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Professional High Sec Mission running.

Author
Ireland VonVicious
Vicious Trading Company
#1 - 2014-01-23 01:30:33 UTC
Every week I see forums asking about L4 missions.

I'm going to approach the subject from the perspective of pure L4 grind.

If you are going to be a professional mission grinder you will need to work in all areas of high sec.
Opening up NPC corp after NPC corp so you have the best of standings.

This means you will need to be mobile!
Able to pack up and move hubs with ease.
Be ready to open up new corporations from L1 and up.


You will want a support fleet.
This can be done by using an Orca.
You will need some way of loot/salvaging.
You will need a ship or ships that can open up L1-L3 missions.


My top choice for this is Gurrista ships.
They pack a lot of mission specific damage with solid tanks and best of all are tiny m3 wise.
This allows an Orca to hold a Worm, Gila, Noctis combo. (( Most Frig/Cruiser/Noctis combo's will not fit in Orca ))
A lot of support for all your combat/salvage/hauling needs all being moved in one trip with all your other goods.
You want an Orca and it's the first thing to go for after you have a basic T1 BS that you can run L4 missions in.

If you fly Gurrista you will end up as a Rattlesnake pilot.
These really are the L4 kings.
They are not blitz pure dps king.
They are king due to lack of effort.
You can grind and grind with no distractions in one. Omni tank with huge health making it a bad gank target. (( They are cheap for pirate faction BS too ))
Never view a survival guide again. Go into the toughest L4's and laugh at the sad damage of multiple spawns.
1200 plus mission specific landible DPS at max targeting range. With a TP, MWD and drone omni.

The investment is huge SP wise to max out this style of play as well.
Training for all L5 effecting skills for: Worm, Gila, Rattlesnake, Noctis, Orca is no easy feat.



You get some side bonuses to making your mission running this level of professional:

Gila is like a pocket size BC. All the health and damage of a BC with small sig radius / speed.
It's also very cheap for a pirate faction cruiser ((Sub Cap PvP!))

You will have all the skills needed to jump into Rorqual / Carriers.
This will allow you to move large amounts of goods from low sec jump outs to null and get into cap fleets.
Having Orca/Rorqual makes you ready to trade/haul to make far more than L4 missions ever will. (( Supplemental Income ))

Training for the Orca will help you get some miners in the process just in case you ever want to just chill and drink beers with some industrial friends while you talk **** about more pressing corp matters.

Gila makes a solid exploration ship in all securities of space.

Rattlesnake spider tanks are awesome for WH's.

Rattlesnakes can tank L5's if you so choose.

Even with Gurrista ships taking more SP to master than other groups they have the ability to do many different things well.




Gurrista ships do have some down sides too:

One being incursion running, Rattlesnakes are not sought after as much as other pirate faction ships.
Not a huge deal in the 40 man groups but when looking for fleet in the 10 man groups you will notice.

More capital fleets are armor based so you will see that aspect as you move into capital ships.
Although for a little more SP you can cross train armor and use the Gallente BS skill to open up your cap ship option.

Missile secondary skills only effect 1 weapon type compared to Gun secondary skills that effect 3 weapon types.



If you are purely looking to be the L4 mission grinder from hell go Gurrista.
If you want to run incursions with other players as a higher level option of your PvE you may prefer other ship/weapon types.

You do not have to use Gurrista ships to go pro it is just my personnel recommend.
You will need to deal with space issues on the orca though so you may have to use a destroyer for salvage if you even salvage at all or you can just use an AF to run 1-3 missions all though a bit slow on the L3's.

Review:
Have an Orca as hauler.
Have support fleet.
Choose ship type wisely based on your exact goals. (( Machs, VindI, Nightmare are big with Incursion fleets ))


Incursion v.s. Missions
Those looking to run incursions with lots of missions will see great value in the Mach.
Mach would be my 2nd choice for missions and is still a great ship for incursions.
Those that will be in armor based cap fights will most likely see the most of out the Nightmare as the L4/incursion ship.
Vindicator is the ship for those looking for all incursion all the time while still being able to do some mission / cap fleet work every so often.
The heavy cap fleet pirate BS is the Bhaalgorn. It has the same issue as the Rattlesnake when it comes to incursions and doesn't handle L4's as well as the other pirate BS's but can still get the job done with ease compared to T1's.

