgon
Rain6638 wrote:
if you have a horde of zombies in front of your house, clawning at your barricades, there's only one thing left to do

blast the dubstep

"metal ain't got **** on me"



How_______bout_____________Metal Dubtep Twisted


Wub wub wub GRRRR wub wub grraraawubbawubawubaLAAAAAGRRRRR


EDIT: The how bout is supposed to sound like my daughter thinking out loud the next animal she wants me to sing Old McDonald to Lol

Also, that could be one of the easiest and more innovative defenses. Set up a sound system, over as large an area as possible, with speakers on separate channels and then direct the zombies away from your location with varied sounds in different areas.
Random McNally
Stay Frosty.
A Band Apart.
#36 - 2014-01-23 12:39:30 UTC
Webvan wrote:
Commissar Kate wrote:


That is shocking really.

I wonder if android has one?

On second thought probably not most apps and games are total garbage on the play store.
Playstore has a lot of great games imo, just need to sift through all the fails. Zombie Frontier by FT Games. Free, great, 10m+ downloads.


I dug this quiz, but I think I got a little ganked on the helping-hand questions. Common' it's just 12 zombies vs my semi-auto shotgun, how hard could that be? Well... apart from those WWZ zombies, but those are freaks!

Then the self medication question urgh. I'm not going to let an open cut get infected in the fist place, that's what crazy glue was invented for P

Concur!

I was using the Walking Dead approach and figured that "quiet" (the pipe) was more important than blasting away. I think thats where I lost out as well.

Host of High Drag Podcast. http://highdrag.wordpress.com/

Space music http://minddivided.com

I G Channel HighDragChat

Broadcast4Reps

Plastic Psycho
Necro-Economics
#37 - 2014-01-23 16:12:42 UTC  |  Edited by: Plastic Psycho
Random McNally wrote:
Webvan wrote:
Commissar Kate wrote:


That is shocking really.

I wonder if android has one?

On second thought probably not most apps and games are total garbage on the play store.
Playstore has a lot of great games imo, just need to sift through all the fails. Zombie Frontier by FT Games. Free, great, 10m+ downloads.


I dug this quiz, but I think I got a little ganked on the helping-hand questions. Common' it's just 12 zombies vs my semi-auto shotgun, how hard could that be? Well... apart from those WWZ zombies, but those are freaks!

Then the self medication question urgh. I'm not going to let an open cut get infected in the fist place, that's what crazy glue was invented for P

Concur!

I was using the Walking Dead approach and figured that "quiet" (the pipe) was more important than blasting away. I think thats where I lost out as well.
I figure I lost points, or at least didn't gain any points, by choosing 'other' on that question.

Ues the pipe to wedge the door long enough to use the chainsaw to cut-away the stairs, then use the chainsaw again to cut a hatch up through the floor in another location. Strip some wiring to tie to the pipe, climb up on the chairs to gain the hatch, shooting any zekes as are in my way, taking the gasoline with me, and kicking the chair over as I go. Pull the wire, thus yanking the pipe, and letting the zekes tumble through the door into my nifty new Zombie Pit™. Pour gas down hole, throw a match, take a hike, shooting any stragglers that pay more attention to me than they do to my lovely Zombie Bake™.

See, that's what happens when you give a Nuc options and tools: Rube Goldberg Zombie Immolation schemes!


Oh, and my daughter wants a DubStep Gun. Yes, a weapon that fires DubStep. I figure we might be able to re-purpose an LRAD. Twisted
unidenify
Deaf Armada
#38 - 2014-01-23 21:25:52 UTC
where I live, there is close by old trading post that designed as small fort.

people convert this fort into museum and most if not all tools still function well.

very good spot for hiding if you can get bunch of people to secure it down.
Webvan
All Kill No Skill
#39 - 2014-01-23 21:32:37 UTC
Random McNally wrote:

Concur!

I was using the Walking Dead approach and figured that "quiet" (the pipe) was more important than blasting away. I think thats where I lost out as well.
Yeah that one too. The one I mentioned was where the 12 zombies had a car surrounded and screams coming from the car (woman screams?). Obviously, if they are your typical zombie and I have a semi-auto shotgun, no zombie is going to stand in the way of repopulating the human race, right?!? Of course if I rescue her, there is always a chance she'll steal my zombie-mobile and speed away thus dooming the human race... but what is life w/o taking a few risks?

But the whole basement question had me thinking the longest, yes. Exactly, the stealth issue. The bar is quiet, and no knowing how many zombies are upstairs. But then will they even come down while I can just snuggle over in the dark corner with the gun. Of course the chainsaw... the chainsaw! That's just too messy... all that infected blood squirting around. But went with the gun, I mean if things start going bad, I can always use a twinkie power-up.


I'm in it for the money

Ctrl+Alt+Shift+F12

Rain6638
GoonWaffe
Goonswarm Federation
#40 - 2014-01-24 02:48:15 UTC  |  Edited by: Rain6638
Webvan wrote:
Commissar Kate wrote:


That is shocking really.

I wonder if android has one?

On second thought probably not most apps and games are total garbage on the play store.
Playstore has a lot of great games imo, just need to sift through all the fails. Zombie Frontier by FT Games. Free, great, 10m+ downloads.


I dug this quiz, but I think I got a little ganked on the helping-hand questions. Common' it's just 12 zombies vs my semi-auto shotgun, how hard could that be? Well... apart from those WWZ zombies, but those are freaks!

Then the self medication question urgh. I'm not going to let an open cut get infected in the fist place, that's what crazy glue was invented for P

that's not the mistake. the noise is

follow me if you want to live

on second thought, you take point

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