These are purely recommends based on what I've seen in game.
I hope this helps some new players with long term goals toward mission running (( PvE aspects )) and feel free to add other tips.
Froggy Storm
KarmaFleet
Goonswarm Federation
#2 - 2014-01-23 06:05:50 UTC
Something to consider. While I don't disagree with the plan/use of the orca to move from hub to hub, there might be a simpler most-in-one solution.

Instead of having many different ships for each of the varried levels a single Ishtar can do (almost) all of them. Additionally the training time into Ishtar+T2 heavy and T2 sentries will be much lower than into a gila and an orca.

Any old frog frig can do L1 and the occasional HaC restricted L2. And with the bonus specific to the ish the heavy drones will shred frigs quite effectively if they close under the (soon to be) reduced tracking of the sentries.

The when you are ready to move on you can just scrap/sell the T1 frig and without ammo or a multitude of ships away you go to the next hub/faction.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#3 - 2014-01-23 08:05:50 UTC  |  Edited by: Abdiel Kavash
I am slightly confused as to what the goal of this guide is. You open up with "I'm going to approach the subject from the perspective of pure L4 grind". From that I would expect a guide to maximizing your ISK/hour while doing L4 missions. Yet you keep going on tangents such as lack of effort, PvP, incursions, WHs, and such. In fact you offer no advice pertaining specifically to missions at all, except for "you will need to work in all areas of high sec". Which, given your goal of "pure L4 grind", is actually counterproductive - time spent moving from region to region is time you're not using to make ISK. And you don't care about your standings with other empires if you're just grinding your agents in one small pocket of space (as is the most efficient way).

I expected considerations such as ISK return on blitzing/salvaging/salvaging with an alt, agent selection, which missions to decline, which missions to blitz, which missions to clear. Fitting suggestions like DPS versus tank trade-offs, choosing a ship and weapon system against specific NPC types, etc.

To sum up, I don't think this is the mission running guide people are looking for.
Silvetica Dian
Imperial Shipment
Amarr Empire
#4 - 2014-01-23 11:32:03 UTC
Get an ishtar , pirate BS or missile based BS.
Run SOE lvl 4's.
don't bother looting.
grow fat on the LP/isk ratio.

There you go OP.
was that so hard?

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Daniel Plain
Doomheim
#5 - 2014-01-23 15:05:10 UTC
Ireland VonVicious wrote:
If you are going to be a professional mission grinder you will need to work in all areas of high sec.

no you won't.

I should buy an Ishtar.

Batelle
Federal Navy Academy
#6 - 2014-01-23 17:38:15 UTC  |  Edited by: Batelle
I don't know what this is, but its certainly not a guide for hisec missioning...

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ireland VonVicious
Vicious Trading Company
#7 - 2014-01-23 18:08:40 UTC
Froggy Storm wrote:
Something to consider. While I don't disagree with the plan/use of the orca to move from hub to hub, there might be a simpler most-in-one solution.

Instead of having many different ships for each of the varried levels a single Ishtar can do (almost) all of them. Additionally the training time into Ishtar+T2 heavy and T2 sentries will be much lower than into a gila and an orca.

Any old frog frig can do L1 and the occasional HaC restricted L2. And with the bonus specific to the ish the heavy drones will shred frigs quite effectively if they close under the (soon to be) reduced tracking of the sentries.

The when you are ready to move on you can just scrap/sell the T1 frig and without ammo or a multitude of ships away you go to the next hub/faction.



The Gila does the job of the ishtar but takes less M3 and can mission specific the damage.
(( Gila is the shield / missile version of the Ishtar, but preforms slightly better ))
The worm rounds out the group for the L1's if needed.

Both of these can be done by other ships but I've yet to find anything that does as well as the Gila at it.
The worm on the other hand can be replaced with a AF that can fit in that last bit of space.
I only stick with the worm as it uses the same skill set as not to waste SP when maxing out the support fleet.
Ireland VonVicious
Vicious Trading Company
#8 - 2014-01-23 18:25:46 UTC
Abdiel Kavash wrote:
I am slightly confused as to what the goal of this guide is. You open up with "I'm going to approach the subject from the perspective of pure L4 grind". From that I would expect a guide to maximizing your ISK/hour while doing L4 missions. Yet you keep going on tangents such as lack of effort, PvP, incursions, WHs, and such. In fact you offer no advice pertaining specifically to missions at all, except for "you will need to work in all areas of high sec". Which, given your goal of "pure L4 grind", is actually counterproductive - time spent moving from region to region is time you're not using to make ISK. And you don't care about your standings with other empires if you're just grinding your agents in one small pocket of space (as is the most efficient way).

I expected considerations such as ISK return on blitzing/salvaging/salvaging with an alt, agent selection, which missions to decline, which missions to blitz, which missions to clear. Fitting suggestions like DPS versus tank trade-offs, choosing a ship and weapon system against specific NPC types, etc.

To sum up, I don't think this is the mission running guide people are looking for.



It doesn't say guide.

It's more of the end aspect for mission runners and what pilots will need so they can think about what to choose when they are first starting.

Losing isk per hour by moving is why the orca in the first place.
If you run enough missions/storylines you will start to become negative with some of the high sec groups.
You can find agents from other factions in one area of space but even then you will have small moves between agents.

If you are doing something like "the plan" you will want the orca even more as you always need a hauler anyway and moving one ship is much better than moving an entire support fleet of ships.

I'm using professional as a term for someone who is all about getting all they can out of missions. Not just someone who grinds the same agent forever. (( That is effective isk per hour but not what I'd consider professional mission running, that is something mainly done to support PvP. ))

Having balanced standings between empires. (( Can fly anywhere, helps with trade while you mission ))
Having Many LP stores with points ready to spend. (( Supply all your own faction goods ))
Being able to fight anywhere / anytime even if it's to help other with L4's to fix their standings.
Being effective in fighting any NPC group encountered. (( No one trick pony that only handles certain NPC groups well and others are average at best ))


The incursion talk was a side note to all the PvE players who may not get the most out of the Gurrista ships if group PvE is what they are after. (( Being the best at missions is not the same path as being the best at incursions ))

Ireland VonVicious
Vicious Trading Company
#9 - 2014-01-23 18:37:36 UTC
Silvetica Dian wrote:
Get an ishtar , pirate BS or missile based BS.
Run SOE lvl 4's.
don't bother looting.
grow fat on the LP/isk ratio.

There you go OP.
was that so hard?



Gila > ishtar

Rattlesnake is a pirate BS that is missile/drone based.

SOE L4's are hot beds for getting ganked right now.
Other pirate BS's are huge targets for these groups.
Many threads on this very forum about it.

Of course skip looting/salvage when it is not worth the isk/LP ratio.
But better yet do what I do and have a new player enjoy it while they pay you a %.

SOE agent area can be a hard place to deal with market aspects.
Something a Rattlesnake pilot can do while they mission and increase isk per hour far more than being where the flavor of the month LP is.

I also wouldn't call SOE mission rewards/LP growing fat. So yes that is so hard.
It's a great place to be right now if you run cheap in a BS and are in the first year or two of the game. (( Thanks to the recent expansions ))
I'm talking about even longer term aspects of mission running. If you have a pirate BS that has faction/complex gear all over it SOE space would be the last place I'd want to be right now.
Noxisia Arkana
Deadspace Knights
#10 - 2014-01-23 19:21:14 UTC  |  Edited by: Noxisia Arkana
If there were a hands down best ship for mission running. That fit every requirement anyone could possibly want for missioning everyone would use that ship.

Since CCP is, we'll go with fairly, clever there is no incontestable king.

The post you have provided looks like you had an internal dialogue with yourself and posted it on the forums. The preferred method is to make people aware of what you are saying and then say it.

That aside, you have a solid plan to run missions. Confirming what Batelle said, "This is not a guide."
Derath Ellecon
University of Caille
Gallente Federation
#11 - 2014-01-23 20:28:37 UTC
Bad thread is well, bad.

if you want to put something like this together, I would highly recommend writing it up offline, proofing and editing it. As it stands it mostly looks like you vomited words in a post. it is all over the place and poorly organized.

If you are going to be making assertions make sure they are at least accurate.

You may like the Gila but it is no way "better" than an ishtar. they are both primarily drone boats, but the ishtar simply does drones better. it can out DPS and apply the drone damage better.


And for gods sake, if you are going to talk about a Pirate faction all over the place, spell their name correctly at least.

Quote:
It's more of the end aspect for mission runners and what pilots will need so they can think about what to choose when they are first starting.


I hope no noobs read this and take it as good advice.
Ireland VonVicious
Vicious Trading Company
#12 - 2014-01-23 20:44:38 UTC
Derath Ellecon wrote:
Bad thread is well, bad.

if you want to put something like this together, I would highly recommend writing it up offline, proofing and editing it. As it stands it mostly looks like you vomited words in a post. it is all over the place and poorly organized.

If you are going to be making assertions make sure they are at least accurate.

You may like the Gila but it is no way "better" than an ishtar. they are both primarily drone boats, but the ishtar simply does drones better. it can out DPS and apply the drone damage better.


And for gods sake, if you are going to talk about a Pirate faction all over the place, spell their name correctly at least.

Quote:
It's more of the end aspect for mission runners and what pilots will need so they can think about what to choose when they are first starting.


I hope no noobs read this and take it as good advice.


Yes I add an extra r to their name a lot. Habit I've been trying to break for a year now.

The only thing a ishtar does with drones better is range but that will be of no use in the L3's and under.
I find the gila does far better at adding dps due to having the lows free. The DPS/Tank ratio is far better in the Gila.
The range on the missiles v.s. blasters makes a huge difference too. I'd say Gila is a better ship on the over all.
Zhilia Mann
Tide Way Out Productions
#13 - 2014-01-23 20:46:32 UTC
Ireland VonVicious wrote:
(( Gila is the shield / missile version of the Ishtar, but preforms slightly better ))


Sigh. I get it. You really, really love Guristas ships and you have for a very long time. But I just can't see this anymore. I was willing to more or less let it slide for a long time but with the Ishtar's rebalance... the Gila just loses. Period. There are exactly two situations where I'd take a Gila over an Ishtar: non-kin/therm pure passive tanking and Angels. And the latter is arguable at this point.

So with all respect due -- why, exactly, should I value the Gila as highly as you do?
Ireland VonVicious
Vicious Trading Company
#14 - 2014-01-23 20:59:16 UTC
Zhilia Mann wrote:
Ireland VonVicious wrote:
(( Gila is the shield / missile version of the Ishtar, but preforms slightly better ))


Sigh. I get it. You really, really love Guristas ships and you have for a very long time. But I just can't see this anymore. I was willing to more or less let it slide for a long time but with the Ishtar's rebalance... the Gila just loses. Period. There are exactly two situations where I'd take a Gila over an Ishtar: non-kin/therm pure passive tanking and Angels. And the latter is arguable at this point.

So with all respect due -- why, exactly, should I value the Gila as highly as you do?


I do not see this losses period you speak of.

I find the dps/tank ratio of the gila higher than that of an ishtar.
The shield bonus does a lot for that aspect.

I find the extra mid of more valued than the extra low slot. Third rig is a big plus and I prefer it's base stats.

I also find that it's easier to fit for exploration compared with the ishtar.

Plus the extra missile options are always a nice thing to have in PvE.

I'm having a hard time seeing where the ishtar wins out.
IIshira
School of Applied Knowledge
Caldari State
#15 - 2014-01-23 21:06:30 UTC
Nothing against the Gila but Sentry drones are about to be hit with a few nerfs in Rubicon 1.1. Something one might want to take this into consideration before spending months on drone skills. Idea
Derath Ellecon
University of Caille
Gallente Federation
#16 - 2014-01-23 21:24:20 UTC
Ireland VonVicious wrote:
The only thing a ishtar does with drones better is range but that will be of no use in the L3's and under.


And tracking. a 7.5% bonus to tracking per level is a significant boost to "applied" DPS. Especially in L3's and under, where you are typicially fighting larger numbers of smaller ships


Ireland VonVicious wrote:
I find the gila does far better at adding dps due to having the lows free.

Sure, which you have to choose between drone damage amps or BCUs? And without BCU's the 3 launcher slots don't add a huge amount of DPS (there is no damage bonus to missiles on the Gila).

Ireland VonVicious wrote:
The DPS/Tank ratio is far better in the Gila.


Well if we are talking LVL3's and below (which you mention above), you can easily shield tank the ishtar to handle those scenarios and you get one more low slot for a damage upgrade.

Ireland VonVicious wrote:
The range on the missiles v.s. blasters makes a huge difference too. I'd say Gila is a better ship on the over all.


Hmm.

On an ishtar I can get 162 DPS with 250mm Railguns and antimatter. 18km+15km
On a Gila I get 94DPS with Heavy assault launchers and scourge missiles with a max range of 30km.

Not as far off as you would like to believe...


The bottom line is you may have a preference for the Gila. That's fine. But to patently claim is is superior to an Ishtar is just false.
Ireland VonVicious
Vicious Trading Company
#17 - 2014-01-23 22:20:49 UTC
For my purposes the Gila is superior.

The DPS and tracking can be adjusted for with the extra rig/mid.
A drone omni and a sentry rig can go a long way although a sentry rig is over kill.

The DPS also has a factor of not being mission specific for the ishtar.
(( A small factor but a factor that makes up for a small % of the DPS gap ))

Even if you run damage control on the ishtar and not the gila for the extra low difference the gila would out tank the ishtar.
Not that I recommend it but it show that when adding in the other extras the dps that lands can actually be same or higher with the gila (( Drone onmi > gun tracking when drones are the bulk of your dps. ))

Even if you don't agree on the Gila being better on those purposes and it's just a wash as far as being in L3 missions.

The Gila still wins out on ability to use it to help other mission runners (( L4's where you don't want to bring in your BS )) and has less un-packaged M3. Mission fit Gila also works better for jumping in a high sec combat site to help compared to mission fit ishtar as the extra tank goes a lot further. Using same ship for multiple purposes is always a plus.

The Ishtar does have situations where it is preferred over the Gila but for support ship on the mission runners orca it is a 2nd place pick.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#18 - 2014-01-23 22:22:32 UTC  |  Edited by: Abdiel Kavash
Ireland VonVicious wrote:
The only thing a ishtar does with drones better is range but that will be of no use in the L3's and under.

Which is pertinent to L4 mission running how?

Look, either you're writing about specialized L4 mission running, or you're writing about general highsec PvE. There is nothing wrong with either of those. But don't write about one and try to sell your "guide" (or however you want to call it) as the other.
Ireland VonVicious
Vicious Trading Company
#19 - 2014-01-23 22:38:26 UTC
Abdiel Kavash wrote:
Ireland VonVicious wrote:
The only thing a ishtar does with drones better is range but that will be of no use in the L3's and under.

Which is pertinent to L4 mission running how?

Look, either you're writing about specialized L4 mission running, or you're writing about general highsec PvE. There is nothing wrong with either of those. But don't write about one and try to sell your "guide" (or however you want to call it) as the other.



It's neither.

It's what I discovered to be the most effective for Mission running period. L1-L4.
It is not L4 specific and it is not about general PvE.

Move only 2 ships when needed Orca and RS.
Orca as hauler.
Worm - Restricted L1's
Gila - L3 and under
Noctis - Salvager

Rattlesnake as L4 ship.

Go into any mission and have no need for changing parts or viewing survival guides. (( Time is isk ))
Professional mission running at it's finest.


PvE side notes:
GIla can do exploration well.
RS can do larger scale incursions but is not a top pick for small scale.
RS can tank L5's and also handles WH's and Cosmos well on the over all.

Viewing the thread now I see I should have made it more of a Gurista meets Ore thread to avoid the confusion.
Derath Ellecon
University of Caille
Gallente Federation
#20 - 2014-01-23 22:46:36 UTC
Ireland VonVicious wrote:
For my purposes the Gila is superior.


Your opinion, which you are entitled to have. But this is far different from your assertion that the Gila is the better ship (trying to claim it is a fact).

Ireland VonVicious wrote:
The DPS and tracking can be adjusted for with the extra rig/mid.
A drone omni and a sentry rig can go a long way although a sentry rig is over kill.


Which is true for both ships, although pound for pound the ishtar will always win.

Ireland VonVicious wrote:
The DPS also has a factor of not being mission specific for the ishtar.
(( A small factor but a factor that makes up for a small % of the DPS gap ))


On the guns/missiles maybe. But it does little more than maybe even it out.

Ireland VonVicious wrote:
(( Drone onmi > gun tracking when drones are the bulk of your dps. ))


Do you even read? who said anything about gun tracking? The Ishtar gets a 7.5% per level bonus to DRONE tracking and optimal. So assuming HAC 4 (I'd guess most people train it to four but not nearly as many to 5) you are getting basicaly a free faction omni built in (better than an omni soon with the upcoming module changes).



Ireland VonVicious wrote:
The Gila still wins out on ability to use it to help other mission runners (( L4's where you don't want to bring in your BS )) and has less un-packaged M3. Mission fit Gila also works better for jumping in a high sec combat site to help compared to mission fit ishtar as the extra tank goes a lot further. Using same ship for multiple purposes is always a plus.


Really? I use a solo Ishtar in LVL 4's all the time. So helping other mission runners it does even better. And that extra range DOES end up helping in LVL 4's.


Again, you like the Gila. it works for you. No Problem with that. Your "facts" however fall short and being able to make the factual statement that it is a superior ship.
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